Thứ Năm, 26 tháng 10, 2017

Waching daily Oct 26 2017

Om Shanti !

Today's Murli Date Is 27th October 2017

( Sweet Sweet Baapdada teaches us great knowledge so that we attain elevated status, removing all defects in us )

( Today Baba has taught us on subject of respect. We need to respect each other. So Sweet Sweet Baapdada says.. )

Essence: Sweet children, you have to value this study a great deal.

If you are ill or even about to die, you must still sit in class.

It is said that you should leave your body with the nectar of knowledge on your lips.

Question: When and how do children become instrumental in turning others away from the Father?

Answer: When those who sulk with brothers and sisters stop studying and become those who defame the Guru,

many others who see them also turn away from the Father.

Today, they may be studying well but, tomorrow, they stop studying and they therefore cannot tell others to study.

Such children deprive themselves of a high status.

Song: The Flame has ignited in the happy gathering for the moths.

Essence for dharna: 1. While looking after your household, you still definitely have to make time to do spiritual service.

Consider yourself to be responsible for increasing service. Don't do any disservice.

2. The One who is teaching you is the Supreme Teacher Himself. Therefore, you definitely have to value this study a great deal.

Under no circumstances should you miss this study.

Blessing: May you be full of the eight powers and make your stage elevated according to the time and the situation.

The children who are full of the eight powers use every power according to the time and the situation in every action.

The eight powers make them one of the eight and a specially beloved deity.

Souls who are full of the eight powers easily make their stage according to the time and the situation.

Success is merged in their every step. No situation can bring them down from their elevated stage.

Slogan: "Whatever actions I perform, others who see me will do the same".....

Constantly keep this slogan in your awareness and your actions will be elevated.

To the sweetest, beloved, long-lost and now-found children, love, remembrance and good morning from the Mother, the Father, BapDada.

The spiritual Father says namaste to the spiritual children.

We spiritual children convey to spiritual Baapdada, our love our remembrance, our good morning & our namaste namaste

Om Shanti !

For more infomation >> Essence of Murli 27-10-2017 - Duration: 6:47.

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She Said You Love Me [Short Film] by James Lee - Duration: 21:42.

I'm back.

Are the beers enough?

I'll get more if it's not enough.

You should know Sally really can drink.

You think the dinner will fine?

Don't worry, it'll be fine.

The problem is Andy doesn't know Sally is coming.

We're all high school friends.

And we've not seen each other for a long time.

Just treat it like a reunion gathering.

Strange, why did Sally comes back from HK suddenly?

She just broke off.

Broke off?

When?

Two months ago.

Does Andy know?

Surely not.

Why didn't you tell me?

Tell you what?

That Sally has broke off.

Andy has been single for a long time.

So I think he may still have feelings for Sally.

How do you know?

Quick wash the rest of the vegetables, there're a lot.

Be quick.

I'm not going to take responsibility for whatever going to happen tonight.

Don't forget Andy is your best friend.

You're early?

Finish work early and there are no traffic.

I brought red wine.

I told you not to, well, come in.

Where's Joey?

In the shower.

How's things with you?

As usual, the same.

I just sent in my resignation letter, next week I'll be jobless.

You're still with the same company?

Same one.

I thought you've quit a while back?

Yeah, but I didn't get to it...

A lot of problems.

But now I'm resigning for good, this will be my last working week.

Have you found a job?

Not yet.

I'm not in a rush to find a job, need a break.

Is good to take a break.

And how about you?

Same as usual, filming events and weddings stuff...

So have you found a girlfriend?

Not yet...

Still hasn't?

What?

You and Joey invited me for dinner out of the sudden...

Is not what you think.

Are you guys trying to hook me up again with a girl?

Of course not.

But...

But what?

Sally is coming to the dinner.

Sally?

Isn't she in HK?

Andy, you're early?

How are you doing?

Sally is coming tongiht?

You told him?

He'll eventually find out.

Okay, I'll leave now, and we'll have dinner togehter some other time.

Don't leave, you just got here.

When she's here, it'll be very awkward for all of us.

The reason Sally is back, is because she just broke...

Do you really have to tell everything?

Don't worry, I'll go now.

Please stay, is just a dinner.

When Sally arrives, it'll be very awkward.

Can you stop worrying?

Take these out.

Sally, you have arrived?

The plane just landed, anyway...

I'm not feeling well, so I won't be coming to the dinner.

You're not feeling well? But we have not seen each other for so long?

I'm really sorry, must be the flu.

Just for a while, we've prepared a lot of food.

I'll call you a few days later?

I've got to go now, my luggage is here.

-This stuff is getting expensive. - Yup, very.

Sally is not coming.

Oh, why?

She said she's not feeling well...

Okay?

No need to wait anymore.

- Let's eat! -Yeah!

Let's start!

I'm very hungry.

Let's drink.

Come let's drink, cheers!

For our friendship.

Let's put the stuff inside.

If you come with us to Bangkok, it'll be fun.

Why?

You forgot?

Remember our graduation trip?

In Cameron Highland.

That girl...

Suet Fa (Snow FLower)...

What Suet Fa? Is Fei Fa (Fat Flower)!

Stop talking about her like that!

She was our friend.

I've never called her Fei Fa, it was you only.

She's really something, out of this world.

Why did she follow us to the trip?

That time I'm already with Joey, and you with Sally.

Why did she come with us?

She went there to be our photographer.

That's right!

I don't understand why.

That's because she really likes you.

Wow, that's why, I mean you're in demand...

Even Joey likes you back then.

No.

It's not about that, it's what did she achieve?

What was she hoping to achieve?

She thinks I'll like her if she goes with us?

She's our photograher...

She just want to have fun.

So it was fun taking photograph for us?

She was really there to take photos for us.

You know, sometimes I really pitied her.

There were no photos of her at all.

You guys still remember that night,

She drank on her own...

What?

- We never drank. - She's drunk!

We never drank back then.

Now we are drunk!

We've not yet start drinking then.

I don't know.

Please excuse her, for her inability to drink.

She's like that when she's drunk.

Okay, go ahead...

She drank on her own, she was...

What are you trying to say?

We never drink back then.

That night she said she wanted to be alone...

And then? ...and didn't want to go out with us?

Right.

That night when she turns emo.

You said she's an emo queen.

You should have seen how she look...

You just freaked me out with your hand!

You guys let me finish first!

She's just too emoitonal...

- Listen! - Okay...

Me and Sally found out that she has been crying the whole night.

I've never knew about that...

You all will make fun of her if I had told you guys.

What's with the crying?

Listen to her, listen to her...

Because that night...

...she didn't come out with us...

...and she had starved the whole night.

She starved...

Starved the whole night...

She doesn't need to cry!

She should have told us and we would have bought her food.

There are food stalls near the place we stay.

Is she a three year old?

If I'm a three year old, I will cry!

What's there to cry about?

Are you...

Sorry, sorry, it was too funny.

She was really something, I can't help it when we talk about her.

What a memory!

Are you still in touch with her?

No.

But I saw her Facebook post, that she got married and moved to Australia.

What? Australia?

She finally found her love in Australia.

So she can't find one here, that's why she moved.

She's really resilience.

No, she's really resilience.

No kidding, Australia!

Are you her Facebook friend?

Yes...

Quick, let's take a look!

How's she?

Does she still look the same?

That's her now...

Is this her?

- She's really hot! - Are you sure is her?

She changed a lot...

No way this can be her!

She really look different here.

She really look good for her age.

Yeah, I know, she's really hot!

If she was like this back then,

...would you guys accepted her?

Of course we would! Who wouldn't?

You bastards!

She's so hot, that I want to add her as friend too.

- I'll need your approval. - Someone is jealous...

- She's really awesome! - Why?

Going to Australia, we should not laugh at her, let's drink!

I can't help it talking about her...

No more beers?

No more.

Finish?

We're out of beers.

- I'll go buy. - I'll come with you.

He still have to drive home later.

What? He can drink a lot.

I can drink a whole bottle by myself.

Your face look red like tomato...

No, no.

Even if he's drunk he could stay here in the guest room!

- I'll go buy. - I come with you.

No need, no need.

You stay here, I'll be back soon.

You becareful...

He's drunk...

Just now it was really funny, really funny...

Are you okay?

You drank a lot.

Because of him.

- I'm really sorry... - For what?

I should not have invite Sally without informing you.

Is okay, don't worry.

Anyway I'm just too nosy.

Just forget about it, I'm okay.

You really are okay?

You want some water?

Okay...

- Here. - Thank you.

You alright?

And you?

You okay?

It was me who texted Sally earlier.

What?

I told her that I am here.

Why?

Back then...

We broke up because of you.

Because I liked you.

The thing is...

I've always liked you since high school, but I...

I didn't had a chance to tell you.

Where's Andy?

He went home, he's not feeling well.

So suddenly, was he okay?

I bought so many beers.

Still so many food left.

I'm going to eat some, you want to eat?

I'll eat?

I've known him for so long, I know what he's up to...

He had never let go of Sally.

Quitting his job out of the sudden.

No job, no girlfriend...

He won't be able to think straight.

He may even fall into depression.

There's no other way.

I'll call him up soon.

I'll get him to go Bangkok with us.

For more infomation >> She Said You Love Me [Short Film] by James Lee - Duration: 21:42.

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[SLO] KRISTIJAN BELEGIĆ FAT - song - Duration: 1:48.

For more infomation >> [SLO] KRISTIJAN BELEGIĆ FAT - song - Duration: 1:48.

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6 CARACTERÍSTICAS DE UM BOM PALESTRANTE - Série Palestrantes Vídeo 4/12 - Duration: 2:52.

For more infomation >> 6 CARACTERÍSTICAS DE UM BOM PALESTRANTE - Série Palestrantes Vídeo 4/12 - Duration: 2:52.

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Developer Diaries - Halloween - Duration: 9:50.

When rain is drizzling outside

and a cold wind is tearing the last leaves off the trees,

there's nothing better than taking a cozy seat and calmly mining Oil for your clan,

methodically sending your enemies back to Port.

However, at this very moment our world becomes especially vulnerable,

and only you, Captains, can protect it.

Well, it's a very interesting story,

because it allows us to make something very unusual.

Indeed, we can unleash our creativity and do virtually anything.

And no one will punish us for that.

Entering the mode, players find themselves on the other side of the portal,

which they saw in Halloween 2016.

They find themselves in a world with a portal like this,

and Transylvania is coming out of this portal together with the same characters

that were escorting her during the previous Halloween event.

But the same foes, which had been chasing the ship,

followed them through the portal, too.

And the foes are spreading filth— the atmosphere of the evil world,

from which our characters were lucky to escape in Halloween 2016.

In the early stage of the new operation, you'll face our old enemies—Zikasa

But towards the middle of the operation, two superships show up

One of them is the good old Rasputin.

The ship's characteristics are exactly the same as in the 2016 event.

However, the new entity, filth, heals Raputin when he is inside it.

And the healing effect is pretty considerable,

so to destroy Raputin, most of the team should focus fire on him.

The second supership is an enemy aircraft carrier.

Her strength is that she blocks most of the incoming damage when in the filth.

The most difficult part was creating the filth:

we faced a number of technical issues and restrictions when working on it.

Making the filth work was a challenge,

taking into account that it is spreading throughout the entire location.

This may seem to be easy at first sight:

just make the filth like smoke from destroyers and stretch it all over the map.

Indeed, when we tried this, computers were simply dying.

It was a challenging task,

but developers managed to find an easy and elegant solution,

which allowed us to achieve an optimal result without burning computer CPUs.

Though it may sound absurd, the filth turned out splendid.

As for the ships,

we allowed our 3D artists to show their initiative,

because many of them are also eager to make something unusual, something new.

We let them to do something like that, and they took to work with great enthusiasm.

Probably, the key peculiarity of our work on this event

was that we were, in fact, creating new characters.

Usually, we create an object, specifically a ship, based on its drawings.

In this case, that kind of approach didn't work.

We had to make up a story, a character, a concept

and then somehow integrate it with the mechanics and realities of the ship,

in order to get something that would meet your taste and all the conditions.

The main difficulties that we came across while developing the event

were about implementing the visual component in a ship that already exists.

For instance, Kurtz is a reworked Bismarck.

And we had to make this model

in such a way that the ship's key characteristics didn't change.

The new model should be of about the same size and have similar armaments as Bismark.

In other words, the evil that reveals itself in this ship

shouldn't disrupt the game mechanics.

The goal of the new mission is to seal the portal.

Three magic towers are there to help accomplish this mission

by directing their beams at the portal and closing it that way.

Meanwhile, foes are coming out of the portal, and players should contain them by all means.

Sometimes you may even have to enter the filth,

which is quite harmful and damages your ship.

And together you must hold on until the towers seal the portal.

Halloween is a fun event, so we decided to add some interesting consumables,

which we didn't have in the game before.

Of course, this made gameplay a lot more diverse.

For example, the destroyer has a new consumable called Anti-guidance System.

When you trigger it, all the enemies stop firing at you

from their primary armament guns.

The cruiser has a great consumable,

which makes her primary armament guns reload much faster

and converts the damage caused by the ship into HP for herself.

So it can be used to both deal a lot of damage to enemies and to restore your own HP.

The battleship has a wonderful ability to make herself invulnerable for 10 seconds.

When people play this ship for the first time,

the first thing they notice is that her firing range is very short

compared to the original battleship.

But when you get to grips, you realize that you can trigger "invulnerability"

when, let's say, torpedoes are about to hit you and you're unable to dodge them.

So you activate this consumable and, consequently, ignore all the damage.

It turned out great!

In addition, I would recommend that you also use this consumable to ram an enemy—

that's a very effective way to cause heavy damage.

We wanted to have a lot of interactive elements on the map,

where everything is going on.

More effects, more… everything.

We even have destructible objects there.

We wanted to have more and more of that and add all kinds of effects.

Well, that's an event, it has different rules; you can fool around there.

And also test some features and ideas.

It's kind of a boost to implement something new in the game.

Of course, it is very difficult to seal the portal with all three towers saved.

The filth spreads out, foes are attacking from all directions,

and sealing the portal will be a difficult, yet feasible challenge.

The vast imagination of our developers, reinforced with mysticism,

resulted in an eerie, but cute mission,

which will help overcome the autumn blues and bring some happiness.

Halloween is here, and it's waiting for you, the Warrior of Light!

Conquer the filth in World of Warships!

For more infomation >> Developer Diaries - Halloween - Duration: 9:50.

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S'abonner *Tbessa - Bir eL Ater - Duration: 0:11.

For more infomation >> S'abonner *Tbessa - Bir eL Ater - Duration: 0:11.

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Astrale - Answers (ft. Jessica Endara) (Lyrics Video) - Duration: 4:32.

📝 Astrale - Answers (ft. Jessica Endara) Lyrics

Searching but can never be found Lost somewhere underground

Hidden deep inside I'm the one you can confide

If you're looking for a reason I'll give you something to believe in

And if you can't find the truth The answer is inside of you

Running from your mind A darkness that kills all the light

Scared of what you'll find I will be by your side

And if you're looking for a reason I'll give you something to believe in

And if you can't find the truth The answer is inside of you

For more infomation >> Astrale - Answers (ft. Jessica Endara) (Lyrics Video) - Duration: 4:32.

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15 Youtube Video Ideas for 2018 - Duration: 7:59.

- You're ready to start your YouTube channel but you just

aren't sure what video you should get started with.

You feel a little uncomfortable,

so you wanna start with something easy.

So what's an idea to get started?

Well in today's video, I've got 15

first video ideas you can do for your channel.

Hey guys, welcome back to another

episode of Just the Tips.

My name is Trena and I help creative business owners

like you get a YouTube channel started for their business.

This is a brand new series I'm kicking off here

on my channel every Thursday for the next five weeks.

It's all about coming up with video ideas

and the videos that work best for your business.

So make sure you click subscribe down below,

and even click that little bell button,

because that's gonna let you know when I post a new video.

So like I said in today's video we're gonna

talk about 15 videos you can get started

with today for your first YouTube video.

The first idea is a creator story.

So your creator story is how you got started.

What's your why?

Why are you doing what you're doing?

If you can give people the backstory,

they're much more likely to relate to you

and be much more interested in your content, follow you,

buy from you, just be that loyal following, right?

So could you do a creator story

about how you got to where you are?

The second idea is a draw my life.

So I can link some of these below,

but these draw my life videos were huge

on YouTube a couple years ago.

But they are so fun to let your

audience get to know your more.

You don't have to be like this professional drawer.

You can just draw stick figures and tell your story

through drawing on a whiteboard.

The third video idea is an opinion piece.

And opinion pieces really help you

stand out as a leader in your niche.

So if there's some hot button item or some topic that people

always talk about in your niche, give your opinion on it.

It doesn't have to be right or wrong,

it's just how you feel.

It's gonna connect to your audience

a lot more than just some generic video.

And like I said, it's gonna make you

stand out as a leader in your industry.

Next video idea is a tutorial.

Teach people how to do something.

A lot of people on YouTube just search, how to XYZ.

So what can you teach people to do on your channel?

The next one is kinda fun, it's a what's on my phone.

So you could walk people through what's on your phone.

You could also use a software that shares your phone screen

to show people the apps that you use a lot.

Now this could be very industry-specific.

So for me, I do a lot of videos,

so I would show like my iMovie app,

and different apps that I use to edit video or record video.

Maybe you're an Instagram professional.

And so maybe you could share the apps

that you use to edit video, edit photos, take photos.

It's just a fun way to allow people to get to know you

by showing what's on your phone, 'cause we all have phones,

and we we all have favorite apps, right?

The next video idea is a day in my life.

So just take the camera along with you

and share with people what you do in a day.

I actually did one of these videos a couple weeks ago.

I will link it in the card above so you can watch it.

And I mean it's nothing super exciting,

it's me working with clients, me working on a launch plan,

but it lets people get to know you behind the scenes,

behind the makeup, behind the perfectly staged background.

And it allows them to connect with you on a new level.

Another video is a how to video, so how to do something.

We talked about a tutorial video,

but maybe you could show people how to tie a shoe,

or how to post an Instagram picture

from your computer, you know?

What can you teach?

Again, teaching videos are really great on YouTube.

Favorites video, share your favorite business books,

your favorite entrepreneurs, your favorite podcasts.

People are always wanting recommendations

on what to read, what to listen to.

So share your favorites.

Tips.

Everybody wants tips for success, tips for Instagram,

tips for YouTube, tips for blog posting.

You know, whatever your niche is,

people always want tips on how to do it better.

An office tour.

Now you don't have to have a perfectly curated office,

but again, it shows people a little behind-the-scenes

of what it looks like where you work.

Now this doesn't have to be like your home office.

Maybe you could do a home tour,

or show people, hey, this is where I work.

I set up in my kitchen table.

My laptop sits here, my notebook sits here,

and this is how I do work everyday.

Again, it's just a video to connect with your audience.

It's a community piece.

It helps build that community by showing people

what real life looks like.

Think we're onto idea number 11, and that's advice.

Again, goes back with tips, tutorials, how to.

These all revolve around educational pieces

that do so well on YouTube.

So what's some advice you can give people?

I did a case study a couple months ago

on posting every single day on YouTube,

and I gave my advice on what I learned from that.

You can watch that video, I'll link it below.

But I gave a lot of advice to people just starting

on YouTube and what really worked and how

you should start incorporating YouTube.

So what's an advise video you could do?

You don't have to go out and do a huge case study like that.

But give some advice, business advice, life advice,

dating advice, whatever your specialty is.

This next one is a big one,

and people love watching these videos.

It's mistakes, so mistakes you've made.

Whether mistakes you've made on Instagram,

mistakes you've made in business.

People love hearing about mistakes.

It makes us seem more human.

You may be on video, I may be on video here,

I may look perfect, the background may look perfect,

but guess what, life ain't perfect.

And I've made plenty of mistakes.

I actually talked about this a little more

in a couple videos of YouTube mistakes that I've made.

And I will link them for you to watch,

because I'm not perfect.

And I'm always learning how to do better here on YouTube

and things that I've done that were just not right.

So what's a mistakes video you could do?

Review video.

So whether it's equipment review, course reviews.

I know here in the creative industry

we take 100 courses, right?

Share your experience, whether it was good or bad.

I mean maybe you don't wanna share bad experience,

but share your experience, did you like the way they taught?

Did you like the Facebook group?

Or review a book, review an app you're using.

What can you review that's industry-specific to you

to let people get to know about

that app that could possibly help them out?

A goals video.

So I know a lot of bloggers do monthly goals.

Allie Danae at the Social Walker Agency

is always posting a blog post about the goals she's set

and whether she reached them or not.

So maybe you could share your goals for a quarter,

or your goals for that week or your month.

But sharing goals just resonates with people

because we all have so many,

and we just want to connect with somebody else

who's setting goals and knowing how they're reaching them.

And the last video idea I have

for you is creating a channel trailer.

I really suggest that you have

a channel trailer here on your YouTube video.

It just lets people know what you're about,

why they should subscribe,

it doesn't have to be long, 90 seconds max.

I have an entire video to walk you through how to

do a channel trailer if you wanna check that out below.

But it's so important to have that channel trailer

because that's the video that will automatically play

to non-subscribers when they find your channel.

So those are 15 video ideas,

which one stood out most to you?

Which one are you gonna create?

Let me know below, I'm definitely thinking about doing

a goals video, so I'm even gonna use some of these videos

to incorporate into my video strategy as well.

If you like me giving you video ideas like this,

make sure you give this video a thumbs up

and you click subscribe, because I've got a lot more

videos coming up on Thursdays all about

video strategy and how to come up

with those video ideas specific to your needs.

So make sure you come back, click subscribe,

and thank you so much for watching.

I'll see you next week, bye.

For more infomation >> 15 Youtube Video Ideas for 2018 - Duration: 7:59.

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Thor-ever Love 【 Thor: Ragnarok Animated Parody】 - Duration: 3:56.

I, Thor Odinson,

the Crown Prince of Asgard..

..Undeniably the most gorgeous creature in all of the nine realms...

...the most skilful and powerful warrior ever lived...

...with the most beautiful golden long hair...

...I am the epitome of perfection...

...but I wasn't happy...

... until the day I met her...

Well, well, well, let's see what you've got,

Thor of Asgard.

Odin's beard ..how is this possible? No one could ever do that, except for me..

Huh!! You...you..you are HELA good...

...see what I did there? Hela good...hahaha

This fall

Oh, I love thee.

I love you more!

No, I love thee even more!

Based on the best selling graphic novel.

Are you outta your mind?!

She's the goddess of death! She is here to destroy Asgard and kill us all !

I don't care about who she is!

I don't care if she wanted to destroy Asgard! The only thing I know now is that I love her.

I'll take the entire army of Asgard on if I have to.

Big brother!

Don't go....I love you...

Thor my love, where are we going?

I know some powerful friends,

we can stay on Earth, father will never find us there.

The forbidden love

NO~~! Why are guys doing this to us?

Let go off me!

Noooo! Release me at once!

Between two gods

You'll stay away from my brother if you know what's good for you.

This is a mistake! We are a mistake!

Don't be a fool...

I'll never let you go again, not after what we have been through!

You gotta be kidding me..

Who is he, honey?

He's..He's...He's a friend from work,

haha...we know each other...haha...

Friend from work?

I thought...I thought we were brothers…

You lying piece of Asgardian crap!!!

Oh, c'mon!

Thor-ever Love, every Monday to Friday, 8.30 pm, only on Cartoon Hooligans.

For more infomation >> Thor-ever Love 【 Thor: Ragnarok Animated Parody】 - Duration: 3:56.

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Super Mario Odyssey - REVIEW (Spoiler Free!) - Duration: 10:34.

We have done our utmost to avoid any major spoilers in this video and will only be showing

gameplay of officially revealed Kingdoms.

But while we've tried our best to avoid anything major, you may consider some of what

follows a spoiler.

You've been warned

Mario sure does know how to make an entrance.

So what you're looking at is the actual footage of some of my earliest moments with

Super Mario Odyssey.

And I'm not showing it for what it is--but because of what it meant for me.

Between the lovely visuals, the whimsical music, and the vast world that lied in front

of me--my eyes began to tear up.

I was overwhelmed with feelings--this is the sequel to Super Mario 64 I've been waiting

20 years for, and it comes together beautifully, delighting and surprising at almost every

turn--pulling it off with a confidence that seemingly only 30 years of experience could

deliver.

And it's clear from the very start that Super Mario Odyssey is a little different,

as it begins how most any other Mario game would end--with Mario already fighting Bowser

to rescue Peach, And while the story from this point is pretty conventional, the gameplay

that comes afterward iis anything but.

I mean, you're literally playing as a mustached frog a few minutes later.

That's right, because Mario's latest traveling companion is a magical hat named Cappy and

it enables Mario to capture almost any creature or object that he throws it at in order to

take control of them--with all their abilities & weaknesses intact.

And this is game changing.

Every single creature that you can capture handles entirely uniquely.

No two creatures feel alike, or anywhere close, and it's in this mechanic where a big part

of Super Mario Odyssey's magic lies--the sense of discovery in not just what you can

Capture, but what you can then do with them afterward.

Bullet Bills become the key to crossing chasms, Tropical Wiggler's can stretch like an accordion

for precariously placed collectibles, and Cheep Cheeps provide a means to exploring

underwater without the risk of running out of air.

Yeah, Super Mario Odyssey isn't just a journey of the body--but of the mind--Mario's mind.

And with so many things to Capture, the gameplay is constantly changing.

Capture a tank--appropriately called Sherman--and the game temporarily becomes a shooter--which

is really weird when you think about it, and yet, it works.

Every capture target offers a unique style and learning curve to master, without ever

feeling confusing or cumbersome.

Let me tell you, I have a newfound respect for Hammer Bros--trying to hit enemies with

arcing projectiles isn't nearly as easy as it looks!

And that Capture ability also ties into something else I didn't expect from Super Mario Odyssey--the

mere act of getting around is fun.

Take the Gushen enemy for example, which when Captured, allows you to rocket around as long

as your water-supply holds out, or how the out-of-control Jaxis make crossing the vast

desert of the Sand Kingdom an absolute blast.

Even the wonderfully integrated 2D segments are often just a super stylish--and fun--

way of getting from Point A to Point B. And side note: I really can't stress how freaking

cool it is to see these 2D-styled levels mapped onto 3D geometry.

Even Mario himself handles at least as good as ever, with his new momentum-based roll

in particular being a joy to use, especially on hills--weeee! *cough* Excuse me!

The controls are tight and rarely leave room to blame anything but yourself for messing

up.

And there's perhaps no better showcase for Mario's core jumping skills than the brand

new Metro Kingdom, or New Donk City, which has quickly become one of my favorite 3D Mario

levels ever.

A concrete jungle is so mind-bogglingly perfect for Mario, it's a wonder we haven't seen

something like this sooner.

It's so freaking fun to bound off of taxis and onto lamp posts that you can then swing

from, before clambering up the nearby buildings with wall-jumps, which you can then jump between

with some seemingly death-defying leaps.

Who would have guessed some of Mario Odyssey's most compelling gameplay would be in a world

completely free of enemies?

Unless those honking taxis count...jerks.

Hey, I'm walking here!

And New Donk City is just one of more than a dozen new Kingdoms that come in a variety

of shapes and sizes, with each one looking and feeling completely different from the

next...with a couple of exceptions, but more on them later.

During your journey, Mario will venture across vast deserts, explore a Lost region, clamber

up steel structures in a forest, or swim through the tropical locales of the Seaside Kingdom.

And most of them are simply wonderful.

Each Kingdom is packed to the brim with Power Moons--being the main collectible to find,

which powers your airship, allowing you to access later levels.

It's almost a little ridiculous how many Moons there are in total to find--think around

Korok seed numbers.

But unlike those seeds, the Moons are integral to the experience and actually feel rewarding

to find.

Particularly with the variety in which they can appear, whether as a reward for beating

a boss, or landing an impressive shot with a Chain Chomp, or winning first place in a

race against a roaming band of Koopa Troopas, or perhaps just by breaking the right box,

or maybe ground-pounding a glowing spot on the ground, or catching a wiley rabbit, or..well,

you get the picture.

It is seriously impressive how creative Nintendo got when it comes to tracking down Moons--and

they're exactly why exploring in Super Mario Odyssey is so damn fun.

It encourages you to look in every nook and cranny and to try unconventional things.

Yeah, there probably is something at the top of the tallest building--but hey, doesn't

that manhole look a little different from the others?

Like Breath of the Wild, it can almost be tough to stay focused on a single task because

of how many things there are that compete for your attention.

Luckily, the game does a brilliant job of helping you keep on the main story path--if

you so choose--by marking the next major objective with a persistent shining beacon.

But you're always free to explore and complete the story at your own pace.

And in a neat twist, the levels evolve as you play, like how The Snow Kingdom is covered

in a dense fog that's almost impossible to navigate, until it eventually clears up

revealing the level in full.

But for as great and well designed as most of the kingdoms are, they're not all home

runs.

I came to dread returning to the Luncheon Kingdom, as it consists of a confusing series

of landmasses surrounded by lava--and while capturing a Lava Bubble will allow you to

swim through it, it's not a particularly fun kingdom to get around.

And it doesn't help that the art style here did nothing for me.

And while I loved the Seaside Kingdom, a second water-based kingdom felt dull and cramped

by comparison--which wasn't helped much by the lack of engaging things to Capture.

And then there's the unlockable post game challenges...don't worry, I won't show

them, but I will talk about them in extremely vague terms.

Okay, so here's the thing: You can technically finish Super Mario Odyssey in about 10-12

hours if you focus on completing it with the bare minimum amount of moons--and that entire

journey is simply fantastic, being a whirlwind of unique sights and challenges.

But even after "beating" Super Mario Odyssey--you've really only just begun, as there are still

at least 4 times as many Moons to find.

And that will easily take you another 50 hours, at least--I know because I just barely managed

to find them all in time for this review.

And that is absolutely MASSIVE for a Mario game.

And even more impressive, I still had a blast for most of that time.

Sure, the gameplay loses just a little of its luster with the main plot already wrapped

up, but tracking down all of those moons remained engaging thanks to the endlessly creative

ways Nintendo found to hide them--that is until maybe the final 5% or so, where they

were so deviously hidden that looking for them sometimes felt like looking for a needle

in a haystack.

And as a result of that, the levels began to lose just a little bit of their magic once

I had explored them so exhaustively.

I was actually starting to get a little sick of them.

Oh, and some of the Moons are annoyingly tied to harder versions of tasks you've already

completed--I have a feeling trying to jump this stupid rope 100 times is going to annoy

more than just a few people.

Thankfully, the game does provide a couple of assist features that can help in tracking

down some of those Moons if you find yourself truly stuck, such as a parrot that provides

a clue--sometimes barely--and a Toad that marks their location on your map, although

neither will help you in tracking down the 100 coins to be found in each world, which

are also required for 100%'ing the game.

And even in the post game, you'll continue to unlock additional challenges--the first

of which is pretty fantastic--even if I wish it went just a little bit farther with its

concept.

You'll know what I mean when you get there.

But as for the others...well, let me just say when I saw the title of the final one,

I thought the game was joking--even if it's still fun in its own right.

Now you'll unlock that final challenge just a little over halfway through the entire adventure--which

as you might have guessed, means the reward for 100'%ing the game is pretty underwhelming.

And as such, I would only recommend finding all the moons to the most hardcore of gamers,

otherwise I'd suggest just playing up to the point where you feel content with the

amount you've played,, before you reach the point where finding them becomes more

frustrating than fun.

But considering that my main complaint so far involves not just the post game--but the

final 5% or so of it is almost more commentary on how how truly wonderful the rest of Super

Mario Odyssey remains.

This is a truly beautiful game, both to play and behold.

There are moments where you'll want to take a break just to take it all in, whether it's

the flowing falls of Cascade Kingdom, or the rippling waters of Seaside--there's even

a certain beauty to the cityscape that is New Donk City.

Although that also does showcase one of Super Mario Odyssey's shortcomings, because while

the game mostly runs at a smooth 60 frames per second, there are some notable framerate

hitches at times, most prominently in New Donk City.

I never found it to be too distracting, but it was one of the few blemishes in a fantastic

game.

The music is also great throughout, with the Cascade and Wooded Kingdom tracks being particular

standouts.

Oh, and when I heard Jump Up Superstar within the full context of the game--well, let's

just say that was another eye-tearing moment.

Super Mario Odyssey is pretty much everything I had hoped a Super Mario 64 sequel would

be--in addition to things I never thought it could be.

The return to open-ended levels invites and rewards exploration in ways that no Mario

game since Super Mario 64 has quite captured--and speaking of which, the capturing mechanic

is brilliant, switching up the gameplay to a degree far beyond the power-ups of past

games, and making for a persistently fresh experience where the mere act of getting around

is fun in and of itself.

Super Mario Odyssey is something truly special.

It's one of those Nintendo games that comes along maybe once every 10 years that, even

if it's not quite perfect in every way, is pretty freaking close.

And I found it to be truly mind-blowing with just how good it is for the bulk of my 60+

hours with it.

Savor it--games like this don't come along very often.

Thanks for watching and make sure to subscribe to GameXplain for more on Super Mario Odyssey

and everything else Nintendo as well.

For more infomation >> Super Mario Odyssey - REVIEW (Spoiler Free!) - Duration: 10:34.

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Time Travel in Fiction Rundown - Duration: 8:05.

This video is sponsored by the YouTube Red Sci-Fi Series "Lifeline".

For ages I've been wanting to make a video analyzing time travel in fiction – not the

magical or physical mechanisms by which the time travel is supposedly achieved , but rather,

the different ways time travel can influence causality (and thus the plot) within the universe

of each story.

Needless to say, there are spoilers ahead!

Let's start with Ender's Game by Orson Scott Card – time travel in this book is actually

100% realistic: the characters experience slower passage of time when they travel close

to light speed, allowing just a few days or months to pass for those traveling while years

pass on earth or other planets.

It's traveling forward through time like we normally do, but at different rates.

This kind of time travel doesn't "change the past" or allow characters to make different

decisions than the ones they already did – it's all one consistent historical trajectory.

The original Planet of the Apes film is similar, where astronauts experience extreme time dilation

and then crash land on a strange ape-ruled planet that (major spoiler) turns out to just

be earth in the distant future.

But what about actual time-travel time travel?

Well, I would say there are two big distinguishing features between different types of time travel

in fiction.

The first is whether or not the time traveler is there when history happens the "first time

around" – that is, is there a kind of "self-consistency" where, since time travel takes you to the

past, when the past happened the first time, the time-traveling version of you was always

there to begin with?

Or does the very act of time traveling to the past change what happened and force the

universe onto a different trajectory of history from the one you experienced prior to traveling?

And the second distinguishing feature is: who has free will when somebody is time traveling.

Like, whose actions are allowed to move history onto a different trajectory, and whose aren't?

One of the simplest time travels is "do-over" time travel, where you essentially get to

re-play history starting exactly as it was at a certain point, with the only caveat being

you remember your experiences from already having tried various possible future timelines

(while no one else does).

It's essentially like playing a video game where you can start a level over with the

foresight of what you did wrong the first time.

For example, in Groundhog Day Bill Murray's character relives the same day over and over

again, and though he can make different choices each time, he always starts back at the same

point (except with new memories of his previous choices).

That is, until he figures out the one exact set of choices that frees him from the loop.

I consider "A Christmas Carol" to be in this vein, too, even though it may not seem like

time travel.

But because Scrooge gets to visit the future of his current timeline, even though he has

no ability to affect the timeline directly while "visiting", he can still change his

actions in the present based on what he learns, essentially getting a "do-over."

The video game Braid is built on the idea of "do-overs", where you get to rewind

a few seconds and try something different (though there are some things that are immune

to going back in time and don't "rewind", which is what makes the game interesting).

Braid also has another kind of time travel, where you go back to your past as a separate

individual, and the past version of you is there with no free will, just doing exactly

what you did the first time around, while "time-traveling you" can change the course

of history.

This is also how the video "Clock Blockers" by the Corridor Digital youtube channel works.

And then there's time travel where the very act of going to the past or future creates

a fully new trajectory of history because time-traveling you weren't there the first

time around, and now you are.

This includes the typical "anything goes" time travel movies like Bill & Ted's Excellent

Adventure, Back to the Future, Star Trek First Contact, and so on, where you can kind of

instantly jump back and forth to any point in time you want, potentially resulting in

multiple versions of yourself.

From a causality perspective, anything you do in the past (and even just the act of going

back in time) redirects the course of history onto a new timeline – in Back to the Future,

Marty's interference with his parents falling in love results in the timeline of history

being redirected towards a version of the future where he doesn't exist and so he starts

to disappear from photos and real life.

And even after correcting that major deviation, his interactions with his parents while he's

in the past result in them being very different people when he returns to his present time;

he accidentally caused history to progress in a slightly different direction.

The movie "Looper" is similar, but there's a little more circularity because when you

jump to the past, you cause history to branch onto on a trajectory where, in the future,

the younger you also goes back in time the same way you just did.

Both you and your past self still have enough free will to change that forward course of

history, though, which results in weirdness like you getting new memories when your past

self does things you yourself didn't do, or if they lose a body part, suddenly you'll

lose it too, replaced by an old scar on your own body.

So, changes to the present affect not just future timelines, but also future timelines

that wrap back around to the present!

The indie film Primer is in the same vein, except that it takes the plot device of time

travel to the extreme, with time travel within time travel within time travel, time-traveling

characters interacting with other time-traveling versions of themselves, bringing time machines

with them to the past inside other time machines, and so on.

But beyond the complexity, there are two things that make Primer stand out: first, time travel

to the past isn't an instantaneous jump, but actually takes time: to go back 6 hours, you

sit in the time machine for what feels like 6 hours.

And time travel can't take you back to a time before a given time machine was initially

activated, since of course, the machine can only be taking you back in time inside it

if it's turned on, so the first time it was turned on is the farthest back in time you

can go.

There's a nice logic to it.

Which brings us to perhaps my all time favorite of all fictional time travel: Harry Potter

and the Prisoner of Azkaban.

It's an "instantly jump back in time" kind of time travel that doesn't actually generate

any new timelines.

It manages that because in this universe, while you were experiencing your initial,

pre-time-travel passage through a particular point in history, your "time-traveling clone"

was also already there, doing everything you'll eventually do when you time travel yourself.

For example, Harry and friends are saved from dying by their time-traveling selves, the

first time through that timeline.

It makes so much sense – if you go back in time, you really and truly were present

at that point in time all along!

This also means that during the period of overlap, the time-traveling you has no actual

free will, since everything you do has in some sense already been done, which Harry

comprehends when he realizes he has to save his past self because he was already saved

by his future self when he was in the past.

I think I love this kind of time travel because it manages to be logically consistent: it's

time travel to the past where you can't change the past, because the past already happened.

And there's only one timeline – the one in which time travelers arrive from the future,

do stuff, and at some later date, leave to go to the past.

Logical consistency is a primary thing that, you may have noticed, I think lays the foundation

for good time travel stories – not because logical consistency is important in an of

itself, but because, most of the time, in order to care about the characters in a story,

we have to believe that actions have consequences.

If everything is just a meaningless series of events, then we almost don't have a story.

So it's really helpful if there are rules by which the universe of the story functions,

whatever those rules may be.

Speaking of actions with consequences, I finally got the kick in the pants I needed to make

this video from my friends at the Corridor Digital YouTube channel.

They've asked me to help promote their new YouTube Red Original Series, "Lifeline",

which, minor spoilers ahead... is a sci fi action thriller with time travel in it.

What kind of time travel, you ask?

Essentially, if somebody dies in the future, that sends a message back to the present,

which allows people to jump forward to just before the time the person dies and change

the trajectory of history from that point onwards, averting their death.

But as you might imagine, things eventually go awry.

Anyway, you can check out the first episode of Lifeline for free on the Corridor Digital

channel or by following the links onscreen or in the description . And fun facts: I actually

know the Corridor guys from back before MinutePhysics, when I was doing special effects for the "freddiew"

channel.

We also all grew up in neighboring towns in Minnesota and even competed against each other

in high school sports , though we didn't know each other at the time.

But enough trivia – go check out their show!

For more infomation >> Time Travel in Fiction Rundown - Duration: 8:05.

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Trong Trắng 74: Lần đầu nghe Linh Zuto lồng tiếng cảnh nóng - Duration: 9:51.

For more infomation >> Trong Trắng 74: Lần đầu nghe Linh Zuto lồng tiếng cảnh nóng - Duration: 9:51.

-------------------------------------------

Видео для малышей от 1 года - Duration: 1:17.

For more infomation >> Видео для малышей от 1 года - Duration: 1:17.

-------------------------------------------

The MoxCar Minute – High-tech, Halloween and more - Duration: 1:31.

Cherokee Farm Innovation Campus officially added another high-tech tenant this week in

Arkis BioSciences, a medical device company that has brought more than $6 million dollars

in investments and employment opportunities to the region.

Founded in 2013, Arkis BioSciences operated from the UT Research Foundation Business Incubator

before expanding to the research and development park at Cherokee Farm.

"Cherokee Farm Innovation Campus is very excited to welcome our newest innovator,

Arkis BioSciences."

National Prescription Drug Take-Back Day is Saturday, Oct. 28.

Tennesseans can dispose of unused or expired prescriptions at more than 100 locations,

including local police and sheriff's departments.

Visit countitlockitdropit.org to find a location near you.

Enjoy the final weekend of BOO! at the Zoo presented by U.S. Cellular through Oct. 29 at

Zoo Knoxville.

Young trick-or-treaters can fill their goodie bags as they make their way along the BOO! trail.

Visit U.S. Cellular's " Middle of Anywhere Mobile Tour" for a chance to win prizes

at the virtual slot machine.

The lineup for Big Ears Festival 2018 will be announced Wednesday, Nov. 1, at 10 a.m.

Tickets for the music, art and film festival go on sale starting Friday, Nov. 3.

Stay tuned to Big Ears' social media for the big reveal.

Tours, cartoons and old-fashioned treats are on tap at the Tennessee Theatre's free open

house on Saturday, Oct. 28.

Children are welcome to wear family-friendly Halloween costumes and participate in face-painting

and other fun.

The MoxCar Minute – news for you.

For more infomation >> The MoxCar Minute – High-tech, Halloween and more - Duration: 1:31.

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The American Brahman in Bangladesh ব্রাহমান জাতের গরু থেকে ১ বছরে দিগুণের বেশি মাংস উৎপাদন সম্ভব হুম - Duration: 1:33.

The American Brahman in Bangladesh

For more infomation >> The American Brahman in Bangladesh ব্রাহমান জাতের গরু থেকে ১ বছরে দিগুণের বেশি মাংস উৎপাদন সম্ভব হুম - Duration: 1:33.

-------------------------------------------

INDIA vs CHINA: ¿Guerra en el HIMALAYA? - VisualPolitik - Duration: 15:51.

For more infomation >> INDIA vs CHINA: ¿Guerra en el HIMALAYA? - VisualPolitik - Duration: 15:51.

-------------------------------------------

Synchronized Global Growth Strengthens - Duration: 2:08.

[MUSIC PLAYING]

Hi, I'm Poul Kristensen.

And I'm Amit Soni.

Welcome to the MainStay Market Minute.

The global economy is showing strength exceeding

expectations, with not only consumer spending, but

importantly, also business-equiptment spending

now.

And improving broadly across world regions.

That's right, Paul.

For a big part of the recent decade,

the US was the primary engine of global growth.

The debt crisis in Europe, stagnation in Japan,

a feared slowdown in China, and a slump in commodities

caused headwinds for growth.

Today however, we have a synchronized improvement

in economic activity--

global growth at a six year high.

Let's explore some of the drivers

of this broad-based recovery.

In Europe, we're seeing solid growth in manufacturing

despite a stronger euro.

Solid signals for new orders and investor

sentiment in September and October

suggest continued strength.

In Japan, aggressive monetary and fiscal policy

has led to an improvement in growth.

Rising corporate profits and solid that business confidence

are powering business-capital spending.

And the re-election of President Abe

is an encouraging sign that these long-running economic

reforms will continue.

Most importantly, China's economic growth

continues to exceed expectations.

Economic growth was at 6.8% in the third quarter.

And last month, continued double-digit growth

in retail sales showed how consumers are increasingly

taking the lead there.

The new consolidation of power, following the Communist Party

Congress last week, may allow President Xi to push

for further structural reforms.

The synchronized-global growth looks

poised to continue for the remainder

of this year and next.

And underpins revenue and profit growth across most sectors.

That's it for this week.

Thank you for watching the MainStay Market Minute.

I'm Amit.

And I'm Poul.

For more timely insights, be sure to check out

our MainStay blog.

We'll see you next time.

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