(Marker scratching)
(Electronic video game chime)
Hello, everyone.
So, today we're going to be talking about accessibility in video games,
but before I get to that,
speaking of accessibility,
today is the last day to get No More CRAPtions shirts,
which I will post a picture or two of right here.
This is not for forever but this is for this particular batch,
so if you want to help out with bringing awareness to captions
and, you know, getting rid of the craptions on the internet,
then consider buying a shirt.
Different styles and different colors.
So, last day to go get one. The sale ends at midnight EST.
So, hello. If you did not know, I do stream on Twitch.
I've been streaming since December.
But before that, I've been gaming for longer.
Now, mostly I did this when I was a kid.
I was a gamer child.
I owned many, many consoles and, you know,
like, grew up on 'Crash Bandicoot', 'Spyro', 'Pokemon' obviously,
and, you know, there have been a couple of other games that I've tried.
Well, throughout the years, I was still playing 'Sims' up until a certain point
and I was always playing 'Pokemon'.
But I didn't get into...
I didn't get into gaming again, like you would see Twitch streamers do,
until this past December.
And because it's been brought up before,
computer is backwards because I don't have the room
to get all the cords if it's on the other...
If it's facing the other way.
So, E3 just recently went by.
I think it's over officially.
There was a panel at E3 about accessibility in video games,
and my friend James Rath was actually at that panel
and I believe there was another gamer-related conference
a couple of weeks ago.
My friends Chris and Cherry were actually in that conference.
One had their own thing and one was on a panel.
So, I now want to talk about my own experience with accessibility.
Now, just a disclaimer -
my disabilities are deafness - and, disclaimer again,
I know, culturally, deafness is not considered one of those things.
But medically, yes.
But anyways, and, you know, like, chronic pain.
Stuff like that. Mental health.
So, really, I'm just going to be talking more about, you know, accessibility
as a deaf person.
I don't know anything about accessibility for blind people
and ones with...
How do you word this?
Like, disabilities involving mobility.
If I'm phrasing this really weird, I likely am,
feel free to correct me down below.
I just don't really know the wording.
But, you know, I can link you to various people
that could probably talk about that kind of stuff,
but for now, for here, for me,
we're going to talk about these things right here.
So, really the one thing that I like about...
let's say 'Pokemon' and 'Sims'.
'Pokemon', it's a story and it's very straightforward.
I don't need the sound in order to play the game.
I can read the story.
They don't even say anything out loud besides making sound. Right?
And playing music.
So, that's easy.
Sims, they just talk in gibberish, Sims-lish?
Is that what the language is called?
So, you don't really need to worry about that.
For me, everything is text based and that's frickin' fantastic.
Now, talking about stuff that is, like, an action game but is more story based,
like say...
Like, let's talk about 'The Last of Us',
which...I do have a PS4, but I haven't even played this.
However, I have watched others play this from beginning to end twice.
So, I know what this game is.
I know what it's about and I know that there's subtitles in this game,
that are actually, in my opinion, I think pretty fantastic.
I have not had any issue trying to follow along
unless the streamer is, like, covering part of the captions
with their cam, which has occasionally happened, and it cuts off the last word.
So, I'm a fan of when games have the option to have captions.
And games like 'Detroit: Becoming Human',
which I have not played but I really, really want to,
I notice the captions in that game are really too small,
and I don't know if there's an option to make that big.
But that's the kind of option that we need in games like that.
I have gone through the entire 'Walking Dead' series.
I have found issues, kind of, with those captions.
I don't like captions that are in random colours.
I don't like green captions, I don't like yellow or pink captions.
No, we can get yellow. Yellow is one of the standards.
But, like, blue and pink and green.
Like, to me, that's like why are we doing this?
So, for me personally, I like a yellow or white based...
Mostly white is usually for me
and with the black outline
to kind of give it some contrast from the video game.
I don't really like the really tiny ones where you kind of have to squint,
and also it's not good for streaming
'cause the screen on the stream on the desktop and your phone
is already too small,
so you know, for the people that are watching the streams anyway.
But one of the games that in my opinion has the worst captions so far
is 'Far Cry'.
The third one, which I never finished because the game made me so angry.
I put five hours into it, I was done.
I'm annoyed. I don't want to play anymore.
But when I was watching and reading the captions -
and my viewers noticed this as well -
'Far Cry 3' likes to put an essay in their captions.
Oh, my god.
It's like watching YouTube videos on here
when the YouTuber lets their viewers contribute
but the viewers have, like, big chunks of text.
Captions do not need to be an essay.
It's actually like harder to keep up with, in my...
OK. You know what? In my opinion, it's harder to keep up with
and I just... For me, one or two lines.
It's like when you're watching a TV show, right?
They go one line, two lines.
Move on. One, two, move on.
But on 'Far Cry 3', it was as if you were literally opening up a book
and you see a full-fledged paragraph on the page.
That's not necessarily the best way in my opinion
and, you know, some guidelines that I've read,
that it's just not necessarily appropriate.
Never mind the fact that the text again is very, very tiny.
So it's just, like... A couple of things I've seen on a YouTube thread
is just having the option to not only have captions
but to make things bigger.
Customise the text to the player's liking.
So, for example, it's, like, let's bring deaf-blind gamers into the equation.
Right? They're gonna need bigger text,
which is why if I'm doing a video in ASL
and I have a transcript, the text is, like, a size 14-15 bold,
so that way, they'll be able to read it better
than, say, if I was to leave it at size 11,
or, you know, the size of regular comments on YouTube.
So, for them, it would still be nice to have the size option
and maybe a different colour option.
Maybe they want the green text or the blue text or whatever
with the outline or no outline at all,
but generally from what I know and from what I read,
the standard yellow, white, and border is the way to go.
But yeah. So I'm trying to think of if there are any games
that are made now, like, within the last year,
year and a half, maybe even two years,
if there are any games that just were really bad with captions
or don't have any captions at all.
But you know what? Actually, let's talk about 'Fortnite'.
I've already... Or video games like 'Fortnite',
like 'PUBG' -
first-person shooter games that don't really have a story.
Or to be more specific, 'Fortnite: Battle Royale', not 'Save The World'.
'Save The World' has captions. Not 'Battle Royale'.
I've made more in-depth videos before,
but let's just do a quick overview.
I like the idea of there being, like, some sort of accessible icons
for a certain sound.
So, like, if you're getting hit, like, if you get shot at,
from behind, from the side,
there's already some sort of, like, thing,
like for 'Fortnite', that lets you know,
"Hey, you're getting hit from this side."
I think there's something like that in 'PUBG',
but for me, I'm not able to really tell.
Like, there's just blood spatter and I can't tell.
So, for somebody who plays more 'PUBG'
and is more familiar with that game,
let me know if they have the same thing that 'Fortnite' does
because I can't really tell.
But let's talk about, like, the chests.
I personally cannot hear chests
and in 'Fortnite' they make really high-pitched sounds
and I can't hear high-pitched sounds.
Most of them, I cannot hear them.
So, when I'm looking for chests, I really have to do a thorough search
throughout houses and wherever else
to make sure that I can find all of them.
What I would really love to see is, like, some sort of indicator
that says, "Hey, here's a chest."
And I believe in the mobile version, they have more accessible icons,
more accessible sounds or whatever, that, for one, let you know
that somebody is coming over, one of your enemies is coming over.
That's frickin' fantastic.
I mean, it's not cheating because for hearing folks,
they can already hear if somebody is coming.
I mean, most of the time I can hear when someone is coming
'cause footsteps have a deeper sound, a deeper tone to them.
But if somebody else can't hear deeper tones, then that's perfect.
I don't know if the mobile version has anything for chests.
I have not been able to play the mobile game to find out
because it won't let me sign in.
Thanks, Epic.
But yeah, things like that in games I would love to have.
The one thing that I did enjoy about 'Far Cry 3'
is that if there were enemies,
I could see in the little mini map.
Except for some things,
sometimes they wouldn't show me the enemies that were there.
So, it kind of went back and forth and that was slightly annoying
and that's one of the reasons why I stopped playing the game.
'Cause I got tired of tigers attacking me.
So, yeah, those are some of the things that I could think of accessibility-wise
for deaf people like me, of various, you know, degrees of hearing loss
that I think would be helpful.
Those are the things that I think would, could, are helpful.
If you can think of anything else, let me know.
If you are blind, if you, you know, you have like...
The thing that I can't word properly,
and, you know, you just have different accessibility needs,
let me know in the comments what those would be.
And before you go, if you haven't, consider pledging on Patreon,
I just changed, added some perks around.
I wanted to make things more affordable for others
but also make them more doable for me.
So, I'm pretty excited about the way I'm taking my Patreon right now
and I would love it if you're able to support and would like to.
Come on in and I will see you later - bye!
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