Chủ Nhật, 27 tháng 8, 2017

Waching daily Aug 27 2017

Hey, guys!

Welcome back!

If you've lived through, and loved, the arcade experience back from the 80s and 90s,

you'll probably recall that some games never got converted to home consoles and computers

when they were supposed to.

So, here's a selection of video games that, back in the day, remained exclusive to arcades

and some were many years later made available to modern systems!

Let's take a look!

I recall the time when I was eager to play that port of that particular Arcade coin-op game.

I remember, like if it was yesterday, and as clear as water, picking up Chase H.Q. and

RoboCop for my ZX Spectrum,

Shadow Dancer for my Amiga

and Golden Axe for my beloved Mega Drive,

but there was also the case when arcade coin-op games would never come home.

The following titles were, and still are, amazing pieces of software

in every single aspect!

Played most of them back in the day and, just a few, several years later through emulation,

'cause those never came out in Europe or simply never showed up at any of my favorite

local arcade saloons.

And I felt extremely lucky, 'cause in the city I live in, we had a bunch of these amazing

and well-stocked places separated for just a couple of meters!

It was like being in heaven!

So, without a specific order, here's a bunch of great titles, many still exclusives to

arcades and a few recently released for modern consoles through compilations or emulation,

that I would love to see, and play, back in the day, on any of the systems that I personally

owned or even on others that I would only dream about!

Aliens

One of my favorite arcade coin-op games, that I've included in my personal Top 26 Arcade

games episode, is Aliens by Konami, released in 1990.

This was a totally different game from the ones that were available for home computers

three years prior, by Activision, Software Studios and Square, all hoping to cash-in

on the hype around the astonishing movie by James Cameron.

This one was highly focused towards action and some elements didn't even resemble the

movie in which it was supposed to be based, like the presence of zombies for instance!

Sure that in the movie we had these infected humans, but they would simply stay put and

not chase us down like maniacs!

But not being true to the motion picture isn't a bad thing!

On the contrary!

It's highly frenetic, intense and even scary!...

Ahhhhmmmm, if we exclude these pink Aliens!…

Did the guys from Konami even watched the movie?...

And a blond Sigourney Weaver?...

Blood Bros.

Remember Tad Corporation?

Yeah, the guys behind the gorgeous Toki and, obviously, the highly frantic Cabal!

These two got proper home ports for practically all systems available by then, but Blood Bros

was completely left aside.

It retained that humorous side of Cabal, but in a western setting in where we could play

the role of one of two brothers, a cowboy or an American Indian.

Yeah, brothers!

Blood brothers!

I can only conclude that, shooting innocent horses and can-can women wasn't certainly

a very welcomed thing that developers would want to bring to home computers and consoles.

Crime Fighters

The Double Dragon success formula was cloned and used by so many other arcade titles, and

Crime Fighters was no exception.

Except, this one never came home.

Capcom was the master of scrolling fighters, but Konami also wanted a slice of that same

pie.

Up to four players could join in to try and rescue seven girls that were kidnapped by

a so called "fat toad".

Just look at this advert!

How cheesy is this?

By that time, young kids like myself would idolatrize guys like Jean-Claude Van Damme

and Michael Dudikoff and wanted to be like them!

This genre would allow us to portray this mighty street fighter who beats the hell out

of bad guys and, in the end, saves the girl!

In this case, saves 7 girls!

And the music is freakin' awesome!

Sad that it never got home…

Hey, it's 15 girls after all and not 7!

And just look at this even cheesier line?...

"Do you mind being kidnapped again… by me?"…

Racing Hero

OutRun is what comes in mind when seeing Racing Hero for the very first time.

But this time around it's OutRun in two wheels!

Thinking of it, Racing Hero has the best from both worlds:

the best from OutRun and the best from Hang-On.

It used the same hardware as Sega's After Burner and these colorful trans-continental

graphics is what really attracts me in the genre and made me love the OutRun franchise

so much!

I normally end up running away from boring circuit racing, so these point-to-point races

are totally my thing!

Racing Hero never arrived home, probably 'cause it ran out of time or fuel!

The Karate Tournament

Mitchell Corporation is best known for another of my all-time favorites at the arcades:

Pang or Pomping World or Buster Bros, it depends where you're at.

Three years later they came up with this karate championship style of arcade game, named simply

The Karate Tournament.

It brought so many awesome memories of playing International Karate on the C64 and Way of

the Exploding Fist on the ZX Spectrum a few years before, and I used to love this genre

so much back in the 80s, again highly influenced by 80s fighting movies and TV series.

Sadly, it never got converted to home systems, probably because around that same time, this

huge bomb also arrived at the arcades!

Battletoads Arcade

Rare's Battletoads franchise had its last installment on the arcades with Battletoads

Arcade, also known as Super Battletoads.

This particular game was never brought home after its original debut, by the end of 1994,

but, as you recall, back in 2015 was included in the exclusive Xbox One "Rare Replay"

compilation.

This franchise came about when the Stamper Brothers, founders of Ultimate Play the Game

and Rare, realized that Teenage Mutant Ninja Turtles was a major success on the NES, so,

instead of turtles, they offered NES gamers the chance to play with toads.

And they've nailed it!

It was an instant success!

So, after a few successful games for home consoles and computers, the Toads arrived

to arcades with its humor, frenetic beat 'em up action, a higher level of violence and

even voiceovers!

It was an instant hit that, unfortunately, was never converted to the powerful consoles

of the time, like the PlayStation, the Saturn or the N64.

Final Star Force

The third chapter of the popular Star Force series arrived in 1992 and, whilst the original

was ported to the Famicom and Sega Master System, and the second entry - named Super

Star Force - was a Famicom exclusive, Final Star Force remains also exclusive, but for

arcades.

It didn't bring anything new or innovative to the vertical-scrolling genre, but, because

of that, is a pretty solid shooter!

It has beautiful and colorful graphics and a decent soundtrack and effects, but what

really nails it is the friendly difficulty curve.

It's quite a simple game that we pick up and play, excluding the over the top gameplay

of many other similar titles, both in the options available and gameplay areas.

If you have a sweet spot for the genre, go play it!

It's really worth it!

Aqua Jack

Combining ideas taken from Chase HQ and Operation Wolf gave birth to this rail-shooter by the

name Aqua Jack, a really popular genre by the end of the 80s.

I only wished that it had a health bar, so that we could survive a bit more in this kind

of bullet hell nightmare.

One hit and we're dead!

Even so, all this action and thrilling ride keeps me entertained for a while, 'til I

get disappointed with the clumsy and unforgiving hit detection.

Give it a spin!

It's not that bad!

The music is awesome, but, with all hell breaking loose, it's almost impossible to stop firing

to listen to it!

Willow

Willow started as a movie written by George Lucas, directed by Ron Howard and starred

by Val Kilmer.

It had several home versions released in 1988 alongside the movie:

for DOS, Amiga, Atari ST and the Commodore 64.

A year later, an NES and arcade versions were developed and published by Capcom, both completely

distinct from one another and from those aforementioned home computer games.

And, guess what!

If you love Ghouls 'N Ghosts you'll also love the arcade version of Willow!

So beautiful and colorful, and with that same mechanics as Ghosts 'N Goblins and Ghouls

'N Ghosts!

It's like being in heaven!

It manages to follow the movie's plot quite well in where we even play with different

characters in different levels, each one with their unique fighting characteristics.

And the fantasy inspired soundtrack is really beautiful and captivating!

Play it!

You won't regret it!

Shock Troopers

In one of It's a Pixel THING recent episodes, I mentioned MERCS on the Amiga, the sequel

to Commando, a Japanese franchise from Capcom known, on its native country,

as Wolf of the Battlefield.

Many years later, by 1997, Saurus grabbed that same concept and brought us Shock Troopers

that, by 2008, was included in the SNK Arcade Classics Vol.1 available for the PlayStation 2,

PSP and Wii.

Later, by 2011, was also included on the Neo Geo Classic line available for download for

the PS3 and PSP, followed by Wii's Virtual Console service a year later and, in 2016,

for Windows, iOS and Linux through Humble Bundle and Steam.

But I wanted to play it home right after it was released on the arcades, and not 11 years

later!

And I didn't saw it as a clone of Mercs or Commando, but as an homage to those two

amazing games from the past and even others, like Ikari Warriors!

Shock Troopers even improved the formula to a higher level, with multiple routes to reach

the main objective for each stage, eight distinct fighters to take into battle, and more!

I don't want to spoil it for you, so, grab it using one of the options mentioned earlier!

Prehistoric Isle in 1930

This setting is a treat for me!

I simply love jungle based games, and Prehistoric Isle in 1930 is really gorgeous!

I can't quite understand why it never came home back in the day!

Besides the beautiful and exotic graphics, it plays like a dream!

We're flying over this island populated with prehistoric animals of all sorts

- lizards, dinosaurs and pterodactyls, giant insects and even angry caveman -,

in a horizontal style of shooter that can drastically change its direction, diving into

caves, waterfalls, cliffsides, and it even has a small touch of "R-Type" with a turret

that can be oriented around the plane that comes really handy during all those crazy

changes of momentum!

Now comes the time when you tell me that Prehistoric Isle in 1930 was also made available through

the PlayStation store for the PSP, Vita and PS3 back in 2012!

Indeed, it was!

But, again, I wished that it would have came out back in the end of the 80s, when I was

eager to play it!

Nowadays, all my hype simply vanished and prefer to play it using my arcade cabinet

with a good old arcade stick!

So, guys!

These were just a few of a huge list of unconverted games back from the glory days of the arcades.

Feel free to check my other Arcade related episodes, and if you've enjoyed this particular one,

and if you want to see more, just leave a comment down below and I'll certainly bring

Part II!

Also, don't forget to like, to comment, to share and to subscribe

to It's a Pixel THING!

While you're at it, click on that bell icon so that you're notified when a new video

is uploaded!

Thank you very much for watching and…

I'll see you all in the next episode!

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Proof! That You Are Stronger than me!

If my country is a piss of poop, What about yours?

Is your wall bigger? Bigger in your dreams!

Try to get me back! I bet you can't!

*Daning*

Thanks For Watching And Cya Next Time!

Bye! :D

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With ANTONIO RÜDIGER in TOKYO - Duration: 7:19.

Hi, I am Stefan! I´m glad that you are watching another video of 11teamsports.

Also with me is our camera guy Iggy: Iggy what´s up, are you ready?

"Yeah, everything is fine!"

That sounds good and is important as well, because we want to do something special for you.

We document our trip to Tokyo in VLOG style.

You will be close to our experience with Nike and Antonio Rüdiger who will be with us!

The reason for our trip is the launch of the new Nike Tiempo 7 in Tokyo.

So Iggy will follow me everytime and we tell the story of this crazy opportunity, I hope you enjoy!

How are you after the flight, Stefan?!

How I am? Puuhhh...I think this is a weird feeling actually,

I don´t really know how much sleep I had...difficult to say, how are you?!

Yeah, the cycle of our sleep has changed I think.

Completely!

Now you come outside the plane and it feels like the humidity is on its highest level...

humidity like in the jungle, only Tarzan with a liana is missi ng.

That is a sensation I think so, we have Adrian from the Vice magazine here. What did you recommend to me?!

Calpis Soda!

Calpis Soda?!

Tastes like Calpis, you should try it!

Sounds like the typical "Caipirinha"...

Yeah, haha tastes like "Caipirinha"...only a little bit in a japanese way.

But it is without alcohol?!

Without alcohol, yeah!

There you go, Calpis Soda!

But let´s be honest: concerning the optic you have to say it looks like washing-up liquid...

It´s not bad!

It was not a short trip from the hotel to the Nike Academy here in the city. Toni used this chance to meet some guys of the academy.

After that the players will have the chance to train while Toni is coaching them.

Next to this action on pitch I will ask him about this crazy new one here, the Nike Tiempo 7!

Well Toni, first thank you very much for taking your time!

How was the meet and greet with the boys before?

I think it is something special and different for them,

because they do not have the possibility to meet a professional play er every day.

Very cool chance I think.

Concerning the Nike Tiempo 7: how often did you wear the shoes, how is your opinion?

Well, I wore them more than one time during my vacation and

have to say that they are very comfo rtable and better than the precursor.

What changed for you concerning the feeling and the shape of the boots?

The Nike Tiempo 7 is lighter than the version before and

important as well is the fact that the Tiempo is still a leather boot.

This is important for me as a defender.

So as you could hear: leather is the main aspect!

Thank you for the interview Toni and have fun.

That was the "on pitch session" with Antonio Rüdiger.

Toni is very satisfied with the new Nike Tiempo 7 and I like them also very much.

He finished the coaching part and I will go for a shower now.

Now we are back from the lunch which we ate together with Toni.

We had a lot of deep-fried food to eat, which is not a thing for everyone.

I noticed it a bit in the stomach but it was good and something new!

But now we are getting into the paradise: the NikeLab store of Tokyo.

Shirts, Sneakers...everything what you could dream of shall be shown there, so let´s go inside!

From the NikeLab store to the Soccer Shop Kamo, which is known as the biggest soccer shop of Tokyo.

The Toni Rüdiger Chelsea dress is already shown behind the window, so let´s check out what is going on!

That was the Nike Tiempo 7 Tokyo trip, I hope you enjoyed the video!

It is not easy for me to pick a highlight out of these three crazy days, because the city already electrified us!

All in all we have to say that the Nike Tiempo 7 did not only

persuade Toni Rüdiger but also the Nike academy in Tokyo.

You get the possibility now to win a pair of the new Nike Tiempo 7:

1. Subscribe to our Youtube channel!

2. Like this video!

3. Tell us your favourite moment of this video in the comments!

See you soon guys, stay sporty! Ciaociao

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