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For more infomation >> সরাসরি আজকের তাজা বাংলা খবর ইন্ডিপেন্ডেন্ট সংবাদ ২ অক্টোবর ২০১৭ INDEPENDENT News Today - Duration: 22:38.

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Justice League NEWS MASSIVE Evil Superman CONFIRMED? Geoff Johns Confirms The Future Of DCEU? - Duration: 6:38.

what is good YouTube Warstu here with another video on that justice in league

in movie which comes out next month sorry I didn't upload my Justice League

video yesterday I didn't get around to it I know I'm supposed to be doing daily

but I only missed yesterday but I did upload MCU Thor Ragnarok video which I

did which I'm doing a giveaway straight through to the release for a

Funko pop of thor ragnarok of your choice so i will leave a card in

the right corner if you're interested a tensor that I'll catch in that video so

we've got some news on the Justice League movie which I didn't get around

to it first but it appears we have confirmation of an evil Superman well

maybe not confirmation but a very close connection to maybe in evil Superman so

for weeks we've had rumors of evil Superman being controlled by Steppenwolf

under the perception that Lois Lane is dead just like the nightmare scene where

Superman tried to take out Batman because he thought Lois was dead due to

him so there is kind of some kind of confirmation that could lead part line

being true so Danny Elfman that says he's put a dark twist on Josh Williams

Superman theme so he used to do that's now doing the music as I think if junkie

XL is no longer than just sick music I'm not too sure so let's read the quote

there are a few little fan moments of the Wonder a theme that hands Zimmer did

for battle vs. Superman but I also had two minutes where I had the pleasure of

saying let's do Josh Williams Superman and that for me was heaven because I

have a method to twist and I'm using it in an actual very dark way

now guys this is the punch line that could insinuate an evil Superman in a

dark moment it's the kind of thing that some fans will notice some won't it's a

moment where we really were really not sure whose side is on so let's go over

that line again it's a moment where we're really not sure whose side is on

that's a bit hit-and-miss it could referring to easy an evil Superman is he

a good Superman easy confused but guys let me know in the crock-pot stand below

do you think that actually confirms the evil Superman which everyone didn't like

in Zack side vision about another Superman and mainly

because most people didn't understand the narrative but if you watch it if you

watch the Man of Steel first then Batman vs Superman you would have got where

Zack Snyder with this trilogy where his vision that was going so I've got to

talk about this guys I don't really want it because I don't want to promote

websites that actually just upload nonsense so news broke yesterday that a

DC extended universe does not actually exist and that was just a term that the

fans call it okay well maybe that's true but the article is very misleading it

says DC rethinks the universe and really it wasn't true so I fan tweeted Geoff

Johns saying dude what is that preventing just form the extended

universe why are you breaking up and he posted an image back to him said it's

100% it is 100% so he's saying and the image was of loads of different DC

Universe characters implying that everything is still going to be

connected but the only difference is there's not gonna be cameos is not going

to be Easter eggs all over the place but let's be honest guys even from the very

first kind of Man of Steel movie under Zack Snyder there was a BAM and T's in

wonder one there was the Batman tech van that popped up so it's going to be

Easter eggs everywhere so I just find it interesting when everyone said it's not

gonna be connected because we know we're getting a joke an origin story with a

suppose it's different Joker I mean it's gonna be like else

well but everything is still going to make this so I've got no idea what this

said website is actually referring to because they've taken as Geoff Johns

quote out of context and they did it again I will link this Ludacris odd

article down below the article went on said Geoff Johns once in Man of Steel

should be a lighter tone which is very misleading because Geoff Johns supported

the movie throughout everyone who's followed Zacks work knew the plan that

by the time that Superman had came back inside the Justice League movie and post

Justice League movie it was going to be a reboot it was going to be Superman

reborn and it's gonna be the softer and vision this was Zack Snyder's

trilogy plan from the start but there's just so many ludicrous websites I think

it's called venture over venture yeah and then you get people like Batman news

online posting again but guys to anyone that's actually read it I don't

understand how you can take it that the DC EU is over when Geoff Johns who's in

charge of the DCE you said that just everything's connected

so everything's connected it doesn't have to be cameos that doesn't have to

be Easter eggs there doesn't have to be Batman The Wonder one that appear in it

everyone else's movies but most likely this will happen just not on the else

world kind of movies that they're making like maybe Shazam you won't get other

cameos or the Joker movie you won't get other cameos but this will confuse the

hell out of the general public because you're going to have the Jared Leto

version supposing Gotham see sirens and Suicide Squad too so it will confuse

people that is going to be two jokers but realistically anyone can kind of

understand where it's coming from because it remarks it like it's a

standalone movie so it's just a standalone movie in the sense that

Wonder Woman was a standalone movie there was really no kind of crossover to

anything else there was references and there was

slight teasers but that was it so guys and let me know in the comment down

below do you think this verifies that evil Superman is coming to the Justice

League movie and let me know guys what do you think about this absolutely

ridiculous article that is saying that the DC EU is no longer when really Geoff

Johns said it's 100% connected so it doesn't really matter anyway guys please

like subscribe and comment like you always do that would be awesome hit a

notification bail button down below that red sparkly button so never miss a video

to never miss a video like this so I will ever have an MCU video up before

this or after this depending on when I upload this you guys all you video

requests down below you know I app so that you read every

single comment constructive criticism is always good and we will catch you in

another video guys very soon catch ya later

For more infomation >> Justice League NEWS MASSIVE Evil Superman CONFIRMED? Geoff Johns Confirms The Future Of DCEU? - Duration: 6:38.

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MultiCrossover | I Have Questions - Duration: 1:51.

For more infomation >> MultiCrossover | I Have Questions - Duration: 1:51.

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For more infomation >> How It Works (STEEZY Studio) | What is STEEZY? | STEEZY.CO - Duration: 1:31.

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6 NEW Things That Got Cancelled From League of Legends - Duration: 11:11.

What's up guys it's me Jeremy!

We had originally planned to do a video talking about the changes Riot had promised for the

cancelled Divers Rework, but since we've talked about a lot of those champions recently,

a lot of the information wasn't as fresh as we'd like it to be.

Instead, we'll be talking about cancelled releases as a whole—so any champions from

the Divers rework that we haven't talked about, and any other big changes that Riot

had planned to make but ended up cancelling.

The first release we want to cover is a mini-rework that was scheduled for Aurelion Sol.

As you can probably tell from his low play-rate—particularly in lower ELOs—Aurelion Sol is a champion

that takes a fair bit of time to get used to.

Players tend to pick him up thanks to his awesome visuals and interesting gameplay,

but they also end up losing a lot of games because of his intimidating skill floor.

Riot had originally planned a mini-rework to address this, with the aim of making him

easier to learn to play, whilst also making his abilities a lot more satisfying to use.

The scope was apparently going to be similar to Shyvana's mini-rework, but Riot eventually

decided that the direction the mini-rework was headed would end up disappointing expectations

whilst also making a lot of the current Aurelion Sol players unhappy.

As a result, they scrapped the update, but we expect they'll be keeping an eye on Aurelion

Sol since he's still in need of improvements that make him more accessible to newer players.

The next topic is the brand new starting items that Riot teased as part of the Runes Reforged

post.

Changing the Runes and Mastery system has pretty far reaching consequences, and one

of those is that you're simply going to be receiving a lot less raw stats than you

would before the update.

One of Riot's proposed solutions is to tweak

champion stats directly, but they also discussed adding new starting items since the current

lineup is pretty limited.

Doran's Dagger is an example of this, featuring 12% attack speed along with some health, life

on-hit and bonus minion damage for only 450 gold.

This could be a pretty lucrative option for some champions that are losing attack speed

from their runes, but Riot Meddler confirmed that it's actually been scrapped for now.

Apparently Riot spent a lot of time investigating the best way to address the stat shortage,

and decided that working overtime on runes and base state changes were going to be the

best short-term solutions.

He did go on to say that starting items are still something that they want to look at

in the future though, although it would likely be at least a year away.

So, hopefully Riot will make enough changes to champion base stats that we won't really

need them for now.

Meddler made no promises that we will ever see new starting items, but he did mention

that there's potential for them to use the starting item space to help break the meta

up a bit; for example offering things like a starting item for mages that allows them

to work in the bot lane as an alternative to playing

a marksman.

While answering questions about melee carries in the bot lane, Meddler mentioned that it's

less likely for them to succeed because the marksman/support ranged combination makes

it really difficult for a melee carry to survive.

The only way for it to work would be to create a starting item that shrugs off poke damage,

but that would have severe consequences for the rest of the game.

As a result, Riot are spending time looking at mages in the bot lane again since they

are already work more effectively than melee carries.

This implies that Riot had actively tested out some kind of mage carry bot lane item

in the past, and although we haven't seen it yet, we may see a new iteration sometime

in the close future.

However, since he already mentioned that Riot aren't really going to think about new starting

items until next year at the earliest, that may mean that the mage carry item doesn't

show up until then—even if testing went well and they were happy with the end result.

Next up we'll focus on the aspects of the cancelled Divers rework that we never talked

about previously.

For those who don't know, Divers were originally intended to be the next class update, following

after the tank update.

Despite having reasonable success with these bulk champion group reworks, Riot decided

the cons were outweighing the pros and decided to cancel the class updates, killing the Divers

Update in the process.

This has left quite a few champions without any confirmed timeline for improvements.

The first example of this is Pantheon.

Unfortunately, his issues are pretty substantial too; he's got some of the most outdated

visuals in the game, and he's pretty unpopular thanks to his feast or famine nature.

When Riot cancelled future class updates, they mentioned that they'll aim to rework

champions one by one, and that probably means Pantheon is a good candidate for a full scale

rework.

Rather than settling for a few minor changes, they'll be able to update his model, improve

his skins, and turn him into a well-rounded champion that connects more with his theme.

Jarvan is up next, another champion that has definitely been showing his age.

Meddler mentioned that Jarvan's main issue is a lack of clearly defined strengths and

weaknesses, because without those it's hard to find the right balance levers to tune him.

One of the biggest complaints about Jarvan that the community has is his Ultimate, Cataclysm,

which is supposedly able to create impassable terrain.

It's been a long time joke of the League community since almost every champion with

any form of gap closer is able to escape Cataclysm, so hopefully this is something that Riot addresses

with their changes to his gameplay.

It's also worth considering that Riot does view Jarvan as a Diver rather than a true

Tank, so they may choose to remove his Ultimate entirely in favor of something new.

Still, the Jarvan Mains of the world probably wouldn't be particularly happy if they removed

Cataclysm, and unfortunately there's no public information from Riot on the matter

so we have no idea what they intend to do currently.

Meddler also noted that they consider Jarvan to be in a better spot than a lot of other

champions in terms of visuals and gameplay, so since he's a low priority for a VGU,

it's more likely that we'll see a Shyvana-scale mini rework for Jarvan in the future.

The last thing we want to cover is another part of the Divers Update that went up in

smoke with the cancellation—Diver item changes.

Since the design team would usually be thinking about the entire class during a class update,

it's easy for them to come up with ways to introduce new items or change existing

ones to better suit Riot's idea for the class.

Since the class updates have now been cancelled, that means the design team isn't going to

spend that time thinking about items the same way again.

Instead, they'll likely consider item changes on a case-by-case basis.

This may mean that we never see a big item class update again, such as what happened

with the lethality changes, but Riot may have their own plans for class item updates that

they just haven't shared with us yet.

Since a class can only be as strong as the items created for it, we imagine they'll

look to solve a lot of the Diver class's issues with fixes to items, based on the research

already done while the Divers update was still being considered.

For more infomation >> 6 NEW Things That Got Cancelled From League of Legends - Duration: 11:11.

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#22 Cutting Aluminium and Tramming CNC Spindle #22 / Design Upgrade - Duration: 15:54.

In the last video I re-assembled the CNC machine with the freshly cut acetal plates, and in

this video I am going to level the waste-board, square the axis, and tram the spindle. But

first I'm having a go at cutting some aluminium. I didn't put any tabs on this so it's obviously

cut on the side there but... Considering I didn't use any cutting fluid the 1/8 of

an inch bit went through the material quite well.

I was cutting at 15000 RPM, with a feed rate of 200 mm/min, plunge rate of 80mm/min and

step down of 0.2mm. The 15mm square came out 15.06mm along the

x axis but 14.82 along the y. The y axis on this machine is between the front and back,

and it's likely the spindle is nodding which is contributing to the error.

You can see the opposite side is when the last time I cut this material was with the

x carve.

The nutblocks, locking collars and couplers are all secured, and there is no obvious movement

in that direction. I have already surfaced the waste-board and after measuring between

opposite corners x and y axis are square. However there is a noticeable pattern in the

MDF because the spindle is dipping along the y axis - this is called a nod.

I can see from the surfacing that I've done of the wasteboard, there is a slight raised

on the back of the machine. So this is actually tilting forward. I can tell just by looking

at the pattern left behind. From side to side through it looks pretty good.

I am going to check the alignment of the spindle by placing a dial gauge on an arm, into the

collet of the spindle the checking how consistent opposite points are.

If the spindle is tilting the dial gauge will not read the same at opposite points, and

I will be able to identify this. But first I need to make an adaptor collar

to fit the arm onto the shaft of a ¼ inch cutting bit. I picked a CNC bit which happen

to have a short cutting head and long surface to clamp against.

So with this open I'll just check the inside diameter, which is about 12mm. And this is

obviously a 1/4 inch.

I cut this out from a scrap piece of acetal, and then cut through the wall so the collar

could be compressed.

This time I'm going to cut with a step down of 2mm at a time.

That's the side with the dust shoe kept on. Barely anything escaped. On that side - well

you can see how messy this machine can be.

Ok that feels nice and tight.

Ok that's how I turn off the signal to the spindle so if I accidentally press something

and it were to turn on, or the signal were to be sent it won't actually receive it.

Ok I'm going to take the dust shoe off.

Because this is a desktop CNC machine the profile is quite small and I couldn't get

the dial gauge directly behind the spindle and along the y axis. I should have also put

some glass onto the waste-board to help with tramming and avoid some of the holes I'd

already made on the MDF. It looks pretty good. But I managed to get some readings. It's only

moved two lines.

So across here it's only off by 0.02mm... However form the front to the back it feels

like 1mm or maybe a little less.

So the spindle is leaning forward like this, and according to this it's close to a mm.

The error with the nod is mainly caused by the weight of the spindle pulling the v-wheels

on the gantry. Now this is where I have to admit that I didn't tram the plywood machine.

In fact I completely overlooked it, and I did notice this after I cut new plates, all

the openings were ever so slightly narrower at the bottom of the cut than they were at

the top. This would have been along the y axis predominantly and may have also contributed

to the nod – but it's mainly the weight.

If I place an engineers square on the gantry across the two plates you can see the gap

on the plate closest to the front of the machine is about half a mm.

Ok so, these are some of the offcuts from the actual cutouts of the plates. This bit

here is 0.6mm. If I cut that out and push that onto the back for now - I'll tighten

it up and have a look.

I placed some shims directly behind the spindle but it later occurred to me that despite this

squaring the bit to the waste-board, but error lies further back – and the bit would travel

along the y axis as the z axis moved up and down.

I decided I should check the rest of the machine a little more thoroughly.

While checking the y plates I noticed the aluminium cbeam on the righthand side had

an imperfection.

When I slide this across it hits onto the edge here. It's almost as if this section

here is a bit lower.

A section seems a bit lower than it should, and I am not sure if this is effecting how

the wheels rest?

You can see this side is a lot flatter.

I didn't surface the acetal to make the two outside faces parallel, so I'm in no

doubt that they are anywhere near perfect.

That means there's something wrong with the profile (that I didn't buy from China)

Ok the Y plates are a little bit out. It could be that when I was fitting all the corner

plates, that I just tighten them up too close together and they're pulling the y plates

in a bit. Maybe if I loosen these up, I'll be able to slide it around a bit.

The x axis c beam is also not entirely 90 degrees to the waste-board, but the holes

for the x axis are 90 degrees to the fix wheels further down the plate, which run along the

y axis.

Ok I'm loosening all these machine screws on this aluminium extrusion at the front to

see if I can adjust this. I've also loosen all these here.

I don't have any clamps that I can reverse and push these out

so I've used the hammer.

I moved the gantry to one side and tighten the machine screws, and then back to the opposite

side where I secured the remaining ones.

Ok 496mm along.

I can't tell if that's made much of a different.

I am going to square the z axis now and to do this I had to take the entire gantry off.

I had some thin 0.35mm washers which I placed between the gantry and the back of the z axis

c beam. I placed two washers on either machine screw at the bottom, and one washer on the

two middle machine screws. To square the z axis along the x axis I simply pushed the

c beam to one side. That's how I did it previously and the results were pretty good.

Ok I think I've got this as square as I possibly can. If I use a light. I checked for squareness

by placing an engineers square against a bit in the collet and the wasteboard.

I then placed the dial gauge and checked the opposite sides. The x axis looked less than

0.1mm – so maybe not as good as the first time I checked which was 0.02mm but still

pretty good. And along the diagonals it was similar so about 0.08mm.

I then surfaced the waste-board this time with a large step over of 90%, and used a

straight edge and torch to visually compare the cuts along the x and y axis.

There is a pattern. It is a little bit higher on the right hand side which means the spindle

is tilting to the left at the top. In terms of the front and back, it's actually still

nodding down a tiny bit but it's a lot less than the x axis.

There is a little bit of light bleeding. You are talking very very small - maybe 0.01 or

0.02mm. Barley any light coming through.

About 0.02mm. I can live with that. I'm just going

to run the are clear again with the step over a little bit smaller so I can get rid of these

corner bits that were missed and then that should be it. The machines ready to go.

This is still an improvement, bit I don't particularly want to spend more time calibrating.

Without designing something to adjust the axes incrementally I don't think I'll

get it much better. I decided to try machine some aluminium again. The settings were the

same as the first time but this time I cut a 20x20mm square.

So I put some tabs just to stop it popping out. It looks like it's cut really well. The

results were really impressive. 20.04mm along the y axis and 19.99 along the x axis.

So this problem with the nod has prompted me to change the plate design and I'll show

you what I've done. The holes on the y plates which accept the mounting machine screws that

go into the x axis c beam. I've actually stretched them. I've made them 4 degrees wider on either

side. What this means is I can loosen those and pivot the z axis. I'll just edit profile

sketch so you can see this a little bit better. The shape is based on a centre point which

is the centre of the threaded rod, so this means I don't have to change or adjust anything

to do with the coupler, threaded rod, the nut block or the stepper motors. And once

I've found the position I can lock the four down plus the two angle brackets under neath

on either end of the x axis. And it actually works very effectively. If you imagine the

clamping pressure of the machine screws is quite a lot - maybe 30 or 40 kilos, when all

of these on either side are tighten I think it's more likely the bit will break if the

machine ran into problems than for the pivot to come out of alignment. So this is my design

innovation to deal with that problem of the nod. I've not seen any of this on any of the

other CNC machines. I think it's going to make a massive difference to the calibration

time and also make the calibration so much easier. You can imagine - let me leave the

sketch. You can imagine possibly having a machine screw on the inside here, which can

be set so once these are loosen you can incrementally adjust the angle and lock it back down again.

I cut out a test section of the y plate out of some scrap MDF, and you can see how the

x axis c-beam can pivot here – and in this shot how the centre of the acme threaded rod

opening remains centred.

So I think I'm going to make this version of the plates available on openbuilds. I did

start from an opensource design so it's only fair to end there. But I'm going to

also start working on a manual to accompany these videos and project, I will be dedicating

a page to thank all the patreons who have supporting this channel and this build.

As per usual please sacrifice a thumnb, and let the algorithm gods know when you think.

If you're new to this channel and want to support it you can becoming a paid subscriber

on patreon, where any changes to this CNC machine or future designs will be made available

there before general release. I'm going to also try make more patreon only feeds – so

that'll be something else to look forward too.

Any thanks again and you'll see me at the next one.

For more infomation >> #22 Cutting Aluminium and Tramming CNC Spindle #22 / Design Upgrade - Duration: 15:54.

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Cyberpunk 2077 stream part 3: Sex, Housing, Megacorporations, Factions, implants, Combatcyber - Duration: 28:38.

"Also choice: I want to have stashes, safe houses, car trunks and the car can be customized

with security systems and all kinds of shit"

Well, this is something that people is also

commenting "I want to have a house" This is Cyberpunk, ok? Cyberpunk is mobile,

people usually don't buy houses except if you're a corporate or you're a Fixer and you

want some safe house to have your deals, but usually, people don't own houses

I was envisioning tiny apartments if anything

I was thinking we'd have an apartment or something

I don't expect people to have apartments when you are a Solo you don't want people

to know where are you sleeping the last thing that you're going to do is

sleeping in the same place over and over is like putting a sign "I'm here! Kill me!"

It's a game where you make an insane amount of enemies so you can't stay in the same place

for a long time maybe if you're a corpzoner of you're on of

the big fish of the city and you can afford to have an insane amount of security or you

work for a corporation and then you have your own flat in the suburbs

but usually there's a huge amount of people who don't care about having a house, they

care more about having a car so, the part of having a car and this being

customizable is an amazing idea but I don't think that having a house is so important

in this kind of universe I know that we as humans are used to think

in houses, in the terms of "places to live in", but if you're a Nomad you don't have

a house, if you're a Solo you don't want to have it, if you're a Netrunner, if you're

a Fixer, if you have an insane amount of enemies and not enough money to pay a good security

And I never really understood the point of owning a house in this massive open world,

is like in Skyrim or in other games you could get houses in different places which some

people really enjoyed that, because like to customize things and really get into the world

set up thing in their house the way they want I never did that myself

I believe that the thing about having a house is that we have the mentality of our times,

that we need a house to pack stuff into it, to have a lot of things into it, but we're

talking about a future society where you don't need to own things the way that, for instance,

you see a lot of books behind me, but what if I can have them stored directly in my brain?

What if I can have all the music stored in my brain? I don't need no place to put the

CDs, I don't need a hard drive to put all the music in MP3

Clothing? We are so used to have a lot of clothing, what if I only had one set of clothing

and wear it until it's worn out and I need to buy a new one?

The mentality is completely different unless you are a person with money but, again, we're

in a future society where middle class doesn't exist almost, there are very little people

who can be considered middle class and they're all people of the corporations, and unless

you work in a corporation you can't afford to have this kind of mentality

Usually what you own, in Cyberpunk, is called your "outfit" and you can put it in a backpack,

and you can fit it in a car, so you really don't need a house

I suppose that at some point the game is going to give you the option, more because the players

live in this mentality of owning a house, not because the universe demands it

Having that as an option, there's nothing wrong with that at all

like I said, there are options in a lot of games, that you can have a house and I own

like five houses in Skyrim

Let me make an intermission here

One of the main problems with this future society is that housing is insanely expensive,

Insanely expensive, like one million or two million just for a small flat

Is insanely expensive, so unless you work for a corporation and they put you a house

is very difficult that you can afford, and I don't know how are they going to translate

this in the game, if they're going to give you the option of having a flat of your own

because you probably will need the money to other things like upgrading yourself, upgrading

your weapons, I believe that upgrading your weapons and upgrading your body is going to

be considered more important than having a flat

It's probably not going to be necessary for the game in any way, but the question about

that though: are there any classes or you think you'll have the option of being part

of one of the big corporations?

Well, if you're a Corporate, you can work

for one of the big corporations, why not? Then you can decide what you do with your

job, because you may be inside a corporation just because it's a safe job and you have

a house and you have a certain level of commodities, and you can be in a corporation because you

want to climb up the ladder and have lots of power, you can be in a corporation because

you want to destroy the system from the inside so this depends on the way you want to play

the character

I'm just fascinated by the lore around all

these Corporations and things and I know very little about it, but that's definitely one

area I'm looking forward to exploring in the game

The thought of being able to infiltrate and destroy them from the inside or manipulate

things from the inside is fascinating, I love when you can do that

Well, you love that you can TRY that, because we're talking about a Megacorporation where

there are people over you who will kill you to protect their position and there are people

below you who would kill you for your position, and they're not kidding about the killing

But I'm the protagonist! They can't kill me!

But they are going to try

I can just reload

But they are certainly going to try

I suspect strongly that we're gonna see them as a faction

as a faction, you can raise your reputation with

I think that's what we'll see, I'm sure that the in-game will revolve around something

to do with the big Corporations and their control over Night City and that kind of stuff

I'm sure that's a key plot and that we might see something like being able to have a multiple

ending where you force out one of the more shadier Corporations or you make your own

Corporation or lots of different things I'm sure there are tons and tons of things

that you could do with it because is kinda like it's begging for it

I'm going to interrupt you for a very short question I have from Japic O'Death: "Do we

expect this game to be an open world?" Yes

Yes, absolutely

One hundred percent this is a massive open world game, travel where you want, do what

you want, very much like Skyrim you're gonna have the main quest that you can pursue if

you want or you can play a thousand hours and never bother talking to the guy who's

supposed to watch the whole thing, right?

Just explore the world, and do stuff, yes

It would be really great if the Corporations were a big part of the game and you could

get involved and even shape the politics of the world

Well, they do shape, they are the politics of the world

But if you as a player could get in there and affect that

Because I remember the ending of Deus Ex, that, well, this is a cyberpunk world, if

you didn't play you can induce that there is a Megacorporation in there and the player

is against the Megacorporations, so it's going to be interesting that, for once, we have

a player that can be one of the "bad guys" So, I want to be part of the Megacorporations,

I want to be the one to take decisions on the politics of the world

That was one of the best parts of Deus Ex is that you get about two-thirds of the game

and you're working with these three different factions, who suddenly all have competing

goals and you have to choose which one you're going to go with and it affects the story

in a huge way, that was one of the best things, it was frustrating too because you were like

"Arg! If I do this for this person I'm gonna piss off this guy and they're all fucking

in your head, because they all have access to your com-thing implant, so they can all

see what you're doing too

Is like in the original SOTOR, or SOTOR 2,

you could go and infiltrate the Sith training facility as a student and then you work your

way up and there are all these people that arrive and there's this big power play moment

where they go "No! Join me! We will crush the light side" "No! Join ME! And WE will

crush the light side!" And you're like "I'm not actually here for either one of you, and I'm

gonna kill you all and take over your position or kill you all and destroy the Sith forever"

and their reactions were always like "wait, you're not gonna play by our game?" "No, I'm

not gonna play by your game, I'm gonna do what I want"

That's the spirit

Yes, that's always fun

Again! Weapons!

Well, someone said Climbing Gloves, that would

be awesome, that's one thing I loved about Elder Scrolls 2, I loved the climbing gloves in that game

Well, the thing is discussing this is quite

complicated because we have several Chromebooks and I only own 5, I don't own them all so

I don't know everything that you can buy in Cyberpunk and we already know that Mike Pondsmith

said that most of the technology showed there was outdated, and they were going to change

it, which is normal because they, for instance, talk about cell phones in a way that we had

them 10 years ago and they talked about ways of listening to music like in CD that is quite

old for us and they're going to change everything that is related to technology

and then thinking, what weapons are they going to consider that are also too old for the game

I don't really know, the thing is that we have such an insane amount of options in the

game that I really have no idea how are they going to translate that without having a menu

that is going to make the Dark Souls menu look like two lines of text

Because it's absolutely insane, the same happens with modifications, in the teaser we could

see that one of the brands that they talked about, that appeared in the background where

Kiroshi that is one of the manufacturers of implants that is more famous in the world

of Cyberpunk but there are many more, you have Militech implants, you have Arasaka implants

and the thing is that you have an insane amount of implants and I'm sure that lots of people

that used several kinds of implants in their character are going to be disappointed because

these are not going to be translated into things that we are going to see in the game

and, I don't know, maybe they will just cut too many things out for my taste when they

do this, because there's simply not enough space for everything, but the thing is the

most famous implant is one that is called Mr Studd™, I don't know if you know that

implant, Mr Studd™, I believe that you can imagine what this implant does and if you

don't, well, think dirty And the thing is that this is the most famous

implant and we're going to be really disappointed if it's not in the game

Did you know this implant, guys?

Syb, you wanna say anything about this?

You don't want to state an opinion about Mr Studd™

No, it's just that we have some other information that we're not gonna talk about yet because

we're still

We still gotta check it, we're good with our

sources, we want to double check stuff so we're not talking from the air

Ok, we're talking about a sexual implant and you want to double check something? This is

a joke per se You just made a joke, unintentionally I believe

Your double check of thing has something to see with how sex is going to work in the game?

No comment

I will comment on this, but not from a leak

or officially They may as well throw in the whole bucket,

because, why the hell not, it's CDPR after all so, you know, let's have some fun and,

sure, why not? I think I tweeted somebody about that? Or was it a message? Nevermind

It's just why the hell not? Implants? Go nuts Anything

I don't want to get political, even though this is not a political thing, but if you

can replace your entire body with implants and mechanics and stuff like that then really

at that point gender and sex doesn't really mean very much, you can be like a fucking

cyborg conversions I don't know how that will work

It'll be interesting to see

We were discussing about that in the official

forums of CDPR, the official Cyberpunk 2077, and there was a lot of people that were really

upset that you would have the option, which actually is in the game, because not only

is sex and gender not a special thing anymore, being a person is not special anymore, you

can be a shark, you can be a cat, you can be whatever you want, it's a world full of

possibilities We see the things nowadays as, let's call

it "politics" because these are things we are discussing but in Cyberpunk, they are

over them, they don't really care about that, there are things that are way more important

Will I have enough money to afford to buy air this winter?

This is a very important thing to think about

This is why is a dystopia, there's always

the moral questions and ethical questions of what does it mean to be a person and have

human rights and we start, all those things become blurred when a person can become a

spaceship as Syb wants to

I'm gonna become a giant spaceship that it

looks like either a dragon or a shark

That his dream for the future

It's full of possibilities "What's the combat system gonna be like? Or

you already talked about that?" No, we were going to but we didn't

We got a little disconnected So, let me give my 2 cents here on combat

there was a job posting put out just two, three days ago and they're hiring somebody

for stealth, so we know stealth is in the game, taking the fact that we know that Mike

has talked about there are different ways to resolve things and also that there are

different ways your character can influence stuff and then looking at all of the different

things, they want there to be guns, they want there to be big guns, they want there to be

huge guns, they want there to be vehicles

The worst and funniest thing about combat

is the insane amount of different type of weapons you can have, from the small knife to a katana

and then guns: small guns, big guns, huge guns, fucking big guns

Arm blades

I'm wondering what good a small knife is gonna

be in a world where everybody is half a robot

It depends on what this knife includes, you know?

Did you never watch Starship Troopers? "What

good is a knife in a world where there are guns and nukes, and you can push a button

and nuke somebody from across the planet?" and it's like "Sam, put up your hand there"

"what, like this?" He takes a knife out and pins his hand to the world and it's like "In

a world where you can push buttons if you can prevent your opponent from pushing a button

you win!"

Nobody expects the Spanish Inquisition

That reminds me of a funny, ok, there was a comment here I'm just looking for it

It was something about...

Oh, here it is

Dekaton Kyle "Imagine you get Mr. Studd™ at the beginning of the game and find no use

for it, and then you use it to keep a grate from closing down on the party at the end

game day and save the day

In game one of the uses of this kind of implant

was mostly for socializing and for getting information out of people after having sex

because people usually want to talk a lot after having sex, so that was one if the uses

that people gave it in the game Yes, you can also roleplay after sex and during

sex and before sex it was a social implant, it was considered

to be a social implant because if you use it to do a good job then,

after the job is finished, the person would be more keen on letting you know whatever

you want to know It has uses in game

Ha! Social implant

Yes, social implant

Actually, some game directors would allow you to have more charisma

if you had a Mr. Studd™ or a Midnight Lady™

More charisma

Yes, more charisma

I'm trying to picture which stat is that

It's like I'm raising charisma and I'm just gonna have like, "how good you are in bed"

is like one of your stats

If you use sex to obtain information or to

obtain things from people, I mean...

You were so amazing that I'm going to spill all my corporate secrets now!

Wasn't there a major feature in the first Witcher game? I'm pretty sure there was amajor feature

I don't remember that because I didn't play the whole Witcher

Sorry

I know you collected cards of naked girls

like every time you slept with the girls and it's like "Hoo!" Cards of naked girls! She

gave you her picture for you to remember all this

No, he wasn't such stat apparently

So, we were discussing the weapons and then

we jumped to Mr. Studd™ so... what were we thinking about?

So going back to the building, to the weapons

There's your next mascot, MadQueen

A weapon?

A Mr. Studd™

The Mr. Studd™ and Mr Ruvver show, Imagine that

I believe that maybe Mr Ruvver would like that too much

You wouldn't be able to put that on YouTube

I know

YouTube is already demonetizing a lot of my videos, I don't want them to demonetize the

rest of them I would like to keep my partner

Going back to the weapons So, what kind of weapons would you like to

see in the game? Do you believe that they are going to keep

all the blades or we are going to be more focused on fire weapons? Because for what you said

it seems that they are useless, actually, they are not, most of the players like me

used to have a character that had the arm blades, like Deus Ex, that was pretty typical,

or you had a katana, or you had a small blade and, then, the guns

what's your preference on that?

Any and all

yes, please When it comes to weapons the answer is

YES The answer is YES

You have the opportunity in this game to have, someone in the chat mentioned "monomolecular

wire" that I don't know exactly what it is

You don't know what monomolecular wire is?

It's a wire that is comprised of a single molecule

So it's basically unbreakable and can cut through anything

That's what I was envisioning but you have the opportunity to have some unique weapons

that maybe haven't seen in other games so it would be awesome to be a complete stealth

assassin with really compact weapons that you could kill somebody in a crowded room

and nobody know it was you that would be really neat

I need to make an interruption because Nexus Zen is asking "So, it's going to be a first-person shooter?"

Well, no, this is a roleplaying game where

you're going to have guns and you will be able to shoot people

that doesn't mean that this is a shooter

It will have a first-person shooter component,

it'll have a combat component

having a combat component and having a shooter

component I believe that is not the same, because Deus Ex, for instance, has a combat

component but you could do it stealthily, you could not shoot if you didn't want to,

so when I think of a shooter I think of DOOM, I think of things like that, where you shoot

or you shoot, that are your only options

I see what you mean, that's why the first

person shooter game there's probably gonna be some first-person

shooter combat in the game but I wouldn't call it a first person shooter

Because this is a roleplaying game

They stated very clearly that this was going

to be first and third person and that's so because of all the really obvious things that

it comes to in an RPG you wanna see your character, you wanna be

identified with your character, plus this game is all about style, have you seen some

of the art coming out of this?

I remember saying that in a video, or something

similar in a video, and someone replayed "Hey, I played the Witcher 3 and I spent the whole

game seeing Geralt's butt, and this wasn't quite pleasant because I don't like males butts

that's why I want a first-person game, because I don't want to be watching back parts

of other people and that was your phone, wasn't it

My bad I'm sorry

Don't worry

Stealth, I'd love a stealth infiltration kind

of character and some really cool weapons and tech to go along with it

that would be really neat

Well, I believe that stealth has many possibilities

and also when you played Deus Ex you could be invisible, that is something that you have

different ways of being in Cyberpunk 2020 so, it would be really funny if you have different

versions of the same thing like you have in the game

you have the cheaper version, and you have the expensive version so when you buy the

cheaper version of something then this something fails, because is not great, it's cheap, like

you bought an invisibility cloak and then you try to do something stealthy and in the

middle of your action you go visible again and then you go invisible again, like a glitch,

then people around you more or less notice you or something like that

it would give us really funny scenes to play I don't know if people would find this annoying

but I would find it really funny

When it forces you to adapt on the fly

I love that in games where you state your plan and you move into doing something and

you're like "Ok, I'm gonna shoot this person, and then I'm gonna quickly drop assassinate

that guy and then run over there and take that guy before they realize what's going

on and before they can trigger the alarm" and then you go to do this and you're in the

frying pan and you're out of ammo so, first you're like "I'm an idiot, why didn't

I check my ammo?" but then you have to adapt on the fly and so I love that when that happens because

to have a weapon or a device randomly fail because

it's poor quality that would be a really interesting aspect,

I'd love that

Deadman Gutter asks: "Do you think we could create our own weapons?"

That's something that I really find annoying

from video games that suddenly everybody knows how to create

a weapon I mean, in real life, if we were living in

Cyberpunk 2077 most of us wouldn't have any idea of how to build a weapon

You could try to find a tutorial on the future YouTube but it's like everybody should know

how to build a weapon maybe you can go to a person who actually

knows, some kind of Techie who actually knows how to build a weapon and ask this person

to personalize or to make your weapon but doing it by yourself

I find it, I don't know, is like in the future you're going to go to school and they're going

to teach you how to build a weapon it's quite illogical, not everybody has this

knowledge I find this a bit annoying in video games

like, everybody should know how to do that, to know how to build a weapon

But if there was an engineering skill and the more you learn, level that up, the better

weapons you can build that could work, and then in you don't

Well, if you're a Techie Yes, if you're Techie

If you're a Techie maybe you can do it, and maybe if you're a Solo you're more or less

forced to know a little about that, but your weapon is going to be worse than one made

by a Techie If you're a Netrunner you most probably have

no fucking idea of how building a weapon

For more infomation >> Cyberpunk 2077 stream part 3: Sex, Housing, Megacorporations, Factions, implants, Combatcyber - Duration: 28:38.

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COMO PINTAR TECHOS DE CHAPA? - Duration: 6:32.

For more infomation >> COMO PINTAR TECHOS DE CHAPA? - Duration: 6:32.

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ELMO Surprise Eggs - Duration: 12:18.

Elmo Surprise Eggs

Hey Dino Pals, this is Toy Rex here.

Let's see what Toy surprise we have today.

Wow look at the Elmo Surprise Eggs. There's one, two, three, four, five.

A total of five Elmo Surprise Eggs.

It's a Sesame Street Party with Elmo egg surprise.

Shake, Shake, Shake

Wow, whats that?

Snippy Snip time. Snip, Snip Snip.

Its Cookie Monster. Ah that's so cute.

Cookie Monster is blue and he loves to eat cookies.

Cookie? Dis someone say cookie?

Wow we have a cookie right here.

Cookie yum yum yum yum yum yum yum yum yum

I love Cookies

Cookie Monster is so cute he can eat Cookies all day

Now lets see whats in this one.

For more infomation >> ELMO Surprise Eggs - Duration: 12:18.

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How to Stay on a DIet - Duration: 1:31.

oooo

Hey!

Diet

oh

For more infomation >> How to Stay on a DIet - Duration: 1:31.

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طريقة سهلة ومضمونة لجمع بعض الدولارات مع إثبات الدفع - Duration: 4:27.

For more infomation >> طريقة سهلة ومضمونة لجمع بعض الدولارات مع إثبات الدفع - Duration: 4:27.

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Varg Vikernes - Černý Rytíř aneb Smrtící Lži (CZ Titulky) - Duration: 3:56.

For more infomation >> Varg Vikernes - Černý Rytíř aneb Smrtící Lži (CZ Titulky) - Duration: 3:56.

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GRAND THEFT AUTO V HEISTS - Duration: 14:55.

LETS GET 500 LIKES??

For more infomation >> GRAND THEFT AUTO V HEISTS - Duration: 14:55.

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Empty Stadiums? NFL Ticket Sales Fall Off A Cliff… | Top Stories Today - Duration: 3:13.

On the heels of a 17.9 percent drop in ticket sales from one online reseller, another is

reporting numbers that almost double that.

We reported Friday that TickPick, an online reseller of tickets for all sorts of events,

recorded a drop of 17.9 percent in Week Four ticket purchases over Week Three.

Now another online broker of tickets, TicketCity, is reporting a drop by a whopping 31 percent

over last week, The Blaze is reporting.

At the same time last year, ticket sales dropped, but not nearly by this level.

"We have seen a massive decrease in NFL ticket purchases this past week in comparison

to years past.

Week 3 seems to usually have less ticket orders than week 2, but this year ticket purchases

are down more than 7 percent from this time last year," said TickPick's Jack Slingland.

This should really come as no surprise.

After a third week of mass protests by the NFL – the teams, the players, and now the

entire league – ratings are swirling the toilet bowl.

"There are people who are saying that this is my form of entertainment and I don't

want politics in my entertainment," said TickPick co-CEO Brett Goldberg, emphasizing

that he doesn't personally share that viewpoint, in an interview.

It's not just ticket sales that are taking a hit.

Through the first three weeks of the season, viewership for national telecasts of NFL games

is down 11 percent compared to last year.

The games averaged 17.63 million viewers for the first three weeks of last season, but

have dropped to just 15.65 million this year.

The ratings have bombed because the NFL has politicized the games.

People on the right are critical of the demonstrations against the National Anthem, and leftists

are angry at the perceived mistreatment of their hero, Colin Kaepernick, the former San

Francisco 49ers quarterback, who has yet to be signed by a team.

The protests have spread rapidly across the league after President Trump denounced them.

Even the NFL came out in defense of their players.

A CBS poll released yesterday showed that 52 percent of Americans disapprove of the

players' protests during the anthem.

Still 48 percent of Americans also disapprove of Trump's comments on the protesters, while

only 38 percent approve.

Democrats and independents believe the players are trying to protest what they see as unfair

police tactics, racism, and to stick up for others in their communities, but not trying

to disrespect the flag and anthem.

Most Republicans feel the players are, in fact, trying to show that disrespect.

At least seven in ten Americans feel the players are trying to draw attention to racism, and

what they see as unfair police tactics.

But most Republicans, and a third of Independents, feel in addition to that the players are trying

to disrespect the military and veterans.

Four in ten Americans overall think the players are trying to disrespect the flag and anthem

itself.

All eyes are on this weekend's games.

Will players "take a knee"?

How will fans react?

Will ratings take another nosedive?

What do you think?

For more infomation >> Empty Stadiums? NFL Ticket Sales Fall Off A Cliff… | Top Stories Today - Duration: 3:13.

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Watercoloring tutorial: Dropping in colors, Wet on Wet painting technique - Duration: 9:49.

Hello and welcome crafty friends!

I'm Smitha Katti I blog at SmilingColors.com but many of you know me as @theshinynest on

instagram!

I love exploring and trying out new watercolor techniques and today I am trying out how to

Watercolor by dropping in color.

In this video I will show you two lettering projects using different products that give

completely different results.

I'll also share a simpler flower project at the end of the video- this one is much

easier and creates the softest looking watercolor flowers and leaves.

So lets dive in and get started.

I'm going to first show you how I lettered this multi colored "happy" word.

For this technique I used watercolor cakes and a water brush or an aqua brush.

You can try this with any watercolor palette you have at home- even your kids art supplies.

The brush though needs to be a good one.

I am using the water brush that was included along with these watercolors I am using- these

are the Kol watercolors by Sakura.

On my blog I will recommend a few other paint brushes that I like using to letter with.

For this technique, you start by literally lettering your word using just water.

I am going to letter my word alphabet by alphabet.

Then I am adding water to my colors and dropping the watery colors onto my alphabet.

I used three of for colors here- two reds, and orange and a yellow.

The yellow helped add a great pop of contrast.

Since you have lettered the alphabet shape in water first, the colors that you drop will

spread only along those letters.

If you add too little water, the colors wont move freely, if you add too much water, the

water and eventually the color will end up pooling at one certain point.

You can use your brush to move the colors a bit and blend them or push them to where

you want.

But I found out that trying to control the color flow isn't necessary really, the colors

blend and dry in their own time and always end up looking good.

Even through I am using a water brush, i often dip my brush into a bowl of water instead

of squeezing it, just so that I have a greater control of the water that is applied to the

paper.

So for this example I used a mixed media sketch book, this one was a medium weight Strathmore

one, but I felt that this technique needed a bit more of a heavier paper to really enjoy

the wateriness.

So with that, lets put this sketchbook aside to dry, I will show you how it looks at the

end of the video and meanwhile let's dive into the Technique no 2.

This one turned out to be a favorite of mine.

This time I have a sturdier paper and I am using Tombow Dual brush pens.

Actually, just one brush pen- color number 857.

This is a great maroony pinkish red.

I am scribbling some of the marker color onto a blending palette, if you don't have the

palette, any kind of plastic slick surface will do. and I am going to try dropping in

just one color this time.

In the previous example I felt there was just too many colors trying to co exist happily,

so this time I simplified.

And I kept my water a bit murky, this way I think it will be much easier for you to

see the water lettering on camera.

So I started the same way, I lettering in the alphabet using just water, and then I

picked up some color and dropped it in.

Since these Dual brush pens have a water based pigment in them, they react beautifully in

such techniques.

How cute is this looking already.

By dripping in just one color this time I am getting more tones and hues of that color

as it blends and settles into the water.

As I move forward with my word, I do go back and add more color to areas is I feel like

there is a blank spot.

As long as you can see the water pooled on your paper you can keep adding color to it.

When you join your letters as you go forward, you will see the water and color blend and

move beautifully.

This is such a fun technique to just watch come alive.

I highly urge you to try it once atleast!!

This technique though is really popular with the liquid concentrated water colors like

the Ph Martins ones.

You can alternately try this with just a basic ink bottle or even more fun with liquid food

coloring.

How fun would that be.

Okay, now while our second attempt dries as well, I am going to quickly try to paint some

flowers using the color dropping method.

This time again I have a heavy watercolor paper- I will link to all the supplies I use

on my blog post and I will let you know where you can easily find htem.

96 colors of pure joy.

I pulled out all of my tomboys to choose from today.

This time I also have a paper towel on hand- I'll tell you why in a moment.

As like before, I start to paint with water.

This time instead of alphabets I am painting petals of a flower here.

You can't really see it but the water is there.

I am creating a color palette of sorts by scribbling my color onto my blending palette

and then I am picking up the color onto my brush with some water- starting with my lightest

color.

I drop in the lightest color towards the outer edges of the petals, then I add the next color

to the middle of the petals and the darkest colors to the center of the flower.

This is basically known as the wet on wet technique.

You wet the paper and then add wet paint to it.

This allows the wet paint to spread and blend in a slightly controlled manner.

Now I didn't like the areas where the water started to pool too much.

So I just used the tip of the paper towel to absorb some of the excess water off.

You will be removing the color as well so you will have to go back and add a bit more.

Let me show you another flower.

Now I need to add more color to my palette here for the next flower- Never bring your

tomboys directly into a watery surface.

I always wipe my palette clean and remove any trace of water before scribbling more

color onto it.

This way you wont ruin your tombow markers.

725 847 747 679

For this flower, I moved my camera a bit so that you can have a closer look at the technique.

I am following the exact same steps- paint the petals with water and then drop in the

colors.

Add the lightest colors towards the outer edges of the petals and add the darker colors

towards the center.

The colors will blend and create a soft flowery look and feel.

173 528 277 Now I am going to paint a few leaves quickly, making sure that the leaves

don't touch the wet flowers.

The leaves are just scattered on the outside.

I am speeding it up here, just so that you can see how it comes together, but really

I am repeating the same few steps as before.

I will also leave the exact colors numbers of the Tombow Markers I used in this example,

in case you want to recreate this yourself.

Make sure you stop by my blog for that.

Here is a closer look at how this looks while it is still wet.

I went back and added a little more of the darker color to the center of the flower.

Bur really I loved how this looked and I just put this to the side to dry with the others.

Now lets take a close look at how they all dried.

Here is the first one - The word happy with the Sakura Koi watercolors.

The colors all blended as they dried, but you can clearly see tiny minuscule dots of

the color pigment just dried onto the paper.

Kinda looks like salt.

It doesn't look bad, it has a bi too tie dye look to it but this definitely wasn't the

result I had in mind.

What do you guys think?

Was this a hit or a miss?

Here is how the second one dried.

This one was using the Tombow Dual brush pen and this one looks so pretty!

There are areas of light color, darker areas where the color pooled and honestly I am in

love with how this looks.

This was easy to create and adds such a simple wow factor when done.

Definitely will be doing more of these in the future.

Here is now the flowers dried, The smaller flower dried beautifully, but the larger flower

is just ok according to me.

This just shows how its important to have a uniform layer of water on the paper, if

there is too much water in just one area the color gets washed out rather than blend.

If there is too little water the colors just sit and wont move or blend.

You just need to find the right balance in between.

But I really felt that these flowers just needed another layer of color and I fiddled

with it a bit more and this is what I ended up with.

The centers got a darker shade that just contrasts nicely and just brings a new depth to the

flower.

I used whatever watercolors I had on hand and I will list and link all of the art supplies

I used in todays video in the youtube description box below this video and also over at my blog

www.smilingcolors.com.

Thank you for watching this video, please hit the subscribe button to my youtube channel

for more fun art and lettering videos and

Let me know in the comments below if you are inspired to give this technique a try!

And definitely please share a photo with me on social media if you create something from

this tutorial.

Tag me @theshinynest because I love seeing your art!

I hope you have a great day and happy crafting!

For more infomation >> Watercoloring tutorial: Dropping in colors, Wet on Wet painting technique - Duration: 9:49.

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やりすぎコージー 都市伝説 2017年秋!「プロ棋士・藤井四段と伝説の棋士を巡る因縁」インパルス板倉 - Duration: 9:39.

For more infomation >> やりすぎコージー 都市伝説 2017年秋!「プロ棋士・藤井四段と伝説の棋士を巡る因縁」インパルス板倉 - Duration: 9:39.

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ফোন প্রধানমন্ত্রীকে অকথ্য ভাষায় গালিগালাজ লাইভ ভিডিও দেখুন - Duration: 2:05.

For more infomation >> ফোন প্রধানমন্ত্রীকে অকথ্য ভাষায় গালিগালাজ লাইভ ভিডিও দেখুন - Duration: 2:05.

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Where to find free sound effects? | DeliBytes #030 | The Deli Agency - Duration: 2:03.

Hi, I'm David and welcome to DeliBytes!

Sound effects can be a really great way to up the production value of a video

but sometimes people often struggle

about where the source sound effects are particularly for free so a website that

I would recommend is free sound so today I'll just run you through a few pointers

about that website and how to get the best out of it.

So first thing you'll need to do is create an account you can't really access any of the sound

effects unless you do. All you've got to do is fill out the online form and

you'll be set to go then you just need to find the route sound effects don't

get daunted by the quantity of affection on that website best thing to do is just

use the search function and scour through until you find the best result

don't be afraid to be specific considering there are so many options

available the more specific you are the more likely it is that you'll find what you need as quickly as possible.

The other consideration is copyright each of

the sound effects there will be some information on how the sound effect is

to be used which is either attribution which means that whoever created it

wants you to include reference or a link back to them in the finished product or

attribution on commercial which has the same stipulations but can't be used on

any commercial videos so that's usually we want to avoid or creative commons

which is the safest option in my mind creative commons means that you can use

the video commercially and you don't have to give credit to the person who

created the sound effect so I think it's usually best to throw the Creative

Commons filter on when you're searching through free sound it just means that

you don't have to get wrapped up in all the hassle that goes with crediting

somebody and trying to insert a credit into either into your video it's so far

into the description and sometimes that can get lost so the best thing to do is

usually just to try to go with a creative commons sound effect if you

have that option and then the final thing is just leave a thank-you note for

whoever created this sound effect and if you can let them know how the videos

being used everyone likes to know that what they've contributed is making a difference.

So I hope this has been helpful we'll see you guys next time on DeliBytes!

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