Chủ Nhật, 2 tháng 12, 2018

Waching daily Dec 2 2018

Racing games are becoming more and more realistic.

From Accolade comes Grand Prix Circuit, a Formula One sim for PC allowing the player

to race around such famous courses as Detroit and Monaco.

We compete against nine other drivers in a choice of McLaren, Williams or Ferrari cars.

There are five levels of difficulty and pit stops to slow us down.

From Mandarin comes a very different racer based on the Lombard/RAC Rally event.

In this one we sit behind the wheel of a Ford Sierra RS Cosworth as we work our way through

four different stages, including through a forest and night driving.

With help from Ford and the RAC the game is promised to be a faithful rendition of the

hairpin bends and dangerous surfaces of rally driving.

Psygnosis have one of their strongest ever 16 bit releases available for the Atari ST

and the Amiga.

BAAL is a multi-level scrolling platform shoot 'em up with some stunning screens.

We guide the so called Time Warriors through a series of tunnels and platforms in an attempt

to destroy the many scattered components of an alien death machine.

Capcom's latest arcade release, L.E.D. Storm,

is making its debut on home computers, compliments of the publisher Go!.

It's nothing more than racing on post-nuclear wastelands just like Road Blasters and Overlander,

but, obviously, graphically better.

There are nine levels of varied terrain, dotted with ramps, broken bridges and other hazards.

A new game from Gremlin is also arriving:

Dark Fusion, a shoot 'em up in where we fight nasty aliens and have the ability to

use fusion pods to advance through the various levels in different fashions.

From the French publisher Tomahawk comes Emmanuelle,

an adventure game for home computers licensed from the movie of the same name

and based closely on its own plot.

At the arcades, Power Drift, Cabal, P.O.W. and RoboCop were taking all the credits.

And on video game consoles from Sega and Nintendo, Double Dragon was making its way up the charts.

Now, let's take a look at the most iconic adverts from December of '88.

And, by December of 1988, these were the best-selling games

on 8-bit Home Computers:

Out Run, from U.S. Gold;

Samurai Warrior, from Firebird;

Target Renegade, from Imagine Software;

The Vindicator, from Imagine Software;

Daley Thompson's Olympic Challenge, from Ocean Software

On 16-bit Home Computers:

Garfield: Big, Fat, Hairy Deal, from The Edge;

Carrier Command, from Rainbird;

F/A-18 Interceptor, from Electronic Arts;

Daley Thompson's Olympic Challenge, from Ocean Software;

And Starglider 2, from Rainbird.

For more infomation >> PXTNG Report :: December 1988 | 30 Years Ago [EU] - Duration: 5:53.

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3 cantores ATUAIS e 3 filmes NETFLIX para praticar FRANCÊS | com Francês com Paul - Duration: 7:07.

For more infomation >> 3 cantores ATUAIS e 3 filmes NETFLIX para praticar FRANCÊS | com Francês com Paul - Duration: 7:07.

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SAVAŞÇI 57. BÖLÜM FRAGMANI - Duration: 1:16.

For more infomation >> SAVAŞÇI 57. BÖLÜM FRAGMANI - Duration: 1:16.

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Como eu faço para ativar a nova ABA COMUNIDADE no meu canal do YOUTUBE! - ATUALIZAÇÃO 2018 - Duration: 0:51.

For more infomation >> Como eu faço para ativar a nova ABA COMUNIDADE no meu canal do YOUTUBE! - ATUALIZAÇÃO 2018 - Duration: 0:51.

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Simplemente TAIWAN #10 Desayuno Tradicional Chino 中式傳統早餐 - Duration: 6:02.

After six exhausting hours of travel by train, we finally arrived in Kaohsiung

as the train was completely full, we have stood

and sitting on the floor during the entire trip.

Now let's find our Airbnb and rest a bit

meanwhile, we charge the camera batteries

From the bus, I saw one of those places that open during all the early morning

and they sell normally consumed foods are breakfast.

I think it's going to be a good option to eat and show you something typical

Let's start with a classic,

the shāobǐng yóutiáo is composed of a shāobǐng

which is a type of flatbread puff pastry that is made without yeast

and is characteristic of the northern cuisine of the People's Republic of China and Taiwan,

and the yóutiáo that is a fried dough, similar to the churros or rather the porras

that is consumed in East and Southeast Asia

This is typical for breakfast and I'm eating it at midnight.

I'm starved because we just got to Kaohsiung

It's good, but a bit dry ... maybe dipping in soy milk is better

Slightly sweet, this rice milk is enriched with roasted peanuts

that's why the color is brown.

Although it can be taken cold, I preferred to order it hot

to be able to wet the yóutiáo.

Like the Spanish but in an Asian version

This is very very good

The next delicacy is a jiān jiǎo, a type of jiaozi cooked in the pan.

In the channel I have a recipe very similar to these dumplings,

If you wanna take a look, I leave the link in the video and in the description

They're pork dumplings with cabbage

and the sauce's very sweet ... it's very delicious

This is a rice ball filled with vegetables, meat ...

we're going to try it!

It has meat, egg and the guōtiē * (ERROR) which is what I'm eating in the "sandwich"

Han: that's yóutiáo

It's fine.. Not quite tasty despite having meat,

I guess it needs some sauce

Soy milk has been a great discovery and if you travel to Taiwan you can't leave without tasting it.

There is no commercial soy milk that has this flavor ...

although of course you can do it yourself by following my recipe

It has a much deeper flavor than the one we had in France ...

and less sweet about everything.

This machine is a huge steamer where they're cooked and kept all different kinds of hot bāozi inside

It's easy to differentiate fillings by the shape of the bread

and by the dots with different colors on these

I'm going to show you some of the hundreds of bāozi that we can find in Taiwan

For those of you who have never tried a bāozi, I explain it easily,

These buns are like eating a sandwich with sliced bread without crust

the difference is that when being steamed, the bun is much more tender and fluffy

and by completely wrapping the filling it releases all its juices and flavors inside

turning it into an irresistible snack.

The vegetables are very good, they give a different touch.

They're like spinach ... Very delicious!

This báozi is a vegetarian one... let's see what he has inside ...

look good

We're going to try it

mmm...

I'd say it's much better than the other with meat one we've eaten

Chinese cabbage is very soft (and juicy)

Very good!

Let's try another ...

with bamboo, meat and mushrooms

It is very soft ...

and the meat has a sweet flavor

this super good

I always say that everything is good ...

Surprisingly, I'm still hungry after ate everything

so I'm going to enjoy the last bāozi before walking to the Airbnb

The shop worker wanted to show me how to more easily grab the báozi without the tweezers

This one has tender meat and onion

or that's what it looks like: D ... Let's taste...

This one looks a lot like the one I did at home ...

You can check out the recipe on YouTube.

It has the same taste ... same

This video ends here, thanks for watching it until the final

and don't forget to give me a thumbs up,

subscribe to the channel and share the video with your friends who love Asian food.

See you in the next video where I'll show you some of the interesting places in Kaohsiung

G'day and see you soon!

For more infomation >> Simplemente TAIWAN #10 Desayuno Tradicional Chino 中式傳統早餐 - Duration: 6:02.

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Brexit and the Gibraltar Problem - Duration: 9:22.

"...we shall fight in France, we shall fight on the seas and oceans, we shall fight with

growing confidence and growing strength in the air, we shall defend our Island, whatever

the cost may be," (1).

It was June of 1940, and despite Winston Churchill's rousing speech, the UK couldn't salvage

the defenses of her ally.

France fell to Germany just two weeks later.

With the surrender of its rival since the days of Julius Caesar, it was tempting for

a confident Germany to spring over the English channel, begin an invasion of the United Kingdom,

thus completing total victory in Western Europe.

But there was hesitation.

Rather than go straight for the head of the British Empire, why not cut off the main island

from its Mediterranean holdings?

A Britain disconnected from its empire would be Britain incapable of long-term survival.

And so a plan was drafted (2).

Near the southern tip of Spain was a rock, a rock which stood as the naval gateway between

the Atlantic Ocean and the Mediterranean.

By taking this point, one could easily leap into North Africa, Malta, stretch to the Suez

Canal- the British Empire would be choked.

Even more enticing, this 2.6 mile outcropping into the sea was controlled by the British;

its capture would catalyst falling British dominoes to the East.

Simplifying matters, the Spanish government was led by Francisco Franco, who owed his

power to German military aid in the Spanish Civil War.

So all the Germans had to do was ask to move some soldiers through friendly Spanish territory,

take this rock, and Britain's demise would be inevitable.

But Franco wasn't ready to bring Spain into the conflict.

Despite Germany's aid in the previous years, Franco had declared Spain's neutrality in

1939.

Even after a personal visit from the German leader, Franco wouldn't agree to more than

fighting at Germany's side when he believed Spain was ready (3).

In other words: never.

Thus, Francisco Franco, the protege of the Italian and German dictators, prevented the

axis powers from taking the British-controlled peninsula, the lifeline for the allies in

the Mediterranean.

Gibraltar and its famous rock had played a critical role in the largest conflict in human

history.

Winston Churchill had known the stakes for Gibraltar all along.

The 2 mile British holding on the southern tip of Spain had been of the utmost importance.

As he put it: "Spain had much to give and even more to take away," (3).

That sentiment couldn't be more true today as the United Kingdom negotiates its future

relationship with the European Union.

When the UK voted to leave the European Union in June of 2016, for better or worse, they

also signed on to a whole lot of complication: divorce bill, EU migration, common fisheries

policy, financial services, the critical border between Northern Ireland and the Republic

of Ireland.

But another border, one with centuries-long historical implications, has been often overlooked

in the Brexit process: the three-quarter mile, 1.2 kilometer border between Spain and Gibraltar.

Gibraltar and its 30,000 residents, though geographically connected to Spain, have been

formally under British control as an overseas territory since the 1713 Treaty of Utrecht

ended the War of Spanish Succession (4).

But Spain was never content with the settlement, and attempted several times in several wars

to reclaim the peninsula.

In 1966, General Franco stopped travel into and out of Gibraltar, even cutting telephone

lines (5,100).

But much of the uncertainty ended when both Spain and the United Kingdom entered the European

Community, which led to the European Union.

Free movement of people meant workers could cross from Gibraltar to the closest Spanish

town, La Linea, and vice versa.

With competitive tax rates and access to the European single market, Gibraltar became a

hub for gambling firms, financial institutions, and insurance companies (9).

Gibraltar wasn't part of the Schengen travel area, and didn't join the EU Customs Union,

so border checks continued, but the EU took on the role of arbiter between the UK and

Spain when border issues did arise.

Gibraltarians, for their part, seemed to favor the arrangement.

In the 2016 Brexit referendum, 96% voted to remain in the EU, with 84% turnout (11).

But as we know, UK-wide the vote was to leave the EU, and this will have consequences for

Gibraltar.

If part of the future relationship between the UK and EU involves leaving the single

market, the institutions based in Gibraltar might lose access to European clients.

The freedom of movement of people might end, meaning the flow of workers across the border

won't just be subject to border checks, but new travel and labor restrictions as well.

Leaving the European Common Aviation Area and regulation would complicate travel, particularly

because Gibraltar's airport lies on yet another disputed strip of land (10).

In her letter from March 29, 2017 triggering the UK's withdrawal process, Prime Minister

Theresa May made no mention of Gibraltar, but Spain was already making moves for its

interest within the European Commission negotiating guidelines(13).

Section 24 of its those guidelines, agreed by the remaining 27 EU members reads that:

"After the United Kingdom leaves the [European] Union, no agreement between the EU and the

United Kingdom may apply to the territory of Gibraltar without the agreement between

the Kingdom of Spain and the United Kingdom," (14;15).

This meant that while the UK negotiated its future relationship with the EU, it also needed

to conduct one on one negotiations with Spain over Gibraltar.

Therefore, with no time to waste, the UK and Spain began conducting bilateral talks regarding

the transition period between the UK's formal withdrawal of the European Union in March

2019, and the complete implementation of a future relationship.

And it seemed to be going well.

In October 2018, Spanish Prime Minister Pedro Sanchez said that he and Theresa May had already

agreed on an arrangement for the transition period.

The Spanish foreign minister even offered that: "If the Brexit agreement needs to

be signed tomorrow, it will be signed and Gibraltar won't be a problem," (16).

But, as it turns out, it was a huge problem.

While the parallel talks seemed to be going well, the Spanish tone changed after the EU

and UK struck a deal over the withdrawal.

With the 27 EU members set to meet and agree on the divorce deal in November 2018, the

Spanish Prime Minister voiced his displeasure.

The deal, he said, didn't explicitly lay out that Spain and the UK would negotiate

the long-term relationship of Gibraltar separately: " If there are no changes, we will veto

Brexit," he threatened (17).

With the UK desperate for a divorce agreement needed to unlock long-term relationship options,

and the EU desperate for solidarity in a time of crisis, a scramble ensued to save the summit.

The British ambassador gave written assurances that Spain and the UK would negotiate the

future of Gibraltar together.

And Prime Minister Sanchez, who was under pressure back home to look tough, immediately

relished the perceived concessions.

"We are going to resolve a conflict that has been going for over 300 years," he said.

Adding, "[The Withdrawal Agreement] puts Spain in a position of strength in negotiations

with the United Kingdom over Gibraltar that we have not had before now," (12).

The subtext here is that Spain holds a lot of power over the UK going forward.

Unlike the divorce deal, the future relationship between the United Kingdom and the European

Union requires the formal approval of all 27 member states and the European Parliament

(18).

If Spain doesn't get what it wants out of its separate negotiations over Gibraltar,

it could in theory hold up all of the UK's long-term arrangements with the European Union

(22).

While Prime Minister Sanchez's threats to "veto Brexit" were rather hollow the 1st

time, they could prove true in round two.

Spain's ultimate goal is centuries old.

They lost Gibraltar in the treaty of Utrecht, and couldn't take it back militarily.

So if they can't have full control of it, they'll try and secure joint sovereignty,

joint control over the peninsula.

This would mean Gibraltar brought in to the Spanish Constitution, dual British and Spanish

nationality for Gibraltarians, the dismantling of the border with Spain, and the potential

for joint Spanish-British defense arrangements for Gibraltar (20).

Now is an important moment to point out what Gibraltarians want in all this.

In two referenda, one in 1969 and another in 2002, Gibraltarians voters overwhelmingly

supported the maintenance of UK sovereignty (5;6;7;8)- something the UK government likes

to point out pretty often.

But Gibraltar didn't feature in the 2016 referendum debate; it nonetheless now stands

as an complication in carrying out the referendum result.

For some critics, Gibraltar was the UK's blindspot.

A senior EU official said to Reuters:"The British didn't give a damn about Gibraltar

and they created this situation themselves...No one is going to blame the Spanish for taking

advantage," (19).

Spanish officials see negotiations over the UK's future relationship with the EU as

an opening to reassert themselves in Gibraltar.

And so the British government is between 'the rock' and a hard place.

After all, Spain has much to give and even more to take away.

For more infomation >> Brexit and the Gibraltar Problem - Duration: 9:22.

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اهداف و مهارات لاعب الاهلى الجديد "محمود السلمي" العالمى الملقب بميسي غزة 🔥😍 - Duration: 10:05.

For more infomation >> اهداف و مهارات لاعب الاهلى الجديد "محمود السلمي" العالمى الملقب بميسي غزة 🔥😍 - Duration: 10:05.

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But WHY is a sphere's surface area four times its shadow? - Duration: 17:01.

Some of you may have seen in school that the surface area of a sphere is 4pi*R^2, a suspiciously

suggestive formula given that it's an clean multiple of pi*R^2, the area of a circle with

the same radius. But have you ever wondered why is this true? And I don't just mean

proving this 4pi*R^2 formula, I mean viscerally feeling a connection between this surface

area, and these four circles.

How lovely would it be if there was some shift in perspective that showed how you could nicely

and perfectly fit these four circles onto the sphere's surface? Nothing can be quite

that simple, since the curvature of a sphere's surface is different from the curvature of

a flat plane, which is why trying to fit paper around a sphere doesn't really work. Nevertheless,

I'd like to show you two ways of thinking about this surface area connecting it in a

satisfying way to these circles. The first is a classic, one of the true gems of geometry

all students should experience. The second line of reasoning is something of my own which

draws a more direct line between the sphere and its shadow.

And lastly I'll share why this four-fold relation is not unique to spheres, but is

instead one specific instance of a much more general fact for all convex shapes in 3d.

Starting with a birds eye view here, the idea for the first approach is to show that the

surface area of the sphere is the same as the area of a cylinder with the same radius

and the same height as the sphere. Or rather, a cylinder without its top and bottom, what

you might call the "label" of that cylinder. With that, we can unwrap that label to understand

it as a simple rectangle.

The width of this rectangle comes from the cylinder's circumference, so it's 2*pi*R,

and the height comes from the height of the sphere, which is 2R. This already gives the

formula, 4pi*R^2, but in the spirit of mathematical playfulness it's nice to see how four circles

with radius R fit into this. The idea is that you can unwrap each circle into a triangle,

without changing its area, and fit these nicely onto our unfolded cylinder label. More on

that in a bit.

The more pressing question is why on earth the sphere can be related to the cylinder.

This animation is already suggestive of how this works. The idea is to approximate the

area of the sphere with many tiny rectangles covering it, and to show how if you project

those little rectangles directly outward, as if casting a shadow by little lights positioned

on the z-axis pointing parallel to the xy plane, the projection of each rectangle on

the cylinder, quite surprisingly, ends up having the same area as the original rectangle.

But why should that be? Well, there are two competing effects at play here. For one of

these rectangles, let's call the side along the latitude lines its width, and the side

along the longitude lines its height. On the one hand, as this rectangle is projected outward,

its width will get scaled up. For rectangles towards the poles, that length is scaled quite

a bit, since they're projected over a longer distance. For those closer to the equator,

less so

But on the other hand, because these rectangles are at a slant with respect to the z-direction,

during this projection the height of each such rectangle will get scaled down. Think

about holding some flat object and looking at its shadow. As you reorient that object,

the shadow looks more or less squished for some angles. Those rectangles towards the

poles are quite slanted in this way, so their height gets squished a lot. For those closer

to the equator, less so.

It will turn out that these two effects, of stretching the width and squishing the height,

cancel each other out perfectly.

Already as a rough sketch, wouldn't you agree this is a very pretty way of reasoning?

Of course, the meat here comes from showing why these two competing effects on each rectangle

cancel out perfectly. In some ways, the details fleshing this out are just as pretty as the

zoomed out structure of the full argument.

Let me go ahead and cut away half the sphere so we get get a better look. For any mathematical

problem solving it never hurts to start by giving names to things. Let's say the radius

of the sphere is R. Focus on one specific rectangle, and let's call the distance between

our rectangle and the z-axis is d. You could complain that this distance d is a little

ambiguous depending on which point of the rectangle you're going from, but for tinier

and tinier rectangles that ambiguity will be negligible. And tinier and tinier is when

this approximation-with-rectangles gets closer to the true surface area anyway. To choose

an arbitrary standard let's say d is the distance from the bottom of the rectangle.

To think about projecting out to the cylinder, picture two similar triangles. This first

one shares its base with the base of the rectangle on the sphere, and has a tip at the same height

on the z-axis a distance d-away. The second is a scaled up version of this, scaled so

that it just barely reaches the cylinder, meaning its long side now has length R. So

the ratio of their bases, which is how much our rectangle's width gets stretched out,

is R/d.

What about the height? How precisely does that get scaled down as we project? Again,

let's slice a cross section here. In fact, why don't we go ahead and completely focus

our view to this 2d cross section.

To think about the projection, let's make a little right triangle like this, where what

was the height of our spherical rectangle is the hypotenuse, and its projection is one

of the legs. Pro tip, anytime you're doing geometry with circles or spheres, keep at

the forefront of your mind that anything tangent to the circle is perpendicular to the radius

drawn to that point of tangency. It's crazy how helpful that one little fact can be. Once

we draw that radial line, together with the distance d we have another right triangle.

Often in geometry, I like to imagine tweaking the parameters of a setup and imagining how

the relevant shapes change; this helps to make guesses about what relations there are.

In this case, you might predict that the two triangles I've drawn are similar to each

other, since their shapes change in concert with each other. This is indeed true, but

as always, don't take my word for it, see if you can justify this for yourself.

Again, it never hurts to give more names to things. Maybe call this angle alpha and this

one beta. Since this is a right triangle, you know that alpha + beta + 90 degrees = 180

degrees. Now zoom in to our little triangle, and see if we can figure out its angles. You

have 90 degrees + beta + (some angle) forming a straight line. So that little angle must

be alpha. This lets us fill in a few more values, revealing that this little triangle

has the same angles, alpha and beta, as the big one. So they are indeed similar.

Deep in the weeds it's sometimes easy to forget why we're doing this. We want to

know how much the height of our sphere-rectangle gets squished during this projection, which

is the ratio of this hypotenuse to the leg on the right. By the similarity with the big

triangle, that ratio is R/d.

So indeed, as this rectangle gets projected outward onto the cylinder, the effect of stretching

out the width is perfectly canceled out by how much the height gets squished due to the

slant.

As a fun sidenote, you might notice that it looks like the projected rectangle is a 90

degree rotation of the original. This would not be true in general, but by a lovely coincidence,

the way I'm parametrizing the sphere results in rectangles where the ratio of the width

the the height starts out as d to R. So for this very specific case, rescaling the width

by R/d and the height by d/R actually does have the same effect as a 90 degree rotation.

This lends itself to a rather bizarre way to animate the relation, where instead of

projecting each rectangular piece, you rotate each one and rearrange them to make the cylinder.

Now, if you're really thinking critically, you might still not be satisfied that this

shows that the surface area of the sphere equals the area of this cylinder label since

these little rectangles only approximate the relevant areas. Well, the idea is that this

approximation gets closer and closer to the true value for finer and finer coverings.

Since for any specific covering, the sphere rectangles have the same area as the cylinder

rectangles, whatever values each of these two series of approximations are approaching

must actually be the same.

I mean, as you get really aggressively philosophical about what we even mean by surface area, these

sorts of rectangular approximations and not just aids in our problem-solving toolbox,

they end up serving as a way of rigorously defining the area of smooth curved surfaces.

This kind of reasoning is essentially calculus, just stated without any of the jargon. In

fact, I think neat geometric arguments like this, which require no background in calculus

to understand, can serve as a great way to tee things up for new calculus students so

that they have the core ideas before seeing the definitions which make them precise, rather

than the other way around. Unfold circle

So as I said before, if you're itching to see a direct connection to four circles, one

nice way is to unwrap these circles into triangles. If this is something you haven't seen before,

I go into much more detail about why this works in the first video of the calculus series.

The basic idea is to relate thin concentric rings of the circle with horizontal slices

of this triangle. Because that circumference of each such ring increases linearly in proportion

to the radius, always 2pi times that radius, when you unwrap them all and line them up,

their ends will form a straight line, giving you a triangle with a base of 2pi*R, and a

height of R, as opposed to some other curved shape.

And four of these unwrapped circles fit into our rectangle, which is in some sense an unwrapped

version of the sphere's surface. Second proof

Nevertheless, you might wonder if there's a way than this to relate the sphere directly

to a circle with the same radius, rather than going through this intermediary of the cylinder.

I do have a proof for you to this effect, leveraging a little trigonometry, though I

have to admit I still think the comparison to the cylinder wins out on elegance.

I'm a big believer that the best way to really learn math is to do problems yourself,

which is a bit hypocritical coming from a channel essentially consisting of lectures.

So I'm going to try something a little different here and present the proof as a heavily guided

sequence of exercises. Yes, I know that's less fun and it means you have to pull out

some paper to do some work, but I guarantee you'll get more out of it this way.

The approach will be to cut the sphere into many rings parallel to the xy plane, and to

compare the area of these rings to the area of their shadows on the xy plane. All the

shadows of the rings from the northern hemisphere make up a circle with the same radius as the

sphere, right? The main idea will be to show a correspondence between these ring shadows,

and every other ring on the sphere. Challenge mode here is to pause now and see if you can

predict how that might go.

We'll label each one of these rings based on the angle theta between a line from the

sphere's center to the ring and the z-axis. So theta ranges from 0 to 180 degrees, which

is to say from 0 to pi radians. And let's call the change in angle from one ring to

the next d-theta, which means the thickness of one of these rings with be the radius,

R, times d-theta.

Alright, structured exercise time. We'll ease in with a warm-up

Question #1: What is the circumference of this ring at the inner edge, in terms of R

and theta? Go ahead and multiply your answer the thickness R*d-theta to get an approximation

for this ring's area; and approximation that gets better and better as you chop up

the sphere more and more finely.

At this point, if you know your calculus, you could integrate. But our goal is not just

to find the answer, it's to feel the connection between the sphere its shadow. So…

Question #2: What is the area of the shadow of one of these rings on the xy-plane? Again,

expressed in terms of R, theta and d-theta.

Question #3: Each of these ring shadows has precisely half the area of one of these rings

on the sphere. It's not the one at angle theta straight above it, but another one.

Which one? (As a hint, you might want to reference some

trig identities) Question #4: I said in the outset there is

a correspondence between all the shadows from the northern hemisphere, which make up a circle

with radius R, and every other ring on the sphere. Use your answer to the last question

to spell out exactly what that correspondence is.

Question #5: Bring it on home, why does this imply that the area of the circle is exactly

¼ the surface area of the sphere, particularly as we consider thinner and thinner rings?

If you want answers or hints, I'm quite sure people in the comments and on reddit

will have them waiting for you.

And finally, I'd be remiss not to make a brief mention of the fact that the surface

area of a sphere is a specific instance of a much more general fact: If you take any

convex shape, and look at the average area of all its shadows, averaged over all possible

orientations in 3d space, the surface area of the solid will be precisely 4 times that

average shadow area.

As to why this is true, I'll leave those details for another day.

Hey, given the time of year I thought I'd take a moment to let you know about some new

additions to the 3blue1brown store. Aside from the usual fare, like shirts, mugs and

posters, there are now some Fourier Series socks, which show certain periodic functions

graphed on a cylinder, the way all periodic functions wish they were graphed.

And, by popular demand, there are the plushie pi creatures, both ordinary and extra plushified.

I'll admit that I was initially skeptical when people asked about them, because, you

know, what would you do with one, exactly? But after getting them, and seeing the pictures

people would send, what I realized is they basically serve the same function as a flag.

Just instead of representing loyalty to a country, or even to the channel per se, it's

to math, and the idea that math has some personality to it, more so than it often gets credit for.

For more infomation >> But WHY is a sphere's surface area four times its shadow? - Duration: 17:01.

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Sakurai's Most Ambitious Game? You're Tripping! Super Smash Bros. Brawl - Under the Super Scope - Duration: 13:26.

Hello and welcome to Under the Super Scope where we take a look at some of the most famous

games of all time and try to work out if they still hold up today, and this time we're

taking a look at one of the most ambitious Smash games in the series but also one that's

polarising to a lot of players.

Of course, it's Super Smash Brothers Brawl.

Now if we take a step back Melee was developed in just 13 months which

is utterly ridiculous for a game like Super Smash Brothers and while the rushed development

certainly shows – it enabled the game to be something different to a the fighting game

community.

Perhaps not the intended vision, but a viable way to play Melee nonetheseless.

Brawl on the other hand took just over 2 years to develop and built upon the foundation of

Melee.

In fact from here on the series would continuously use the previous game as a groundwork for

development just because creating an entirely new setup from scratch in such a short time

again would be utterly ridiculous, especially as with crossovers like this you always need

to top yourself.

Melee had a roster of 26, Brawl had 35.

Melee had 29 stages, Brawl had 41.

Melee had 60 songs, Brawl had 253.

It was a bigger game in just about every respect and is evidently very different to its predecessor.

Some were disappointed with Smash for Wii U and 3DS as they didn't have an ambitious

statement that said "This is what makes me distinct" whereas Brawl certainly did.

There are so many new elements crammed into this game but even from the outset, you can

look at Brawl and look at Melee and just tell that these aren't similar looking games.

Particularly impressive as the Wii's hardware wasn't all that different to the GameCube's.

Whether you like them or not, brawl adopted a realistic visual style often using photorealistic

backgrounds and giving charaters like Mario dark lifelike textures.

This synergy was shared across the entire roster which allowed characters as different

as Sonic and Snake to viably appear side by side.

Personally I'm not a big fan of the art direction and feel it hasn't aged as well

as Melee's simpler visuals but it's still a key area that makes Brawl feel distinct.

It's of course not the only one though, Brawl's entire combat systems feels completely

overhauled with the game being slower, more floaty and generally easier to play.

Whether they were intentionally trying to match the Wii's more family orientated demographic

or not, I don't know but I'd say they passed with flying colours.

Smash isn't quite as easy to teach to those who don't generally play games as Wii Sports

and Mario Kart but at the same time it's easier to teach than other fighters like Street

Fighter and once someone understands the controls for one character, those skills can be extrapolated

to another thanks to the shared control scheme.

Brawl slower pace and floatier physics give those people more of a chance and with it

being the best selling game in the series at 13.29m copies it's safe to say that the

social circle pushed this game pretty hard.

Though it also helps that the console sold over a 100 million units.

I'm fully aware a lot of people don't like the fundamentals of Brawl's fighting

and we'll of course get deeper into that but being slower isn't inherently bad, it

just means the game wasn't made for the people who went deeper into Melee's mechanics.

The series would go on to form something of a middle ground.

Ultimate is certainly a much faster game than Brawl but the team didn't necessarily look

back to Melee to accomplish this.

Brawl's DNA undoubtedly stuck with the series and was a key stepping stone in making Smash

more accessible, afterall that was the entire point of Smash to begin with.

But that's not to say Brawl is balanced.

One of Melee's biggest problems is half the roster just isn't aren't that fun

to play as mostly because that other half are just better.

Comparatively Brawl has a much nicer chunk of enjoyable characters and it really did

a great job at making most of the roster viable.

Even if there are still a handful who are simply worse like Samus were her overly floaty

physics in an already floaty game and Ganondorf who is slower than ever.

But where Melee had a Marth problem, Brawl has perhaps an even greater problem – Meta

Knight.

Yeah Marth could grab you from across the universe but Meta Knight has an attack that's

very hard to interrupt, he can recover like crazy with multiple jumps and even a glide

and his attributes match and exceed pretty much every c haracter in the game.

Speaking of gliding, that was something exclusive to a couple of winged characters in Brawl

like Meta Knight, Charizard and Pit.

It's fun to glide around but my god is it broken for recoveries, you can save yourself

from insane circumstances as these characters.

Probably a reason is was cut in Smash 4.

The Ice Climbers likewise have an exploit of being able to continuously chain grab.

It's certainly not fair to call Melee broken and then praise Brawl as both games have characters

with tremendous advantages, it's just Brawl has a higher pool to choose from.

Variety really is in Brawl's favour as while Melee was a neatly packed Museum of Nintendo,

Brawl came along and dwarfed it.

290 trophies?

Try 544 and 700 stickers.

Try demos for key franchises represented in the roster, try stages from franchises who

aren't even in the roster.

There was so much to learn from Brawl and chances are this is where a lot of fans were

introduced to games like Kid Icarus, this is where fans started yurning for Mother 3,

this is where a whole generation of children who grew up with the Wii found out about all

these Nintendo franchises.

Brawl enabled so much not just with its fighting but everything surrounding it and one of the

core elements of that was of course the Subspace Emissary.

The first option that greets you when you go to single player.

Now I'm going to preface this before going in too hard.

Going from Melee's Adventure mode which only had 4 actual sidescrolling levels with

a mix of traditional classic mode stuff to a 10 hour long platforming adventure is wild.

Especially with an hour worth of prerendered cutscenes showing all these Nintendo characters

interact with one another, it's essentially a fan dream come true.

But I do feel like we sometimes only attach ourselves to the good parts of Subspace and

forget the bad, cause there's quite a lot of bad.

Yeah the cutscene where they all zoom out in ships is freaking awesome, yeah opening

makes quite a statement with Kirby trying to save Peach and Zelda from Petey Pirahana

(which is a sentence I never thought I would say) but the actual levels have severe pacing

issues, especially in the middle half.

It starts off strong introducing all these subplots that gradually merge together but

there's this lull in the middle where you're bouncing back and forth from the insides of

the Halberd which are basically just metal corridors and the insides of a research facility

which are basically just metal corridors.

It's an immensely ambitious mode but it can also be extremely generic.

Like there's a few levels where you're in Skyworld and a few where you're in a

DK jungle complete with barrels and those are pretty great.

But then the majority of it consists of sand dunes and lava pits and it's just a bit

too unexciting.

Though there are more exceptions like boss fights against freaking Ridley and I actually

really dig this Ice Climber level, seeing the mountain scale on your accent gives you

a great sense of progress It's great to see all the Nintendo characters

come together but they don't really bring their worlds with them.

They've all come together to face a unified threat in unified locals which could probably

be pulled off pretty well but Subspace just doesn't take it far enough.

This 10 hour game basically spans 6 settings which get repeated with slight variants and

the gameplay itself sort of shows why Smash is designed the way it is.

Look at Mario, look at Sonic, look at Rayman and Banjo and basically look at any of the

most critically acclaimed platformers.

What do they have in common?

One jump.

Some have midair munovers like Rayman's temporal helicopter hair or Mario finding

a temporal powerup that can be lost but as a basis the best platformers tend to only

allow 1 jump and they do their best to make that jump at satisfying as possible.

Cause when you have multiple jumps all of a sudden you can correct your mistakes and

it undermines the calculation process of momentum which I think is one of the key parts of what

makes platforming fun.

Smash has three jumps.

This works because it's not a traditional platformer where you generally battle on small

platforms, so you need small jumps, but you also need to recover, so you need big jumps.

Sometimes a double jump or even a triple jump works.

And hey look at Kirby, that guy can jump for days.

Hey, actually no, do look at Kirby.

The level design of Kirby and the level design of Subspace Emissary is remarkably similar

and that's because Kirby, much like Subspace.

Is kind of a Brawler rather than a platformer.

And so Brawl will often do what Melee's adventure does and also what Kirby does and

lock the screen at certain points as you deal with a fight.

Smash is a fighting game afterall.

The main difference though and the main reason I find Subspace Emissary inconsistent with

the rest of the game is almost every fight is a stamina one.

Sometimes the enemy AI will be silly and just walk off the stage but a lot of enemies don't

even flinch when you hit them.

You have to slow smack them one as their health depletes.

That or you get tired of that and run away from them when you can.

It's something I think Smash usually does very well.

Board the platforms is about teaching you the movement mechanics, that trophy minigame

in melee is all about launching but in Subspace base gameplay isn't that transferable – but

at least it gives you a lot of one on one time with each character which is something

the series hasn't really encouraged since.

It is all about the characters afterall.

It's even the easiest way of unlocking characters as once you play as them in the story, you

can play as them in any mode – so the stakes to keep playing are pretty high.

Speaking of characters though Kirby games revolve around Kirby – obviously – he

can get multiple different powers but he's always able to essentially fly.

Smash has over 30 characters to juggle so while all those battle sequences are great

not every character or setup is as great for platforming – like it feels wrong to mix

a barrel fire but then just double jump – or with some character – fly into the barrel

anyway – it feels bad to bypass entire platforming sections entirely just because the character

can – Subspace undermines its core principles a lot and while characters built for metaknight

won't generally feature long platforming sections because Meta Knight can just fly

– they end up feeling the most repetitive of them all.

The simplicity of a goomba is that you can defeat it quickly – I can kill goombas all

day – But when you throw enemies that take multiple hits, some dozens –are repeat them

across the entire game it starts to get grating – especially if you just don't like some

of the designs.

Like I hate this bucket who pours flaming contents over you – it especially sucks

if the character your using isn't great in the air.

Likewise this swordblade thing isn't tough, it just takes a while to defeat and that gets

tiresome when they keep showing up.

Reusing assets is a tough balance – absolutely reuse familiar enemies if they're quick

to dispose of and have flexible properties but there's a reason why Mario 64 has a

pit of Bob-Ombs and not a pit of King Bob-Ombs.

King Bob-omb is great, but he's best as a one off.

Subspace doesn't always seem to grasp that.

Some of my favourite platforming levels in Subspace are the ones with Goombas and Koopas

simply because they're more fun to encounter then swarms of subspace enemies who all need

to be pummelled, it somewhat ruins the flow of levels.

Subspace is an ambitious mishmash of things that work and things that frankly a fighting

game just doesn't do well.

We remember the best parts, like these amazing cutscenes that bring all our favourite Nintendo

franchises together in an epic battle but we forget the lesser ones like Pokemon Trainer

needing to double check that the giant orange dragon is infact Charizard and not Ivisaur

– which is actually hilarious.

We remember flying through Skyworld and hearing all those beautiful musical pieces but we

forget that most of the levels are generic and a little boring.

It's actually kind of a success.

I don't think Subspace is great all around but despite spending hundreds of hours fighting

in Brawl – it's the Adventure mode that comes to mind as its identity.

Smash 4 on the other hand is possibly a better game but it's also iterative and safe.

Unless you really liked Smash Tour.

The single player segments of a fighter are immensely important as they not only give

people without friends nearby a way to play the game but they serve as a tutorial.

All of those little breathers in Smash 64 and Melee's Classic mode did something to

help you master the game mechanics – break the targets is partially ingenious.

I think Subspace is a little loose with the rules of Smash as you rarely have to actually

launch opponents but it gives you good hands on time with every character – Except Toon

Link, Wolf and Jigglypuff – they're hidden away for some reason.

Brawl did so much – it doubled down on the multiplayer aspect of Smash and allowed everything

to be played in co-op, it had challenges to keep you playing in unique ways – all with

meaningful rewards and it was the first Smash to be playable online.

Though online being disabled now days doesn't feel too different to when it was active.

Online was often like this – but the fact we COULD play Smash online was already a massive

step.

So yeah Brawl does stumble in a few areas but for its time it was not only one of the

most consistent games in the series but it had so many things to do and kept giving the

player more and more for doing so.

Whether they're new stages, new music, new trophies, new masterpieces.

I think what I like most is that Brawl is still unique.

It doesn't feel like the original and it certainly doesn't feel like Melee.

Smash 4 is also different but it's kind of an inbetween title and I do wonder if that

game will be remembered as fondly.

It's the transition between Brawl and Ultimate and doesn't do all that much to stand out.

Mechanically it's more defensive and Ultimate is more offensive but I'm not sure that's

enough to build a standing legacy.

Brawl's not perfect in fact it does a lot of things poorly but you can still very easily

plug in a Wii and play a few rounds like it's 2008.

It isn't for everyone but I absolutely think it holds up today.

It's still one of the best Smash games to play with friends who don't typically play

game . Yeah it was the first Smash to have a few cuts like Pichu, Mewtwo and Roy but

are there place were some of the most unique characters to enter the series – like Snake

and his arsenal of weapons and Lucario who gets stronger

the more damage he takes and Ike who played nothing like

the previous Fire Emblem characters.

Brawl absolutely has a legacy and it's more than just tripping.

For more infomation >> Sakurai's Most Ambitious Game? You're Tripping! Super Smash Bros. Brawl - Under the Super Scope - Duration: 13:26.

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NYC Apartment Tour: $14 MILLION LUXURY APARTMENT - Duration: 7:35.

This is a 50-foot long private swimming pool on the terrace of a 14 million dollar apartment on Madison Avenue

My name is Erik Conover

and I'm going to take you on a tour of this one-of-a-kind luxury apartment in New York City

Welcome to the Mansion at 172 Madison Avenue

Today I'm giving my good friend Mike Sheffer a walkthrough of this apartment and it's definitely one of the

most unique spots we've seen in this series where I show you crazy New York

City apartments that none of us can afford this monster of an apartment

comes with nine rooms four bedrooms four and a half bathrooms 2958 square feet

interior and an additional 3,000 square feet exterior wraparound Terrace

featuring a one-of-a-kind private pool all for cost of fourteen million dollars

starting this tour we get off the elevator into your very own private

lobby what do you mean private lobby so you

know when you go to an apartment building you get off the elevator and

there's like eight different doors for eight different apartments yeah the

whole third floor of this building is your apartment from the private lobby we

walk into the foyer of the mansion and as you may have noticed the entire foyer

is covered in this beautiful white marble floors it actually matches my

entire outfit perfectly look how hot the foyer then leads us into this spacious

whitewashed kitchen the kitchen is state-of-the-art and has a full suite of

top-of-the-line of meal a appliances a marvel wine cooler and Swiss spa mastery

with the kitchen faucet the main selling point of this kitchen is the attention

to detail normally you open an oven and the handle just kind of stays still

check this out you open this up in the handle swivels feels good right that

swivels with your hands so you actually don't strain when you open the oven

little feature right here is one of those things that I wouldn't even think

to ask for but when you're at this level of sophistication there's all these

little surprises and delights that just make it feel like it's yours check this

out you know home you open your cabin you shut it it slams yeah this has anti

slamming technology no wax set a silent closed and is a silent night right right

right how satisfying is that's amazing I've never experienced something like

that or you have that big freezer for

entertaining guests in a place like this and then finally we have hidden pantry

check that out take one of these that wraps up the kitchen and now we move on

to my second favorite room in this mansion second favorite

welcome to the living room / dining room great this sprawling space is truly

impressive just the sheer scale of this room you

have these gigantic 18-foot floor-to-ceiling windows this living

room / dining room area is just about 450 square feet which is the size of

your typical Manhattan studio for some perspective the staging in this

apartment is done by covet house and here in the living room it incorporates

different styles all in the same space like modern classic mid-century pretty

much all around luxury for example this light right up here this is called the

supernova chandelier and alone this cost just about $12,000 then over here we

have the imperfecto sofa by boca de Lobo it was handcrafted in Portugal I

manually hammering out this bronze to create these little flaws and

imperfections which will run you with 25 $1,000 for sofa the staging alone in

this entire apartment costs five hundred thousand dollars you can kind of see

what's behind the curtains a little bit of blue I'm gonna show that now we're

gonna save that for a little later let's move on generally in the corners of

rooms you never want to have any hard angles so here we have a round table

which facilitates the flow very function we move on from the living room / dining

room go down this hallway right here we have washer and dryer take a little peek

in here beautiful this is the first bedroom which is currently being used as

an office for the covet house the company of staging this apartment very

spacious bedroom and you have a nice balcony view which I

said we'll get to a bit later and now we welcome to the other side of the

apartment through the foyer to the bedrooms this is bedroom number one this

bedroom has a very earthy staging to it it's using all the materials and the

textures that live in nature in this urban environment this bedroom would

most likely be used as a guest bedroom and it comes with its own bathroom and a

standing shower moving on down the hallway

bedroom number three is staged as the kids room the kid's room comes with a

light that it's disguised as a cloud way up there near the top of the 18-foot

ceilings the kid's room also comes with a bathroom complete with a soaking tub

and all the way towards the end of the hall lies the fourth and master bedroom

which has been staged dripping in gold from the chandelier down to the bed

sheets the master bedroom also comes with a pretty sizable walk-in closet for

some perspective on how premium this apartment is you see that little square

just about here where you're standing yeah that square foot in this apartment

cost four thousand seven hundred and thirty-two dollars the average of

Manhattan is just about $1,800 so this place it's another way of saying this

place is very very expensive master bedroom of course has the master

bathroom which is right over this way you've got the dual vanity the dual sink

very minimal two-toned bathroom with the black marble accents and now last but

certainly not least the crown jewel of this Madison Avenue mansion an

eight-foot wide by 50 foot long swimming pool this is the ultimate exclusive

luxury feature that you can have in an apartment in New York City I'll jump in

this pool is one-third the length of an Olympic sized pool which is I mean

that's impressive for anywhere let alone the middle of Manhattan this pool is

actually one of the largest private pools in the whole city and you actually

have more square footage outdoors than indoors with 3002

100 square feet of wraparound Terrace have you been following the luxury

apartment tour series on my channel we've been to some pretty one-of-a-kind

places but this apartment is by far the most outdoor space in a part of the city

where space itself is a luxury yeah the only drawback to having all this

outdoor space is the fact that you're only three stories up and Madison Avenue

is right down below which can be pretty noisy at time there's also not really

too much privacy with everyone looking down on you but if you're going to get a

place like this I'm guessing you're gonna be a little boy or stick as always

if you want to see more of these crazy apartment tours comment down below

more apartment tours I want to give a huge thanks to covet house for letting

us tour this beautifully staged apartment also if you want to see more

high quality in New York City videos make sure to subscribe and with that I

will see you in the next one

you

For more infomation >> NYC Apartment Tour: $14 MILLION LUXURY APARTMENT - Duration: 7:35.

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Why Harvard Scientists Think This Object Is An Alien Spacecraft - Duration: 5:29.

Narrator: We have a mysterious new kid on the block.

Astronomers call it Oumuamua.

Which in Hawaiian, roughly translates to

"first time visitor from far away."

Oumuamua is the first interstellar object

ever detected in our solar system.

Astronomers discovered it in 2017

with the Pan-STARRS1 telescope.

And like all grand discoveries,

it has raised more questions than it answers.

Where did it come from?

What's it made of?

And yes, even the ultimate query, is it aliens?

That's what two Harvard astrophysicists posed

in a recent paper,

suggesting that Oumuamua could be some type

of alien spacecraft.

And when we spoke with one of them,

the idea didn't sound as far-fetched as you might think.

Loeb: I prefer to adopt the maxim of Sherlock Holmes

that if you rule out the impossible,

whatever remains, as improbable as it is,

must be the truth.

Narrator: Now a good rule of thumb

is that aliens are always the least likely answer.

But here's the thing, the more reasonable explanation

right now isn't panning out.

Most astronomers think that Oumuamua

is probably a stray comet from another stellar system.

The only problem is that it doesn't look like any comet

we've ever seen,

because it appears to lack that iconic tail.

Loeb: There was an anomaly seen in the data.

And it cannot be explained

by the most conventional explanation,

which in this case is a cometary outgassing.

And so we propose an alternative interpretation

which is the only one I can think of.

Narrator: But it seems extreme to assume aliens

just because Oumuamua doesn't look like a comet, right?

Not when the Harvard scientists accounted

for another peculiarity.

As Oumuamua traveled through our solar system,

it didn't follow the normal path of a typical comet

under the sun's gravity.

Rather, it slightly shifted off course,

which couldn't be explained by gravity alone.

Something else, some unknown force was also at play,

manipulating the object's behavior.

Loeb: I cannot think of any other possibility

other than the outgassing that we find in comets,

which seems to be ruled out

because we don't see a cometary tail,

or the pressure from the sunlight.

There is no other proposal on the table right now.

Narrator: Pressure from sunlight.

It works similarly to how wind

pushes against a sail on a boat.

So too can sunlight push against a spacecraft

to propel it through space.

Incidentally, we call these spacecraft solar sails.

There's just one catch.

Pressure from sunlight is extremely light.

Lighter than the weight of a fly on your hand.

Which means in order for it to be effective,

solar sails also have to be extremely light and thin.

In 2010, for example, Japan's space agency

launched its Ikaros solar sail,

which only weighed 1.1 pounds.

But it eventually managed to travel over 65 million miles

from Earth on just sunlight alone.

And it's this type of force that the Harvard scientists

think could be propelling Oumuamua too.

Of course, that's if it's an alien made sail

in the first place.

Loeb: Well first of all, I am not confident

that this is the correct interpretation

because we don't have enough data.

And so this is one possibility.

I would highly recommend people to read the paper.

If they have a better idea, they should publish it.

Narrator: And as always, not everyone agrees

with Loeb's hypothesis.

Weryk: I think that their explanation,

I think it's in contrast with what the data says.

You know, we did consider that possibility

in our own paper, which was published earlier,

and we dismissed it as not being physically valid.

You know again, there's no reason to think Oumuamua

is anything but a natural object.

Narrator:That's Rob Weryk,

who first discovered Oumuamua in 2017.

Weryk: So we think Oumuamua still has ice

and the sublimating ice gives it a small tiny kick

that gravity alone wouldn't account for,

but that the dust it has is much larger

than what comets typically have.

And so we just don't see that from the ground.

Narrator: And yes, in all probability, he's right.

Oumuamua is a natural object,

like a comet or asteroid.

But neither Weryk nor Loeb can know for sure

without more data.

And sadly, Oumuamua is on its way out of the solar system

beyond the reach of our telescopes.

So the best bet for solving this mystery?

Weryk: So for Oumuamua itself, it's basically gone,

it's too faint to see from the ground.

There's no way we could send a spacecraft mission,

so we really have to find a second object.

That would help answer a lot of questions

that we don't know.

You know, I'm very interested in finding a second one.

It'd be nice if I found them all.

Narrator: And Loeb already has some ideas

on where to look next.

Loeb: There should be quite a lot of them

right now in the solar system.

And some of them could be trapped by Jupiter and the sun

that act as a fishing net.

And so some of these interstellar objects

are bound to this solar system after the first passage.

Narrator: That's right.

Some of these interstellar objects

might be right here in our solar system,

trapped, and waiting to be found.

It looks like astronomers may have

more fascinating discoveries to come.

For more infomation >> Why Harvard Scientists Think This Object Is An Alien Spacecraft - Duration: 5:29.

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Mavic 2 Pro/Zoom Accessory Mount review - Duration: 4:14.

hey everyone Jake Sloane back with another video finally it's been a long

time I realized that sorry if I spend a bit busy but today I wanted to show you

a quick thing about if you have a te insta 361 or 360 camera GoPro boom cube

or anything like that this little thing made by PG Tech PG y Tech they didn't

send me this I bought this just because I wanted to try it is a great addition

for your maverick pro or maverick pro 2 you can basically attach any little

thing to it and then you're off and running make sure that's all nice and

clean on the lenses the drone is ready to go so it's real simple

you have your drone have this little little guy and it snaps right on just in

front of the battery where the battery hooks on snaps on nice and secure and

it's ready to go so I'm gonna take this out fly it around if you want to buy it

links are in the description helps this channel out helps me create more content

like this if you want a three you see the 360 video of this links in the

description in a car it'll pop up right here it's a little too rocky to really

launch this thing from anywhere so I'm gonna just have to hand launch and hand

catch

there you have it way to record 360 video on the Maverick Pro like I said

links are in the description it's not very expensive pretty cool it's pretty

amazing ice cave it's getting dark I've got to run or I'll be walk-in back in

the dark so thanks for watching thanks for subscribing I'll see you again sort

of soon in the next video

For more infomation >> Mavic 2 Pro/Zoom Accessory Mount review - Duration: 4:14.

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Capítulo 43 - Dushanbé - Duration: 12:07.

And another day here, in Tajikistan.

Today is pretty hot here in the city.

We are taking a short walk.

The truth is that yesterday's night with the people of IRBIS MCC left me a little tired.

So right now it's half past twelve.

Let's try to get a little more cash

because we have the problem of service stations not accepting credit card.

So we will try to get as much as possible now that we are in the capital,

instead of waiting until the last moment.

We have almost run out of cash now.

And before continuing to walk through the city, we are stopping here, in the barber's shop of фируз.

We are in Barbar Barbershop.

And we are left like this, with this strange look.

Strange because it's the first time I do this.

But hey, maybe it's not the last one anyway.

The one who has cut our hair is Сироҷ.

In this chair.

We are cleaning the beast again because all the shit, the dust,

that is getting to the belt makes a little noise.

So we have to clean that part especially.

And well, take the shit out in general.

What are your impressions on the bike?

I mean, I had all sports bikes. And after sports bikes, Vulcan is very big.

A very brutal bike.

Maybe I'll buy one like this when I become forty years old.

But I like it.

It's very comfortable. Not like sports bikes.

We are waiting for people to come to dinner.

Look who's here!

- Yey! Hello! - She made it to Tajikistan.

Yeah. I went to Uzbekistan and had a crash.

Now she has more money than yesterday.

Because of a little small accident.

But everything is fine.

So no problem.

Bike is fine.

- You got your tajikistan sim card. - Yeah.

- No problem? - No, it's ok.

Because you are Russian. For me it's a problem.

- I have a new look. - Yeah, I see.

I went to the barbershop of фируз.

Just trying new things here in Tajikistan.

You're a smart guy.

- Привет! (Hello) - Hello!

Hello Spain.

I have Tajikistan here.

Kazakhstan, Tajikistan .

- Россия. - Russia.

"Россия", sorry. (Pronunciation)

Tajikistan.

Kyrgyzstan.

Kazakhstan.

- Spain. - Hello everybody!

Let's go Tajikistan!

- And we came here with Parvina and Bula. - Hi!

Zohan.

To take a picture with "I Love Dushanbe" sign.

So... Oh, now!

Julio now. (Хулио предприятием)

Julio photo in Dushanbe. (Хулио фото в Душанбе.)

Parvina laughs. (Парвина ржет)

Bula shooting Julio. Була фотки Хулио.

Julio, greetings to you. (Хулио, тебе саламчик) From Dushanbe.

Advanced Russian Physics with Артём.

I will take this glue.

You take this and... (Soap)

- After. You put and then I put. - Yes.

Put it here.

And there.

I'm thinking that once it starts to rain I will have a free cleaning service.

This will start to...

Rain is not a problem.

No, I mean the rain, with this, will clean my bike. (Soap)

Now we'll need two persons to break it.

And we wait five minutes and then fix it with scotch.

It's saturday. Unfortunately, the festival has been canceled today.

It has been moved to tomorrow, Sunday.

Because it turns out that the president of Tajikistan is returning to the city.

So the whole stretch that we had to do today is cut by security issues.

And as it can't be otherwise, we have a wedding here. Again.

Mr. Vladimir.

Where are you? How are you?

Good. My motorcycle is there.

Marcel, we found a motorcycle just like yours.

Hello Zohan!

How are you? (как она?)

This is Dushanbe classic orchestra.

Traditional orchestra.

And we have the fortress.

And now we have come to celebrate the anniversary of the son of Форис, who is somewhere there.

One thing I did not know is that they do not present the child until the first 40 days,

so let's say that now the son is no longer between heaven and earth, but with us.

And they make this little presentation party,

in which we are waiting like 80% of the people because they have all gone to the hostel.

Showering.

Here we have the grill.

The kitchen.

And here is Vladimir. Vladimir only speaks.

Speaks and drinks vodka.

Hello Spain.

Hello Kyrgyzstan.

Julio is a very perfect guy.

Good luck.

Thank you.

- What's your son's name? - Данияр.

It's an international name actually.

In our language, is Данияр.

In Russian language, is Данила.

In English, name is Daniel.

- Daniel. - Daniel, yes.

Daniel is drinking somewhere there.

All bikers from all over the world came to Tajikistan to celebrate 40 days from birthday of my son.

That is becuase the festival too boring.

- We decided to stay here. - It's destiny, you know?

It's destiny that we are here now.

And I'm sure that he was thinking: "what would I say to my wife in this day?".

"I want to go out."

Can you believe this?

Can you believe that a small guy, uh? And all bikers are here.

I'm sure he will be a motorbiker and maybe he'll be the famous motorbiker in the world.

When someone will try to bully him, he will say: "Who came to your forty days party? No one!.

It was a biker party here.

An international biker's party.

For more infomation >> Capítulo 43 - Dushanbé - Duration: 12:07.

-------------------------------------------

Interview with Sebastian Herkner - Designer of the Year 2019 (Maison & Objet) - Duration: 15:13.

You are one of the most successful and, in my opinion, most diligent designers of our time.

You are constantly on the move.

How does a normal working day look like for you?

Oh, that's very different.

The office picture is old.

Once it is not cleaned up anymore

and secondly, it's bigger now. Because we now have a spiral staircase up in the corner.

Because it was not enough. Above that was the apartment -

I have moved out with my husband now - last year at Easter.

And now we have 200 m² of office space in Offenbach.

I also studied there.

Yes, I live about 5 minutes away from it.

but usually drive by car anyway...

Shame on me!

Often I have to go to the hardware store.

That's the second home of a designer,

to get roof battens, or cardboard, plastic pipes and anything else for model making

But I also have to confess that I'm not that often in this room.

Maybe 2 days a week.

Well, on the weekend of course, because as a designer you are once

the creative, but of course it's also

Accounting, cleaning up, doing interviews

and everything else that you have to do

as well as talks and so on.

Of course it has become a very comprehensive job these days.

Exactly, and I work in a team of 6 people.

An international team ...

from Thailand, from France and the others are currently from Germany from different schools.

They did an internship with me and then stayed.

And of course it's great to work with them.

It wouldn't be possible for me alone.

So it's only possible in a team.

And meanwhile, as I just indicated, I'm traveling a lot

to give lectures, presentations, meetings with customers, product developments...

and that is of course very time-consuming.

We'll see that later on projects as well.

It goes to South America, to Colombia or the Philippines ...

or Indonesia with Dedon or for very different projects to which I am invited.

So it is an incredibly varied job.

And I think that's great

that you can travel a lot and meet great people and cultures.

Crafts, techniques you can learn and I think that is an incredible enrichment

and also a privilege to live such a life.

And that's fun too when you don't see it as work.

Otherwise you wouldn't do that and spend 24/7 to live this passion.

- And your hashtag is therefore "travelingdesigner" on Instagram.

One of them exactly.

- And that fits very well, I think.

What do you take with you then and how do these trips affect your work?

Of course, design has brought me out very internationally.

I grew up in a village

I used to go camping with my parents.

Mostly in France.

So I know every church and every stone

Everything that my mother wanted to see, of course, we visited.

In the mornings we dismantled the tend

in the evening we put it up again...

and that really over 3 weeks. That's 20 campsites in total.

With 13/14 or 15 years you will find the whole thing not so great.

But this camping with my parents also took me to a nougat town.

In a city that specialized in gloves

so on craft. Quite a lot of craft cities.

This is similar to Germany. Solingen is responsible for this and that, glass is found in the Bavarian Forest.

It was like that in France, too.

And so I certainly came a bit in touch with craftsmanship and tradition.

What I now appreciate in hindsight much more than of course at the age of thirteen.

Of course, the trips are now outside of Europe

which is amazingly great.

And that was just such a project with Ames

which also exhibit at the Maison & Objet ...

here we present 2 new products in January.

And Ana Maria Calderón Kayser, that's her name

she is Colombian, in her early 50s and married to a German man.

And has always exported the design to Colombia.

So among other things for OTTO and other brands distributed there.

And she also came up to me 2-3 years ago, if I would like to make products with her in Colombia.

There we collect colors, materials ...

this is Ramon.

Most of these family businesses do not have such a manufactory size as ours

but rather houses with a yard and then there are carpets or blankets produced or knotted.

Here he makes huge rugs for Ames.

We then needed a larger loom,

so he can really weave to 4 meters.

Or here, La Chamba.

And here they just make this black pottery for us.

But the materials do not come with Amazon, or any other carrier

but they pick them out of the fields with the hoe or the shovel.

And hit that with the stick in the heat and then they really start to work.

Then this series is created.

And then there comes that moment, with which I was not confronted yet.

That there were 6 - 7 chickens running around and I had to choose one for dinner

and then it was slaughtered and prepared before me.

What was amazing, in terms of the food.

They then cooked it in one of these pots on an open flame.

And of course that was a tremendous honor for me to choose one.

But of course we seldom face it.

Exactly, this is now a glimpse of furniture, carpets, ceramics and baskets that we finished in Colombia

and also show at various fairs.

And no ethnic collections at all, but consciously design of mine, but the craftsmanship and tradition of Colombia associated with it.

And that is an intercultural exchange in the collection.

- Last week we had a short phone call and you said we don't have much patience anymore.

We want to have everything right now. And you gave as an example:

if you want a suit, a tailored suit.

That takes a few months.

And in your projects, that's the way it is.

Can you say a few words about that?

We experience it again and again. I sometimes resist, but we order a lot online.

My partner now has Amazon Prime and other friends as well - meaning they will get it delivered the same day or the day after.

You have access to the products immediately, but when you're working on something

of course that takes time and so a carpet pattern sometimes takes 6 months to finish.

Needless to say, this type of work has something to do with know-how, people, working hours, diligence and passion.

And that takes time. I think we have to learn again that things take time.

Many people in different professions probably know that, people always ask, "Why does it take so long?"

but it takes time until something grows or develops or is finished.

And I think that design often works like the ceramic pots, with which you first have to find the material and have to prepare and can't just be ordered.

- We live in a world where we are constantly online and connected.

How does this affect your work regarding research, concept development, production but also communication?

Of course it is a way to get information much faster nowadays.

Information exchange ...

I also get inquiries from companies, but also from interested parties via Facebook and Instagram.

Of course I'm very active there.

I think it is an incredibly important medium in any case.

On the one hand to show your products and to get in contact, but also to be informed ...

on design events that you might not even attend due to time constraints.

- I think it is also very exciting. We are in Munich, Germany and Bauhaus is 100 years old.

And the design study is still realized on the basis of Bauhaus.

And right now it is the Design Biennale in Istanbul, curated by Jan Bolen.

He is from Belgium. He is a design critic and professor, and he is putting design studies to the test.

Whether one should change that. Whether you can come in from the street, or if it should be even more critical.

What do you think about this?

So I think design study is a basis for someone.

Of course you learn most of it later. You certainly learn a base, the software, the design language - that's the way it is in Offenbach.

You certainly learn a foundation.

In the end, of course, I learned the important things afterwards.

What I did not learn during my studies.

That starts with accounting, writing an offer and so on ...

There is a lot to it, which is unfortunately not part of the studies.

Because it is partly very scholastic.

But what you meant to learn from the street ...

of course, it is important to have this openness and to be out and about

not only in this cosmos of this university, to develop his own creativity and his own personality.

- What is your recipe?

Yes, what is typical German design. Of course I am often being asked that too.

The international press always focuses on Bauhaus, but Bauhaus is now 100 years old next year

and has just been created in a completely different time.

It was an answer to a certain social change after World War I and so on ...

we now have very different challenges and approaches and, of course, a very different exchange of information

that's why it's hard to say these days, this design is typically French and Italian or German.

I have a German education at the university, but through the many traveling and experiencing

you will be influenced completely differently, which naturally widens your horizon.

- And which topics or discussions in the field of design do you find interesting and how would you like to continue building your work in the coming years?

So I think a big issue is the value of things, of the material.

Recycling is a big topic. Of course there is this plastic discussion

that goes very far. It is also known from electronic waste.

So I think you have to think about doing things that have a longevity.

But it's also about quality.

Certainly educate yourself and others to buy products that are not "trendy" but that you have as a companion in your home and in life ...

Often it is done so in fashion. You buy something and after 2 years you put it in the old clothes container.

I think it's important to use resources more sparingly.

With Carrara marble in Italy, somebody recently told me that there is still stone for 50 years, in the current construction boom.

Middle East, Asia and so on ...

At some point, of course, the stone is gone.

You can see it in architecture projects in Frankfurt. Many buildings of the 70s / 80s are being demolished

and then rebuild and all the granite cladding is thrown away due to cost.

Is then used for road asphalt or added.

And of course you have to think about it in all areas.

Then there is the politics required, designers, architects and so on ...

how we handle our raw materials.

And the value of craftsmanship, which was also frowned upon and equated with handicrafts.

Surely France is also a good pioneer with the fashion houses Hermès and Chanel.

To buy from the craft shops that are their suppliers, so this craft of the family, etc. is not lost.

And so it is generally in the craftmanship that you have an eye on keeping it.

- And the theme of Maison & Objet "Excuse my French", what do you understand by "Excuse my French" ... what is French in the context of design for you?

In the context of the design?

Certainly the observation then with my parents. This quality, this couture.

But also this experimentation.

I think the color scheme is very French. We had this Scandinavian for years, so these pale colors.

I've been saying for a while that I'm seeing that French or Parisian color sense now.

It gets a bit more elegant and a bit more powerful and that does the whole thing pretty well after all those years.

- And you feel it too ...

I'm comfortable with that, yes.

For more infomation >> Interview with Sebastian Herkner - Designer of the Year 2019 (Maison & Objet) - Duration: 15:13.

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Free To Choose 1980 – Who Protects the Consumer?– FDA - Duration: 1:35.

FRIEDMAN: These carts are taken to

an FDA official- the documents required

to get just one drug approved.

WORKER: Well, hi there, must be the

new one they called me about.

FRIEDMAN: It took six years work by the

drug company to get this drug passed.

WORKER: This one right here... all 119 volumes.

DR. WARDELL: The implications for the

patients are- that therapeutic decisions that

used to be the preserve of

the doctor and the patient-

are increasingly becoming made at

a national level by committees of experts.

And these committees and the agency

for whom they are acting,

the FDA, are highly skewed towards avoiding risks.

So there is a tendency for us

to have drugs that are safer,

but not to have drugs that are effective.

Now, I've heard some remarkable statements

from some of these advisory

committees in considering drugs.

One has seen the statement:

"There are not enough patients

with the disease of this severity

to warrant marketing this drug for general use."

Now that's fine...if what you are

trying to do is to minimize drug

toxicity for the whole population.

But if you happen to be one of these

"not enough patients,"

and you have a disease that is

of high severity- or a disease that's very rare...

then that's just tough luck on you.

For more infomation >> Free To Choose 1980 – Who Protects the Consumer?– FDA - Duration: 1:35.

-------------------------------------------

Most popular classic spanish pubs names - the best names for your company - www.namesoftheworld.net - Duration: 1:18.

most popular classic spanish pubs names

AVENIDA

CENTRAL

ESQUINA

ESTACIÓN

FUENTE

PARADA

PASO

PLAZA

TABERNA

TERRAZA

Namesoftheworld .net, the web with all the names in the world: baby names, pet names, business names and boat names.

For more infomation >> Most popular classic spanish pubs names - the best names for your company - www.namesoftheworld.net - Duration: 1:18.

-------------------------------------------

Ireland | How to stay here without studying English [ENG SUB] - Duration: 7:38.

If I came as a student, how did I do stay here in Ireland?

You do not know how many people have written to me asking me about this

because obviously I said that at the beginning when I came to Ireland I was here as a student and

Now I have been living here for five years.

If this is also your question, then stay tuned because you are going to tell a little more

about how I did it.

Hi guys, I'm Frankie and welcome once again to my channel.

As I said at the beginning of the video, I'll be talking about how did to be able to stay here

because many people have contacted me asking me that question,

you do not know how many times the They have done, actually.

So that's why I decided to make a video about this,

In any case, I will explain the options that we Latin Americans have

so we can stay here in case we come as students, ok?

I'm not going to tell you: "this what you have to do"

but I'm going to give you the option we have as a Latin American, ok?

As we all know, many Latin Americans who come to Ireland

do not have a nationality of an EU country and we have to come to study English

that visa allows us to study and work at the same time, but obviously when someone comes to Ireland

what they you want to do is to plan for the future, then ... look for another possibility

beyond just studying English.

So, the easiest options to be able to stay here are the following:

Option number 1: first of all, if you got tired of studying English,

then you can also do a university career that lasts 4 years

and after those 4 years you can apply for a special visa that is for work,

that visa is one year ... then you can start applying for jobs.

Once you get the job and if the company likes the way you work,

then they can help you and sponsor (as we say many people: sponsor) the work visa

that's one of the simplest but a bit expensive ways because you have to pay for college

Anyway, while you study at the university, you can study and work at the same time,

the same as if you were studying English and it is also a student visa.

Option number 2: this is one of the options that I do not like

because I think it's a bit more difficult.

First of all because we come here as students

and we can work and study only part-time

and these companies, as they know that we are students, are not going to hire us

because we have a visa that allows us only to work part time

but there are many students who have had the luck to find a company

who can sponsor them a work visa.

Obviously, as I said in one of my videos have, in order to apply for this work visa,

the company has to prove that the profession or the position to which you are applying for

is on the list published by the Irish government,

and the company has to verify that it meets certain requirements

apart from obviously the profession or career or the position to which you are applying,

is on this list, they also have to prove that they are going to give a salary of at least 30 thousand euros per year

among other things.

Option number 3: if you are familiar of an Irish citizen,

It can be a direct relative or an indirect family member.

The direct relatives are the wife or husband, the parents, the children and the grandchildren.

Indirect relatives are the brothers of the Irish citizen,

the cousins, the nephews etc. etc. So if you're a direct relative, it's a little easier

to that if you are an indirect family member but you can also apply for a family reunification visa.

The Irish citizen has to be living here in Ireland

and you have to be living with this person in the same house

regardless of whether they are the husband or the wife, the parents, the children, etc. etc.

or whether you are a direct or indirect family member.

The fourth option is if you are a relative of a European citizen who lives here in Ireland,

anyway I made a video about that everything appears here so you can visit the video

and where I explained everything about this visa.

It is also similar to as if you were familiar with an Irish citizen and also applies the same

if you are a relative of this European citizen and you are a direct family member ascending or descending

I'll remind you anyway, are the parents, the wife or the husband, the children, grandchildren ...

or if you are an indirect relative, such as siblings, cousins ​​and nephews.

So, if you are within that group, you can apply with a family reunification

in any case I mean the family reunification visa.

So what is the difference between being a relative of an Irish citizen and

a family member of a citizen of another EU country?

First of all, if you are a relative of this Irish citizen,

Then the laws that are going to be applied in your visa, will be the Irish laws.

if you are a relative of a citizen of another EU country, for example Spain, Italy, France, Poland, etc. etc.

Then the laws that are going to be applied for the application for your visa, will be European laws

and in this type of visa the EU Treaty Rights would be applied, which in any case I explained in my video.

So, how did I stay to stay in Ireland, if I came as a student and

Now I've been here for a long time_

Well, to answer that question ... I applied for a family reunification visa

because I am a family member of an EU Citizen.

So I remind you, it can be husband, wife, father, mother or children or grandchildren of this European citizen

or they can be indirect relatives such as cousins, siblings, nephews, etc.etc.

as I was the relative of this person, I applied for the visa

and they gave me that family reunification visa that in Ireland is called Stamp 4EUFam, ok?

or EU Treaty Rights.

So that's how I could stay here.

So to conclude, the options that we Latin Americans have,

When we come to study English, to stay here is:

if you got tired of studying English you can

study a career in a university university that lasts four years and

you can apply a special work visa

You can also get a company that sponsors you a work visa

or if you are a relative of an Irish citizen you can apply for a family reunification visa

and the same applies if you are a relative of a citizen who belongs to another EU country that is living here

So those are the most options basic and the easiest from my point of view, ok?

remember that all this information is from my point of view.

And if you like the video you already know what you have to do:

click the I like it below,

click on the bell so that Youtube notifies you every time you upload a video

subscribe to the channel ... that's very important

also share this video with your friends so this information

reaches a lot of people and helps a lot of people,

also leave all your comments and questions below in the box.

Until next time!

and if you liked this video but still haven't seen the previous one, what are you waiting for?

is the one that appears here...

and if you're looking for more content, then you will like this video that I'm already working on.

See you next time!

For more infomation >> Ireland | How to stay here without studying English [ENG SUB] - Duration: 7:38.

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YOUR EX VS. ME CHALLENGE!!! - Duration: 11:02.

I know.

I asked that question just to make myself feel better.

Hey, what's up guys! It's C&J!

Welcome back to our channel!

Today we will be doing your ex vs. me challenge.

Yay.

Are you not excited?

I am.

He was like, "I am!"

I was like, "Oh, okay. I guess he is excited."

So today is the second day of December

and just to let people know so they don't ask questions-

we are not doing vlogmas.

We don't have time with school to film every single day and edit it and post it on the same day.

We just don't have that time unfortunately.

Maybe in the future we will be able to do vlogmas-

but right now with college...

No.

We just don't have the time unfortunately.

And we're wearing our ugly Christmas sweaters in honor of Christmas

now being in the works.

His does something weird.

Charlie's sweater: Moo

Charlie's sweater: Mooerry Christmas!

I don't think ya'll can hear that.

Probably not.

Hold on.

Mine, mine, mine, mine, mine does something.

Just give me-

Can't even see it.

Wait, okay. Hold on, hold on.

You ready?

Ready?

I love this sweater so much.

I'm so white guys.

Look at that.

I'm like completely washed out.

All you see is my eyes.

Did you call

any of your exes babygirl?

Yeah.

Ouch.

I felt that one, man.

If it makes you feel any better

I don't think I called any body else 'princess'.

That makes it feel better.

Okay, I'm okay now.

Did any of your exes rub your feet?

No.

Wait.

No.

I think-

It's a weird thing, it's just like...

I don't really like it-

I don't like people seeing my feet.

I don't know, it's just... I just have a weird thing, I just-

Is this really still turned on?

I just don't like

people

like

touching my feet or looking at my feet

but you're special.

He's given me foot massages before.

Did you ever buy any of them flowers?

No.

Ouch!

Man!

You said that like they did-

Woah.

Wow!

I didn't really buy gifts

until I met you.

Did you ever rub any of your exes backs?

Yes.

I did.

I did.

Not with like-

I didn't like-

I didn't like-

Yeah, I'm sorry.

Yes.

I'm sorry.

I'm kidding.

Did you ever talk about marriage or children with any of your exes?

No.

Well...

Not marrying them or wanting kids with them

just

in the future, me wanting that.

So you did talk about marriage with them.

No, not with them.

but like... I talked to them about it.

Oh.

Okay.

Did they ever buy you jewelry?

Yes.

I actually got rid of it, though.

Wait - did I?

No, I got -

the only one thing I got was like a necklace

but I got rid of that.

No, it was a - it was a necklace with a cross on it but I got rid of it.

somebody took it away from me.

They were like, "you need to move on." and then they took it.

At the time I was sad but now I really don't care.

I found the box. The box is still here but I think I threw that away.

Cause I was like, "why do I still have this box?"

But there's -

The necklace is like -

Never to be seen, again.

Did you...

ever bring...

any of your exes, like -

to your families house for a holiday?

Fourth of July.

That's it.

No, I'm kidding.

Did you?

No.

No, my family...

I know.

Did you ever cook for them?

I don't even cook for you.

I can't cook.

I need to learn, though. I need to like go to culinary class.

I don't mean like actually making them food like - I just mean like -

You made me tater tots not too long ago.

Thats what I mean, like that.

Not too long ago -

Yeah, like 10 minutes ago.

I did make you tater tots.

But um...

Did I?

I think I would've.

But I never actually had the chance to do it.

Cause in my head I was like, I want to but I never got to.

So no, I didn't.

Did you ever go on any like -

road trips with any of your exes?

I've never been on a road trip with anybody -

except for Nick and them and my family.

That's it.

Have we even been on a road trip?

If you count Pops as a road trip...

Well...

No, did -

We haven't even been on a road trip yet.

That's so sad.

Did you ever buy them an expensive gift?

No.

I bought them gifts -

Well I bought one of them gifts.

Other one I had no money to use.

One I did -

I did buy them gifts but none of them were actually expensive.

Did you?

No, you're the only person I've ever bought gifts for.

Technically you're the only one I have to, as well.

Did you ever cry over any of them?

No.

No.

Well, that's good. I would've had to - I would've had to -

go after somebody if they made you cry.

I would ask if you did but I know the answer to this one.

Oh yeah, I cried a lot.

Did they ever buy you an expensive gift?

No

They bought me gifts but no.

One time one of them actually made me like something out of paper

It was generous! It was generous. I won't lie.

It was thoughtful. It was very thoughtful.

So I was like I mean I'm not gonna complain it was cute.

At the time it was cute. It's not cute anymore.

But -

I remember one time they actually took me to Starbucks -

and they didn't pay for my drink.

They gave me a five dollar bill and say get whatever you want -

and then they didn't give me any money to pay for my own.

I had to pay for my own drink and I was like, wow okay.

Okay!

That's fake.

That's so n-

That's fake.

Gives me a five dollar bill. Get whatever you wanna get me!

You?

Did any of them every wear like any of your shirts or like -

basketball shorts or like -

coats or hoodies?

Only hoodies but I don't have those hoodies anymore.

Did you ever wear any of their hoodies?

They didn't even have any hoodies.

Um...

I wore -

I wore their coats.

Because if I was like, "I'm cold" they'd be like they'd -

immediately like take theirs off and put it on me.

That's really it. That's all I wore.

Did Jazzy ever like any of them?

Jazzy's my cat.

Yeah, her kitty.

And the thing about my cat is that she like has the sense -

And she loves everybody.

Like it can be a complete stranger and she will go up to them and meow and like kiss them -

and everything and like rub on them.

She did that to me.

Yeah.

But like one time -

my sister brought home and she hated him.

She liked one of them.

But she did not like him.

It's like she literally it's like she has our backs.

Like, she's like, "I have to approve of this man that you've brought home -

to my house."

Did you ever, like play with any of your exes hair?

Did you ever brush it or just kind of like -

Yanno, put your fingers through it.

No.

Did your dad ever like any of them?

Next question?

He liked one of them

Not so much the other one.

Did you guys ever talk about, like moving in together?

Like, in the future or like -

Yeah, just in the future.

Probably, I don't know.

Did any of them ever take you out on an expensive date?

No.

Keep in mind, one of them gave me a five dollar bill and said, "Get whatever you wanna get me."

I know.

I asked that question just to make myself feel better.

Ouch.

I feel so cared for.

No, they treated me horribly.

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