hi there and welcome to get indie gaming and to arm a rundown of the top five
best-looking indie games looking for funding via the Kickstarter platform
with countless games looking for your cash this ongoing series seeks to cut
through the noise and show off the ones we feel a viable and worthy of your
attention see anything you like why not hit that thumbs up button and let us
know in the comments section below coming up with a pixel art detective
game a police enforcement simulation and the first indie title from a team of
industry veterans Before we jump into this month's list let's recap how the
games we featured back in April did against their goals
all in all April was an excellent month with four of the five featured game
securing their desired level of funding the biggest surprise to us and many
others came from the success of the good life given its relatively slow start in
spite of a well orchestrated media campaign that saw it feature across most
of the high-profile online gaming sites the good life ended up taking well over
seven hundred and thirty thousand US dollars versus a target of just over six
hundred thousand many congratulations to everybody involved the same goes for
fail and escape doodlin and monster crown who also made it over their
respective finishing lines sadly dolmen was the odd one out having
secured funds of a little over 42,000 u.s. dollars against the goal of a flat
90k naturally we wish the team well with their onwards attempts to bring the game
to market with that all taken care of let's dive into the best five games on
Kickstarter this May
all hostage by forces of evil that prey on the weak and less fortunate today
that ends today I am proud to introduce our new Chief of Police a leader who
will restore order to this brave city bring justice to it Springs first and
keep the peace we have an in-depth law enforcement strategy sim that's
currently under development for the PC looking like an exciting mashup of city
builder tycoon management and real time strategy sim keep the peace has been the
passion project of a Seoul indie game developer for nearly 20 years moving
from a time-consuming hobby to a viable full-time operation and keep the peace
you're responsible for all aspects of a police department whether you're
starting a new one from the ground up or taking over one that's already in
operation you'll hire officers trained them keep them happy and oversee their
promotions will also command how and where they should spend their energies
and how they should tackle a nearly infinite variety of delicate and
dangerous situations where every decision you make has a cascade of
meaningful consequences on your community your department and the
resources you have at your disposal looking for somewhere in the region of
three hundred and thirty thousand US dollars keep the peace appears a complex
undertaking that being said the information on the funding pages clearly
states the game is essentially already complete with the money being used to
fund what's liable to be a huge effort within the playtesting and overall
tidying up the mechanics and features rewards include access to the alpha and
beta versions getting your face in the game t-shirts and amongst other things a
boxed collector's edition as we press the green go live button on this video
and with 20 days to go before the June 15 end day to keep the beasts has taken
over 25,000 dollars given the target the overall aim might be a bit of a struggle
here's wishing the team every success and for the launch come November of this
year at number 4 backbone is a pixel art cinematic adventure featuring stealth
and action gameplay as this video as the vancouver-based studio egg not have made
it over their goal with pain running for a few more hours ending
May 27th your players are well seasoned private investigator
Howard Lauder who happens to be a raccoon going about his business
undertaking and solving cases speaking with an interrogating witnesses while
exploring a pixelated version of Vancouver that's set to include a number
of well-known city viewpoints coming with a challenging and thought-provoking
story line featuring themes of power corruption social decay and Prejudice
every character and environment within backbone is animated frame by frame no
doubt a long-winded approach although given the overall effect we see here on
the screen it's been time well spent the team are expecting a beta launch within
q1 of next year with a full release somewhere in the region of q3 2019 as it
stands backbone could well shape up to be something rather magical
at number three for may we have albatross and while the promo trailer is
on the short side it comes brimming with promise you play a Stuart character who
stumbles upon an underground facility where he discovers a device that's
capable of time travel as the developers themselves have put it gameplay wise if
limbo had married portal then albatross would have been their baby
seeking $25,000 albatross is set to deliver a cinematic two and a half D
side scroller with platforming and puzzle elements with perhaps a nod to
some of the time-travel gameplay featured in the hugely underappreciated
titanfall 2 thus far albatross looks simply
stunning with very much a triple-a aesthetic the same hole to the score
being created by folks with Hollywood and Emmy nominations under their belts
expected to ship in july 2019 for the PC with console and mobile ports coming at
some point in the future we're hugely excited by this one and look forward to
seeing more of it as the development progresses
at number 2 we have rogue heroes ruins of Tassos a co-op action RPG for up to 4
players followers of get indie gaming will no doubt already be aware how much
of a fan we are of these type of games and we're more than happy to get behind
this classical 16-bit inspired offering with inspiration from Zelda's Link to
the Past and simulation aspects on the likes of Harvest Moon and a few others
here players will face a classic looking colorful top-down sword slasher with
wonderfully rendered sprites as they make their way through randomly
generated rooms and dungeons full of traps and puzzles we're keen to see how
the coop aspect turns out particularly the notion whereby the game adapts the
areas depending upon the number of players by adding for example more
pressure plates or parts that require in two-player cooperation players will also
be able to pull together a community starting from a dirt road in the woods
up to a bustling village with NPCs who will offer quests set up shops and
provide other activities such as fishing or farming with several classes to play
including a witch thief a knight and a ranger each come with their own special
skill and upgrade trees the team behind rogue heroes are initially bringing this
one to the PC as early as August of this year with most of the game complete the
target of 20 thousand US dollars is to help the team hire a composer to create
an original soundtrack and to assist in porting this one to as many places as
possible finishing June 11th and having as we post this video already brought in
over a quarter of the target there's more than enough time for rogue heroes
to meet and better what it's asking for
leading the field on Kickstarter for may we have forests of liars a game about
making your way through vibrant digital paintings with its team looking to raise
just over one hundred and five thousand US dollars forests of liars are set up
to be an adventure experience featuring deck-building combat your goal is to
travel to the center of a mysterious wood where you'll encounter fellow
travelers along the way some of whom might become your companions you will
however need to be careful upon with which whom you trust some characters
will be well-meaning others will do all they can to deceive and cause you harm
it'll be up to you to discover their true motivations scheduled to arrive on
to the Mac and PC in late 2019 or early 2020 with possible ports coming to other
consoles while stunningly beautiful sadly with less than a week to go before
the campaign ends it feels unlikely forests of liars won't reach its goals
in this particular round of funding his hoping it grabs the attention of the
relevant people who can still make this one happen and with the forest of Liars
taking our top slot for May it's time to head off into the sunset and begin
working away on some more indie game related content as with all things in
Kickstarter if you do back a game featured in this video please be aware
of the usual caveats as covered in each of the risks and challenges section on
their campaign pages coming up in a few days time we've a review of yaku's
Island Express again being featured on screen here now we've been itching to
play this pinballing Metroidvania for months and can't wait to showcase it
here once the embargo lifts many thanks for watching and while you're around if
you haven't done so please be sure to subscribe and hit that notification bell
to stay up to date with all things indie gaming hope to see you here back soon
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