Chủ Nhật, 11 tháng 3, 2018

Waching daily Mar 11 2018

I thank you for all the lives you've led. I thank you for every word you said. I thank you for walking away.

I thank you for the promises you broke. For always watching, watching while I choke. I thank you for teaching me. Yes, I thank you for your hurting.

I bite down a little harder. My blade's a little sharper. My roots, my roots run deep into the hollow. Strike back a little harder. I scream a little louder. My roots, my roots run deep into the hollow.

I'm stronger than I ever knew. I'm strong because of you. I hit back a little louder. Fuck you a little harder. My roots, my roots run deep into the hollow.

I thank you for the hole you dug in me, Filled it with cement, sunk me in your sea. Thank you for being so obscene.

I thank you for never facing me. Swimming in the mud, never coming clean. I thank you for nothing in between. Yes, I thank you for leaving.

I bite down a little harder. My blade's a little sharper. My roots, my roots run deep into the hollow. Strike back a little harder. I scream a little louder. My roots, my roots run deep into the hollow.

I'm stronger than I ever knew. I'm strong because of you. I hit back a little louder. Fuck you a little harder. My roots, my roots run deep into the hollow.

You wanna know why I like the pain you say. There's some sick part of me thankful for the hate. I stay positive and I push forward you see. I gotta do the right thing for my family.

So I smile and I say that the world is just fine. As these fucking parasites eat up my spine. So I ask you once and I ask you again: Where do your roots start and where do your roots end?

I bite down a little harder. My blade's a little sharper. My roots, my roots run deep into the hollow. Strike back a little harder. I scream a little louder. My roots, my roots run deep into the hollow.

I'm stronger than I ever knew. I'm strong because of you. I hit back a little louder. Fuck you a little harder. My roots, my roots run deep into the hollow.

My roots, my roots run deep into the hollow. [x2]

I'm stronger than I ever knew. I'm strong because of you. I hit back a little louder. Fuck you a little harder. My roots, my roots run deep into the hollow. My roots, my roots run deep into the hollow. My roots, my roots run deep into the hollow.

My roots, my roots...

For more infomation >> In This Moment - Roots lyrics (+перевод) - Duration: 4:26.

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「Nightcore」→Despacito messy Mashup (Shape of You, Faded, Treat you Better) - Luciana Zogbi - Duration: 3:07.

「Nightcore」→Despacito messy Mashup (Shape of You, Faded, Treat you Better) - Luciana Zogbi

For more infomation >> 「Nightcore」→Despacito messy Mashup (Shape of You, Faded, Treat you Better) - Luciana Zogbi - Duration: 3:07.

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Bolliger & Mabillard: Explained - Duration: 15:01.

Bolliger and Mabillard, often abbreviated to just B&M, is a Swiss Roller Coaster Manufacturer,

famous for their reliable and high quality attractions.

As of 2018, the company has installed over 100 roller coasters around the globe, making

them one of the leading manufacturers in the amusement attraction industry.

B&M itself was founded in 1988, by both Walter Bolliger and Claude Mabillard.

Initially, Bolliger and Mabillard worked together, both as engineers, for the amusement ride

manufacturer Giovanola.

Giovanola was often subcontracted to construct roller coasters for Intamin, leading to older

Intamin rides looking similar to their B&M counterparts.

However in 1987, Walter and Claude left Giovalona to create their own business: Bolliger & Mabillard:

Consulting Engineers.

Interestingly, their original intention was to cease the production of amusement rides,

avoiding the attractions altogether.

This resulted in the company's first project being to create a rotating platform, for a

restaurant on top of a Swiss Mountain.

However, their ideals were short lived.

Six Flags Great America requested for B&M to construct new trains for Rolling Thunder,

a roller coaster at the park.

The company agreed and the trains were manufactured.

At the same point in time, Great America was also looking to build a new roller coaster.

The park initially offered the contract to Walter and Claude, giving them the opportunity

to make their first independent roller coaster.

However, there was a problem.

The company had no way of fabricating the track pieces required for the new ride.

Their solution - Clermont Steel Fabricators.

B&M requested the steel company to manufacturer the track for their new ride, Iron Wolf.

Clermont Steel Fabricators agreed, starting the long relationship the two companies still

have today.

All track manufactured by Bolliger and Mabillard has been done so at the Clermont Steel Fabricator

Factory.

Iron Wolf, the Swiss company's first roller coaster, opened to the public in 1990.

The ride is a standup coaster, similar to the one's manufactured by Intamin, in which

Walter and Claude helped to design.

It received critical acclaim, allowing B&M to step foot in the competitive roller coaster

market.

At this point, the company looked to find the next big thing.

Under secrecy, the two engineers set out designing a roller coaster like to other.

After two long years, B&M unveiled Batman: The Ride, the world's first inverted roller

coaster.

Unlike traditional rides, which seat guests above the track, Walter and Claude's new design

saw riders hang below it.

These concepts had been used before on the suspended coasters of the time, however, these

attractions were restricted to non-inverting layouts.

B&M's inverted coaster could navigate inversions, therefore allowing for a more thrilling ride

experience.

Naturally, the attraction was a huge success.

The inverted roller coaster quickly gained momentum, causing many parks to install the

new type of ride experience.

As a result, the inverted coaster model currently resides as B&M's most popular, with over

30 installations worldwide.

Amid the production of the inverted roller coaster, Walter and Claude continued to produce

their first model, the Stand-up coaster.

However, not all parks desired the interesting ride experience a stand-up train provided.

In 1993, Bolliger and Mabillard constructed Kumba, the company's first standard sit-down

roller coaster.

The ride not only featured the world's first pair of interlocking corkscrews, but also

a dive loop, in which riders undergo a brief rotation before completing the second half

of a traditional loop.

Similar to the inverted coaster, the ride and model was an initial success.

However, interest in the B&M sit-down coaster deteriorated after 1999.

As the Swiss company developed over time, so to did their line-up of attractions.

Ultimately, Walter and Claude's later floorless coaster arguably killed the standard sit-down

equivalent.

Interestingly, the original Stand-up roller coaster model also underwent the same fate.

After an initial burst in popularity, the model became outdated in 1999 with the introduction

of the floorless coaster.

Popularity in stand-up roller coasters has decreased further in recent years, as parks

have converted their stand-up trains to floorless counterparts.

Leading up to the invention of the floorless roller coaster, Walter and Claude installed

a mixture of new attractions across the world.

Specifically, 1994 resulted in the debut of Nemesis, Europe's first B&M roller coaster.

The ride, which is an inverted coaster, remains one of the company's most iconic to this

day, due to it's sheer intensity, and fantastic ride layout.

Several years prior to the invention of the floorless coaster model, B&M quietly worked

with John Wardley, a british attraction designer, on a whole new type of project - the dive

coaster.

Unlike traditional roller coasters of the time, which often featured long drawn out

drops, the B&M dive coaster didn't.

Riders were held, for several seconds, at the highest point of the attraction, before

plummeting down a near vertical drop.

To provide all guests with a fantastic view of the drop below, the dive coaster features

wide trains, often seating between 6 and 10 guests per row.

Oblivion, at Alton Towers in the United Kingdom, became the world's first dive coaster.

Initially, the new model was a slow success.

Although Oblivion obtained long queue times, as it marvelled the public, other theme parks

didn't seem quite as impressed.

It took 7 years for another park to purchase a new, and unique, version of the dive coaster.

However, the model has gained traction over the recent years.

Since 2015, a considerable number of new dive machines have been constructed, with more

set to debut in the near future.

A single year after the debut of the dive coaster, saw the introduction of two new roller

coaster models.

In 1999, the Swiss Company unveiled both the floorless coaster, and the hyper coaster.

Firstly, the previously mentioned floorless coaster model mirrors the standard sit-down

coaster in all but train design.

Unlike B&M's sit down trains, floorless trains lack the conventional floor found in

front of the riders seats.

This results in an increased sense of freedom, as the legs of guests dangle as they navigate

the course.

The first of the model debuted as Medusa, now Bizarro, at Six Flags Great Adventure.

The floorless coaster became an instant success, resulting in 10 installations within the first

5 years.

However, as the competition within the traditional sit down roller coaster market has increased,

interest in the floorless coaster model has diminished.

Fortunately, the same can't be said of the company's second new model of 1999, the

hyper coaster.

B&M's hyper coaster is specifically designed to provide airtime moments to the guests on

board.

The model features many large hills, which cause riders to feel weightless, for brief

periods of time.

This sensation is heightened as the model utilises lap bar restraints, providing a comfortable

and open ride experience.

Apollo's Chariot, located at Busch Gardens Williamsburg, became the first hyper coaster;

taking guests on a journey through the parks dense forest.

The company's hyper coaster model has been a huge success, leading to consistent installations

at various theme parks around the world.

Aside from new roller coaster models, Walter and Claude debuted two of their most well

known roller coasters at the opening of a new Theme Park in 1999.

Located at Universal Studios Islands of Adventure at the time of opening was Dragon Challenge,

the company's first and only pair of dueling roller coasters, and the incredible Hulk,

B&M's first launched roller coaster.

Interestingly however, the launch itself was manufactured by an external company.

Unfortunately for fans of Dragon Challenge, the ride no longer exists at the park, as

it was removed in 2017.

During, and even prior to the debut of the many new attractions of 1999, the Swiss Company

were developing something revolutionary.

Similar to the production of the dive coaster, B&M worked with John Wardley to produce an

all new roller coaster experience.

Under extraordinary secrecy, Walter, Claude and John began designing the flying coaster.

In 2002, after years of work, the team produced Air, the world's first B&M flying coaster.

The ride, now named Galactica, seats guests in a prone position, giving them the sensation

of flight as they navigate the course.

To do this, the trains of the ride pivot from inverted, to flying position, before leaving

the station.

Due to its unique nature and incredible ride experience, the flying model has been a success,

resulting in over 10 installations worldwide.

For the remainder of the decade, Walter and Claude continued to construct and develop

their existing roller coaster models.

Then, in 2011, the company debuted another new type of roller coaster.

B&M constructed Raptor, a wing coaster, at Gardaland in Italy.

Unlike conventional roller coasters, B&M's wing coaster seats riders over the side of

the track, giving the illusion that they are freely suspended in the air.

The roller coaster model as a whole often interacts with objects surrounding its track,

in near-miss moments, to enhance the ride experience.

Similar to many of the company's other models, the wing coaster has been a success.

Currently, 6 new installations are scheduled to open during 2018 and 2019 seasons alone.

As B&M has developed over time, so to have their individual models.

In 2012, the Swiss company debuted Leviathan, a 93m, 306ft, hyper coaster - their first

to surpass the 300ft height barrier.

This was followed by Fury 325, a second, taller, hyper coaster in 2015.

As both of these rides measure over 300ft high, they are classified as the company's

only Giga coasters.

However, B&M doesn't always go big for that matter.

The most recent new addition to the company's portfolio of models has been on the smaller

scale.

B&M introduced the family inverted coaster in 2014, allowing younger riders to enjoy

the thrills of an inverted coaster, without the intense inversions.

The model often features gradual descents and sweeping turns, making it similar to the

rides offered by other roller coaster manufacturers.

Due to strict competition within this area of theme park attractions, B&M have constructed

only one of their new model, with a second set for completion at some point during the

2018 season.

The final, and most recent development of the roller coaster company has revolved around

launches.

B&M independently constructed Thunderbird, a wing coaster, featuring an LSM launch system,

in 2015.

Thunderbird became the first launch coaster built entirely by the Swiss company, making

further, similar attractions, much more likely in the future.

Fortunately for those looking to identify Bolliger and Mabillard's roller coasters,

their track design has remained relatively consistent.

B&M always utilises a distinctive box design for the spine portion of their track.

Two rails can be found either side of the spine, which are connected by a series of

cross ties.

The general shape of the track remains consistent from model to model.

However, the size, and often thickness, of the central spine changes depending on the

roller coaster in question.

For example, dive coasters feature huge track pieces, to accomodate for the heavier, and

denser, train.

The Swiss company's roller coasters can often be identified for other reasons also.

Many B&M roller coasters feature a pre-drop, a small dip in the track immediately after

the end of the chain lift hill.

This pre-drop occurs before the main drop, allowing for the train to disengage from the

chain.

Ultimately, this was done to reduce stress on the chain lift as the train crests the

hill.

However, alternate designs have allowed B&M to remove the once iconic pre-drop from their

modern day roller coaster additions.

Unlike many other amusement ride manufacturers, Walter and Claude's company are solely a

producer of roller coasters.

They offer no dark or flat ride products, but have previously fabricated trains for

other non-B&M roller coasters.

This includes Psyclone, a now defunct wooden coaster, as well as world's longest roller

coaster, Steel Dragon 2000.

Within the entire amusement park attraction industry, Bolliger and Mabillard are well

known for reliable and high quality products.

Many of their rides are designed with efficiency and consistency in mind, making them a great

choice for most theme parks.

At the expense of this quality comes cost, as B&M rides are often more expensive compared

to other roller coaster manufacturers.

However, many established parks are willing to pay the price for a reliable and durable

product that stands the test of time.

As only a single B&M attraction has been entirely demolished, these factors play a large part

of the selection process.

The desire for quality is often reflected in the developments B&M make as a company.

The manufacturer doesn't often push the forefront of what roller coasters can do;

but B&M do what they do incredibly well.

While other companies, like Intamin, break boundaries and create a mixture of both successful

and unsuccessful rides; B&M consistently manufacturer great attractions that everyone can enjoy.

Looking to the future, Walter and Claude currently have a large number of construction projects

within China, a rapidly growing theme park market; suggesting that B&M's success as

a company will undeniably continue over the next few years.

The real question, however, surrounds their portfolio.

Hopefully in the future, Bolliger and Mabillard can continue to expand their attraction line

up, by introducing newer, and more exciting, roller coaster models.

Thank you for watching, and I'll see you all next time.

If you'd like an insight into Coaster Bot videos before they go live,

be sure to follow me on Twitter, as well as Facebook and Instagram.

The links to all three can be found in the description below.

For more infomation >> Bolliger & Mabillard: Explained - Duration: 15:01.

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The court decision about Khaleda zia bail, খালেদার জামিনের ব্যাপারে যে সিদ্ধান্ত আদালতের - Duration: 2:55.

Bangladesh news

For more infomation >> The court decision about Khaleda zia bail, খালেদার জামিনের ব্যাপারে যে সিদ্ধান্ত আদালতের - Duration: 2:55.

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Ocean Mail ID Gmail Extension "Who is Behind the Email" - Duration: 3:34.

WHO IS BEHIND YOUR EMAIL,NOW YOU CAN FIND IT ?

For more infomation >> Ocean Mail ID Gmail Extension "Who is Behind the Email" - Duration: 3:34.

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THESE 14 FOODS WILL IMPROVE YOUR KIDNEYS' ABILITY TO DETOX LIKE NEVER BEFORE - Duration: 4:09.

For more infomation >> THESE 14 FOODS WILL IMPROVE YOUR KIDNEYS' ABILITY TO DETOX LIKE NEVER BEFORE - Duration: 4:09.

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Prüfungsangst überwinden! - ABITUR 2018: Tipps & Tricks gegen Angst vor Klausuren - Duration: 4:32.

For more infomation >> Prüfungsangst überwinden! - ABITUR 2018: Tipps & Tricks gegen Angst vor Klausuren - Duration: 4:32.

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Write Them on My Heart with Lyrics - Duration: 4:20.

You've written what You want from me in stone

A reflection of Your character alone

So I try to keep Your laws without regret

But I'm easily distracted and forget

So write them on my heart Seal them in my mind

The beauty of Your law and grace combined

Remind me just how lovely Your commandments are

And write them on the tablets of my heart

There's only one desire inside of me

To be all that You created me to be

And I know the only way that I can grow

It's for You to come inside and take control

So write them on my heart Seal them in my mind

The beauty of Your law and grace combined

Remind me just how lovely Your commandments are

And write them on the tablets of my heart

Your law reflects Your goodness And the cross reveals Your grace

Love is the motivation behind your perfect ways

So write them on my heart Seal them in my mind

The beauty of Your law and grace combined

Remind me just how lovely Your commandments are

And write them on the tablets of my heart

So write them on my heart Seal them in my mind

The beauty of Your law and grace combined

Remind me just how lovely Your commandments are

And write them on the tablets of my heart

Remind me just how lovely Your commandments are

And write them on the tablets of my heart

"Write Them on My Heart" sang by Hannah Sheridan & Nick Whitmill at GYC 2017. Accompanied by the Advent Heralds orchestra Subtitles by Willian Azevedo God bless you all!

For more infomation >> Write Them on My Heart with Lyrics - Duration: 4:20.

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GTA V: How To Use Scene Director Mod For Machinima [TUTORIAL | Rockstar Editor] - Duration: 31:58.

Hello there guys and girls,

welcome to another tutorial on my channel.

This time we're gonna talk about Scene Director by elsewhat, a mod that was created specifically

for the purpose of making machinima with Grand Theft Auto V.

Now I know that in parts this has been done before by other people, especially elsewhat

himself, and I know that this mod has been out for years now, but I think there are many

viewers out there who like the comprehensive way I explain fluffy unicorns and also I wanna put this

into my tutorial playlist so that creators who just start out find all the necessary

info in one place.

Some of the stuff from this video has already been covered in my Machinima Masterclass,

but in this workshop we're gonna have more time to look into the features of this mod

in detail, because at times it isn't really self explanatory.

I'm gonna try to keep it beginner friendly.

I structured this video into a bunch of chapters which you can see on the right side.

All the links you'll need as well as timecodes to skip to another chapter are in the video

description.

Now without further ado, let's get started.

01 Installation Go to the mod page on gta5-mods.com and download

the package.

Like with any mod in GTA V you will additionally need ScriptHook V by Alexander Blade, which

you will also find to download on gta5-mods.

After extracting the Scene Director archive you will find a couple of files in there.

All you have to do is to copy and paste these particular files into your main GTA game directory.

The ASI and INI files are basically the heart of the script while the TXT file right here

is a list of all available animations from the game, the same goes for the so called

synchronized animations.

I'll get to that later on.

If you wanna use these stage lights, which highly I recommend, you gotta do a few extra

steps to install them.

Here's how: First, go to your main game directory again and create the following folder

path mods\update\x64\dlcpacks if you haven't already.

Go back to your download of Scene Director and copy this folder over to the directory

you just created.

For step two you need to tell the game that the directory you've just created even exists,

so you put it in the file "dlclist.xml".

To do that you navigate to the directory called "update" in GTA V, where you'll find

the file "update.rpf" and copy it to the equivalent location in your mods folder which

you created before.

Now you boot up the tool OpenIV – if you don't know what this is yet please watch

my tutorial about it – and go to mods\update.

As you can see this is the same directory you created in Windows Explorer.

And now you double click the RPF file and go to "common\data".

And there it is, the file "dlclist.xml".

Extract it to your desktop and open the file with Notepad++ or any other editor.

At the very end add the following line: <Item>dlcpacks:\scenedirector\</Item>

This tells your game that there is another folder to load, the one you created before.

As you can see Rockstar games does the same thing with the DLCs they release, like Import

Export, Air Races or Gunrunning.

To apply the changes switch back to OpenIV and activate the edit mode.

Now you can directly drag and drop the edited XML file into this window and it will automatically

save.

This might seem like a lot of work but it'll be worth it and you'll see why in a couple

of minutes.

One more thing here: The default hotkey for this menu is F10, if you wanna change that

you open the file "scene_director.ini" in your game directory and enter any key you

like right there.

Of course it should be a key you're not using for anything else.

With that you have successfully completed installation of Scene Director.

Let's switch over to GTA V so I can show you how to actually use the tool.

02 The Basics To boot up the menu, you just hit the hotkey

and there it is.

The controls are on your numpad on the keyboard, so 8 is up, 2 is down, 4 is left and 6 is

right.

NUM 5 is used to confirm actions or selections.

The hotkey F10 also closes the interface again.

You should always pay attention to the controls bar at the very bottom of the screen which

will give you hints about how to activate certain features.

If you're wondering what this button icon means: it's your left ALT key on the keyboard.

Also there will be a variety of helpful texts popping up above your minimap.

Keep an eye out for those as well.

The foundation for understanding Scene Director are the two different modes, called "Setup"

and "Active".

In setup mode you can prepare an entire scene by recording what the actors do one by one.

If all this is done you can switch to "Active" and all the things you prepared will happen

at the same time as if you were the master of all these little puppets.

Since this is a movie making tool you're gonna need actors.

The first step you're always gonna make is to add the actor to slot 1, otherwise you

won't have many options at all.

If you spot a character on the street which you think suits your machinima, just get close

to it and hit "possess near / aimed".

If the character is further away, you have to aim at him or her with a gun first.

This feature can also be useful if you have a lot of peds on a scene and want to slide

into a specific...sleeve so to speak.

One thing I wanna advise you to make a habit of is to give your actors names so you can

identify them quickly.

Navigate to the name entry, hit NUM 5 on your keyboard and type something suitable.

If you don't name your actors and switch to the wrong one it can cause you a lot of

extra work, like re-applying animations, waypoints or whatever.

Another cool feature is to clone an actor.

If you clone your actor while shooting interior scenes the clone will often be ported to the

roof of the building so you might have to teleport back into the filming location.

It will create an exact copy of the model you're using right now,

which by the way also works if you sit in any vehicle.

In this case the car or boat or whatever is copied as well when you click "clone actor

and car".

If you switch your actor's model in between, for instance after cloning, there will be

a popup message above your minimap to update the actor so Scene Director knows the model

name.

Just select the actor you've just changed and hit the delete key.

Now you can add the actor again and the model is updated.

In the actors menu you will find the walk styles.

You can apply these with other trainers, too, but it's nice to have them in here as well.

And I recommend you to use these if appropriate because the regular multiplayer ped walk style

looks really boring after a while because everyone is used to it from playing the game

online.

The same goes for the walk speed, which you can switch between walking and running, but

personally I've never needed this particular feature.

The same goes for the actor's health.

It can be helpful to change this if, let's say you wanna create a shootout between regular

soldiers and a juggernaut, the latter of which should have more health than the others.

But in that scenario I'd advise you to make the juggernaut invincible with Menyoo PC or

any other trainer.

That's easier for recording scenes.

When you have a bunch of actors you can also save them for later use, so just hit "Save

actors" here.

This feature could be improved, though, since it only saves the most current set of actors.

So unlike a tool like Skin Control you can't load a bunch of actors for different scenes.

If you wanted to do this, you'd have to go to your main game directory and find the

file "SceneDirector_save.xml".

You can now copy it to your project directory and give it a suffix like "_actors-car-chase"

or something like that.

If you ever wanna reuse this set of actors, just put it back into the game directory and

remove the addendum in the file name.

When you load up saved actors it's gonna just pop them up right where you're standing.

So if you wanna shoot at a specific location, make sure to teleport or drive there before

loading your actors to save time.

After showing you these basic features I now wanna introduce you to some more advanced

stuff to the best of my current knowledge.

03 Recording Mode This is a very interesting feature if you

wanna create scenes with multiple actors that all do a different thing at the same time.

It lets you record a variety of actions for the current actor, such as movement on foot

or in vehicles, entering and exiting vehicles, playing synchronized animations or animation

sequences, scenario actions from other mods like Menyoo, gun fire, going into cover as

well as jumping and climbing.

However, and I wanna say this right at the start, the results of the recorded actions

may vary depending on what you're trying to do, which in theory makes this a great

tool, but in practice it can be tricky and faulty.

I'll show you why in a few minutes.

You'll notice there are two different modes of recording, which are equivalent to the

two states I explained in the beginning.

I'll take my usual example again, two guys walking down the street.

For the first actor you use the recording in setup mode by hitting NUM 5 and walking

from here to over there.

When you're done with the desired activities you hit ALT+R on your keyboard to stop the

recording.

Then you hit the button "back to start" which will bring all the actors back to their

original positions and into their resting state.

You'll notice that actors sitting in cars will do a little honk while being positioned

by Scene Director.

Depending on how many pawns you have in this game it will take a couple of seconds so be

patient before you give the game any other input.

By the way if your actors are inside helicopters the starting point will also be remembered

on the Z axis, or the vertical axis which means that they will hover in the air after

you switch to another actor.

But often times wind will influence the position of the helicopter, so the position might shift

over time.

It can make for some cool shots, though.

Now let's skip back to our original train of thought again: I've just now shown you

how the first recording mode works.

Well, and the second mode is basically the same only that the scene gets set to active

so you can see your other actors performing their actions to be able to time it better.

The rest of the features is exactly the same.

Watch out, though: It is very important that you realize what "back to start" means

because the starting point can accidentally be changed if you don't pay attention.

The starting point is set at the very moment you put your scene from "setup" into "active"

mode.

So if these two guys stand like this and you set it to active, we can start walking together.

Then you deactivate the scene and go back to start.

But when for instance we walk for a bit and you hit "active" again, you'll see that

once you go back to start the actors will have a different position than you had originally

planned, as marked by this less than subtle arrow.

Of course you can and should use this method to willingly change the starting positions

of actors, but I want you to be aware of not changing it on accident because it can cost

you a lot of time.

You can always test a recording for each individual actor with this button right here.

This way you won't have to start the entire scene for all actors.

If the timing of your recording is off with the actions of other actors, you can set a

delay for the recording.

It isn't really explained anywhere around here but to delay the recording for one second,

you type 1000 in here.

2000 for two seconds, 5000 for five seconds and so on.

There is also a feature that lets you copy a recording to all other actors, which could

be useful for some scenes but personally I've never needed it in any of my videos.

The problem I have with the recording mode it that it's not replicating all your actions

accurately at all.

For example if you wanna have a police officer closing in with covering fire, you'd just

aim and fire, right?

But if you go and use the "test recording" feature, it looks very different and basically

unusable for machinima in my opinion.

Nobody shoots like that, the movement is jittery.

My guess is that Scene Director can't record all these parallel inputs from walking, aiming

and shooting but I lack the technical knowledge to confirm this.

Also, even if you use the recording while the scene is active, the timing seems off

afterwards.

I tested it by having one guy walk around and another circling him at the same time.

Here's the comparison between what I recorded and what is being replayed.

It's a very different result.

It totally fails at doing complex patterns, though, as demonstrated in this obstacle path

I created for testing purposes.

But still, generally, for running, walking and driving in straight lines or very simple

paths the recording mode is a good tool.

One thing that is very practical is the button for mouth movement.

This used to be an individual mod by the infamous jedijosh, but it's now integrated in Scene

Director.

Just press "J" on your keyboard to make the mouth move for as long as you need.

You can try to read your text from the script while recording this to get a better timing.

Admittedly the mouth movements do look a little bit random, kinda like chewing really.

Also when you let go of the button, the mouth will often close very rapidly which looks

unnatural for a human being.

Those are just my two cents on the matter, which is why I prefer triggering mouth movement

with the voice options in simple trainer.

Let's move on to the animations section, because with these the recording mode can

play out it's real advantage over other trainers.

04 Animations Using custom animations is almost obligatory

if you wanna create truly unique machinima, so Scene Director has a feature that suits

well here.

This is still in beta, but up to now it didn't make any trouble on my setup.

In the animations menu you can change the type of animation, unfortunately I don't

think these options are of great use compared to the animation flags in Menyoo or AnimViewer

which I've shown partly in my Machinima Masterclass.

The biggest problem I see here is that Scene Director can't loop animations in here which

is kinda sad because often you're gonna need sitting animations or standing animations

that loop perfectly and you can't do that manually.

Don't even try it, boi.

But as Jupit pointed out, go subscribe to his channel if you haven't yet, finding

animations can be much quicker in Scene Director.

Here's how: Go to single animation preview and it will play all of the ingame animations

in order automatically.

If you wanna go through this list at your own pace I recommend you to press L in order

to loop the animations.

Then you can press B and N to move back and forth between animation previews.

The animation names at the top of the screen will give you more info on what mission or

situation the anims are from.

Of course now you don't wanna watch over 99000 animations in order, which is why you

filter this list by pressing F on your keyboard.

You will see a message pop up that reads "Enter text to filter animations.

Operators AND OR NOT can be used".

This means that you can for example search for "rifle" which brings up 2086 animations.

If you type "rifle AND sniper" you will get 331 animations, which is a much more manageable

amount of anims to go through.

When you have found a suitable animation, write down the number you see at the start.

Then you stop the preview by pressing C. To add the animation to your shortcut list, you

have to enter the number now.

If it succeeded, you should be able to trigger the animation by pressing ALT+NUM1.

You can always remove an animation by selecting the entry and pressing the delete key.

Even if you don't wanna use the animation within Scene Director because it can't be

looped you can still use the animation name you've found and quickly search for that

in another trainer if you like.

It's really a matter of personal taste, I've talked to different creators from the

community and some prefer working animations in Scene Director, others like myself or Duggy

prefer Menyoo PC.

But in a couple of minutes I will show you a cool way to actually utilize the animations

with the help of Scene Director.

Probably the coolest feature in this sub menu are the synchronized animations.

These will be applied to multiple actors at the same time.

You can choose between a variety of animations from assorted categories like advanced melee,

friendly interaction or celebration.

The number in parentheses shows you how many there are.

Since it's GTA there is a lot of aggressive interactions.

Naturally.

On the right you'll see how many actors are needed to perform the action.

Sometimes you can play a 3 actor anim with only two actors as well.

For now I'm gonna show you "beatup dockworker intro".

There is one guy being threatened but as of now the setup is wrong, because the guy I

want to be the victim here has the wrong role.

The way these synced anims work is that the order of the actors matters.

So to change that you'll have to remove the actor 1, switch to actor 2 and remove

that one, too.

When you re-add the actor now he will become the new number 1.

Then you possess the other guy near you again and he becomes actor 2.

If you preview the synced animation again, the characters are in the right order.

You can now press A to add this to a shortcut, just like you did with the single animations

before.

While this animation is played you can't use the "J" hotkey for mouth movement

in recording mode.

But you can play the animation with the shortcut and use Simple Trainer to trigger voice events.

Now you can see that the synced animation isn't placed properly because this guys'

hand is obviously leaning against a wall.

You can now try to position it correctly by walking your actor 1 to another location.

But this technique isn't very precise and hard to predict, especially in narrow rooms

you won't even have the freedom to walk wherever you want.

This is why you will need the edit scene mode, which I will show you in the next chapter.

05 Edit Scene Another helpful feature is the edit scene

mode.

This is also in beta and admittedly it does crash the game quite often for me.

I won't be able to explain every detail about this feature because of this.

Nonetheless, let me try and give you an impression of how it works.

Admittedly I am super thankful that I can invert the camera control here by pressing

"I" on my keyboard.

I am used to an inverted Y axis since my N64 childhood, I guess.

But if you go into this mode just like that you won't see much.

In order to actually use this you'll need to have some sort of recording first.

So for demonstration purposes I'm gonna make Franklin run around on this open field

while recording mode is active.

Once you go back into "edit scene" you'll see that there are all these yellow markers

which show you the exact moments Scene Director recorded one of your actions.

If you get closer to one of the markers it'll turn blue, which means it's selected.

You can also select a recording marker by moving to the top of this list and pressing

NUM5 to switch.

As you can see the name of the actor is in parentheses because when you record the actions

of multiple actors it can get chaotic.

By pressing spacebar once you can now quickly edit the position.

While the marker is red you can move it left, right, back and forth with the camera to change

the path.

These markers are basically just like keyframes in any video editing or video effects software.

To lock the new position, press spacebar again.

You can repeat that step for any marker, so if you wanna have Franklin move to the left

instead of right, move all the markers there like in this timelapse.

You'll notice that the last marker isn't called "walking" anymore, but "cover".

Somehow there is another marker here because I moved Franklin while in cover.

You can deactivate unwanted markers like this by setting the status to "disabled".

In order to test your recording you can then set the scene into active mode again and watch

what happens.

You'll see that the character won't actually hit the markers exactly, which is what I was

talking about in the recording mode chapter.

You can change the walk speed value between 1 and 2, 2 being running and 1 being walking.

But the thing is that you're gonna have to do this for every single recording marker.

My gosh.

The rest of these values I really do not want to explain because in my experience and during

testing sessions, this was a pain in the ice cream to use and I can't be bothered showing this.

Editing scenes can also be useful for positioning synchronized animations for instance because

these are often hard to place by walking around.

So let's get back to our example with the dock worker being pushed against a wall.

If you still have the shortcut for this synced anim in your list, you start the recording

mode again and push this shortcut.

If you go into edit scene mode you will again see the recording marker for triggering this

particular animation which will then be replayed in a slow version so you have time to position

it nicely.

Hit spacebar again and move the cam.

You will see the characters moving with the marker this time.

In case the rotation is off, just change the value by entering a digit between zero and

359, you know, like the degrees of a circle.

I'm gonna try zero degrees here because I know for a fact that these walls I built

here are oriented by the default axis rotation.

Then you can position the actors again.

In this menu you will have to use the "recording location", though, otherwise the animation

will be played where the actor is standing.

In here you can also make the animation loop if you wish.

This would allow you to take control over a fourth actor that can walk up to this group

of people and break up the fight.

Alright now, let us move on.

06 Combined Efforts Now let's combine the knowledge from the

last three chapters into one small example.

First of all you're gonna look for an animation in which a character ducks quickly.

So you go search for "duck NOT veh" which means that you won't see any animations

that happen when sitting in vehicles.

And boom, there is a cool animation right there.

You'll write down the number in front of the name, 72751.

Then you press C to stop the preview.

In "add single animation" you can now enter this very number and the animation will

be added to the shortcut list so you can trigger it by pressing ALT+NUM1.

Now you switch to another actor and repeat this for the keyword "slap".

The animation 06124 looks great.

So you add it to the shortcut list.

The next step is to start the recording mode for one of the actors and hit the right shortcut.

In here Trevor wants to slap Michael so you record that short bit.

Now you do the same for Michael but this time you use the active recording mode to see when

the punch will happen.

With the edit scene mode you can then once again edit the positions of the actors more

precisely if you have to.

Just go about it the same way as I've shown you with the synced animations.

It doesn't need to be timed perfectly because as you remember we have the recording delay.

This way you can set the value so the timing is perfect.

In the end, the scene is going to look like this.

You can do that for any kind of animation.

Basically you just created your own synchronized animation, which is super unique.

Ain't that fun?

Let's move on to the waypoint section.

07 Using Waypoints I've shown you how to do car chases or driving

scenes in my Machinima Masterclass but I wanna go into more detail here because using the

waypoint option in Scene Director can be a bit tricky sometimes.

Let's say you have three actors and want them to drive to a certain location.

With any of the actors selected you can pop up the game's map and set a waypoint.

To apply it to an actor you have to hit NUM 5 on his name in the list and the little "waypoint"

info will show.

You can then apply the same waypoint to another actor by activating him.

But that means that you can't really switch to another actor now without applying a waypoint.

If you don't want this to happen you have to remove the waypoint from the map after

applying it to an actor and before switching to another actor.

Scene Director will still remember the waypoint for your actor even though it's not on the

map anymore.

This way you can use individual waypoints for all of your actors.

If you wanna change the current waypoint for all the actors, you click into the map again

and then switch back to all of the actors in order to apply it.

Otherwise they will go to the previous waypoint which they still remember.

If you wanna remove a waypoint altogether, just hit the delete key on the actor and re-apply

his role again.

Unfortunately this will mean that you have to give him an appropriate name every time

again.

Equivalently to removing a recording there should be a button right here to remove waypoints

as well.

If your actors are in cars, you should always change the driving style here, too.

The "direct" style means that they're gonna try and go to the waypoint in a straight

line, which obviously won't work in the city.

Out in the country it might work if there aren't any obstacles blocking the path.

For stealthy or everyday scenes I recommend the careful or cruising driving styles because

the actors will drive normally and abide traffic laws.

The aggressive driving styles are better for action scenes and car chases because they'll

run red lights and all that jazz.

The weakness the waypoint method has is that you can't really define a custom path.

It will often be the shortest distance as per the ingame GPS, but the actors also tend

to use another path sometimes, so this feature could definitely be improved.

One more thing you need to know is that your actor will not go to the waypoint if you are

currently in control of him.

Scene Director assumes that you want to drive freely in that case.

So if you wanna have two actors driving without you being involved, you'll have to create

a third actor which you will be controlling.

Let's move on to the lighting section.

08 Lighting While the lighting is a part of the edit scene

module, I wanted to make this a separate section because there's a lot of cool stuff you

can do with these so called stage lights.

Do not confuse them with the spotlights within the actor menu because these are basically

useless since they do not transfer into your recordings.

In order to spawn a stage light, enter the edit scene mode again.

Before you hit "add light" you should adjust the angle of the camera, because while

you can move left, right, back and forth with the added light, it doesn't shine where

you aim it once it's spawned.

By moving the camera farther away from the target, the light will get softer and less

dense.

This is how you give your shots a subtle lighting or a very artistic, defined lighting.

Also you should experiment with different lights that shine upwards, downwards or from

the side, all of which create a totally different outcome and message for the movie.

A helpful feature is to press G to make the light follow an actor.

Press the key multiple times to select the right actor.

If you've given the actor an appropriate name it will once again be easier for you

to select the chosen one.

With a light that follows your actor you can make the character stand out from the background

and therefore create a much more enjoyable shot.

But you can even get more creative with these stage lights.

By pressing M you can apply movement to the lights, by pressing R you can make them rotate

and by pressing F you can apply different flickering effects.

All three of these variables can be combined, too.

So how about a white light that flickers slowly to simulate a broken lamp?

Or try a red light with rotation to simulate a code red alarm.

It's really up to your own creative freedom to combine all this.

If you don't like the lights you've spawned, hit the button "clear all lights" to delete

them.

And by the way if you go to "save / load" you can also save the stage lights just like

you would when saving actors.

Unfortunately these stage lights only work at night, meaning 9 PM until 6 AM.

Also they only work outdoors.

There are ways to make these lights work during the day but this would go waaay too far for

this tutorial.

Also I haven't figured that cute little bunny out myself either.

So let's move on.

09 World Options and Misc In the last section I wanna quickly go over

some smaller features I haven't covered yet, for instance the World Options.

In there you can define if there should be strong wind or regular wind.

Also there are different weather options, but you'll find those in any trainer out

there.

The time lapse feature will speed up the day and night cycle for some cool effects.

I prefer using the Time Scaler Mod for this because it has more settings for how fast

the time lapse should be.

A feature I can highly recommend is the "blackout" mode, which will turn off every light on the

map.

But by every light I mean every light, so you can't use stage lights in combination

with this option.

Too bad.

While you're sitting in a car you will find two more options in here called "activate

chase" and "activate escort" which allow you to have an actor follow the car you are

in control of.

Just activate the mode you like and start filming.

Last but not least the entry "record reload" which I highly recommend you to activate if

you wanna go for realism.

What this does is if you're recording an actor that shoots, the reload animation will

be replayed in the recording.

If this is deactivated, your characters will never reload in the video.

Another cool little gimmick is the keyboard shortcut ALT+F, which lets you enter vehicles

as a passenger.

The actor will automatically pick a free seat starting in the front.

Normally when you press the button to enter a vehicle, your character will hijack the

car and get in the driver's seat.

You can even use this keyboard shortcut during recording mode to make a full squad enter

a vehicle at the same time like in this clip.

The so called firing squad can do the same thing.

If you activate it and enter a car, the squad will follow, but you'll have less control

over the timing here.

What this does best is that all the actors in the list will copy some actions of the

one you are in control of, meaning that if you shoot at this gas tank, they will all

shoot at this gas tank.

They will also switch to the same gun model even if it has not been equipped for them

before.

Hence the name firing squad.

This method is of good use if you wanna do static shots only because the other actors

will not copy your other movements, and they will only shoot at actual targets like cars

and people, not just anywhere.

Also the feature could be improved if the actors would actually use the guns you give

them and not switch to the same one you are using automatically.

Oh, and.

If you aim at another actor, this happens.

The shortcut END will explode a nearby car.

Other trainers have similar features and maybe it could be cool to have an actor running

away from some threat while all the nearby cars blow up.

To me, it's just a fun gimmick.

The shortcut ALT+A can also be useful because it's an autopilot.

This is different from giving an actor a waypoint because as I said, as long as you're in

control of a character this won't work.

But this shortcut is a workaround for that.

Just place a waypoint on the map.

Then set the scene to "active", hit ALT+A and instantly push the button for the recording

mode.

The actor will start driving and you will have time to do other stuff within Scene Director

or other trainers like Menyoo, for instance you can focus on the timing of the lip movement.

One last limitation of Scene Director I wanted to talk about is the number of actors you

can use.

If your list of actors gets too long, the sub menu for the topmost actors can disappear

beyond your screen's borders.

Personally I've never created big setups like this but I know there are creators out

there who do.

I think those were all the smaller features I wanted to cover in here.

10 Outro Alright now, I hope you could learn a bunch

of new things about this tool.

You can combine all the features I've shown you in these chapters at the same time to

create massive action scenes.

In summary I wanna say that Scene Director has greatly benefited the machinima community

with some cool features and the UI of this trainer packs more of a punch than you'd

expect when you're looking at it for the first time.

However some of the features could be a little more sophisticated, especially the recording

mode could be a tiny little better, although I have to admit that I don't know if this

is even technically possible with a reasonable amount of coding work.

And I don't know if that's just me, but sometimes I feel that the UI could be a little

more intuitive.

Still, even if you use Scene Director mostly to switch between actors quickly and put up

creative stage lights it is a very helpful and creative tool.

Okay, this is it for today.

I wanna thank mah dudez on the discord server for providing me with solid info whenever

I wanted to get some facts straight.

You'll find links to their channels in my featured list.

If you feel I've forgot something important or got any facts wrong, please let me know

in the comment section.

Also if you have any questions I will try to help out to the best of my abilities.

Thank you for watching, whanowa over

For more infomation >> GTA V: How To Use Scene Director Mod For Machinima [TUTORIAL | Rockstar Editor] - Duration: 31:58.

-------------------------------------------

Halo : Combat Evolved – Nvidia Promo (Trailer VOST) - Duration: 1:31.

After our ship broke apart and we evacuated to the surface of Halo.

I was worried we left all our best hardware behind.

No, I'm not talking about military hardware like jeeps, tanks or dropships.

I'm talking about graphics hardware.

Now that we're waiting an epic guerilla war against the Covenant Horde.

I'm sure glad I'm packing an NVIdIa geforce to GtS.

<< Oh no ! Not the Ge-Force 2 GTS !! >>

Whoa ! Nice framerate.

Thanks.

With the power of the GeForce 2 GtS shading rasterizer.

Plasma burns look more realistic than ever before !

And with NVIdia second generations geometry engine.

I never have to worry about a jumpy firefight.

Plus the GeForce 2 GtS has support for 8 textures at full speed.

Not to mention cubic environment mapping.

Now that's one mean piece of Alien busting hardware lovin' !

Nvidia's GeForce 2 Gts and Bungie's Halo.

It is the future of gaming !!

Don't say we didn't warn you.

For more infomation >> Halo : Combat Evolved – Nvidia Promo (Trailer VOST) - Duration: 1:31.

-------------------------------------------

אוברוואץ' - הסיפור של בריגיטה | פאנדאב עברית - Duration: 1:07.

For more infomation >> אוברוואץ' - הסיפור של בריגיטה | פאנדאב עברית - Duration: 1:07.

-------------------------------------------

INCONTINÊNCIA URINÁRIA com ROSANA JATOBÁ e SILVIA FARO - Duration: 6:01.

For more infomation >> INCONTINÊNCIA URINÁRIA com ROSANA JATOBÁ e SILVIA FARO - Duration: 6:01.

-------------------------------------------

40 Small Bathroom Designs with Shower - Duration: 3:49.

You've found the house or apartment of your dreams... except for the bathroom.

It's small.

Like, so tiny that it's basically a closet with an awkwardly-fitting toilet and barely

enough space to wash your hands.

Should you give up your dream home just because of a small bathroom?

Definitely not.

With a few thoughtful modifications and improvements, tiny bathrooms can be functional and even

practical.

You don't need a ton of space if all you need to to shower, pee and wash your hands.

So, faced with a small bathroom but not sure if you can handle it?

Here are some ideas to make it better and maybe convince you that tiny bathrooms aren't

so bad after all.

So, what are some amazing things you can do with a small bathroom?

Enjoy 40 small bathroom designs with shower.

For more infomation >> 40 Small Bathroom Designs with Shower - Duration: 3:49.

-------------------------------------------

COMECE 2018 COM TUDO! | Seja Um Estudante Melhor - Duration: 5:39.

For more infomation >> COMECE 2018 COM TUDO! | Seja Um Estudante Melhor - Duration: 5:39.

-------------------------------------------

AMELIORER vos VISAGES avec DES OMBRES?!? [TUTO] - Duration: 8:33.

For more infomation >> AMELIORER vos VISAGES avec DES OMBRES?!? [TUTO] - Duration: 8:33.

-------------------------------------------

「Nightcore」→ Faded ✗ Wolves (Switching Vocals) - Duration: 3:53.

Nightcore - Faded X Wolves (subtitles in video)

For more infomation >> 「Nightcore」→ Faded ✗ Wolves (Switching Vocals) - Duration: 3:53.

-------------------------------------------

CÓMO COMPRAR cualquier CRIPTOMONEDA DE MANERA SEGURA (paso a paso) - Duration: 25:27.

hello very good in this video I want

teach because it is a question I

They have done many times today but juan

as I can actually buy crypto

coins

both the main and not

They are not so well known because one of the

main problems we

we find is that they are platforms

Perhaps best known worldwide as

They are coi Meis that have democratized

access to be able to buy certain crypto

coins but the problem have

These platforms are insist

relatively easy to use

It is that only have listed as

the principal in this case only this

could buy bitcoin gave in and

iLike today but maybe not as there

as I said , and more than 1,400 to put so

Suppose that you want to buy one that does not

It is listed that does not and this is the

partly because it often results

much more complicated and is where I want

no help for you to analyze

I insist this is not any

financial advice just you

commented how it works and always has in

account at your own risk

lo que implica invertir en cristo

monedas que son como el comentado un

producto muy volátil que te puede hacer

ganar o perder dinero e incluso bueno

pues con los riesgos a nivel de

seguridad que existe pero para ello te

voy a decir qué es lo que debes hacer no

por lo tanto cómo manejar todo esto no

para comprar monedas suscripto maneras

de que no son las principales

debemos hacerlo a través de alguno de

los 66 no en el en el ebook que ponía a

varios de ellos y hoy te quiero hablar

pues de egipto etc que es uno de los

seis que hay conocidos y que bueno pues

que es relativamente seguro no podemos

decir esto es importante que lo hagas en

alguno conocido no y entonces claro aquí

realmente tú puedes comprar muchas

cripta monedas

el problema de estos hechos es que tú no

puedes pasar dinero en una de las

monedas de uso común ya memo le post sea

euro o sea dólares no por lo tanto

necesitas un wallet no externo para

poder pasar aquí algún tipo de kriptón

moneda y con ello comprarlas o

transcripto maneras dicho de otra manera

yo no pudo vincular esta cuenta con mi

tarjeta de crédito para pasar euros o

dólares y poder comprar quito manera

sino que tengo que pasar algún tipo de

crédito moneda para comprar como puede

ser bizco hoy o like going no por

ejemplo y cirio y con ellas comprar otra

moneda

pero cómo vamos a hacer eso mirar lo

primero que podemos hacer para pasar el

dinero aún wallet

desde nuestra cuenta bancaria nuestra

tarjeta podemos utilizar la plataforma

coimex no por lo tanto e

como decía es una de las más conocidas

en el mundo que haríamos lo primero

vamos a crearnos una bien para crear la

cuenta tienes que decir si es una

persona o eres un negocio y empezamos a

introducir los datos

bueno pues voy a poner una cuenta falsa

jonás madison por ejemplo vamos a poner

el email y el password que elegir muy

bien éste sería el email y ahora ponemos

el patchwork bien ya tenemos justo el

password tenemos que llevar a un nivel

de protección de seguridad de cuadra no

pues con good es bueno pero bueno

podemos complicar lo más tenemos que

marcar obviamente que no somos e un

robot y certificar que tenemos 18 años o

más y a partir de aquí ya crearíamos la

cuenta lo siguiente tendríamos que

entrar en esta dirección de email para

poder verificar esa cuenta y una vez

tenemos ya hemos ido al email y hemos

verificado la cuenta

lo primero tendrías que escoger entre un

teléfono móvil no para verificar esta

cuenta

y bueno pues marcaría es el país en el

cual estarías y el teléfono el cual

quieres hacer esta verificación

una vez hecho automáticamente y

recibirás en tu en tu teléfono móvil

en éste que has marcado aquí un sms que

es el segundo paso para verificación y

debes introducirlo para poder verificar

tu teléfono y poder seguir adelante y

una vez que ya hemos verificado el sms

g8 ya tenemos acceso a nuestra a nuestra

cuenta no aquí directamente me pone la

moneda en el país desde el cual esto ye

conectado es decir esto es importante

que qué bueno que cree es la cuenta

desde el país donde vive ya que por él

por defecto te lo detecta por ip y no te

permite cambiar lo mismo que hasta

cuenta desde canadá y pero yo realmente

quiero hacerla desde españa no podría

esta cuenta no sería válida porque está

detectando que es desde canadá pero no

si queremos cambiar el precio aquí de

las criptas monedas que vemos el lugar

para ponerla en dólares americanos que

es lo más habitual

nos vamos a ir a preferencias y aquí

cambiaríamos fijados a dólares

americanos que le damos a guardar

y ya estaría bien por contarnos un

poquito esta regla

aquí podéis ver las principales

microondas que manejan tienen bizco

invicto en casa limitado en algunos

países y kirin y laico y no en este caso

podéis ver también una grande de la

moneda su crecimiento o decrecimiento en

dólares y porcentualmente en la última

hora en el último día la última semana

en el último mes en el último año

o siempre no de tal manera que fijaos

estamos el like going que a día de hoy

ahora en este momento está a 240 dólares

chile de haber todo pues podrías ver

cómo desde el enero del 2010 de 13 pues

aquí una subida bien podemos ir viendo

absolutamente todo no te imaginas el

último año pues vemos que en el último

año el laico y no ha crecido casi un 6

mil por ciento no una auténtica

barbaridad bien aquí ahora mismo

tendremos nuestro portfolio decir los

pico en que tenemos los suicidios ni su

valor en dólares no ahora mismo está

todo acero para ello lo primero que

tenemos que hacer es pasar dinero no

este dinero que tenemos que pasar aquí

lo podemos hacer a través de una tarjeta

o una cuenta bancaria por lo tanto

fijaos que aquí para completar la cuenta

no sigamos aquí no dice oye un una

tarjeta bancaria perfecto pondría el

nombre la tarjeta la cantidad que

quieres invertir y directamente se te

pasaría se desvincularía perdonar con

con esa cuenta bancaria o con esta

tarjeta en este caso de momento no había

ningún tipo de de pago no pero esto es

importante insisto porque tenemos que

comprar pasar dinero en euros en dólares

en la moneda que tengas a la plataforma

una vez lo tengas hecho el primer paso

es comprar o vender monedas en este caso

como podéis ver no me sale la forma de

pago es una cuenta que creado falsa para

todo esto pero únicamente cuando tu

tarjeta de crédito ya está aceptada lo

cual es inmediato tiene que estar a tu

nombre es importante a nombre de la

persona a la cual está esta cuenta de

coin ves tú puedes decir cuando quieres

pasar

usualmente las cuentas e iniciales creo

que hay un límite de 1 750 dólares

semanales que puedes ingresar únicamente

no puedes poner más pero imagínate que

pasas 500 euros bien en ese momento lo

que tú vas a hacer es con esos 500 euros

desde esta pantalla donde estás

comprando

los pasarías a la cripta moneda que tú

elijas y llevada a la opción de elegir

cuál de todas ellas quieres recordado es

el objetivo que estamos haciendo ahora

de nuestra cuenta y con beige no es para

comprar en coín beige está escrito con

ella sin es para comprar todas las que

toman edad son prácticamente todas las

que existen en el mercado no un más

amplio abanico pero tenemos que hacer

esa compra de ese escrito unidas con una

de éstas

mi recomendación es que no lo hagas con

bitcoin porque vi contiene las

transacciones son muy caras no para ello

mi recomendación es que compres desde

aquí compres like going y eso es light

coin

luego los vamos a enviar a el state que

os comentaba que es heat b tc

imaginaos que aquí en colima ya hemos

comprado x laico y tenemos x número los

cuales aparecer y aquí en nuestro

porfolio no que luego se establecería en

la zona izquierda y nos vamos a crear

una cuenta aquí en kit etc

por lo tanto vamos a agarrarnos a

registrarnos un tema importante que

olvide coin veis no y qué hay de los

acentos las plataformas es la doble

seguridad

fijaos vamos a settings cualquier cambio

que quieras hacer siempre va a ir

vinculado con el número de teléfono pero

debemos establecer esto

el segundo factor de autentificación

bien y esto lo hacemos con una

aplicación externa no es mi

recomendación es que utilicéis ésta es

gratuita está disponible para android y

para aquellos que es google auténtica

editor no lo que hace esta herramienta

esta aplicación concretamente es generar

un código único que cambia si no

recuerdo mal cada 30 50 segundos

de tal manera que cuando quieres acceder

a tu herramienta necesitas acceder este

código

con ello lo que evita es que si alguien

te roba tus datos de acceso tu nombre tu

y tu contraseña no pueda entrar a la

cuenta y operar si no tiene esto no

tiene este dato no es una mayor

protección y esto debes hacerlo siempre

en cualquier plataforma o exchange que

que tengas no aquí haríamos la la

activación y desde aquí nos dice oye

ante autentifique moss queremos a

activar esta unificación no lo primero

que te va a pedir es que pongas otra vez

el código de mayo un código a de sms al

teléfono móvil que has puesto por lo

tanto

podríamos ese código bien cuando

pongamos el código fijaos que nos sale

esto un código vy y una código secreto

en este caso esto no le deis mostrar

nunca a nadie en este caso estoy

mostrando por qué existe esta es una

cuenta falsa que creado únicamente con

este propósito y que voy a eliminar

inmediatamente no pero lo que tenéis que

hacer es cuando tengáis esto lo primero

y lo sacó con vuestro teléfono móvil

bajaron google auténtica editor y lo que

nos permitirá voy a mostraros capturas

una vez que los bloggers te dirá oye

añadir una cuenta y te va a permitir

añadir la de dos maneras escaneando un

código de barras clic a escanear un

código de barras y automáticamente lo

que tienes que escanear este código de

barras y verás que en el momento que lo

hagas en tu teléfono móvil aparecer algo

como esto es decir un número vinculado a

tu cuenta que pondrá a tu email

este es el número que tienes que poner

cuando vayas a entrar en tu cuenta y

este número insisto va cambiando entre

cada creo son 30 50 segundos no recuerdo

bien y aquí es la cuenta atrás por lo

tanto esto debes guardarlo y

evidentemente si te roban el móvil

cambiarlo inmediatamente para no tener

problema no si pierdes el móvil o le

pasa alguna alguna cosa pero otra cosa

casi más importante para usted para

activar esta unificador debes poner aquí

es el número que te está saliendo ahora

mismo y darle a activar pero antes

guarda este código secreto

esto es lo que te va a permitir poder

acceder o reutilizar tu cuenta

en caso de que pierdas tu móvil te lo

roben o no puedas acceder a esta

aplicación

si no tuviese este código insisto y no

puedes hacer la aplicación la cuenta las

perdido con todo el dinero que hay

dentro muchísimo cuidado recordar los

bancos al final te da una seguridad si

tú hace eso te apoyan en ello nos sitúa

perdió tus contraseñas no siempre puedes

ir a tu sucursal bancaria o banca online

demostrar que eres tú y telas resetean

aquí no esté este código únicamente lo

sabes tú no lo saben las plataformas por

lo tanto imprime lo guarda en un sitio

seguro un sitio seguro no es tu

ordenador guarda en un sitio seguro

porque si pasa algo vas a necesitarlo

para poder recuperar e insistió en esta

parte porque si no tenéis este código

ellos pasa algo perdéis el acceso al

agua

acá con todas las criptas monedas y

dinero que tengáis en ello pues ya

tenemos bizco entonces aparte de perdón

arco invicto esa parte hecho y una vez

que nos hemos solicitado el alta a lo

que estamos en él otros seis acordaros

kit de tc

hemos recibido un email de validación de

del correo

por lo tanto nos llevaría cuando creemos

nos llevaría la página inicial ponemos

nuestros datos de accesible como decimos

hoy comenzamos ya a trabajar esta

plataforma como veis pues quizás un poco

menos usar un poquito más confusa no

pero realmente para explicar la muy

brevemente no voy a entrar muy a fondo

en temas de análisis porque no soy

experto en ello lo mi objetivo con este

vídeo es enseñarlos a a poder manejar

esta plataforma

pero todo lo que ves aquí son todas las

criptas monedas que podemos comprar con

bitcoin conocer yo

de tal manera que si por ejemplo yo soy

yo quiero comprar la carne a ver sino

que sabemos lo que buscas y su acrónimo

es x vg

aquí la tenemos y podemos ver el volumen

el precio actual en bitcoins y el cambio

que ha tenido se ha subido o bajado bien

pero antes de poder comprar esta cripta

moneda lo que tenemos que hacer es

enviar nos aquí ají ptc los light coin

que hemos comprado en coy meis para

posteriormente cambiar los hábitos coin

y hacer la compra y a virgin los digo

que la camisa quien giró etc porque lo

podéis hacer en combis también pero los

los las comisiones van a cobrar son

mucho más elevadas por lo tanto va a ser

mejor hacerlo aquí bien cómo hacemos eso

teníamos que ir a parte de hacer

depósitos fijaos clickon hacer depósitos

y automáticamente aquí veríais en el

tiempo todos los las decisiones que

tomará si estoy bien aquí bitcoin decir

yum

bitcoin golub das life coyné monedero

fijaos están todas no y aquí os diría

cuánto tenéis en vuestras puerta

principal y en vuestra cuenta con la que

estáis haciendo tradeinn con la que

estáis invirtiendo bien por lo tanto

vamos a pasar bid que el laico y

perdonar y hemos dicho

fijaos aquí está el like going y lo que

vamos a hacer es un depósito correcto

clic o hacer un depósito y

automáticamente

fijaos que te va a decir una dirección

del ballet esta dirección

la que tenemos que usar insisto estas

direcciones todas tenerlas en no no

hagáis nunca publica ningún tipo de

dirección

la copia haríamos nos iríamos a coin

beige bien y aquí en colombia nos

iríamos a a cause no y aquí es donde

debemos nuestras cuentas lo que tenemos

en cada una de las criptas mareas en

coimex nosotros hemos dicho que íbamos a

habíamos cargado habíamos comprado con a

desaparecer aquí el número de laicos y

su valoración en dólares bien desde aquí

podemos enviar y recibir no fija ahora

mismo enviarlo tenemos desactivado

porque no tenemos lights going pero

cuando hayáis hecho la compra que

desaparecería enviar correcto en cuanto

a 16 a enviar

yo sabía que a la derecha una ventana

donde tenéis que pegar el código que

hemos visto aquí repito este código

tenemos que enviarles como un código

dirección para enviar dinero de coin

veis a esta plataforma

por lo tanto aquí lo meteríamos y

pondríamos la cantidad del iphone que

queremos enviar 123 lo que queráis y le

dais hacer a enviar la orden y la orden

se enviaría es probable que hospira

confirmación con la aplicación de google

auténtico error para asegurarnos que que

estáis conformes o llegar a un nivel

también que se ha realizado y esto

llevará un tiempo no dependiendo el

momento y la moneda pero a lo mejor pues

os digo puede ser diez minutos 20

minutos y en el momento en el que éste

cuando volváis a vuestro account

en like going aparecerá en maine account

la cantidad de like going que tenéis

para operar bien

el siguiente paso tenemos que pasar este

dinero a nuestra cuenta de 'trading'

para poder trabajar con ellos y para

poder usar esos laico y convertir en

otras monedas

y eso es lo que haríamos por lo tanto

cuando aparezca ese número lo que tenéis

que hacer directamente es en ésta

flechita que la derecha y en

transferimos de meymac out a twitter

account

y aquí aparece era éste se quede ahí a 0

si pasamos todo y hay que ver el número

del laico jmm bien en ese momento que ya

podemos tenerla y que aquí ya podemos

comprar o intercambiar esos laico y por

otras monedas

recordad que en este caso para comprar

vamos a utilizar hemos traído laico pero

tenemos que cambiarlo aviv coins para

hacer la cola

raps si si si te resulta un poco

complicado al principio no te preocupes

realmente no es complicado al principio

es como todo cuando algo es nuevo que

puede resultar un poquito nervioso pero

lo importante es que vayas pasó pasó

retrocede con el vídeo para parar para

para hacer lo que necesites no te

preocupes dedica tu tiempo dedica un

tiempo hasta hacerlo bien que ya verás

que cuando lo hagas dos o tres veces a

es muy sencillo y lo puede hacer de una

manera mucho más rápida cuando tenemos

el dinero aquí lo que tenemos que hacer

es ago 30 dyn que nos vamos hacia la

parte de golf egin y lo que vamos a

hacer en este caso es cambiar lo que es

comentada de like going aviv cohen para

luego obteniendo bitcoins poder hacer la

compra de la cripta moneda que queramos

aquí en esta parte superior o aparecerá

el valor que tenéis entretienen en la

hizo invicto y el valor estimado de toda

nuestra cartera decir todas las empresas

que tenéis aquí dentro de bitcoin y en

en dólares americanos por lo tanto lo

que haríamos aquí sería comprar perdonar

vender ledley king live coin y pasarlo a

bitcoin ojo es que al final como los

hombres mujeres o muy parecidos

nos llevamos bien aquí podríamos la

cantidad por lo tanto aquí te parecería

el balance con qué clicas encima de

marcar y aquí la cantidad de likes que

tienes imaginaos que tenemos fijas voy a

hacer la asignación tenemos uno pues nos

diría que éste sería el precio en

bitcoins y esto sería la cantidad total

de between que compraríamos aquí te está

diciendo el fi que te va a costar hacer

esta transacción las transacciones

inmediata totalmente inmediata y el

coste en este caso es muy bajo

bien tenemos varias opciones de hacerla

a precio de mercado pero ahí no voy a

entrar es decir si la quieres hacer

automáticamente lo mejor es que la gas a

precio de mercado

dale por lo tanto lo haríamos daríamos

el market y automáticamente convertimos

esos like going en este número de

bizcocho inss y ahora sí ya teniendo

esos bitcoin ya podemos comprar

cualquiera de estas cripto monedas no

imaginaos bien para hacer una simulación

muy breve que digo bueno pues yo quiero

comprar la casa habían dicho antes x vg

que es berdych

pues oye me interesa comprar perfecto

pues lo que haríamos es el lugar de seis

como se ha hecho antes bay

si queremos comprar a precio de mercado

le diría vale pues

quiero comprar berge cuentas pues los

que sea no quiero comprar 10.000 por lo

tanto el precio total serían esto bike o

esto se bitcoins le daríamos a comprar y

aparecería en la compra se prevé que se

produzca tiempos reales es a precio de

mercado y ya que aparecería a partir de

aquí tú te irías account

o a report y hay días teniendo las

distintas compras ahora no tenemos nada

no nos va a parecer nada pero te

parecería la valoración y aquí cuál es

la evaluación total de tu parte decir sí

sí la copa ya su bebé pues tu valoración

subirats invertiste 500 euros por

alcohol pues tener siguiendo mi los que

sea pero igual de crecerá pero debemos

utilizar una herramienta más porque

fijaos que si vais a operar con varias

cripto monedas esta herramienta para

controlar tu portfolio lo que estás

ganando perdiendo es bastante poco

usable por lo que para ellos voy a

recomendar otra herramienta que es

bastante útil y es gratuita de usar esta

herramienta se llama cristo con peru.com

tiene muchas más opciones pero nosotros

vamos a usar la opción de portfolio no

para hacer un seguimiento de de todo

esto hay otras herramientas que permiten

importar lo directamente cetera pero a

mí aunque esto lo tiene que importar

manual

salvo que hagas muchísimas operaciones

pero me gusta cómo presentar los datos

por lo tanto vamos a hacer lo mismo que

con las otras plataformas crear un

registro

perdonad antes de que se me olvide en la

parte de vamos a ver de egipto etc

tenemos también que activar la doble

seguridad es decir con la aplicación que

hicimos de google ante auténtica editor

tenemos que hacerlo en todas las

plataformas nuevas que hagamos por esa

doble seguridad no por lo tanto esto nos

iríamos a settings

el setting se basa security y pijaos

volvemos a lo mismo aquí tenemos ya el

código será el proceso él mismo tenía su

aplicación le darías añadir nueva cuenta

escanear códigos y es canarias

este código no te da una clave de

seguridad fijos que aquí nos aparece se

cure previti vale le daríamos a mostrar

para que guardes está claro y es lo

mismo sea clave guardarlo en un sitio

seguro y no la perdiz bajo ningún

concepto porque entonces tendríamos un

problema y una vez está activado ya

estaríamos tranquilos y nos vamos a la

tercera herramienta no habíamos dicho

para que el portfolio cripto compeán

le daríamos a registrar con el email que

considerase hacemos el registro y nos

dice que el registro ha sido

satisfactorio no bienvenido perfecto de

llegar a un nivel igual que siempre para

confirmar y en este caso lo que vamos a

usar sol portfolio no es donde vamos a

utilizarlo

por lo tanto esto insisto que nos va a

permitir pues tener un control mayor es

más cómodo de de cómo van nuestras

monedas no todos vamos a crear nuestro

primer portafolio de kryptos imaginaos

que decisorio pues como lo voy a llamar

yo yo pues como está invirtiendo en i d

etc porque puede que esté invirtiendo en

otros para no liar después le voy a

llamar hilweh tc para saber lo que tengo

ha invertido la moneda pues elegir la

que quiera yo voy a marcar dólar

americano pues con una descripción y

esto lo dejamos como portafolio privado

y en este caso no encriptado no bien

vamos a crear vale nos pide verificar

antes el email por lo tanto vamos a

verificar lo que ahora sí ya tenemos

gracias por activar la cuenta y ahora si

nos vamos a por folio y ya nos debe

permitir crear lo creamos el primero

como hemos dicho y como ya hemos dicho

que vamos a llamar etc para saber qué

son las criptas monedas que tenemos en

ese sketch le damos a crear y ya lo

tenemos fijados aquí nos va a decir pues

los costes de adquisición las pérdidas y

ganancias en lo que mantenemos cuál ha

sido nuestra rentabilidad de las últimas

24 horas pues vamos a hacer una una

simulación para añadir monedas

manualmente

voy a añadir mi primera moneda imaginaos

que digo bueno pues que me he comprado

hoy posee comprado

fijaos salen prácticamente todas las

monedas vamos a hacer vamos a ir tres

monedas no vamos a decir yo digo vale

posee comprado 2 y cirio um

perfecto el precio de compra de los y

cirio ha sido a pues el precio de

mercado que estaba hoy si es éste es

éste vale yo ahora me estoy inventando

los datos y le digo la fecha de compra y

si es por alguna inscripción para este

momento ya le doy añadir al portafolio y

ya no tendríamos aquí fijaos a partir de

aquí el sistema va calculando hizo hoy

varias compraron tantas monedas a tanto

precio día de hoy y ya va el valorando

si va creciendo y creciendo en función

de los movimientos de mercado no como

sabéis es muy volátil pues fijaos en lo

que llevamos a tiempo real mira ha

subido un 1 59% por lo tanto tenemos una

ganancia de 40 dólares pero esto está

totalmente cambiado y así va españa

viendo todas las monedas que vas

teniendo vale dañado otras pues a lo

mejor es comprar también imaginados

monedero que es otra moneda no monedas

que que a lo mejor no se puede comprar

en elche esto es tan conocidos y bueno

pues de moneró he comprado 10 y el

precio de compra ha sido ciento a 4

dólares bien igual ha sido la compra es

importante que estos datos sean

correctos porque si no las valuaciones

van a ser correctas y vais a ver aquí lo

tenemos también llega después ya tenemos

el toda la información o y aquí te va

dando el totalizado de todo

de tal manera que lo hice yo pues mira

tienes en tu cartera 6 mil 500 dólares

americanos pero en las últimas 24 horas

ha bajado un 6% lo que has perdido unos

465 dólares en éste en este momento y

aquí puedes ir teniendo todo igual en el

momento que tú vengas alguna de las

monedas para tenerlo actualizado

bien pues le puedes añadir la moneda y

así tienes todo esto 100% actualizado e

y esto es todo no como os digo puede

parecer un poco lioso al principio

etcétera etcétera pero realmente seguir

los pasos que siguió contando algo muy

importante no por recapitular todo esa

tenebrosa cuenten con vez que esta

plataforma desde aquí es donde podemos

vincular con nuestra cuenta del banco

tarjeta para pasar dinero de aquí

pasamos el dinero a kid etc para poder

operar aquí con las distintas cripto

monedas y para gestionar todo el

portfolio y saber cómo van nuestras

cuentas pues utilizamos escrito con

peru.com recuerda a activar en todos

lados bleu seguridad con la aplicación

de google auténtica editor y recuerda

guardar en un sitio seguro la clave de

cada una de esas plataformas para google

auténtica y tono e

como bien sabes esto es un sector que no

estar regulados son monedas

descentralizadas

mi recomendación es que es muy cuidadoso

sobre todo en plataformas en ciertos

escuchen porque bueno pues esto hay a

nivel de seguridad siempre hija caso hay

un montón de cosas que están intentando

hacer ataques y si tienes una alta

valoración muchas cripto monedas con

alto valor mi recomendación es que las

saques las saques de de éstos es 6 y te

la llevas a lo que se llama un hardware

externo para un hardware externo es como

una herramienta es un puerto usb que

permite llevarte a y la escritora y así

guardarlas en un sitio seguro físico

no tiene por qué ser online obviamente

sólo tienes que guardar en un sitio

seguro porque si lo pierdes pierdes

todas las criptas monedas no pero al

final éste los echen verdad pensar que

son pues dicho no era tierra de nadie no

y si le pasa alguna cosa hay un robo

pues puedes tener problemas ver si

tienes una muy elevada cantidad mejor

que lo saque de aquí hay muchos hardware

es uno de los más conocidos estresor es

éste que te voy a mostrar aquí

fijaos pues los precios pues tienes

distintos precios dependiendo cuál sea

no pero realmente desde este precio

They appear in Canadian dollars worth

I'm coming right now we have

many but three errors one

then it really happen this

device your subscribers to which

It was there they would be safe here in

physical site therefore this

device having a physical site does not

And here I hope I have been

this information useful if you want

learn how to run a little bit more

this how to operate or to start

buy virtually any off

so it has been helpful both the book

like this

video

For more infomation >> CÓMO COMPRAR cualquier CRIPTOMONEDA DE MANERA SEGURA (paso a paso) - Duration: 25:27.

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Faceit | DUST2 | CSGO REKABETÇİ | Rekabetçi TÜRKİYE türkçe - Duration: 23:37.

For more infomation >> Faceit | DUST2 | CSGO REKABETÇİ | Rekabetçi TÜRKİYE türkçe - Duration: 23:37.

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Гибель Любви, Песня Которая Трогает Душу! Сергей Баштовой - Duration: 3:39.

The Fall of Love, The Song That Touches the Soul

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