Thứ Ba, 18 tháng 12, 2018

Waching daily Dec 18 2018

On the occasion of Christmas

I wish you all that he would help you dress the Christmas tree: D

And besides, love and joy on holidays and in New 2019

A washed sports car

A lot of money: D

And all that you want

Thank you for this year, dear viewers ♥

There are already over 10000 Subscribers

Subscribe to the channel (if you do not already) and like this video as a gift for me for Christmas: D

For more infomation >> Życzenia Świąteczne Bożonarodzeniowe 2018 - 10000 subskrypcji - Duration: 2:01.

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13 Warning Signs Of Low Blood Sugar & How to Fix It - Duration: 9:04.

13 Warning Signs Of Low Blood Sugar & How to Fix It.

Extreme changes in blood sugar levels are more common than you might think, and can

lead on to serious problems if left unchecked.

A 2015 review found that, among those with type 2 diabetes, mild episodes of low blood

sugar occur an average of 19 times a year, with almost one severe episode on average

annually.

This was particularly common among those taking insulin.

Thankfully, there are several warning signs that all is not well.

Learn to identify when you hit a blood sugar dip and take action to stabilize glucose levels

for the good of your health.

If blood sugar levels dip below 70 mg/dL, they are considered too low – a condition

known as hypoglycemia – and can cause a variety of symptoms, including the following

13:

13 Warning Signs of Low Blood Sugar.

1.

Shakiness, Lightheadedness or Dizziness.

Feeling shaky, lightheaded or dizzy are very common symptoms of low blood sugar as brain

cells tend to malfunction when blood glucose drops below a certain level.

In fact, these signs are often one of the first things you will notice – especially

immediately upon waking in the morning, after your body has been fasting all night long.

If you experience these symptoms, make sure to sit down to avoid fainting or injuring

yourself.

2.

Disturbed Sleep.

A poor nights' sleep is another common symptom of hypoglycemia, especially if it occurs around

2am or 3am, when blood sugar levels fall and the body has insufficient short chain fatty

acids to maintain proper blood sugar levels.

Because glucose is important to the function of the brain, the body often has an adrenalin

reaction at this time to bring the blood sugar back up to normal levels – which only serves

to wake you up.

Of course, there are many other reasons why you may not be sleeping well – see some

common sleep-destroying habits here.

3.

Changes in Mood.

If you feel the sudden onset of nervousness, anxiety, irritability, impatience, anger,

sadness or any other changes in mood, your blood sugar levels may have just dropped.

Studies have found that, even in healthy people without diabetes, episodes of hypoglycemia

are known to cause feelings of increased stress.

And other research shows that, in those with Type 1 diabetes, acute hypoglycemia causes

increased anxiety.

Again, these effects come down to glucose's role in brain function, making it all the

more important that you carefully monitor your blood sugar levels.

4.

Sudden, Intense Hunger.

Are you regularly hit by a wave of ravenous hunger seemingly out of nowhere?

It's probably a sign that your body needs more glucose.

This can happen if you haven't eaten in a while, but can also happen soon after a

meal, especially if the meal didn't contain complex carbs (such as bananas, beans, brown

rice, quinoa, sweet potato etc.) which help provide slow, sustained glucose energy.

5.

Weakness or Fatigue.

Tiredness and low energy are signs that your blood sugar levels have dropped and occur

because your body doesn't have enough energy, in the form of glucose, to meet all its needs.

Even once blood sugar levels are restored after a hypoglycemic episode in healthy, non-diabetic

patients, studies have found that a state called 'tense tiredness' has been seen

to persist for at least 30 minutes afterwards.

6.

A Change in Heart Rate.

Low blood sugar can cause your heart to beat rapidly and will usually be accompanied by

shaking, dizziness or lightheadedness.

These are some of the first signs to look out for following a drop in blood sugar levels.

But, if left untreated, hypoglycemia may affect the heart in other ways too.

A 2008 government-funded clinical trial found that hypoglycemia can lead to prolonged, slow

heart rates that disturb blood flow to the heart and can result in a lethal cardiovascular

event.

7.

Sweating, Chills and Clamminess.

Sweating is almost always present in cases of hypoglycemia.

Controlled by the autonomic nervous system, this excessive perspiration will usually happen

suddenly and without warning, regardless of how warm or cold the temperature around you

may be.

If your hands or face don't feel clammy, check for sweating on the back of your neck

around your hairline.

8.

Headaches.

A pounding headache can indicate that you had a hypoglycemic event earlier in the day

or have had it for some time.

If this happens, eat something with carbohydrates – like a banana or some raisins.

You'll also need to monitor your condition throughout the day because, if the hypoglycemia

has lasted for some time, your glucose stores may be used up, and you're more likely to

suffer repeat episodes of low blood sugar later in the day.

9.

Blurred or Impaired Vision.

Seeing double, or blurred vision, is another common symptom of a drop in blood glucose

levels.

According to Diabetes Self-Management, this happens because, while the brain routinely

takes pictures from both eyes and formulates them into a single image, without enough glucose

the brain loses the ability to coordinate vision.

It's also a sign that you have been hypoglycemic for some time that day and you need to be

vigilant about repeat episodes.

While it may cause you concern, Diabetes UK advises your vision should return once your

blood sugar levels have been restored to the normal range.

10.

Slurred Speech.

You may have difficulty getting the words out if your blood sugar drops too low – it

can often sound like you've had a few too many!

You may not even notice the change, so pay heed if others around you point it out.

11.

Tingling or Numbness.

Numbness or tingling in the face or hands are other symptoms to be aware of.

You may initially notice that the tingling or feeling of numbness is confined to one

spot, but it later spreads to other areas.

12.

Paleness.

If you are looking paler than normal, or those around you advise you could do with some sun,

it could be down to your blood glucose levels!

13.

Confusion & Cognitive Problems.

Hypoglycemia is generally thought to affect cognition in a number of ways.

Moderate episodes of low blood sugar have been shown to cause short term cognitive deficits

(and increase the risk of motor vehicle accidents).

In a vehicle driving study on people with diabetes, cognition was shown to return to

baseline once blood sugar levels returned to normal.

The length of time it takes to recover cognitively may be related to the severity of the hypoglycemia

– those with severe cases can take several days!

You may also have trouble finding the exact words you are looking for, and may struggle

to absorb new information.

How to Balance Blood Sugar Levels.

As you can see, blood sugar lows have far-reaching consequences for your overall health and sense

of wellbeing.

That's why it is so important to treat low blood sugar immediately to avoid long term

serious effects.

While certain hypoglycemic incidents rarely produce serious symptoms (such as those resulting

from exercise several hours after a meal), those with other causes – including from

underlying diseases – are more serious and must be treated by a doctor.

If you're suffering from low blood sugar, in addition to consulting your doctor, you

should learn how to maintain balanced blood sugar as it's one of the most important

things you can do for your mind and body.

For more infomation >> 13 Warning Signs Of Low Blood Sugar & How to Fix It - Duration: 9:04.

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Europe New Updates Humanitarian Visa for Asylum seeker 2019 - Duration: 3:47.

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For more infomation >> Europe New Updates Humanitarian Visa for Asylum seeker 2019 - Duration: 3:47.

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Vladimir Putin's Address to Defense Ministry Board - Duration: 23:47.

Comrades,

Strengthening the defence capability, Russia's security and strong protection against external forces have been and remain our priorities.

I want to stress that their exceptional importance is well understood by both political and government leaders, society and all the citizens of our country.

Today, during the traditional expanded meeting of the board we will discuss how the force development progressed in 2018 and will outline our further priorities.

I would like to thank everybody who participated in the system-wide and consistent work to modernise the army and the navy.

I want to note that all the services and branches of the armed forces developed gradually and according to approved plans and the new State Armament Programme, and were equipped with modern weapons and equipment.

The nuclear triad significantly improved as it plays a key role in maintaining global parity. The share of modern arms in the triad is already 82 percent.

Serious, breakthrough steps have been made in the development of the unique state-of-the-art weapons that I mentioned in my Address to the Federal Assembly on March 1.

I am referring to the launch of serial production of the Avangard missile system, the successful test of the Sarmat missile, combat patrol involving the Kinzhal hypersonic air-launched ballistic missile, and exercises involving the Peresvet combat laser weapon.

These weapons will multiply the potential of our army and navy, thus reliably and absolutely ensuring Russia's security for decades ahead.

These weapons are consolidating the balance of forces and, thus, international stability. I hope our new systems will provide food for thought to those who are used to militaristic and aggressive rhetoric.

Furthermore, the substantial upgrades in the level of operational and combat training of our troops is important. This potential is undergoing a qualitative change. Six independent inspections this year confirmed this, particularly, the ability to promptly move forces

and equipment over large distances of up to 7,000 kilometres, and to quickly reinforce units in major strategic areas wherever necessary.

A positive outcome was demonstrated during the Vostok-2018 large-scale exercises. Importantly, units from China and Mongolia also acted under the general plan, in single formation with our troops.

The Ocean Shield exercises were held in the Mediterranean for the first time in the modern history of Russia. In cooperation with long-range aviation, a large inter-fleet group confidently performed a broad range of tasks and tested the latest tactical methods for ships and aviation.

I would like to make special mention of the fact that the weapons tested in Syria and the experience of the Army service personnel in the struggle against the terrorists were used in the operational and combat training drill.

The situation in Syria is gradually being stabilised after the rout of major groups of militants. However, these criminals are still trying to show their teeth. I would like to emphasise that this uncompromising struggle against the militants will continue. We will give Syrians all the support they need.

At the same time, our Army service personnel befittingly perform their peacemaking and humanitarian tasks. They are helping revive Syria as a single, peaceful and stable state.

Regarding the results of the year, I would like to mention the development of the system of military education. Over 12,000 professionally trained officers were sent to the Army and Navy. The level of screening under contract has been also raised. Of the over 60,000 people engaged for service in the outgoing year two thirds have a higher or secondary professional education.

Comrades, In the coming period, it is important to consolidate the results to date. Of course, it is necessary to analyse and take into account international military and political developments.

We see that the situation in the Middle East, Afghanistan and the Korean Peninsula remains complicated. NATO continued to build up its military infrastructure near our borders during the year. The conflict in southeastern Ukraine continues unabated.

The US leadership's statements about withdrawing from the INF Treaty are a source of major concern for us.

Such a step will have the most negative consequences and will noticeably weaken regional and global security. In fact, in the long term, it may result in the degradation and even collapse of the entire architecture of arms control and non-proliferation of weapons of mass destruction.

The United States is using the already familiar and, one might say, trivial pretext for unilaterally withdrawing from the treaty, which is unsubstantiated accusations that Russia is in violation of its obligations under the treaty, which they themselves have already violated, and did so long ago.

You and I are well aware that the deployment of Aegis sea-based systems in Romania, and, in the near future, in Poland, is a direct violation of the INF Treaty, because these units can be used and, as a matter of fact, are being used at sea to launch missiles of this type. Now, in violation of the treaty, they have appeared on land.

Yes, indeed, this treaty comes with certain complexities since other countries with medium- and short-range missiles are not part of it. But why not discuss their accession to this treaty? Or discuss the parameters of a new treaty?

I emphasise, whatever complaints one might have with regard to this treaty, it plays the role of a stabilising factor in current circumstances and helps maintain a certain level of predictability and restraint in the military sphere.

In the event the United States breaks the treaty – I have already mentioned this publicly and I believe it is important to state it once again directly for this audience – we will be forced to take additional measures to strengthen our security.

At the same time, Russia, as before, is open to all proposals and initiatives that help strengthen security for all, including preventing a new arms race. This, I am confident, is in the interests of not only Russia, but the United States and the entire world as well.

.....

For more infomation >> Vladimir Putin's Address to Defense Ministry Board - Duration: 23:47.

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Facts: The Frogfish - Duration: 2:21.

Frogfish are part of a family of around 50 species

They are true masters of disguise that inhabit tropical and subtropical waters

around the world

Frog fish live mostly sedentary lifestyles,

resting on the seafloor in water as deep as 1,000 feet (300 m)below the surface

Their size can be anywhere from a few inches to a foot in length

Their coloration is highly variable,

even among the same species

The specific coloration of each frog fish helps them blend in with their surroundings

by mimicking items such as stones or

sponges

If their environment changes, they may modify their color pattern in a few days or weeks

Frogfish can glide through the water, but they mostly utilize their fins to walk across the seafloor

They are carnivores that feed on a variety of fish and invertebrates

They have a modified fin that resembles a fishing rod and bait

When hunting, a camouflaged frog fish will patiently wait for prey to approach

The frogfish will then wave its modified fin, tricking the fish to come closer. When the prey gets close enough,

the frogfish will take only six milliseconds to suck the prey into its mouth

Prey can be much larger than the frogfish because they can instantaneously

expand their mouth cavity to 12 times its resting size

Frogfish mostly rely on their camouflage to protect themselves from predators

Although, some species will also inflate with water when bothered

Males are smaller than females

During mating, a female will release thousands of eggs into the water and a male will fertilize them

The larvae will drift with the current for a month or two

until they grow larger and begin life on the sea floor

If a male stays too close to a female after

fertilizing her eggs, she may decide to eat him

For more marine facts, click the SUBSCRIBE button!!

For more infomation >> Facts: The Frogfish - Duration: 2:21.

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Ys Origin Review (PC / PS4 / Xbox One) - Duration: 28:17.

Ys.

The ideal utopia.

Once a country so peaceful and prosperous.

A country where children were as free as the wind.

A country where harmony blew through the hearts of all men.

How could such a land of promise simply vanish from the face of the planet? 700 years before

Adol set out to unfold the mystery, the land of Ys got isolated from the rest of the world

during a demon invasion.

This is the story, of Ys Origin.

From the moment I started this series of videos, I wanted to end it on this game in particular.

Not only because it would be easier to cover the prequel after all the numbered entries,

or because it would be a nice way to tie everything back together to the start of the series.

But mostly because Ys Origin is a gigantic celebration of entries in the past.

Something that hasn't changed between its initial release and now.

Origin is the third and final game to use the Ark of Napishtim engine, tying together

gameplay elements of both titles previous in it and improving on them.

It also takes us to the backstory of Ys Book 1 and 2, fleshing the events out further,

and creating additional connections back to the Ark era of Ys lore.

Ys Origin follows the events leading up to the complete isolation and downfall of the

floating country of Ys.

Not long before the game starts, the twin goddesses, Feena and Reah, have both disappeared

from their shrine without telling anyone, including the Six Priests.

A search party is established, consisting of four knights and four mages in the hopes

of finding them again.

While being teleported down to the main land, the group gets scattered before all making

their way to the Darm Tower.

From there, they all make their way up the monster infested tower in the hopes of finding

the Godesses before anything happens to them.

When you first start off the game, you get to pick between two main characters, Yunica

Tovah and Hugo Fact.

Both with family names that should be familiar to people who have played the first two games

in the series.

The characters play very differently from each other, and each have their own take on

the story.

Think of it like picking between Chris and Jill in the original Resident Evil.

I'll be taking a look at their gameplay and characters separately, but I won't be spoiling

their narrative arc.

I'd rather that people are allowed to experience them for themselves.

From the House of Tovah, Yunica is a head-strong, high energy young girl who has sworn to protect

the Godesses as a little girl, before realizing the reality that her complete lack of magical

aptitude would get in her way of fullfilling this childhood dream.

Everyone in Ys had natural magical aptitude to some degree, and lacking that, Yunica always

thought of herself as lesser than everyone else.

Despite what she considers a major handicap, she made the cut to become an apprentice knight.

And, despite the protests of her superiors, managed to force her way into the search party

at the Darm Tower when the Twin Godesses disappeared, hoping that this would be the time to fullfil

her promise to Reah and Feena.

Charging head-first into danger without thinking of the consequences in the hopes her self-doubt

wouldn't catch up to her.

The character arc where she internalizes her surroundings and reflects on her own abilities

as well of those of others is some of the best writing the series has to offer.

Yunica Tovah is without a doubt my favorite character not just in the Ys series, but in

Falcom's games in general.

It's astounding just how well her journey is handled.

Yunica's gameplay is somewhere between Adol in Ark of Napishtim and Oath in Felghana.

While this might sound redundant, as the those games mostly played the same, there were a

few big changes in how the character worked between the two titles, and in Origin a lot

of the differences of the two games are put together and improved upon strongly.

All the regular attacks you'd expect are there, with the normal attacks on the ground.

The downwards stab, with the stun property when landing it just right.

As well as a lunge attack that has a similar input to dash jumping from Ark.

Surprisingly, having to press the direction you're facing once, before attacking after

a short delay, is not as infurating to do in combat as it is in platforming sections.

Maybe it's the lack of precision needed, with a less aggressive feeling of failure when

you mess it up while attacking, because either way, you're going to land an attack on an

enemy.

Compared to when jumping, you either fail to jump, or end up missing the jump when you

finally do it.

Your reward for pulling off a proper lunge attack is degrading the opponent's defenses,

so it's something that's worth messing around with, but not important to a degree that you

absolutely have to use it.

Boost mode from Oath in Felghana makes a return, giving you the extra power needed to clean

up groups of enemies faster.

It's accompanied by the magic system from Ark of Napishtim, giving you a three weapon

system, each with their own spell tied to it.

Although this time, you get two weapons, as two spells are tied to Yunica's axe, and the

third to her father's sword.

You get the whirlwind blade attack and electric hammer for Yunica's axe, functioning identically

to the skills found in Oath.

With the Whirlwind attack having Yunica spinning her axe around her, allowing her to float

through the air and make bigger jumps.

And the electric hammer dealing big damage and crushing walls.

Like Dogi.

Her third ability, tied to her oversized sword, allows you to fire projectiles.

This time all three weapons have a shared MP pool, so you can't charge up all three

weapons for their big attack, as charging an attack is something you do by holding down

the magic button after finding the upgrades, just like in Oath.

The charged versions of attacks usually do the same thing, but better.

The whirlwind blade has your attack stay around you for longer, while you're still free to

use the normal version or other attacks as the charged one lingers around you.

The electric hammer impacts the ground so hard it shoots a projectile high into the

air above you, which helps dealing with enemies in the air or certain bosses.

And the fire projectiles become a gigantic phoenix of death, killing everything in the

way.

It's worth noting that the regular attack swings of the sword are also much wider, longer,

and slower than that of the axe to make up for the higher damage, and how much of an

advantage its ability gives you, especially in boss fights.

The buff potion system from Oath makes a return as well.

Which helps keep the pace of the game up a lot.

For anyone who hasn't seen the Oath in Felghana review, the buff potion system has enemies

dropping potions that temporarily boost your base stats upon picking them up.

Giving you a better attack, defense, and magic regeneration for a long enough time to push

forward to the next group of enemies that are likely to drop more potions so you can

keep your buffs up if you keep up with the momentum of the game.

Besides this, experience rates get boosted based on your combo, which isn't dropped by

taking hits, but rather time, with a similar meter like your potions, with the maximum

amount effectively doubling your experience income.

This experience boosting system has two direct results.

If you have the need to grind enemies, killing monsters in rapid succession gives you more

experience faster, giving you more of a reason to keep hammering at those bigger monsters

because the experience rate will keep going up the more you hammer away at them.

But enemies you're overleveled for tend to die before you can get too many hits in, lowering

the amount of bonus experience you're able of getting from them in an effort to stop

you from overleveling too much.

This is besides the typical leveling system of Falcom games where stronger enemies give

you more experience, while the ones you're too strong for barely give you any.

It's not a perfect solution to speeding up and stopping grind, but it does get the job

done better than most games do.

From the House of Fact, Hugo is a magical prodigy, believing himself to be more sophisticated

and smarter than everyone around him.

When in reality, he's a poor judge of character, stuck-up, and a straight-up an asshole to

everyone surrounding him.

When the Twin Godesses disappearer, he volunteered to join the search party.

Not because he gives a damn about the godesses or their well-being, but because his father

gave him the orders to find and kill someone who was spotted on the island below.

His arrogance didn't come out of nowhere, as there are a lot of issues that never got

worked out within the Fact family.

And it's not even that Hugo hates everyone surrounding him, it's that the way he was

raised never permitted him a life where he could develop normal relationships with other

people.

His character arc is really interesting, because in a lot of ways it's the exact opposite of

Yunica's.

Not only does he overestimate his own abilities greatly, he lusts for even more power, driving

everyone near him away for the sake of obtaining it.

Generally a story arc like this is reserved for rival characters who end up driving themselves

mad with their quest for power while everyone ends up excusing them near the end, but Hugo

is repeatedly pointed towards his problems whenever he crosses the line.

And boy, does he ever cross the line.

Hugo's gameplay is what I'd describe as Ys Book 2, but modernized.

Instead of having close range attacks, he's got a magical staff and the Eyes of Fact,

the two satellites hovering besides him, which makes his gameplay feel more like a weird

topdown shooter than anything.

To offset how overpowered it is for a character to consistently attack outside of the enemy's

range, shooting locks him to the ground, adding a small delay to jumping which makes it harder

to dodge incoming attacks.

His version of the lunge attack, the powershot, has a longer range, making it easy to safely

get in multiple defense debuff hits in on enemies before they can come close enough

to damage you.

He takes more damage and has less health than Yunica, but his gameplay is still a lot easier

in general.

When activating Boost Mode, Hugo gains two additional satelites that help you mow down

enemies even faster.

Which, when put next to his magic abilities, renders most enemies and some bosses almost

entirely trivial.

Hugo's whirlwind attack is a shield that blocks one incoming hit, or multiple when charged

up.

As long as the shield is intact, your falling speed decreases, allowing you to float through

the air.

It also grants him the power of Bump Combat.

The hammer is replaced with remote mines, which when charged up ends up killing most

enemies in the game in one hit, even when underleveled.

It's so useful that I pretty much exclusively used it to attack for most of the game because

the short time it takes to recharge after placing a fully charged one is so short you

can continuously keep placing them one after another.

After placing a charge one, pressing the button to place another instantly detonates it, so

it's not even hard to get enemies caught in the blast.

Most bosses don't really stand much of a chance against it either.

His third skill make the two Eyes of Fact rotate around him while dealing fire damage,

and when charged, it fires one big laser beam.

It's alright, but outside of a few minor cases during boss fights, it's not as useful as

the mines or shield.

At two points I nearly fell asleep playing him.

Just like I didn't like the focus on projectile combat in Ys 2, I'm not the biggest fan of

Hugo's gameplay in Ys Origin.

I wouldn't go so far as to call it bad, the base mechanics at play in Ys Origin are solid

enough that even the least interesting character can still be miles ahead of most other Action

RPGs.

So it does balance out in a way.

Though his story is actually really good and completely worth going through his gameplay

for.

As a general recommendation, I'd say go through his story when replaying the game instead

of opening with him.

Seeing the other perspective on events, and how differently he interacts with everyone,

is very interesting.

Something that always stands out to me about Ys Origin is that how despite the entire game

takes place in a single tower, the game never feels like you're stuck in the same place

the entire time.

Every floor is not just visually distinct from each other.

But you really feel like you're going through varied environments in general.

The visual presentation, music, and design choices for the areas are all so distinct

that the game feels like it has more environmental variety than most games that have entire cities

to explore.

The rate at which you keep getting weapon upgrades, new abilities, and encounter new

enemy types and obstacles all help keep things fresh the entire game long.

Which isn't to say the game is all that long, but even across multiple playthroughs the

game still keeps feeling varied due to how distinct the playstyles between the characters

are.

What's also nice is that, like other Ys titles, you can quick travel between save points at

pretty much any time in the game that isn't a boss fight, and there's quite a few locations

you can warp to this time around.

That's not the only thing you can do at save points either.

Ys Origin has an SP system where enemies drop tiny purple crystal upon killing them that

you can collect to purchase special upgrades at save points with.

Every armor tier has an upgrade you can give it to increase its defensive value, just like

in Oath in Felghana.

But besides this, you can basically increase a lot of your stats directly in this menu.

So you can increase your movement speed, MP regeneration speed, boost regeneration speed,

stun timer on enemies, or decrease your own status affliction timers.

It gives you a secondary thing to improve on while grinding, which helps speed the game

up the smallest bit.

Though I think the biggest benefit is just the mental one in the moments you do find

yourself underleveled and pushed to kill a bunch of enemies more because there's a second

resource with more direct benefits than gold typically gives you in these games.

Boss fights in Ys Origin are the best they've ever been.

Every boss is visually distinct, and has easy to distinguish and read patterns of their

own.

During Oath in Felghana, there were a few bosses where I had visibility issues, like

the Ice Dragon, or bosses where certain mechanics were finnicky enough that I felt like I was

doing the right thing but it wasn't working anyway.

Or sometimes just finnicky enough that using certain abilities, like that punch you get

from the Terra Bracelet that lets you ignore damage, lets you skip most mechanics during

fights.

Instead of allowing the level of trivialization Oath in Felghana let you get away with, Origin

has most bosses give you clear windows in which they're vulnerable that you have to

earn by damaging certain parts of them enough first.

Often putting extra hazards in the way that, when not dealt with fast enough, can heal

the boss again, increasing the length of the fight.

While this sounds like it would make everything a slog, it couldn't be further from the truth.

The fights typically don't overstay their welcome, having varied enough patterns to

get through before you make it your turn to damage them again.

A lot of bosses have special attacks they'll only do as they're becoming vulnerable, or

leaving this phase.

Others go into a special enraged phase near death that changes things up while still playing

by the same rules they originally did, so the mixups are never too cheap.

Though the big flashy boss fights aren't the only ones, you often enough fight people your

own size, with several rival style fights against various enemies being spread during

your journey, no matter who you play as.

These fights generally don't have periods of vulnerability that you have to open up,

but instead often put themselves into a temporary state of invulnerability when damaged enough.

Having the reverse happen for fights on the opposite end of the scale is a nice touch,

and since their stronger state is a reflection of your ability to boost, it still makes everything

feel fair and consistent.

Like they're playing by your rules.

It's something that I felt was missing with the bosses in Oath in Felghana especially,

but not so much in Ark of Napishtim.

Bosses are playing by very consistent rules, ones that don't feel too far removed from

your own.

I think this is why I don't mind bumping up the difficulty in Origin more than the other

Ark engine titles.

Though for the sake of capturing footage for this review, I've kept everything set to normal.

I only wanted to get through the game again so I could talk about it, since this is my

favorite Ys title and I'm familiar enough with it to begin with.

Something that's generally underappreciated in reviews for Ys Origin is that a fairly

large portion of the boss fights are reimagined versions of bosses from Ys Book 1 and 2.

With the standout fight being the one against the centipede, Nygtilger.

Smashing body parts while moving aside explosive orbs, and running on top of him are all really

fun, and so much better than running in a circle from the right angle.

People often say they'd really loved a Ys 1 remake in the Ark engine, but in some ways,

this is already it.

Several major bosses from the original game come back in a new form, and it's interesting

how different the change in gameplay has been to them.

Though if I have to be honest, I'm not as fond of Yogleks and Omulgin in Origin as I

am in the original.

It's mostly because what I especially liked about the fight in the original is a shortened

phase during the fight in this version of it, and the focus isn't entirely on them either.

Granted, doing a full fight in the original style might not exactly be as interesting

as it used to be when put next to the rest of the combat in the game.

Hit and run tactics work a lot better with bump combat.

So let's talk about the Elephant Claw in the room.

Because I know some people are especially wary of it, there's a timestamp on the screen

where spoilers end right now.

I'm not going to spoil the story either way, and I'm not going to give too much away.

But if you'd rather not know about the thing coming up, you can skip to that point.

Though that said, this isn't a well kept secret.

There's three groups exploring the tower at the same time.

The four knights, four mages.

But there's also four outsiders who the other two groups keep running into during their

storylines.

You know how earlier in this review, I compared the character select screen to Resident Evil?

Well, what if Resident Evil 1 let you play as Whesker after you beat it?

On the PC release, you have to beat the game once, and on the console release, you have

to beat the game as both characters.

But once you do, you unlock Claw.

Now, I'm not going to spoil the story or character of Claw.

Or even talk about who he is.

There's no real secret as to Claw being in the game.

He's in the promotional art for the game.

He's often featured prominently on boxarts and splash screens.

So we all know he's there.

But for those who don't know who he is and with interest in this game.

I'd rather spare you these details and have you experience them for yourself.

I don't know which unlock method I'd prefer by the way.

While it would be nice to go from Yunica's gameplay straight to Claw's, story-wise you're

way more up to speed with him from Hugo's perspective.

Beating the game with both characters is totally fine as a requirement.

I timed how long it took me to beat the game between the two characters and I was still

under 18 hours of playtime with the two characters combined before starting with the third character.

Claw is a short range glass cannon.

He attacks with a sequence of swipes from his gigantic claws.

His lunge attack gives him a longer range slide to help close the gap faster while still

keeping the defensive debuff attribute, but even his base movement speed is already a

lot higher than Yunica or Hugo's.

His attacks don't deal that much damage per hit, but the speed at which he delivers successive

blows means you're still mowing down enemies really fast.

Now add to this that his combat style really favors keeping up a good combo rating for

his experience multiplier and you can probably imagine just how much faster Claw breezes

through the game.

Instead of a Boost mode, he essentially gets a Devil Trigger.

Not only buffing his offensive and defensive stats, but giving his magical abilities special

properties.

Instead of a hovering abilities, Claw gets a blink strike.

Since this covers less ground than both Yunica and Hugo's versions of the whirlwind attacks,

the dungeon layout in areas where you needed this to progress or get treasure chests has

been slightly altered.

Usually placing a lowered ceiling with spikes under it that you have to blink through in

its place, as blinking makes you completely invulnerable to damage you're speeding past.

Charging it up increases the ground covered when blinking.

When boosted, the areas he's blinking past have small explosions coming out of the ground,

dealing extra damage.

His wall crushing ability is an explosive jab that deals a ton of damage.

With the charged up version creating a bigger blast to hit larger amounts of enemies, and

the boosted version sucking enemies into it to hit even more of them.

It's a great ability to quickly take care of groups of enemies.

His fire ability has him do a small spinning jump that makes you completely invulnerable

to damage during the period the attack is going, which while doing it on a flat surface,

will be the entire time your feet are off the ground.

It also deals a decent amount of damage, especially the charged version.

Which makes this one of the most useful attacks during a lot of the boss fights.

Claw fights all of the same big bosses as Yunica and Hugo, with a few extra additions

that, for spoiler reasons, I'd rather not show.

Overal the bosses he fights that Yunica and Hugo don't are harder to aproach, since they're

balanced around his speed, leaving less room for weak points in their motions unless you

create them for yourself by interrupting their attacks.

During the shared bosses, the change in how his abilities work really come to show.

Since Hugo and Yunica's abilities are more focused around mobility and utility outside

of combat, Claw cleans most of them up really fast if you're aggressive enough.

Although you almost have to, with how little a beating he's allowed to take.

His blink being able to go through projectiles, and his fire attack allowing you to attack

right through their attacks when timed right, makes the fights feel tense since the slightest

mistiming hurts you way more than it even did Hugo, who, during the worst of it, could

at least summon a shield.

It's really hard to talk about Claw without saying too much of the story, but I really

don't want to spoil his deal, as his story is generally considered the true path.

The three characters all go through the same timeline of events with big differences based

on who you play, with the changes usually made directly by the character you're playing

as being the one taking the initiative with everything.

Because of this, you often get to see the supporting cast respond to things differently,

since the perspective of events has been changed so much.

And with that said, Claw's events are the ones that end up aligning the most with the

original Ys 1's backstory.

If you think Claw is the end of the game, then well....

Yeah, you're not totally wrong.

[end spoiler landing]

But there's still a lot more to explore in Ys Origin beyond the three campaigns, like

the unlockable Time Attack mode, the Arena mode, unlockable gameplay variants of the

three characters, and a lot of difficulty options.

Though the base game takes about 8 hours per character to beat, there's still a lot of

gameplay you can choose to continue with if you're left wanting for more.

Or if you're fine with leaving it after the characters, you're completely justified too.

In fact, just playing the game as Yunica alone should give you a perfectly enjoyable and

satisfying experience, even if going through the other characters creates a much more satisfying

end result.

As you've probably noticed so far, the music in Ys Origin is fantastic.

It is in the entire series, with the exception of Mask of the Sun and Lost Kefin.

But something about the arrangements, instrument choices, and original compositions in Origin

really gets to me.

There's some really solid arrangements of music from past Ys titles, with the most obvious

one being Tower of the Shadow of Death when you enter the dungeon properly.

Being able to compare the different takes of the song, and the outer parts of the tower,

is really fun.

It gives you a sense the series has really gone through a lot over the years.

The area and boss themes are fantastic.

And the boss themes better be with how often you're likely to hear them the first time

you're playing the game, or the attempts at higher difficulties if you're making any.

If I haven't made it clear enough, Ys Origin is my favorite entry in the series.

I was interested to see if my opinions would have changed after having gone through the

entire series through the course of the year, both old and new, but if anything, it has

deepened my appreciation of the game by a lot.

While you could technically start here, and get a fantastic experience out of it either

way, I would still advice new players to at least give the two modern bump combat entries,

1 and 2 Chronicles, a shot before playing Origin since the importance of a lot of what

happens will mean so much more to you coming into it with an understanding of the world

and lore surrounding the game.

But it serves its purpose as both a standalone title, and

a prequel, remarkably well.

For more infomation >> Ys Origin Review (PC / PS4 / Xbox One) - Duration: 28:17.

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Lin-Manuel Miranda Plays With Puppies While Answering Fan Questions - Duration: 7:10.

For more infomation >> Lin-Manuel Miranda Plays With Puppies While Answering Fan Questions - Duration: 7:10.

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Cookiewatch | Overwatch (русский) - Duration: 2:29.

For more infomation >> Cookiewatch | Overwatch (русский) - Duration: 2:29.

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We Try DIY Fake Bangs Like Rihanna - Duration: 4:45.

For more infomation >> We Try DIY Fake Bangs Like Rihanna - Duration: 4:45.

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Adam22's Wild Birthday Party | Tana Mongeau, Gina Valentina, Riley Reid, Lena the Plug - Duration: 12:37.

what's poppin guys?

Shout out to all my new subscribers, it's good to have you with us

and it's good to know that my chanel isn't destined for failure

but then again... that's what I said about Lindsay Lohan

and that didn't exactly go according to plan, now did it?

Today we're gonna be reacting to Adam22's 35th birthday party

and I know what you're thinking. Did he just say 35th?

Yes... yes, I did. That was not a mistake.

If you're wondering how lit it could have possibly been then you're in the right place

because i've been asking myself the same question honestly.

If you don't know who Adam22 is

he's a podcaster who's grown his audience over the past few years by

dominating the niche of underground hip-hop

and by underground hip-hop, I mean Soundcloud rap.

Yea... it doesn't sound quite as good when I put it like that, does it?

In addition to your favorite rappers and trapstars turned internet memes

he has also begun to interview pornstars, which really gets the people goin.

He's also dating the infamous Lena the Plug

and i'm not even gonna introduce her here because that's an entirely different video all together

but apparently this party was, and I quote, "way too lit"

so let's see if it lives up to the title, shall we?

For more infomation >> Adam22's Wild Birthday Party | Tana Mongeau, Gina Valentina, Riley Reid, Lena the Plug - Duration: 12:37.

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Monster Hunter Planet - Duration: 4:24.

You're ugly, you are disgusting, I'm gonna kill you, give me $200.

Arm wrestle me. Pat. Come here. Arm wrestle.

Get f***ed, mate. That's going in the video. Top 10 pranks

Get f***ing destroyed.

-Come on

Alright, fine.

Hah, get pranked bro!

Hold it...

Hooold it...

FIRE!!

-We got the gold plating off already!

Nice!

-We shouldn't really carve now, but...

-No just keep attacking, carve later.

Yeah, let's just keep attacking him for now...

-I can see you attacking right there, Joel.

Yeah I know, I'm stabbing it with my knife.

Right, almost done loading the back cannon, I'll be with you guys in a moment.

Oh.

Okay, I'm about to beat his a**.

Oh, these guys are all riled up, he's gotta be close by then.

Oh shit, that's gotta be him.

Look at the size of him!

Right, he looks pretty strong so I'm gunna have to go and restock on some traps and some-

Get the F*** OUT THE WAY

Ooo sh**, he's gonna go f***ing huntin

What's he going for?

What's he looking at?

Uh oh. No no no no, f***ing hell

-Just so you know, I have 'Flinch Free'.

Oh do ya now? Okay.

Don't flinch, a**hole.

-What the f***?

Right, I'm here.

-Alright, I was just waiting for you to come.

What?

Oh wow, okay.

Really?

You know what?

-You actually launched me down!

It's time for the moment you've been waiting for...

h̴͍̙̑̽a̶͓͆m̷͈͑͝m̸͇͒ë̷̝͠r̶̯̓̋̐

Hold up.

Did you know?

Statistically the hammer is the best weapon in the entire game.

Oh sh**, don't look at that...

ROLL THE PROPAGANDA!

Nah.

Hey Pat.

That's going in the video.

For more infomation >> Monster Hunter Planet - Duration: 4:24.

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Laverne Cox Is a Proud SAG-AFTRA Member | Strike BBH - Duration: 0:28.

Hi my name is Laverne Cox

I'm a proud SAG-AFTRA member

and I support other members.

BBH: honor the contract,

support SAG-AFTRA members

and the union.

Thank you.

For more infomation >> Laverne Cox Is a Proud SAG-AFTRA Member | Strike BBH - Duration: 0:28.

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6 Natural Herbs To Prevent Mental Disorders - Duration: 8:29.

6 Natural Herbs To Prevent Mental Disorders.

When it comes to our health, we do everything humanly possible to maintain it.

However, when it comes to our mental well-being, we often ignore our emotional extremes and

mood swings.

Stress, insomnia, and genetics all contribute to hormonal imbalances and this may result

in a number of mental diseases and disorders.

Many of nature's herbs contain vitamins, minerals and antioxidants that can counter and prevent

several ailments which deteriorate mental health.

Antioxidants are found to play an important part in this regard.

Herbs having antioxidant properties cancel the effects of oxidative compounds that are

already present in the body.

Since our body is incapable of producing antioxidants that can cancel the effects of all the oxidative

free radicals, these have to be taken in the form of dietary supplements.

Many herbs have been used since ancient times, for the prevention and treatment of almost

every disease known to man.

They can either be encapsulated or taken in form of herbal teas.

The good thing about herbal treatments is that they do not pose any serious threats

to one's health as they have minimal side effects.

Mulungu Bark.

Mulungu bark is used in Central and South America for calming the nerves, improving

the mood and aiding sleep.

Mulungu contains erythravine, an active alkaloid which helps in anxiety reduction and protecting

brain function.

The flavanoids found in Mulungu are one of the best antioxidants and help in having a

healthier brain.

They are found to inhibit anxiety without any side effects and do not affect basic motor

skills.

Another effect of Mulungu is the strong physical sensation of well being.

It elevates the mood as well.

It is known to be helpful with brain diseases like epilepsy, insomnia and anxiety.

Studies have shown that all these diseases lead to major brain disorders and other brain

degenerative diseases.

Mulungu can be taken on its own or with a stimulant like green tea to amplify its effects.

It gives mental clarity and improves brain function.

Mucuna Pruriens.

Mucuna has been used in ayurvedic medicine since 1500 B.C. and is also known as the velvet

bean.

Mucuna contains L.dopa which is a biochemical precursor to several neurotransmitters.

Dopamine happens to be one of these neurotransmitters in addition to adrenaline and noradrenalin,

and it supports improved brain function and increased memory.

It also regulates the mood and cognition.

Mucuna is widely known as an anti aging herb.

The antioxidant properties make it anti inflammatory and effective towards the protection of neurons.

It protects brain function by keeping a check over cognitive and neural functions.

Mucuna's secret benefit is that it fights redness in the brain, which is one of the

symptoms of brain degradation.

Passiflora Incarnata (Passion Flower).

Passion flower, also called apricot vine, was found in 1956 in Peru.

Passion flower is used in herbal medicines to promote calmness and relaxation.

It is also found to be very helpful in reducing anxiety.

In synergy with other forms of treatment, it is found to be effective in reducing anxiety,

irritability, insomnia and agitation.

It also helps with a psychiatric disorder called adjustment disorder with anxious mood.

Passion flower also helps with sleep disorders and seizures.

The best way to take passion flower is, as an herbal tea.

According to the NYU Langone Medical Center, you should drink one cup of passion flower

tea, three times a day.

Scutellaria Lateriflora (Skullcap).

A natural tranquilizer, Skullcap is an American perennial herb found from New York to Virginia

and southwards to South Carolina, Alabama and Missouri.

Skullcap is a very powerful medicinal herb.

It is used in treatments of many nervous related disorders like epilepsy, hysteria, insomnia

and anxiety.

It is also used in the treatment of ADD and a number of other nervous disorders.

It is anti inflammatory, antispasmodic, febrifuge, sedative and tonic in nature.

It contains volatile oils, tannins and scutellarins that are very helpful in mental disorders.

Research suggests it possesses mood enhancing properties and protects the brain against

damaging effects caused by inflammation.

According to HerbsList, Skullcap eases muscle spasms, muscle twitching and may help in ailments

that involve involuntary limb movement, such as Parkinson's disease and epilepsy.

Piper Methysticum Kava.

From the roots and stem of the piper methysticum plant, a non-alcoholic beverage is made.

This herb is found in the islands of the South Pacific.

It has been used since the early 90's as the herbal medicine for stress and anxiety.

It contains kava lactones which are responsible for its psychoactive qualities.

They work in the brain to produce non narcotic action against anxiety.

Kava is beneficial for anxiety and doesn't affect heart rate or blood pressure.

Other disorders where Kava has been found beneficial are migraines, ADHD, psychosis,

depression and chronic fatigue syndrome.

Ginseng.

Ginseng, also called Panax ginseng, and is a widely used herbal remedy, all over the

world.

Its health benefits have been known for over thousands of years.

It is used as a tonic to balance, stimulate and relax the nervous system.

It brings strength and wisdom.

Ginseng is an adaptogen.

Adaptogens are known to make us more resilient to mental and physical stress.

They reduce the stress hormone cortisol and increase the adrenal gland.

Adaptogens can calm you down and boost your energy without over stimulation.

It has the same relaxing effect and increased alertness as experienced after green tea.

It helps in getting better sleep, increased energy levels and greater personal satisfaction.

It is also helpful with the treatment of depression by regulating serotonin, dopamine and noreprinephrine.

It works as a brain booster and protector.

It improves brain function and concentration.

It helps with memory issues and protects against age related mental issues.

Ginseng also works as an antioxidant and helps in protecting the brain cells against free

radical damage.

Increasingly large numbers of people are suffering from brain diseases like Alzheimer's and

Dementia.

A number of medicines are also available to help with the symptoms, but they are heavy

on the pocket and come with many side effects.

These herbs have been in use for hundreds of years and do not pose any health threats.

Continuous use of these herbs will ensure a healthy brain, strong enough to fight away

any disease.

For more infomation >> 6 Natural Herbs To Prevent Mental Disorders - Duration: 8:29.

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Op-Doc: The Quest for Eccessibility - Duration: 7:50.

When I was in high school I wanted to be on the baseball team

and so, you know

Like I was kind of I was on the team and it was more of an honorary thing and you know

I couldn't really play with my you know them out on the field, but then when we played call of duty together

Then we could play together. So it was

You know, that's what I like about it is

You know being able to play with my friends and you know be successful at it. So I think that's just the

Main thing that's the reason why I like to play

You know, I like I'm competitive and I like the sports and I feel like it's a way for you know me to compete

So the mission here at the SLC is to

basically create an environment for students to

Come hang out, be educated, have fun. This part here is the actual arcade board that goes inside of you know real arcade machines

This just has all of the power controls and video components. Our main purpose is to provide a

community for FSU students and beyond that just all of Tallahassee, but foremost

FSU as a campus, so we just look for ways in which we can

Basically make these events and get the most people out and spread our awareness like what we do and what we can provide for students

So the problem of video game accessibility is that there aren't enough

Technologies available for people to play a game so that everyone can play many people don't know they don't think about this on

like a quick reaction basis, they'll be like

Oh, everyone gets to experience the video game life because I can. So that's like a big issue of the video game world

So accessibility in gaming is kind of an interesting topic because I feel like

one of the main aspects of gaming is to be social and

limiting accessibility or the limit of accessibility based on the current technology

it harms that goal I think because if you're unable to

interact with the game in some sort of way that is taking away that social aspect for the individual.

People don't necessarily think it's a problem because they don't see it. So they don't do anything about it

And it's definitely a problem. Everyone should feel included. Everyone should have the opportunity to play

to do anything that they want to do especially in the world that we live in now with so much technology, so

Definitely important to raise awareness of the different types of technologies out there and what we can do to solve this problem

Eccessibility is a campaign that we created in our social media campaigns class to raise awareness of

accessible technologies that are available. So the Xbox Adaptive Controller is

Pretty much it is a stepping stone for future accessibility. I know I'm pretty sure that is the only

controller or any interface or at least the most publicized interface that allows those with disabilities to play the kind of games that

everybody else can play

So our goal for the accessibility of the controller overall was to fundraise

$100 to get this controller for the SLC

So people on campus would have that opportunity to know what it is

And for those on campus that are not able to share the video gaming

opportunity the way that is right now to have that chance that opportunity to interact.

I think our biggest and most successful tactic was our public relations strategy

where we engaged with the ASLC constantly. We went to their events

we interviewed with them, we talked to them about our campaign, about the

importance of accessible technologies

In the process of our campaign

we recognized that relationship is really key. If we want to help the SLC, we should get to know people at the SLC

So with that being said we would go to the events and in a sense of network and really get to know the people that

we were gonna be giving this controller to. This was a great benefit because we tagged them on social media and

with this interaction came a lot of benefits they would follow us

we'd follow them back and people would start to be more aware of our campaign overall

They viewed our mashup video which they saw how

important the adaptive controller was for someone who, let's say, didn't have arms to play. And with that

I looked up this controller itself and people using it and it was really cool myself to witness

seeing people use his controller people that didn't have any arms, but were able to play video games

with just using their mouths and

it's just something you never really would expect to see and

something you wouldn't even imagine because people see that people gaming and they're like, oh I'm so sorry for them

But they don't think about oh, this is so great that this controller is made

It makes me happy

So we played happy music in the background, showed some videos of people all around the world excited about the release of this controller

And them using it to really show the positive outlook on this campaign

*upbeat music playing*

With the Xbox adaptive controller a gamer can game with one hand and one foot

*upbeat music intensifies*

Us having this controller in this building it gives us a lot of ways to

Get more people

Access to what we offer here.

The SGA bill was one of the biggest successes of our campaign, if not the biggest one

Basically, what happened was we- with our presence on social media, with our campaign going on in Twitter and Facebook

we would hashtag #BreakingTheBarrier. We would also tag ASLC and Florida State in our social media pages

But the Student Government Association

was able to recognize it through Twitter and they reached out to us and after a couple meetings

after discussing the problem of accessibility on campus

They decided to draft a bill and in the bill

They wanted, to make sure that people knew, that they wanted to provide the necessary funds to the a SLC so that they can purchase

accessories like joysticks that would you know

go along with the Xbox Adaptive Controller.

It says something great about the current student government and also about the current state of FSU because

for them to see this as an issue and

just decide to

Kind of, try to find ways to solve that. I think that says great things about

the University's- or the student part of the University's

drive for inclusiveness.

They also wanted to ensure that the ASLC would always be

accessible and other parts of campus would always be accessible for those that need these technologies in order to be like inclusive

I think that was the most successful part of our campaign and we're so happy and excited that

That was a huge- like that was a thing that even happened because Florida State University

does so much for diversity and inclusivity and to be able to have these technologies

available and to ensure that they will be available is a huge step towards accessible and #BreakingTheBarrier

For more infomation >> Op-Doc: The Quest for Eccessibility - Duration: 7:50.

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AVALANCH-VIENTOS DEL SUR-MEXICANOS REACCIONAN - Duration: 13:41.

How are you friends? this is mexican curious watching, how about

Adam? how are you? Here people again Greetings. Very good gentlemen, we hope that

are the best, do not forget subscribe to our channel, like it,

Share our videos if you like and on this occasion, by the

recommendations from our subscribers, let's see a band from Spain

Sirs. This is from asturias spain, a band that plays heavy metal, which

called "Avalanch". Sounds good "Avalanch", Greetings to our compatriots of

asturias alla in spain brothers, very well. What should I say that they asked for this

song specifically, it's called "winds from the south", which is

recorded twice, the first with the original vocalist of the song, who

it's called víctor garcía and that well then they had problems and they

separated, had problems with the guitarist called alberto rionda,

who is the founder of "Avalanch", but Well they asked us specifically

this song with this vocalist. All right, let's listen to "Avalanch" "winds of

south", Let's see what, gentlemen, it sounds interesting

let's move on, this is "Avalanch",

by the way there is no official video so seen, then only the audio gentlemen

dream pretty The song comes on the disc that is

called "crying a hero", that what we are seeing is the album cover

That's right gentlemen

ohh! very well

a Spanish guitar

very well

the most classic piano, equal to guitar

and that is when they tell you it's metal or that kind of thing, you think that

then it's going to start all over, you do not think you're going to hear this, that's right

the hype sounds like a heartbeat, well, if they touch it again, but

it sounded Yes, you hear there in the background

all right

it really is like a ballad, to unless now the real begins

metal

although little by little the intensity

a little more symphonic. There is the guitar, the guitar has already been played

electrical, it had not sounded, there was no sounded, it was very very quiet

but apparently it's like a rock ballad

and also the lyrics a bit more ...

sentimental

Well, the other instruments are already being integrated

but I think it's going to keep that rhythm and that softness, although

integrate all

if you look, there goes ... subtle

well I'm a little more heavy adan, more to heavy metal, yes pretty heavy metal

there already went a little bit higher intensity. What should I say that the

guitar reminded me of the "Guns and roses" in their ballads, that's right, that's why I say it sounds more like heavy

metal

What era are these gentlemen? the disc It is 1999, because if there is a certain

influence, right?

silent gentlemen

as setting only

somewhat nostalgic

apparently up there gentlemen, "Avalanch" "South winds". It ends as it starts,

that's right, well, it actually ends a little calmer how it starts but

yes it is a rock ballad as such, with its touches of heavy metal, because you who

said Adam? that were labeled as? yes as heavy metal, but also

they have their power metal songs there also, but I say, specifically this

song if it's more ballad and As I said in the song, there comes a

point that reminds me a lot of ballads of "Guns and roses". Quite a lot, the

true yes and I also suddenly suddenly I remembered a little bit of "white rat"

with this song, what's it called? the Legend of the fairy and the magician, a little

because that is going very fast, but there another one that also goes slow, as

call? the one of "loving woman" perhaps? "woman lover ", in fact it is more that,

more in that, because it's also like a ballad, nothing more than I think "Rata Blanca" is from

Argentina. Exactly "White Rat" is from Argentina

I did not dislike myself liked, I like that if it goes like that in

crescendo, if it starts very quiet

as a ballad that is, and is increasing until it explodes, because the song

explode Well if it has its limit, it has his limit and I would not say so much that

explodes, because it really does not sound like like everything to the limit. I say it

because if it comes within the same ballad, if it reaches a cap on which

All the instruments are combined. But they are maintained, they remain in the same

range, like there is not a battery explosive of PUM! Well, yes, the

Equally calm guitar, does not do something so loud, so arranged, the voice is

which if it goes up a bit, has its touch where it already bursts, but as they

I say has a limit, then from there, again and that's fine, because in fact

I listen to the song a little more nostalgic,

romantic could be said and especially the letter, which I feel is directed more than

nothing like a feeling found, It can be a woman, who really

mention, a lady or I do not know let it be but it is what I feel it is.

As you said, rock is really ballad and then most ballads

they're like they're dedicated to someone, like that

is, and in this case, it can not be denied,

however, it is there, as I mixed also with

battles of warriors, because he speaks there of kings, as it is medieval, exactly.

Get into that medieval guy, As Adam says, he talks like

things there of those times. And in fact from the cover you can see it. That's right, the

cover is a bit fantastic, for so to speak, going back to that idea of ​​what

medieval, but it's fine and why I say? because we've heard so much

heavy rock, black metal, death metal, everything, then I listen to a ballad and change

everything, change what you hear, the feeling, the feeling and that's

good very good. Yes, as I repeat, I liked it a lot,

according to what I have here of information, because the band already from the

2012 do not touch, then we are speaking 6 years, but I know

they had separated from the vocalist since ... already had had a break, already, the

vocalist It's called ... here I have forgiveness. "Victor

Garcia, he only participated in two albums, in this we saw that it is called "the crying

of a hero "and in which it followed that it called "the fallen angel", already there

that they split up, the vocalist makes his band which is called "warcry", which goes on this

style, play in this style and "Avalanch" as that became more speed metal,

with our vocalist, actually up until the logo was changed, because the

logo that we saw they kept several discs but after it comes out

"Victor Garcia"

to differentiate themselves, they changed the logo. Excellent very well, let's

listen to the new "Avalanch" to see what So, how do you say it's called the other band?

"Warcry", let's listen to "Warcry" also, what I imagine are also

from Spain, they are from asturias

dos, asturias in spain, excellent again greetings to our

compatriots of asturias alla in spain, that you hear one the name and you say it must be nice

asturias, but hey, something else you want to add adan? nothing more nothing more. Very good, gentlemen,

we send a hug, leave your comments, what do you think of "Avalanch" les

Like it or not? you know we always read everything, there little by little sometimes or very

late because good, work sometimes not leave, but there we read your comments,

leave them, we send them a hug, subscribe do not forget the new ones

that are arriving if they like it and good, thank you adan, thank you, great hug gentlemen

let's move on

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