Released by Sega in 1993 on the Genesis, Phantasy Star IV: The end of the Millenium continues
the events of the Phantasy Star franchise.
Directed by Reiko Kodama, who would later produce Skies of Arcadia, and written by Akinori
Nishiyama, the game would be greatly assisted in direction, writing, and art by Toru Yoshida.
For story, the game takes place chronologically between the second and third games, though
this would be the last main installment made for the series.
For characters, the party changes roster along the story across 11 characters, though only
5 are ever fielded at once, and mainly features Chaz as the protagonist.
For gameplay, the party explores an open world across 3 planets, with the assistance of a
variety of vehicles while battles are random encounters.
Battles are standard turn based faires, though players have the ability to form macros, which
are preset commands for each character to execute in a turn, the result of which can
result in combo attacks while easing micromanagment.
The story only gets larger from here, so let's cut it down to size with a RECAPitation.
The story begins by recapping the cliffhanger ending of Phantasy Star II wherein the Algo
solar system, a peaceful system rife with civilization advancing the arts and sciences,
was governed and maintained by a system-wide management AI called 'Mother Brain.
However, after Mother Brain was taken down and the planets were no longer sustained by
it, Society everywhere crumbled, and one of the planets blew up.
As another 1000 years pass and the Algo system has learned to live on its own, some of the
old knowledge from better times is being rediscovered.
In the year 2284 AW, on the planet of Motavia, we now see Chaz, a rookie in the Hunter's
guild, with his partner Alys moving out to their mission.
The planet Parma is gone, and so life mostly exists on Motavia and Dezolis, though dangerous
monster populations have grown to such levels that professional hunters have become a necessity.
As such, Alys accepts their next mission, which is monster extermination in the basement
of the local academy.
Alys finds the headmaster awfully suspicious when dodging questions about the monsters,
and when they are about to enter the basement, a concerned academic named Hahn volunteers
to go, as he too has questions.
Deep within, they discover a monster breeding lab and a few of its subjects that have escaped.
After clearing the area, Hahn is surprised to find all this and wonders if there's a
connection to this and the disappearance of his teacher that the headmaster also refuses
to comment on.
Exposing the headmaster, he reveals Hahn's teacher, professor Holt, discovered the source
of the recent outbreak of monsters to be from Birth Valley where ruins of ancient civilizations
are.
They recovered the breeding tanks and began experimenting alongside revisiting the ruins,
but professor Holt never came back.
He was going to send a rescue team, but a mysterious black magician named Zio appeared
threatening his life with pretrification if he sent anyone else to Birth Valley.
Hahn refuses to back down, and instead hires Chaz and Alys to accompany him to rescue Professor
Holt.
Along the way they find a town where all its residents are indeed turned to stone, with
the professor among them.
Alys can't believe anyone knows how to cast such strong magic these days, but says she's
heard of a remedy, though of course is still mercenary about helping out.
Looking for the remedy, Alys runs into an old wizard acquaintance named Rune, who is
also after Zio and joins their journey.
Rune shows off his powerful magic as well, allowing them to the village where they can
find the petrification remedy.
A local of the village named Gryz is offered to help them to the exact spot and Rune takes
his leave for his personal business, warning Chaz not to get hotheaded around Zio.
With Gryz's help, they find the remedy, return to the petrified village, and restore everyone.
When Professor Holt comes to, he seems unaware he was turned to stone, but it doesn't faze
him, as he sends Hahn back to the academy to report what happened, and moves to continue
on his investigation of the Birth Valley ruins.
After killing some fresh monsters emerging from the ruins, they check in on the Professor,
and find within the ruins advanced technology and guardians that they've never seen before.
When they meet the professor, they see he is already safe thanks to a nonhuman girl
named Rika.
Rika explains this facilty is a bioplant from 1000 years ago, and one of many that barely
function today and are responsible for maintaining the ecosystem for what little society there
is on this planet.
However, the system is beginning to break down, causing errors like the erratic weather
outside and breeding new, dangerous monsters.
Alys says to shut down the system and thus the monsters, but Hahn points out this system
is what's keeping them all alive.
The rest of the group sides with Alys and so Rika then reveals they can travel to the
Nurvus center of the system and shut everything down there with the aide of a robot named
Demi, whom is being held hostage by Zio.
She also informs them of where Zio's castle is, and offers to come along.
As it turns out, Rika is an artificial life form the AI here named Seed made after thousands
of years of genetic refinement of a prototype from before the Great Collapse.
She's technically only about a year old, but is imparted with great knowledge of the ancient
world, though is very curious about the current outside world.
As the group accepts and leaves with Rika, Seed then begins a new protocol for itself,
self destructing after having given the world its final hope.
As they gather strength and work the best information spots in towns they find a crashed
ship from the planet Parma that exploded 1000 years ago, and Rika explains in 1284 AW its
artificial satellite Gaira crashed into the planet, reducing it to an asteroid belt.
Some people were able to escape before the planet exploded, but this ship was damaged,
and got trapped in orbit around Motavia.
The doomed passengers all died, but the computer was able to still operate to today.
Though, this isn't the only Parmanian ship to escape, and many sucessfully landed on
Motavia or Dezolis, though a few dozen left the Algo system entirely.
Traveling and reaching Zio's castle fort, they find there is a town outside it where
the citizens worship Zio and his vision of purging the world and building a utopia with
only the chosen few.
Breaking into Zio's fort, they find the captured Demi.
Freeing her, she heals the party, but this is right as Zio now enters the scene.
Gryz calls Zio out on the destruction of his home village which Zio shrugs off.
Zio declares his god demands the eradication of all life on Algo, and so Demi cannot be
allowed to fix or shut off the Nurvus system.
He calls out to his god, Dark Force, and the party is powerless to stop him.
He fires a beam of dark energy at Chaz, and Alys shields him, taking the devastating blow
and forcing the party to retreat for now.
Back in town, no treatment seems to be helping Alys, and worse yet, Zio built his fort on
top of Nurvus, so they have to go through him to shut it down and stop the monsters.
Alys urges them to find Rune, who may be able to use his magic to counter Zio's barrier
blocking the way to Nurvus.
Gryz remembers Rune left with his village elder for a tower beyond the quicksand desert,
and Demi says they can use an ancient vehicle called a Land Rover to cross safely to the
tower.
Leaving Hahn to tend to Alys, Chaz now leads the group to find Rune.
As Demi shows them an underground bunker for the land rover, she explains Zio isn't directly
causing the system to be defective, rather, the command system Zelan had been issuing
abnormal commands.
Zelan is the orbital central command for the entire Algo system's environmental systems.
With no way of reaching Zelan for now, they choose to focus on Zio instead.
As they travel, a noticable earthquake shakes them and Demi notes this is also the work
of another system, the Plate system, controlling the tectonic movement of Motavia, and likely
malfunctioning.
Learning this, the group decides to head to the nearby control facility for it and turn
it off, helping with the earthquakes, but the overall problem won't be solved until
they deal with Nurvus and Zelan, and by proxy Zio.
In the next town, they see its dedicated to the heroine of the first millenium, Alis Landale,
protagonist of the original game, and beyond is the tower where Rune is supposed to be.
They quickly find Rune, who is here for the Psycho-Wand which can break Zio's barrier,
and after they obtain the wand and return to Alys, they find her condition has worsened.
Unfortunately , the evil energy Zio used is more potent than Rune's ability to cure, and
as she asks Rune to help Chaz, she sees off Chaz with some words of confidence and dies.
That night, Chaz wonders how to move forward with his life, while Rune reminds him to think
of how Alys lived, and Rika gives him some words of comfort as the two grow closer.
The next day, Hahn announces his intention to return to the academy, as the rest of the
group treks back to take on Zio and reach Nurvus.
With the psycho wand, they are able to neutralize Zio's barriers and personal defenses, allowing
them to take him on, even as he draws power from a strange and dark force.
Together, the group of 5 overwhlem the dark magician, much to his surpise, and acting
quickly, Demi connects herself directly to Nurvus to shut it down.
Physcially merging with the machine, Demi halts all systems maintaining Motavia, which
does stop the monsters, but now nothing will stop Motavia from becomming barren.
The abnormal orders are coming from Zelan, and if those are fixed, the Motavian systems
can go back to normal.
Fortunately, she reveals a space shuttle that can get them to Zelan stored away in this
facility.
She explains up there they will meet Wren, a unit whose communication has been cut off
for the last few months mysteriously, who can help them in her stead as she will stay
here and handle Nurvus.
Gryz also stays behind to check in on his little sister, leaving Chaz, Rika, and Rune
to move ahead to the artifical satillite Zelan.
Inside, they meet the towering android Wren, supervisor of the facility, though he affirms
Zelan is not the cause of Motavia's system malfunctions.
Reason being, this facility is actually losing power and doesn't have control, and instead,
its sister satillite, Kuran, has gone rogue causing the problems.
Originally, Kuran was a support system, but someone has entered it and stolen control
from Zelan.
He offers to join the group and help them investigate Kuran, and Rika is glad to have
him along as Wren was one of her teachers while she was in Seed.
As they move out, a stowaway agent of Dark Force attacks them, and admist the battle,
their ship is damaged, forcing them to crash land on Dezolis, now an ice planet.
Landing safely after colliding with a temple, their first contact with a Dezolisian is with
Raja, a comical and quirky priest, mad at their landing.
Their ship is unrepairable, but Raja says there is another ship he knows of that can
fly, and joins the party to show them the way.
He mentions refugees from Parma landed here ages ago, and there is still a ship among
their descendants here.
(Why does he say How on EARTH!?")
As they travel, Raja notes the snowstorms are harder and longer than normal, and Wren
conjectures that the climate control system of Dezolis must also be awry.
After following a lead, they find the hidden ship, named after the legendary heroine, the
Landale.
Finding it in pristine condition, they blast back into space to the Kuran, landing safely
on the satellite.
Investigating within, Rune is shocked to see Dark Force melded into the facility.
Chaz and Wren jump into fighting it while Rune advises caution, and as the group pours
everything into destroying it, Rune is hesitant to celebrate their success.
As Wren starts fixing Kuran, Chaz wonders how Rune knew what Dark Force was at a glance,
and Rune admits he's seen Dark Force before though declines commenting more.
Rika notices the snowstorms are still rampaging on Dezolis, and Raja has an idea why.
Wren reveals an ice digger transport and along the way to the Garuberk Tower Raja suspects,
they encounter a tribe of talking Musk Cats.
The chief of the village, who gets a familiar feeling from seeing Chaz, gives him a treasure
and sees them off.
They pass another vil lage, ruined and overcome by zombies, and another village of espers
overcome by a strange illness.
When Raja collapses suddenly, Rune and Rika note they sense the presence of the Black
Energy Wave, expecially from the Garuberk towar Raja warned them about.
They now hear of a headstrong Esper named Kyra who has ventured to Garuberk tower, and
the group decides to go support her.
Rescuing the Esper from a crowd of killer trees, she thanks them all and introduces
herself.
She explains she has an idea on how to get past, and references how Lutz, a legendary
wizard alongside the heroine Alis 2000 years ago, is still alive in the Esper Mansion in
her village, and he would know a way.
As they approach, the espers within recognize and make way for Rune, and within Lutz's room,
they see it's empty.
Rune now steps forward and states Lutz left this world years ago, but only physically.
He left his will and memory inside the Telepathy ball to be transferred to his next incarnation,
who happens to Rune himself.
He is actually the 5th generation Lutz, and he has been returning because Dark Force is
a calamity that is resurrected every thousand years.
While he's sure Dark Force has been destroyed in Kuran, he suspects the true root of evil
has not yet been destroyed, and chooses to believe in Chaz as the hero who will be the
one to emerge victorious.
After fighting an enemy from Lutz's past, who hints at a greater power, they storm Garuberk
Tower, suprised to discover a second Dark Force within, also interfering with the entire
Algo system.
After teaming up and destroying this Dark Force, they see the Stormy skies of Dezolis
clear up immediately.
Glad to help resolve all this, Kyra bids farewell to the group, though they see fire erupt into
the sky from a nearby temple.
Investigating, they find the entire temple gone, and the bishop within explaining that
while the Dark forces have been beaten, the Profound Darkness still exists.
The profound darkness is the true root of evil, of which, Dark Force is but a tool.
The Dark Force on Dezolis came to find out about Rykros, said to house ancient secrets,
to which, an Aero-Prism will show the way.
Rune recalls Lutz had an Aero-Prism stowed in a temple on Motavia, and with the help
of Demi, they secure a water vessel to deliver them there.
Along the way, they discover Daughter, an abandoned prototype adminsitrative AI like
Seed, that has sent endroids to disrupt all other systems not under her control, including
Wren when his communications were blacked out.
Under the misunderstanding of establishing peace and order per her protocols, she again
attacks Wren, and the group is forced to shut her down completely.
Arriving at the island temple where the Aero-Prism is, they meet a man outside the temple who
introduces himself as Seth, an Archaeologist, and while Chaz allows him in their group,
Rune senses something off.
As they travel, Seth seems star-struck by Chaz, who enjoys the attention.
Though, as they claim the prism and it reveals the way to Rykros, Seth suddenly transforms
into a Dark Force, alarming them all that it can disguise itself as a human so well.
Now hurrying to Rykros before the minions of darkness get there first, they find the
beacon not only leads to space, but to a 4th planet in the Algo system that has somehow
evaded all of their sensors, the planet Rykros.
As they land, they are hailed telepathically by a person named Le Roof, who explains the
4th planet has an invisible barrier, and with its highly elliptical orbit, it only swings
close to the other planets of the Algo system once every thousand years.
He greets them as the protectors, but demands they meet the guardians of the Tower of Strength
and Tower of Courage before he reveals the answers to their questions.
Going out and rising to the combat challenges of each guardian, who each impart rings of
power, they return to Le Roof, who is ready to reveal the secret of Algo's creation.
Billions of years ago, a spiritual being split into two halves that fought amongst themselves.
Eventually there was a winner, the great light, who banished the loser, the profound darkness,
to another dimension, for fear of its resurgence.
The seal itself being the Algo Solar system, with protectors on each planet.
Once every thousand years the seal would weaken drastically, and sp the Great light created
Rykros, a planet serving as a warning system, meant to come around every thousand years,
as well as Le Roof himself.
Like a clock, its arrival would remind the Protectors of their mission, as at this time,
the seal is so weak, the Darkness is able to come to Algo in physical form as Dark Force.
Each time, a Hero has expelled Dark Force, bringing peace for another millenium.
However, this time, when Parma was destroyed last millenium, thus part of the seal itself
was destroyed, and The Profound Darkness now has a chance to break free completely.
Chaz and group are the chosen protectors who must stop the darkness before it destroys
the entire system, and to do that, they must cross over into its dimension and defeat it
there.
With the rings of power they just gained, they can survive against the raw power of
darkness, and so the task falls to them.
Unexpectedly, Chaz throws all of that back, questioning why the Great Light doesn't do
anything in all this, and why they have to fight for something that doesn't have anything
to do with them, not to mention suddenly burdening them with all this.
He admits all this is over his head, but asserts he wants to live on his own terms, pointing
out that being blind champions of the Great Light makes them no different from Zio, who
still weighs on him since Alys's death.
Rune understands and takes Chaz back to the Esper mansion.
There he shows him the sacred blade Elsydeon, said to be able to defeat the Profound Darkness.
As Chaz approaches the sword alone, he hears the voice of the legendary hero Alis, who
says the spirits of the past heroes who fought the darkness, now reside in the sword.
Heeding it's command, Chaz claims the sword, and it floods him with memories of the past
battles of the heroes who found and defeated the darkness.
Alis tells Chaz to believe in himself, as their spirit now goes with him, and bolstered
by this, Chaz now sees hope, and emerges before his allies ready to fight for the future.
Wren now gets a transmission that disasters are erupting around Motavia, and moving out,
they are surprised to be met by all their old allies, who are ready to finish the fight
with them all.
Demi explains that a massive hole has opened up in Motavia and is killing all life forms
nearby, and Rune has no doubt this is the Black Energy Wave, more specifically, the
Profound Darkness breaking through the other dimension.
Clear that the final battle draws near, Chaz selects his final team to take into the dark
dimension.
Taking time to conquer his emotions and turn that into power, Chaz leads the team across
the literal edge, as team observes the new shape of the Profound Darkness as a giant
nightmarish maw of hatred and destruction.
Standing firm against the rising forms of the root of the galactic, perennial menace,
Chaz, mercenary turned hero strikes down the Profound Darkness.
As the gap in space they're in begins to collapse, the Elsydeon dissolves into a light that protects
them all and warps them all to safety.
As the nine see the dawn of new day, they're satisfied of their victory and begin to part
ways.
Wren and Demi intend to return as administrators to Zelan, and deliver Raja and Kyra back to
Dezolis, though Rika is hesistant.
Wren understands her and says the life she chooses will be difficult, but as the hope
for the future, she must carry forward with pride and strength.
Parting on their own, Gryz and Hahn both go back to their respective villages, bidding
farewell to their companions.
Rune now says he must continue Lutz's mission to watch over all of Algo, even though they
defeated their greatest foe, and says goodbye, positive this will be the last they see of
him.
As the game ends, Wren swings back the ship, and Rika leaps overboard, falling into Chaz's
arms, as they now understand their feelings for each other, as the final chapter of this
adventure closes.
Though no original sales data can be found, Phantasy Star IV reprints inside other collections
have enjoyed the success of selling over 3.5 million copies worldwide.
This RECAPitation was chosen by Dave.
Thank you so much for supporting the show as a patron, it's much appreciated.
If you would like to support the show yourself, please follow the patreon link in the description
below.
Thanks for Watching and I'll see you on the next battlefield.
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