Black Ops 3 Zombies Maps are Good Hey RAD Company and welcome to another wonderful
zombie video!
Today I want to talk about something more light hearted.
I have been making a lot of videos criticizing Black Ops 3 Zombies because I believe it could
be a better game by talking about its short coming to help improve the next installment.
The criticizing of zombies with such a critical lens comes from a place of care and not of
hate.
I didn't just jump on the hate bandwagon for the fun of it.
So, without further ado let's talk about the greatest success of Black Ops 3 zombies!
I absolutely believe that all the maps in Black Ops 3 are good or great!
I don't think there is a single dud in the whole season.
Every map is not only playable, but enjoyable.
I will break down mechanically why I believe this to be true in just a moment.
This isn't just a video based on my personal feelings.
There are clear changes in game mechanics that made Black Ops 3 maps far better than
its predecessors.
When we look back at each season of zombies you can find maps that fall flat in major
ways.
Before I get into some of the criticisms of these old seasons, please don't feel like
I am attacking your favorite map!
I am just reciting how the community felt when the maps were released.
Times have changed and so have opinions.
In World at War zombies there is one clear map that is still a dud, Nacht der Untoten.
I'm sure we can all understand why it is boring, it was the first map!
But if you have the choice between playing modern maps there is no questions, unless
you are looking for a nostalgia trip.
From Black Ops 1 maps like Kino der Toten were criticized for having no content and
being boring, while Shangria La was the most hated map in zombies for years.
It wasn't until Black Ops 2 where the Maps Tranzit and Die Rise caused the community
to rethink how they viewed old maps.
They began to remember "the good old days" of zombies.
When Black Ops 3 released the major issues came on day one stability.
Since the first release of each Black Ops 3 map Treyarch has listen to community feedback.
They lowered ritual times in Shadows of Evil, lower the cost of doors in Zetsubou No Shima,
rebalanced zombies, rebalanced boss fights, removed death barriers, and so on.
Each of the maps on Black Ops 3 are incredibly enjoyable to play.
Narrative and main quest easter eggs aside the maps work.
Gobble gums are an incredibly basic concept that allows players to play the same maps
repeatedly a million different ways.
If we have all the maps on an offline PS4 we have a complete season of maps that are
enjoyable to play without mega gobble gums.
The sound design is the best it has ever been.
The music easter eggs fill you with excitement and the weapons sounds fill you with adrenaline.
Treyarch paid attention to the smallest of details like changing how the rounds show
up or the dynamic round changes sounds depending on where you are.
That isn't a feature exclusive to Revelations.
The
innovations on each map are incredible.
I will get into specifics in another video because they deserve to be highlighted, but
to touch on a few features we were introduced to in game cut scenes, fully rendered animations
that lasted longer than a few seconds, the previously mentioned gobble gums, body modifications
to increase player stats, buildable overhauls, swimming, hallucinations, and gun attachments.
Our characters move smoother than ever before.
We can see our own feet!
Our character's act and talk in the most realistic ways yet in the series.
The weapon selection is fantastic with almost all weapons being fun and useable, while past
games had weapons like the china lake, smr, and kar.
Treyarch listened to the community and gave us wunder weapons right out of the box!
They added map specific weapons like the ppsh, bootlegger, Marshalls, and rifte9 to give
players that special experience of old maps.
In black ops 1 that was one of the charming portions of the maps, finding exclusive features
to that map that made you want to go back and play it.
Typically, is was perks, wunder weapons, and eneimers.
Treyrach achieved that same goal in Black ops 3.
We face special enemies like the thrasher, mangler, panzer, and elemental magrwas.
Traveling around maps is easy with teleporters, jump pads, swear pipes, and dragon wings allow
us to get around maps so much faster than what we have experienced in the past.
Even maps like Origins suffered from long runs from time to time.
The worst offender of long travel times is the map Tranzit.
Most of your time on the map will be running place to place fighting off denizens.
The specialist weapons are incredibly fun to play no matter the map.
It gives players the chance to have an absolute blast whether they are punching through hordes
of zombies or blowing them apart using the light of naspwe.
The design of the layouts reminds us of the world at war maps with no wasted rooms.
With even larger maps we find use in almost every single room in every single map.
Maps are so dense with features and easter eggs it gives players so much to explore over
many sessions.
To me Black Ops 3 zombies was the best season of zombies yet.
It had the most people interested and gathered the largest following ever in the history
of the game.
The story was interesting and exciting up until the end.
All of the maps play well and can be enjoyable to players of all skills levels.
I created amazing memories with friends while playing these maps.
There are special stories on each map like Scooter the spooder on Zetsubou
no SHima's release or finishing Der Eisendrache first.
It was an absolute blast to play zombies this past year.
The lull now can really come from the disappointment of a great thing being over.
I loved this season despite its flaws.
It was an awesome year
and
I would love to know how you felt about zombies this past year!
What maps where your favorite?
I enjoy talking to all of you in the comments!
Before I go I want to tell you about my new Saturday streams!
From 10 A.M. to about 12 P.M. EST every Saturday I will be streaming!
What the content is will depend on what's going on!
Tomorrow I will probably do a custom map and next Saturday Rave in the Redwoods if we aren't
tired of the map already, haha.
Thank you so much for watching!
I hope you have a wonderful day and I will see you in the next video!
Bye!
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