Thứ Năm, 1 tháng 3, 2018

Waching daily Mar 1 2018

(mysterious music)

(unsettling music)

(laughing in memories)

(unsettling pensive music)

(clattering)

(thunder and wind rumbling)

(dog barking)

(mystical music)

(siren wailing)

(crunching)

(creature crunching)

(suspenseful music)

(creature crunching)

(unsettling music)

(suspenseful music)

(man exclaiming)

(tense music)

(panting)

(eerie music)

(dog barking)

(creature growling)

For more infomation >> Red Skies | Scary Short Horror Film | Crypt TV - Duration: 8:05.

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【MMD】¿Cual es tu sueño? [watch in hd 1080p] - Duration: 0:48.

I really missed talking to you

hey i never ask you...what is your dream?

what is my dream?

no, my sister's

I'm like your sister, asshole

true

Well, my dream huh?

and?

b-be youtuber!^////^

(What? Do you think I look stupid?)

I just wanted to have tits :'v

Letme dream

someday I'll stop being flat-chested ;-;

For more infomation >> 【MMD】¿Cual es tu sueño? [watch in hd 1080p] - Duration: 0:48.

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Top 5 Best Looking Indie Games to Watch - March 2018 - Duration: 9:03.

hi there and welcome to get indie gaming we've made it to March already and here

today we're looking at our top 5 picks of indie games coming out this month as

usual let's begin with our honorable mentions

beginning with c4 launching an early access on March 9th we've got a cheerful

physics puzzle game where you're contracted to demolish structures in the

most creative way possible another one headed for early access this March

long-gone days as a 2d modern-day character driven RPG combining elements

from visual novels classic shooters and dystopian fiction available March 13th

on Windows PlayStation 4 cube 2 is the sequel to the highly successful original

with eleven zones and many many puzzles to solve you'll move through the ruins

of an ancient alien landscape and with your manipulation gloves you'll alter

the structures to navigate your way back home described as a visually stunning

love letter to numbers and the people that adore them co trio a one-handed

puzzler launches March 7th for iOS it comes with over 80 handcraft levels a

relaxing soundtrack photo mode and no in-app purchases at its heart the long

reach is an adventure game within a psychological horror with tinges of

sci-fi ideology taking inspiration from the lone survivor and the cave this

comes to the PC Mac and all of the usual consoles March 14th

the last of the honorable mentions for March light fall is an immersive journey

where you explore a forgotten world and gain insight into your mysterious past

in a land of eternal night looking halfway between limbo and Ori and the

blind forest you'll brave many challenges ventures and challenging foes

along the way with the honorable mentions cover off for March let's dive

into the top 5 picks for games hitting the shelves this month

in welcome to Basingstoke we find an isometric game about surviving a zombie

takeover all set within a town in southern England launching on 30th of

March on the PC Mac and Linux you get to make your way through the smoldering

ruins off the town as a number of different characters a tourist armed

only with a camera a British policeman armed with his trusty truncheon and many

many more each with their own skill sets and individual flair in terms of the

gameplay well it certainly looks to be a tense and brutal affair which mixes

elements of stealth and arcade action from the trailer and recent footage

there's certainly elements of the cutesy however within its art style these

zombies are more delightfully loveable than out-and-out scary even the death

scenes are no doubt intended to raise a wry smile rather than a grimace in a

number of nice touches the game also uses design iconography typical of

British high streets from the council supplied wheelie bins the currency being

in pounds and pence to the loading screens using a British traffic light

system even some of the weapons you're able to use evokes images of many a UK

high street come a Friday evening or Saturday morning leftover kebabs sausage

rolls and snooker cues can be all used to great effect having passed through

the town on many occasions will be intrigued to see if any of the local

landmarks are included within the game once it's out way of the pacifist is a

side-scrolling brawler very much in the style of the early 90s and unlike pretty

much all of the games of its type we can think of in this one you never get to

throw a punch instead of bashing your enemies to a pulp you're very much the

pacifist and while you're able to grab and throw projectiles at your opponents

this one really comes down to dodging weaving parrying and getting your

enemies to a point of exhaustion where they run out of stamina at this point

you simply knock them over and move on naturally the focus on defensive

gameplay won't appeal to everybody and were fascinated to see how this will all

come together in the finished package what we do agree on however is how

good-looking the animations are and also how awesome the accompanying audio seems

to be it's the first offering from the Canadian team at household games and

launches this March sick on the PC PlayStation 4 and the day

after on the Xbox the way out is scheduled to be released on March 23rd

and we'll hit the PC PlayStation 4 and Xbox and fits into that mid tier pricing

range of $29.99 US dollars and twenty four UK pounds it's been developed by

the Swedish team at Hayes likes to do and is published by EA yes we know this

isn't Indy for the purists and yet long-term viewers will know we tend to

classify the scene via the developmental team rather than the publisher Indy for

us has morphed into something more akin to a cultural reference which is

certainly something for another video anyway a way out is loosely based on the

two protagonists featured within brothers a tale of two sons a games

based on a two-player co-op system each player controls one of the two

characters Leo and Vincent as they seek to escape from jail by working together

separately within full and split screen viewpoints to remain undetected by

guards complete objectives and of course ultimately get out of jail when you do

that's not the end of the story where the game turns into what's likely to be

a way about finding a route out of the dead-end lives these two men currently

live in something's not-- this game ships with

no single-player element and in a wise move from hayes light a way out can be

played with a friend who doesn't own the game where they can also join your

playthrough at no extra cost sadly there's no online matchmaking at launch

perhaps an option that might come at some point down the line the forced

nature of the co-op play is a brave choice and perhaps an interesting bet

that said the ability to partner with a buddy without them needing to buy the

title should help drive sales at number 2 agony

recently featured at the pointy end of our most promising horror games of the

year video agony is a first-person survival horror game from the mad mind

studio based out of Poland set in hell the trailers and gameplay footage look

genuinely terrifying and unsettling new players one of howls tormented Souls and

have the ability and powers of possession you'll uncover your past as

you control and coerce other demons as you come across on your path the

redemption agony is due out on March 30th on the PC PlayStation 4 and Xbox

and with it comes a stunning match of the visual grotesque with accompanying

audio clearly designed to compose to evoke a sincere feeling of unease and

disgust the flayed corpses littering the ground the grotesque creatures ABing in

and out of shot together with the floating demons this one certainly a

visually and creative ambitious project while horror titles of late particularly

within the triple-a marketplace have opted for safe gameplay and commonplace

locations such as old houses and abandoned this that or the other agony

and other games such as scorn also due out this year seem ingeniously and

mechanically looking to differentiate to offer fans of this much maligned

category something compelling nightmarish and downright weird while it

remains to be seen how agony plays out we stand by our early assertion that

this may be one of the standout horror games of the year

from the Czech team that brought us numerous stunningly detailed

point-and-click dialogue driven adventure games such as Machinarium

and bata Nicola this new one from Amanita design while still an adventure

based offering is headed down a new narrative direction the title refers to

the game sexual character a Czech word for a ball of hair and dust that's

pronounced Chu Chell and the dev team were kind enough via a tweet to confirm

this is how it should be pronounced based on the characters looks the word

sums up this little fuzzball down to a tee while the gameplay is

point-and-click the developers have mentioned in an interview with polygon

late last year the players won't need to rely on solving complicated puzzles like

in their previous games and this time around the focus comes from the main

character it's humor animation and sounds in that way qu Chell is tipped as

a crossover video game and short animated film having been in development

since 2012 were captivated by the visuals the bright colors and the antics

of the depicted creatures unsurprisingly we're looking forward to see how the

team behind it merged the humor with the gameplay and also to be sure that the

puzzles are fun intuitive and keep players entertained while maintaining

the strength of what essentially has set-piece interactive comedy skits this

pretty looking game launches March 7th on the PC and Mac with mobile versions

expected to follow sometime in q2 and with qu Chell taking the number one slot

for March we're just about out of time for today's video

many thanks for watching and hope to see you here soon for more indie game

goodness

you

For more infomation >> Top 5 Best Looking Indie Games to Watch - March 2018 - Duration: 9:03.

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Avengers Infinity War DETAILS About The Soul Stone REVEALED!? Red Skull RETURNS? New Hidden Villain? - Duration: 6:39.

have you done it

you

what is good youtube warstu here with another video on Marvel Avengers

infinity water if you do go ahead smash that like button smash a comment and

also subscribe to the channel for more videos like this so as we know Marvel

Avengers infinity war comes out in April in Europe and then May in America and

then we obviously got Deadpool to and everything else so the most recent issue

of the pre mood for Avengers infinity war issue - does reveal a lot of

information we finally have some backbone about the soulstone but it's

not really confirmed anything it's just confirmed this little is known about the

sixth and final stone the soul stones so in the comic book when Wong and Doctor

Strange were talking it was real this but if what is known it turns out to be

true it could prove to be the biggest threat of them all so basically it's

saying about the soul stone maybe they've changed the arc of it maybe the

soul stone can actually bring a people to live can bring him back alive I just

thought it was gonna give you the ability to control everyone's soul in

the universe maybe you can bring people back from the dead like Red Skull and

all that kind of stuff maybe it's kind of interesting because I can't

understand how a soul stone can be more important or more powerful than the time

stone that can literally turn you into the flash commit you go back in time for

in time stop time can we actually do anything with the timeline so it's

pretty interesting that the soul stone is going to be the most powerful stone

of them all even more powerful than talus and in the image you see lots of

planets so it's implying that it's potentially in a planet we did a theory

a couple of days ago where we said the soul stone was in the Dark Dimension but

it could be in the quantum realm could be absolutely anywhere

so let's flash black to Captain America versus red skull so in the comic book

arc this is pretty interesting in his previous magazine we have a scene that

is literally the same scene that we've seen in the Captain America movie where

they're having a fight and it looks like the Towser a kind of absorbs red scorn

he disappears but the combo car is actually hinting that he was teleported

to a different dimension or universe or world which is interesting so this is

backed up with Samuel Jackson bassy confirming the red skull return he said

in an interview with hot 97 he said this didn't see me in Civil War I'm still out

there trying to figure out what the scroll is going to do this was over one

year ago apparently the way Jackson said that line had fans is Ricker and you've

got remember the guys this is before the scroll was confirmed to be in Captain

Marvel so it suggests that he had to be hinting at the Red Skull returning

because at this point the scroll wasn't confirmed for Captain Marvel movie which

is interesting and then it goes on to say since they see he was absorbed by

the tesseract and infinity throne maybe either the red school is alive on a

different planet or different universe or maybe Thanos could resurrect the Red

Skull in infinity war or Avengers 4 when obviously he gets the soul stone or the

time stone or something like that which is kind of interesting but the most

interesting thing for me is what else could they do

who else could they bring back and it's gonna be interesting because it's

supposed to be a combination of ten years of Marvel so could the Red Skull

appear again yes good crossbones appear again yes there is so much of what

actually could happen in this movie it's very interesting so it was recently

revealed that a mystery villain that appeared on a promotional material

turned out to be an outrider at the back of a Funko pop it was a six-armed alien

that looks just like Steppenwolf or Prometheus I guess you could say and it

turned out to be an outrider which I believe the outrider is in the walk on

the scene that we see we see the Charlie black panther fighting someone so in the

comic books now I've had some comments people say and I say Corvus glaive they

say people say I said coffees glove but I say Corvus glaive created in the comic

books it says a member of Thomas's Black Order essentially the black orders

minions read for the one purpose of destruction Heath how Klaw Corvus glaive

himself described the outriders are born they are not they are made a genetic

engineer parasite assassin solely devoted to the whims of its maker these

creatures have no names just a binary which is not someone's I guess you could

say in computer programming language defined by whether they complete the

tasks given to them so I really hope that the Avengers will Condor the Dodger

Millar D accounts that name with the Conda female warriors really

hope they have a badass scene we do see glimpse of that in the most recent

Infinity Ward TV spot and the trailer the scene where Black Widow is so let me

know guys does this reveal a lot about the Red Skull coming back and does it

reveal how powerful the soulstone really is I'm getting really excited if you

haven't read the two issues on the pre loot I suggest you do it is pretty cool

obviously in the first Prelude it told you a lot about Sheree of the challahs

little sister the princess of Wakanda taken out the Hydra from Bucky the

Winter Soldier so guys let me know the clock box down below what do you think

do you think the Red Skull is going to return do you think the sole phone is

gonna be absolutely ope that way describe it and do you think an outrider

a gun to give the avenge is the most strongest savage fight they've ever had

personally we here at watched you channel cannot wait for this movie to

come out like boys guys we will keep you up-to-date with all the latest and

greatest news Craner break nails are theories for every Marvel property that

we can anyway guys I bought four three two down on blu-ray pretty cool can't

wait to re-watch it such a cool film my guys please like subscribe and comment

and I will catch you guys in that comment section down below I tried to

come back to everyone that comments in my videos as I do appreciate all you

guys taking time out to join team wall shoe by hitting the bell button down

below and we will catch you in another video guys very soon catch ya later

For more infomation >> Avengers Infinity War DETAILS About The Soul Stone REVEALED!? Red Skull RETURNS? New Hidden Villain? - Duration: 6:39.

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How delete hax? WH AIM BOT - Duration: 1:38.

Hi people :) Many of you ask me how to specifically fight with HAX...

I found this way .. the best ..

There is no better .. The best way to YOUTUBE

How to fight haxami and how not to play with haxami!

Do you ... do you know what I'm going to do?

I will show you how not to play with hax!

Well, damn well ... I'm stuttering a little bit, but he'll show you.

Look. You enter the games library here.

On the steam ... Elegantly :)

You click the right on CSGO

and..

Uninstall ... and what?

And the steam app is asking you ...

Do you want to remove this game?

And, of course, yes. You give delete ...

And you fuc... hax

You never play hax again!

Unless other games are just the fuc ...

CSGO..

do not know ... But this is the ... way.

I would recommend! It works! It works! I'm not nervous anymore.

I am a calmer person from today.

So, if they annoy you haxy in CS GO, just delete. Thank you to prove :) Hi :)

For more infomation >> How delete hax? WH AIM BOT - Duration: 1:38.

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ÚNETE a mi Patreon! - Duration: 2:54.

¡Qué tal chicos!

I'm here with my bro Tony Succar.

- ¡Qué onda!

And we're here to explain to you all what's the Patreon platform.

Many of you have been asking about that,

because I've been talking about this platform a lot.

My question for you is...

Are you fans of Tony Succar?

- Yes!

Would you like to have access to Tony Succar's music

including live shows? - Absolutely!

And would you like to have video chat sessions with me?

- Sí, claro.

And what about if you could get all my branded merchandise,

Tony Succar's hats and shirts,

including exclusive content that you can only find in this platform.

And the music charts as well.

So, this is the platform for you!

Yes but not only that, you will also be supporting Tony Succar

in his career and you will be part of this adventure.

Listo, ya basta de este tipo.

Well, you should be thinking how much does it cost to be on this platform?

In fact, you don't have to donate a lot of money.

It's entirely up to you.

You can donate as little as $1 per month,

and you will get exclusive access to Tony Succar's music,

and much more.

You can find all the information down here,

and you will see the different tiers and rewards you will get

for your donation.

I've been publishing content two to three times a week,

so thank you for all your support.

But now I want to keep growing, making good music,

and record a lot in this studio.

But in order to achieve that, I need your support.

I'm really happy to know that you have my back

and for your amazing feedback on the new single

and music video "Me enamoro mas de ti"

that you were able to watch before anyone else.

So, thank you for all your comments.

And that is another thing that you will have on this platform,

access to Tony Succar's exclusive content, before its public release.

So we can talk about it, and chat over it in Google Hangouts,

which btw are incredibly fun to do them with you guys.

So, that's what this platform is about.

It's about growing up together and you can be a part of this adventure.

And now I have this studio which took me one year to build.

And thank you for that too,

for all your support, my Patrons,

cause every donation you make is invested in this studio, my music, the cameras I have to buy,

to all the work team and many many people behind Tony Succar.

So, in the past, the artists needed a record label to carry out big projects,

but nowadays you only need your fans,

your friends and all the people who really supports you.

So, it's thanks to this platform that I can get your help,

because all this project of "Me enamoro mas de ti",

and all the coming projects like Raices Jazz Orchestra,

Mixtura, the next CD I'm working on, the music videos...

So, if you want to be a part of Tony Succar's family on Patreon,

go to patreon.com/tonysuccar

Thank you guys. ¡Paz!

For more infomation >> ÚNETE a mi Patreon! - Duration: 2:54.

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Mar. 2nd, 2018 || Wolfgang Ep. 9 - Duration: 4:32.

NIX: Hi! PRESLEY: Mph.

SESH: How ya doin'? Doing alright?

PRESLEY: Yep. NIX: Really?

SESH: You don't seem that fine.

Well, I'm tired. Y'know, it's funny how that tends to happen when you spend all your energy on turning into a wolf instead of sleeping.

SESH: *Mumbled assent* NIX: Mm. Yeah. No, that's fair.

NIX: Alright, cut the crap, Jones, we all know what's going on here! Uh-uh! PRESLEY: What the hell, dude! Come on!

SESH: We have questions and we want answers. PRESLEY: Oh, for the love of--

NIX: ANSWER THE QUESTION! PRESLEY: OK! You have asked any yet! Gimme the sunnies!

NIX: Uh-uh -- You gotta earn these.

SESH: Ok, ok. Who is this "Mitch"? Can we trust him with you? And, excuse me, but why haven't you mentioned him before? NIX: Yeah!

PRESLEY: You're both insane. Exhibit A: All of this.

So exactly what was my incentive to /not/ keep it to myself?

SESH: Wooooow. Ruuude. NIX: I, personally, am offended.

PRESLEY: Come on, guys, it is not that big a deal.

SESH: Ummm, the less than three you wrote after his name says otherwise, Compadre.

PRESLEY: *Sheepish* I regret every decision I've ever made.

NIX: Puppy love makes us do crazy things.

SESH: Really? PRESLEY: ULCH. I despise you.

NIX: Look, alright; hey! Hi! Hello. I'm Good Cop, nice to meet you.

PRESLEY: Good Cop, hey. You stole the sunglasses right off my face but, sure! Good Cop! I believe it. GOOD COP: Yeah! Little details.

GOOD COP: I don't wanna know the juicy details. I don't care for them. What I /do/ wanna know is... mmm, some practical ins and outs. Yeah?

PRESLEY: Such as... NIX: Such as... Does he know you're a werewolf?

SESH: Yeah! And, um, when is it a good time to say something like that to someone?

NIX: Yeah. Like, is that a first date issue? Do you tell them early to save the investment just in case it's a deal breaker?

SESH: Yeah, or is it too personal to just drop in so early? Do you kind of have to, like, build up to it?

NIX: How do you trust someone with that kind of information so early on? SESH: Yeah, exactly.

NIX: AND, do you treat it like it's no big deal or do you kind of put some weight into it? How do you do it?

SESH: Excellent point. NIX: Thank you!

PRESLEY: Okay. You crazy people.

We're texting.

NIX: Mhm.

PRESLEY: So maybe I'm a little bit smitten! Maybe Mitch likes me back. But it's not like we're dealing with anything that /deep/ here.

NIX: Mm. SESH: Yeah.

SESH: The real question lies when you consider... the BABIES!

NIX: Oh, won't somebody PLEASE think of the CHILDREN!

PRESLEY: Seriously? Children? SESH: Yeah! Actually,

Do you reckon the baby of a werewolf is a werewolf as well?

NIX: Mm, nah. Nah, because all the friends of the pack I know? They're all bite made.

SESH: Right? But then what happens when the mother has the monthly problems?

NIX: Oh. I thought you just didn't, y'know... Have monthly problems for like nine months...

SESH: What? No, no, no, not /that/ problem-- ok.

What if pregnancy stops a she-wolf from changing for nine months?

PRESLEY: I can't believe this is a real conversation that we're really having right now.

NIX: Okay, so, hypothetically, we say Pres transforms into this raging beast /while/ she's baking a bun baby PRESLEY: Oh, so we /are/ speaking specifically about me now.

NIX: When she has her little fetus baby inside, does it change into like a little fetus puppy..? PRESLEY: We're talking about my imaginary pregnancy with a wolf baby...

PRESLEY: ...To a guy I'm barely texting. Alright, great, sure thing. SESH: I think that would make it a werewolf as well, and I think we vetoed that so... No?

NIX: Okay, so then... She just turns into a wolf and the baby stays a human...

SESH: Yeah. *Laughs*

NIX: Would that even fit?

SESH: Oh, hell yeah! Haven't you seen a pregnant dog?? PRESLEY: OKAY, I am out of this conversation.

SESH: They have so many puppies in there, a human would definitely fit in. PRESLEY: I'm just gonna go find somewhere else to uh... To stop,

SESH: Oh, actually, did you ever have a, um, what's it called-- Puppy Surprise toy? PRESLEY: and to contemplate, and to dread ever spending another day with you two. Alllright. Hope you have fun.

NIX: Oh yeah, I've heard of them I think.

SESH: Yeah! They were like a clown trick thing where you just could take one puppy out after another! It was so creepy! NIX: *Laughing* That-- Yeah, that sounds disgusting.

SESH: Yeah, it was terrifying! NIX: Kind of like a seahorse giving birth, have you seen that?

SESH: Ohhhh, so gross... NIX: Like this; *hurff! hurff! hurff!* PRESLEY: I hate both of you!

*Spooky Groove Theme Music*

For more infomation >> Mar. 2nd, 2018 || Wolfgang Ep. 9 - Duration: 4:32.

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Fie Laursen ude af "Paradise Hotel": Jeg løj kun én gang - Duration: 1:39.

For more infomation >> Fie Laursen ude af "Paradise Hotel": Jeg løj kun én gang - Duration: 1:39.

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Work From Home Career Options - 5 Remote Work Opportunities 2018 - Duration: 6:43.

Do you want a career that gives you more flexibility and freedom? Are you

wondering where to find work from home career options that are legit and really

workable? If so, stay tuned because in this video I'm going to show you some of

the best places you can find career opportunities that allow you to work

where you want and when you want and if you stick around until the end I have a

special bonus just for you. If we've never met before

I'm Heather Austin from ProfessorAustin.com and The Career Club on Facebook and

on this channel I share simple solutions to help you build a business or launch a

career you love so if you're new here consider subscribing and hitting that

Bell notification below so you don't miss a thing. As someone that has made a

full time income working from home for the past ten years, I know how important

flexibility, autonomy and independence are when it comes to a career. Maybe

you're someone looking for another income stream such as a student or a

stay-at-home mom or maybe you're ready to leave the corporate rat race. Either

way, there's nothing better than working when you want where you want. So let's

jump into where you can find career opportunities that allow you to work

from home. Work from home option number 1 - Find a well established organization that offers remote work opportunities. With remote work becoming

more mainstream, there are a plethora of positions available. In fact a study

released by Flex jobs shows that telecommuting by employees has increased

a hundred and fifteen percent over the past ten

years. With a little bit of research you can find a position that aligns

perfectly with your career aspirations while giving you a nice healthy

work-life balance. The great thing about working for a well-established

organization is a consistent paycheck and the possibility of health and

vacation benefits. So every year Flex Jobs announces their

top 100 companies with remote work opportunities. A few of my favorites on

the list Amazon, Dell and United Health Group.

To find out what the other 97 companies are and how to apply for one of those

positions, jump on over to FlexJobs.com. I'll go ahead and link it up below. Work

from home career option number two - offer your expertise as a freelancer. It's

easier now more than ever to become a freelancer, especially with platforms

like Fiverr and UpWork where you can offer your services in exchange for

payment. These global online work places have opportunities that range

from web developer, data entry, transcriptionists, creative writing and

even financial planning. In fact, UpWork recently reported that jobs listed on

their platform make more than 1 billion dollars each year and Fivver reported

that they have more than 1 million dollars in transactions a month. If you

truly want to earn an income working from home, you need to take a look at

these two resources. I'll go ahead and link both of them up below. Work from

home career option number three - become a virtual assistant. With how fast online

businesses are growing and how easy it is to connect with others

globally, virtual assistants are in high demand. A virtual assistant ensures that

business operations run smoothly. A VA can complete tasks from organizing

events, creating presentations, managing social media accounts, answering emails

and handling financial responsibilities and these are just a few of the things

that they do. A VA not only helps solopreneurs but they also help large

organizations. One of the quickest and easiest ways to become a VA is to visit

sites like Fancy Hands, Belay and even UpWork. I'll go ahead and link all of

those up below. Work from home career option number four - create and sell

digital products. It's so easy these days to create and sell a digital products

online, especially with resources like Creative Market and Etsy. You can have a

product created and up for sale within minutes. Some of the most popular, easy to

create digital products include templates, budgets, presentations, fitness

trackers, kids stickers, digital paper, bathroom artwork, coloring pages... I could

go on forever when it comes to digital products. Also if you enjoy taking

pictures, consider creating a bundle of your pictures and offering them for sale

on Etsy or a Creative Market. Some of the most common photography you'll see are

styled stock or even beautiful scenery. Work from home career option number five -

become an online teacher. I saved this one for last because it's my favorite

and it's one of the ways that I've been able to stay at home and make a

full-time income for over ten years. Online education is growing faster than

ever. If you enjoy sharing your skills, your knowledge and your expertise then

this is the work-from-home career option for you. Consider a

platform like VIP Kid where you to teach kids in China how to speak

English or another platform k12.com. An alternate learning platform for students

in grades K through 12. They offer work from home career opportunities like

teachers, student advisors, marketing directors and even in product

development. Another option in the online education is higheredjobs.com.

You can browse remote and online jobs both full-time and part-time and if you

want to be more in control of the content and the information you share,

try jumping over to Skillshare where you can create and sell courses on almost

any topic. Some popular topics include gardening and woodworking. If you want

more ideas on digital products that you can design and sell, make sure you

download your FREE copy of my 50 digital product ideas. I'll go ahead and link it

up below also if you want to build a business or launch a career you love be

sure to subscribe. If you know someone that might benefit from this video

please feel free to share it with them and don't forget to hit the like button

below and I'll see you guys next time.

For more infomation >> Work From Home Career Options - 5 Remote Work Opportunities 2018 - Duration: 6:43.

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Nintendo Switch Games One Year Later - What's Next for 2018? - Duration: 11:06.

Ok.

I'll put the tough topics away for a week.

Let's talk about how awesome having a Switch has been.

Everybody cool with that?

We good?

Ok…

Let's get started….

Nintendo Switch has been out for a year now.

& aside from it's indisputable meteoric commercial success, I think many of us can

agree it was a resounding success in more ways than just bringing Nintendo back into

the conversation.

Let's talk about how they did that, what they're doing to keep it up, and how they

can take it even further.

Normally this video would be dedicated to wrapping up the month with me talking about

some of the best games to come out of said given month.

Turns out you guys don't wanna watch those videos.

EVEN WITH GIVEAWAYS (which, while I'm on that topic, congratulations once again to

kirbygeek for winning the $35 eShop card from last month's video.)

SO I'm going to change that up a bit.

I'm still going to highlight some of the best Switch games for each month, I'm still

going to do the eShop Giveaway (details on that at the end of the video) BUT this video

won't be dedicated to that like usual.

So, let's get started shall we?

As I've said on several ocassions much to the chagrin of fanboys of competing platforms.

Switch's success is unprecedented in most markets.

In a matter of 12 months Nintendo managed to sell through nearly 15 million units (actually,

it's likely closer to 16 million.

updated numbers haven't been released in a while.)

Accrue a library of games ranging from 1st party masterpieces like Breath of the Wild

& Mario Odyssey, great 3rd party games many previously thought would never come to a Nintendo

platform like Skyrim, DOOM 2016, & L.A Noire. all the way to indie darlings like Super Meat

Boy, Celeste or even the newly released Dandara or Mulaka.

(2 great games I played last month, but, we'll get to that in a bit.)

Together these games amongst the rest of the respectable year one lineup have sold through

more than 52 million units.

Bob: HEY!

I WANNA TALK ABOUT OWLBOY!

That game that you got me a code for through your Wulff Den email account.

Say did you end up getting yourself one through Fanatix?

AJ: No, I didn't.

But, that's not the point of the video anymore.

You see BOB if you actually listened you'd know that I said at the sta-

Bob: Huh, shame.

Well better luck next time.

Anyway Owlboy is a 2D sidescroller that's part platformer, part shooter, part puzzler.

It slaps you with the 16-bit nostalgia for a type of game we've never even seen before.

Above all else, it's BEAUTIFUL.

It has an 87 on Metacritic so if you're into sidescroller and Super Nintendo style games,

this is a must play.

AJ: Oookaay….

anything else?

Any other games caught your eye?

Bob: Right now the Switch is in a little bit of a dry spell, but so are all the other systems.

This time of year is usually pretty void for games.

Which is good.

We need time to catch up on the holiday backlog.

We're still seeing some great games that were once on other consoles, but comparatively,

we're not seeing anything as big as Zelda or Mario Odyssey was until presumably later

in the year when either Pokemon or Metroid comes out.

Don't consider this an indicator of the Switch being void of content.

It's not.

There are still TONS of great games on the console that you DEFINITELY haven't played,

and some more great games to come...

AND IF YOU WANT SOME SUGGESTIONS GO WATCH MY VIDEO OK BYYYYYE

Fine, I guess this is the part of the video where I rundown games I played this month

OH YEAH, ALSO, we're doing ANOTHER giveaway of a random Switch game to the best comment

on this video in the 1st 48 hours of it being live, so, get to typing.

ANYWAY, the games I played this month in a lot of ways are emblematic of what I see for

the platform moving forward with the 1st of which being The Longest 5 Minutes.

The game itself is a charming JRPG with an interesting concept.

The game starts from the very end and reveals the details of how you got into the predicament

the heroes are placed into.

It's The Hangover if that movie was a traditional JRPG about defeating a demon king and instead

of no one remembering anything you're the only one who forgot.

The characters have a ton of personality.

This format is my favorite part about this game.

I really enjoy when games play around with narrative and take established conventions

and flip them to make something uniquely interesting.

I love the pixel animation and arguably more important than any of that, this game confirms

to me that 5 minutes canonically lasts forever ion Japan.

The reason I say this game is emblematic of where I see Switch going is the fact that

Japan is really embracing the platform.

Just look at a typical Media Creates chart & you'll see that more often than not Switch

is DOMINATING the sales numbers.

JRPGs go where Japan wants to play.

Moving forward I'm 100% certain that we will see most of the JRPG output being tailored

to that market.

Now we'll likely have a few stragglers that want to really test the limits of technology

but, more often than not we'll see JRPGs come to Switch.

No doubt about that.

NIS is a big proponent of this.

You'll see a lot from them on our channel in 2018.

Logan will cover the bulk of them though.

He's a much bigger JRPG buff than I am.

The next game I played this month that I think is indicative of where Switch is headed was

Mulaka.

Mulaka is a story driven combat focused action platformer based on the lore and history of

a real life Northern Mexico tribe, The Tarahumara.

The gameplay is reminiscent of 3D Zelda games pre Breath of the Wild with a what I would

call a Mega Man-like mechanic that sees you receiving an abilities from bosses you defeat.

It's interesting to see the growth of indies through games like this because it shows what

they can do with formulas established in previous eras.

Mulaka really reminded me of a game you'd see in the days of GameCube but, with the

added benefit of modern day sensibilities by way of its storytelling.

Sure, games had stories back then, but they didn't really try to SAY or TEACH us anything

on the whole.

That's not to say they're bad so before you get all mad in the comments calm your

soul.

What I AM saying is that the marriage of that modern sensibility with that classic game

design works well in Mulaka.

That's not to say the game play is PERFECT or even particularly noteworthy.

To be fair, most story driven games suffer in this department what's different here

still is Mulaka's gameplay is in the upperechelon of games that have a rough time with that

balance.

Also, any game that lets me transform into a bird as a trojan horse to teach me about

a foreign culture I'm down for.

So, what does that have to do with Switch's future?

Well, it's simple, really.

We're going to get a bunch of kickass indies and I feel Mulaka is where that part of the

industry is headed because indies tend to incorporate and improve the eras of gaming

in order.

We've clearly seen the effect that current sensibilities can have on the classic 8 & 16

bit styles.

Now is the time where we'll see more & more fans of the 32 & 64 era adding a modern spin

to it.

We'll see those games make there way onto Switch more frequently.

It's already started with games like this, Innnerspace, Yooka Laylee.

I'd say those were just the beginning.

The last game… or games that I think will define a lot of this year in more ways than

one, is Bayonetta 1 & 2.

This one's a bit of a 2 pronged attack.

First of all, Bayonetta is an excellent franchise that has been victim to the worst case scenario

in both directions when it comes to gaining the attention of the masses.

The original game I'd say was victim to an over saturation issue.

There were a ton of games to play on the HD twins in the Wii era when the original game

came out.

The budget behind that game couldn't have even DREAMED of being big enough to gain the

attention it needed.

Bayonetta 2?

Well…..

I mean….

That game was on Wii U. SO putting it on Switch is brilliant for a few reasons.

The 1st of which being it's the perfect storm for a game like this.

As Bob said, we're in a lull right now when it comes to big releases, so, releasing this

critically acclaimed game with a decently sized niche ON TOP OF THE FACT that the game

is receiving a sequel on Switch is a pretty smart idea on Nintendo's end.

Whether or not it'll pan out has yet to be seen, but, I have high hopes for what that

can mean for the platform.

& Bayonetta isn't alone in taking advantage of a blue ocean strategy (meaning a strategy

that relies on a market without very many direct competitors.)

Bethesda's stable of games for Switch is similar, Payday 2 is similar (speaking of

Payday 2 we'll be having a mega stream on the Wulff Den channel with Dan from That Cybert,

potentially Spawn Wave, & of course Bob over here.)

& Take 2 seems primed to take advantage of the same thing.

It'll eventually become just as saturated, but, we're on the ground floor right now

with this process so it should be interesting to see who jumps in.

Also tied into that is the fact that we'll see more Wii U ports.

We've already gotten Mario Kart 8, Bayonetta 2, Pokken Tournament, we'll soon have Donkey

Kong Country Tropical Freeze.

Alongside all of that I think we'll see an enhanced version of Smash 4, and potentially

even Mario Maker.

Nintendo seems to be eager to capitalize on the fact that those games haven't really

found much of an audience on Wii U (at least not compared to what would be possible on

Switch) so I can't imagine them leaving those games on the table.

Aside from all of that I think 2018 will be more of a supportive and quiet year for Nintendo's

first party studios.

Smaller teams and port houses are undoubtedly the ones behind the Wii U ports, they'll

have a few more small-ish internal teams working on Labo and other similar projects, we'll

obviously get Kirby Star Allies, Fire Emblem Switch, MAYBE Animal Crossing & I'm 50/50

on whether Pokemon Switch is holiday this year, or early next year.

This year will be all about bigger 3rd party support & I think that's exactly what Switch

needs in the immediate future to continue to expand.

Outside of Labo of course.

I think that'll be one of their most important games this year in the same way Bayonetta

is important.

It caters to a very specific audience that they aren't directly serving.

& that market is a big one.

A lot of US may not want it (myself excluded.

I'm pretty intrigued by Labo) but, if kids latch on.

It'll be a big deal.

With all that being said, Switch had a phenomenal 1st year.

I can't wait to see its 2nd.

BUT those are MY thoughts.

What do YOU think?

Is Nintendo headed in the right way with Switch?

They have any unexpected stuff for this year that I didn't get into?

Let me know in the comments!

Don't forget to subscribe to Bob if you haven't already.

(link in the description, end card and card in the top right) & while I'm at it, subscribe

here, & ring the bell to be notified of new videos like this going live every Tuesday

& Thursday at 4PM Eastern AND our podcast "Directly to You which goes up Saturdays

at the same time.

Ok.

That's it for me.

See you next week.

For more infomation >> Nintendo Switch Games One Year Later - What's Next for 2018? - Duration: 11:06.

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Đen - Lộn Xộn ll - Duration: 3:43.

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Geometric ornament build - Duration: 3:22.

Hey ! Welcome for a new video !

Today I will show you how I made this ornament out of pallet wood

All is said (Tout est DIY)

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VH - Suave é a Noite ft. Dam Caseiro (Prod.Saggaz) - Duration: 3:02.

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The Fraggle Rock Lumber co - Duration: 17:31.

Today in Aiguillages we're talking about American trains with Frédéric Morin

while discovering his layout called The Fraggle Rock Lumber Co Railroad,

and about a convention dedicated to American trains that will take place in September 2018.

Welcome to Aiguillages!

For now we're at the Bugeat Railway Model Making National Exhibition

that was organized by the Haute Corrèze Evènement association at the beginning of September

and that I had told you about in a previous episode of Aiguillages.

Frédéric Morin went there to display his layout.

You discovered the first part of this layout in a preivous episode of Aiguillages at the end of Season 4 in 2012.

Since then, new modules were added and its size has more than doubled.

Last time we talked about it in Aiguillages was in 2012, we were in Saint Etienne

and there were only 5 modules, now there are 9 and this is its final configuration,

of course it's not complete yet but it evolved a lot, this is now a large L shape, trains run on it, it forms a loop

and the show doesn't disappoint.

In 2012, the sawmill behind me was already there, it is now complete, it took me almost a year of work,

I started with a kit made by Sierra Model West and I built the sawmill, I improved it,

I made transfer tables, and typically American elevators for boards that we can't find in France,

then I added a logging camp for our lumberjack friends, it's being finished and I will add a large paper mill

as well as some buildings here and there, it will take me about 3 or 4 more years.

This is certainly true as Frédéric's working sessions are not long,

he chose a different pace compared to most model makers as he prefers to work on it in the morning

while others go for a run.

I'm an early bird, I like working for 20 to 30 minutes each morning before going to work,

it allows me to focus and unwind, I don't do long work sessions, I do it whenever I please,

for example I know that after an exhibition I might not want to work on it for a whole week

as I've spent 2 whole days operating my layout and this is enough.

Exhibitions also provide an opportunity to work on this layout.

I'm able to access parts of the scenery that are set up differently at home

so I can access difficult parts and above all, this is the most important thing,

it allows me to show the public how I work.

Most of us display finished elements but saying which materials I work with and what I use

allows me to prove that what we do is rather simple, there's nothing extraordinary about it,

it's just about developping a few technical skills but people are very interested in knowing how we do it.

At home, Frédéric is lucky to have enough room to set up his layout and enjoy it,

the only thing that changes is its configuration.

Here it forms an L, but at home it forms a U.

At home, it forms a U shape, I use a module that I put in an angle next to the sawmill and it forms a U around me,

there's a bridge at the access door that turns the layout into a loop so that trains can run.

As space was optimized, the layout will not be extended.

Considering I'm the only one operating it, it's enough.

If it got bigger, it would become unmanageable in terms of what the public could see

and I wanted a layout that could be assembled by one person within 2 hours

and that could be dismantled in the same way, that would be easily transportable and easily handled

and as I'm alone it's not possible to make it bigger.

Except if he could involve other model makers!

Or course Frédéric thought about this and we might soon see other modules joining his forestry.

It's an ongoing work, at exhibitions my layout is displayed as the inside of an L shape

and there's another layout that can be displayed as the outside of the L, but this project is not as advanced,

eventually it will be a Bourbon distillery, we hope we get to taste our production soon!

It should be nice, and a third friend joined us about a year ago, he's passionate about aviation in the 1930s,

and about air racing in particular so his layout will be an airdrome with Gee Bee workshops

as they're the one that were used for air races, and this will add to our layout.

We should get an 8 meters by 11 meters layout with 3.5 visible sides, it should be nice.

As he's using an American narrow gauge, the scale is different from the one we're used to in Europe.

This is a 1:48 scale, called 0n30, the American 0 scale is a bit different from ours,

'30' stands for the 30 inches gauge which is about 76 cm, this is a typical American narrow gauge

that was used for tree cutting and transformation in sawmills, it was also used in quarries and mines.

An HO scale was used for the gauge.

This is Bachmann's small commercial transgression,

since 30 inches gauges were not as common as 3 feet gauges.

3 feet gauges are equivalent to the 0n3 scale, it was commercially complicated

so they decided to use 30 inches gauges compatible with HO tracks that were easier to sell,

so that their material would be more adapted and multipurpose.

Rolling stocks on Frédéric's layout are typical for small lines like this one.

There are Shay, Heisler, Climax and Mallet engines that were reserved for this type of line,

there are some diesel trains as I reproduce the 1950s so they were beginning to appear,

there are some trackmobiles and a school bus made from a galloping goose, that was very American too

and various other trains, of course there are Skeletons to transport wood as well as classical wagons.

To reproduce landscapes and buildings, Frédéric got inspired by a precise region

but he allowed himself to be flexible.

I'm inspired by Oregon, I like this State for its landscapes so I used a mix of what there is,

I added buildings that we can find in Colorado, things like this so I search the Internet

and I reproduce what I see, I'm not trying to recreate a real site like some do, it's an imaginary place

but all of the buildings I made existed.

Industries like the one reproduced on this layout were very common in the United States until the 1950s

and represent an endless inspiration.

There were loads of them, they were several kilometers or dozens of kilometers long

depending on what was needed, it was very local, lots of wood was needed for buildings

and generally the Unitated States used a lot of wood so it was very common there.

Often these industries would be connected to the normal gauge network for commercial trade

and it fell into disuse a bit like it did in France, now only associations keep these railways alive.

There is the famous Durango & Silverton in Colorado as well as others in the Appalachians, I forgot their names,

some railways still operate.

In France, some people are passionate about American trains.

About 700 of them connect through a Forum dedicated to this subject.

It was only a short step from organizing an exhibition, which did happen in 2011,

with the first American Trains convention in Noyant-sur-Allier, which was organized again in Le Cendre in 2016

and is going to take place again next September in Clermont-Ferrand.

Last year in May, we organized the 2nd American Trains convention with only American trains using all scales

from 1:400 to 1:5, next convention will take place in Clermont-Ferrand on September 8th and 9th, 2018,

everything that is displayed is renewed and we'll be making a very American contest: a pizza layout!

It's a circular layout that is 60 cm in diameter, a functional loop with an American theme,

and there must be a train, whatever the scale.

There will be Z, N, HO, we could even use a larger GN15 scale like our American friends do so well,

which is 1:35 and it can work on a 60 cm diameter.

We chose an American size, which makes big pizzas, we chose a medium/large which has a 60 cm diameter,

Americans even make 71 cm diameter pizzas!

It really must be circular and it has to operate, we can add switches and we can maneuver,

the theme has to be American, whatever the time we choose.

Everything is possible, there's no limit in height, it just has to be within 60 cm in diameter.

We already have about 15 candidates and we think more are going to join.

The first convention created a lot of motivation and we talked about it a lot

so there are many people interested in the second event that will take place next year.

A convention is not exactly like a model making exhibition, even if it is quite similar, of course.

For Frédéric, the difference lies in mindset.

The goal really is to have fun, to meet with friends, to have a good time and to exchange,

we don't worry too much about it, it's more like the spirit of Americans

rather than that of a French model making exhibition.

It's open to the public, we want to share what we make and we create more workshops too

to explain how we make our sceneries, how we assemble complicated engines, how we modify them,

things like this, members of the association volunteer to lead these workshops

and to show that there's nothing complicated about our hobby, noone has to be super gifted to do it,

it's just about acquiring new skills with time and practice, we care more about the atmosphere,

that is the difference.

Lots of French model makers come, John Allen is the one who started this atmosphere model making,

he was the pioneer of this kind of model making and we're more immersed this way.

It's easier with larger scales but smaller scales like HO or N are interesting for modern diesel enthusiasts,

splendid trains can be made and there are very nice urban networks with very dense industrial areas

with lots of tracks so lots of enthusiasts put 4 or 5 switches on a small surface

and go from a building to another which is a very American principle, it can be found in France

but it's not that dense here.

Above all, we're here to enjoy ourselves, no matter if American or French and no matter the theme!

We play with trains, we enjoy ourselves, we share our passion and that's it.

For those of you who don't want to wait until next convention to try American trains,

there's a forum where enthusiasts gather: Forum US.

We gather all scales, from Z to GN15.

Only bon vivants are part of this forum.

It's important for me to say so because I know in some French forums people can get fussy

and it's not the case with us.

It's a laid back atmosphere, we joke around, we get along then and we progress together,

we don't judge people's level when they join us, each has their own model making,

everyone contributes and the goal is to share and get better together as well as having good times.

There's still one thing you won't find on the forum: the project Frédéric is working on for the next convention.

For the next convention, I'll only display a pizza layout.

This is a secret, nobody can talk about it!

Each theme will be revealed at the convention.

The first time, as organizers, we presented our layouts

because we were starting and we had to fill the exhibition a bit.

Now that we're on the right track we can focus more on our organizing role

and I'll just make a pizza layout to make it more challenging.

Layouts, challenges like pizza layouts and many other things will be to discover

just like during the previous events, of course I'll tell you more about it soon in Aiguillages.

Next week, we'll talk about the layout of the Thonon-les-Bains club that was displayed at Savoie-Modélisme.

Until then, let's keep in touch on social networks: subscribe to Aiguillages' Youtube channel,

like its Facebook page and subscribe to the Aiguillolettre to receive every week new reports by Email,

every Monday and Friday at 6 pm, and join other First Class members

to support Aiguillages so that it keeps existing:

Aiguilloton 2018 has started, the future of this magazine is in your hands.

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