Gengar, the Shadow Pokemon, and the dark side of Clefairy.
Except, not really.
Pokemon Moon's Pokedex description states that Gengar "wishes for a traveling companion"
due to it once being human.
So it sucks the life out of people while hiding in their shadow, hoping to use the life force
that it gathers to create a companion.
That's, dark.
Perhaps this hobby assists in Gengar's competitive performance across generations.
Let's find out!
This is the History of Gengar.
I will be covering these competitive formats.
Gen 1, Gengar's High Speed and Special stats make it an offensive monster, since Speed
increases Critical chance thus increasing damage output.
It has versatile offensive moves to cover most situations.
Lower Health and Defense stats make its weakness to the common Earthquake problematic.
The high usage of Psychic-types cause the Ghost to be weary, at the very least to Alakazam
(since it out speeds).
Having Ghost and Poison moves using the Attack stat for damage calculation make STAB pointless,
and Gengar doesn't even receive any good offensive moves of those typings.
Being the fastest Sleep inducer of the meta, possessing immunities to Normal moves and
being the second fastest Explosion user in the game allows Gengar to carve a spot for
itself in the meta.
Since waking up from the Sleep status burns your turn and no Pokemon is immune to the
move, Hypnosis could be quite threatening even if it was unreliable.
Explosion halves defense of the target, thus it is generally used to suicide when Gengar
finds itself in a tough spot.
Standard sets usually include Hypnosis, Explosion (Dream Eater & Double Team), Thunderbolt (Thunder)
and Mega Drain (Psychic).
Strong matchups include any slower Pokemon that is weak to the coverage it carries or
has low Special.
Weak matchups include Alakazam, Golem, Rhydon (fear Mega Drain), other Psychic-types (Starmie,
Exeggutor and Hypno), and Tauros (Speed tie and Earthquake).
Gengar was Over Used (OU) in Smogon tiering and considered top 10 overall in the meta.
Gen 2, the Special split leaves Gengar with 75 Special Defense, making it frailer against
Special assaults.
Which hurts even more considering that the newly introduced Dark-type moves are Special
based.
Starmie's standard set carries Psychic and Misdreavus, a new Ghost, rubs salt in the
wounds by being the superior spin-blocker, Perish trapper and Snorlax counter.
Oh, but it's not all gloom and doom for Gengar.
Gengar's type coverage is more diverse in this generation through gaining access to
the elemental punches.
Wide type coverage combines with Destiny Bond and Explosion to create the best assassin
in the meta.
Gengar's sets were either offensive or Perish trapping with Thunderbolt being the default
coverage to slap on sets due to Gengar's STAB moves being Physical.
Its strengths are unchanged, but the same cannot be said for its weaknesses.
There are no hard counters to Gengar.
The best checks include Raikou, Umbreon, Houndoom, Tyranitar, Steelix, Snorlax, Quagsire and
Blissey.
While a bit shakier: Zapdos, Rhydon, Golem, Marowak, Misdreavus, Gengar, Heracross and
Miltank can be used as long as they can apply enough pressure to force Gengar out.
Gengar was ranked Over Used (OU) by Smogon tiering and considered top 12 overall in the
meta.
Gen 3, Levitate grants Gengar 3 immunities: Normal, Fighting and Ground.
It also gains Will-O-Wisp to burn Physical attackers.
The shift to IVs and EVs don't bother Gengar, since its stat spread is strictly offensive
anyways.
If anything, it just softens up its victims.
Once again, Gengar's set variety proved to be its greatest feature.
Strong matchups include any Pokemon that are weak to Electric, Ice, Grass, Status, or Fire.
Weak matchups include Blissey, Snorlax, Regice, Zapdos, Celebi, Jirachi, Tyranitar, Metagross,
Raikou and Dusclops.
These Pokemon can soak up the Special hits either naturally or after set up, then take
Gengar out with their attacks or, in the case of Raikou, out speed Gengar altogether.
Gengar is still Over Used (OU) by Smogon tiering and is considered top 4 in the meta.
Gen 4, the Physical/Special split for moves results in Gengar gaining Special STAB moves
while losing some coverage options and gaining others.
(Loses Fire/Ice Punch; gains Focus Blast and Icy Wind) Some Physical Attackers gain access
to Dark moves for coverage, which is bad news for Gengar.
Strong matchups include anything slower than Gengar that is weak to Ghost, Fighting, Fire,
Ice, Grass, Electric, Burn Status, or Explosion.
Specific strengths are based on the move-set being used.
Weak matchups include: Pursuit, Spiritomb's Sucker Punch, Scizor, Blissey, Snorlax, Jirachi,
Bronzong, and Scarfed Heatran.
While countering Gengar can be difficult due to the variety of its move-sets, it can be
easily taken out by 1 or 2 neutral hits.
Gengar was ranked Over Used (OU) by Smogon and considered top 23 in the meta.
Gen 5, unlike most Pokemon Gengar did not receive new moves or a hidden ability.
As a result, its strengths are unchanged.
Natural Special tanks and Pursuit users still give Gengar trouble, but the new meta is faster
than ever before.
This leads to more Pokemon that can naturally out speed Gengar, Choice Scarf users, and
strong priority moves.
Even so, Gengar was ranked Over Used (OU) by Smogon and considered top 35 in the meta.
Gen 6, with the introduction of Fairy-types Gengar has a reason to use Poison STAB, such
as Sludge Wave.
The hold item, Assault Vest, makes breaking through some Pokemon more difficult.
Strong priority moves are still common in the meta, but Gengar's defensive and offensive
dominance over Fairy's makes it more useful than ever before.
New threats to Gengar include Mega-Loppuny, Metagross, Gyarados, and Gale Wings Talonflame.
Gengar was placed in Smogon's Over Used (OU) tier and considered top 21 in the meta.
While many Mega forms gave Gengar trouble, it received a mega evolution of its own.
The new form improved its already great Special Attack and Speed along with light buffs to
its defenses.
Taunt and Destiny Bond on top of this allowed Gengar to act as a stall-breaker, wall-breaker
and revenge killer in one grinning package.
The Shadow Tag ability made it an efficient trapper who could easily choose its own matchups.
As a result, Smogon banned the form to the Ubers tier.
Here, the meta could more easily take advantage of the Mega form's weaknesses.
Losing Levitate made Gengar weak to Ground once again, Pursuit users can still pick Gengar
off, and Ghost-types are unaffected by Shadow Tag and Shed Shell allows its holder to escape.
Moves such as Baton Pass, U-Turn, Volt Switch and Parting Shot also allow Pokemon to escape
from Shadow Tag.
Choice Scarfers, Priority moves, and naturally faster Pokemon can out speed and knock out
Mega-Gengar, as its defensive stats are mediocre in this tier.
Even so, Gengar's Mega form was considered top 12 in the Ubers meta.
Gen 5 VGC, Gengar was often over-shadowed by Chandelure.
However, Gengar's lack of a Water weakness and higher Speed stat gave it an edge.
Due to its frail defenses, users had to be wary of Pursuit, Tyranitar, Sucker Punch,
Latios, Cresselia and most strong offensive Pokemon, as they can all easily take Gengar
out.
Gengar still managed to hold a place in the top 32 of the VGC meta, despite these factors.
Gen 6 VGC, Gengar is used in its Mega form as well as its base.
Its role on teams is similar, with the biggest difference being that Chandelure is no longer
a competing factor for a team slot.
Dark-types, Conkeldurr with Guts and Assault Vest, Choice Scarfers, Greninja and Pokemon
holding a Lum Berry Check Gengar efficiently.
The Mega and base form held the top 12 and 19 rankings in the meta, respectively.
So, how good was Gengar?
Well, it has been a top-tier Pokemon in every single generation due to the variety in its
coverage, move sets and ideal offensive stats.
Taking all generations into account, Gengar is great (90.75%) overall.
That's it.
I will have another video up next week.
So, leave a comment of what Pokemon you want me to cover next.
Until then, stay cool my Noobs.
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