Greetings Earthlings!
Welcome to the MadqueenShow!
I am your host the Madqueen
On today's menu we have some new info on Cyberpunk 2077 as CD Projekt RED updated the
pictures of the virtual tour that Google Maps offers for their main office, and they updated
them on past December, which I believe is no coincidence, it would be really weird if
it's a coincidence, that this update is so close to the beep tweet
Yesterday I did a video with the Triple S League with a complete tour for their offices
and I'm going to put a link in the description to their video with the complete tour and
also a link to the Google Maps tour, in here we're going to discuss only the highlights
but in detail, something that I didn't do before
so, go to the video if you want to see the complete tour because we can extract TONS
of info from here
And this is going to be long, you're warned
The thing about the new pics of their office is that they give us a lot of clues on Cyberpunk
2077, but a lot
And we're going to see the key points here
So the first thing that I wanted to talk about is this part of the office, unfortunately
we can't go inside these rooms, but the outside gives us a lot of clues
In one hand we have that the doors have a sign that reads Night City Police Department
Psycho Squad that looks a lot to a parody to the film Suicide Squad, in fact the font
used is, if not the same, really close, and if you remember, and if you don't I won't
hold it against you, totally understandable, the marketing campaign of the Suicide Squad
had these skull things that you could customize, and Cyberpunk is a very parodic game so it
kind of fits, not sure if we will see this logo in the game but we can be sure that the
Psycho Squad is going to be relevant
How fast can you browse the new cyberwear catalogue?
Watch a film?
Maybe check on your neural implants
Watch the news?
Maybe srpots?
The new Portable Dataterm® moves as fast as you do
Portable Dataterm® Faster. Smarter. Click
we already saw that in the teaser
And please don't confuse the Psycho Squad with the Cyborg Squad, the second one is from
Forlorn Hope I believe, I have a Psycho Squad lore video in the lore playlist that you can
watch to know what this is if you don't
So, on the other wall, as I showed before we can see this: a poster with the key points
of Cyberpunk 2077, and you will say oh what a pity, we can't see a damn thing, don't
worry, there's another picture of this poster, that was leaked by someone visiting the studio
This poster where we can see Alt Cunningham, a very important personality in the lore of
Cyberpunk, she's the Netrunner that programed the first version of the Soul Killer, was
kidnaped by Arasaka and liberated at the end of the 4th Corporate War, we can also see
her in the teaser in the background, she's somehow immortal as her soul was uploaded
to the net to explain it in short, so I think is safe to assume that she's going to be
an NPC in the game
So now let's talk about the key points of the game as shown on the poster:
RPG NON-LINEAR GAMEPLAY
This is something that we already knew, we're
talking about an open-world RPG, so this point is pretty clear
TACTICAL MODE
This is something that we also somehow knew
and could be deduced from the job postings that CDPR had in their official website, and
this is one of the key points that is going to make the game roleplaying-orientated
But, remember, that in here, we're talking about an action roleplaying game, so remove
from your head any idea you could have that this could be something similar to an MMO,
this is something that CDPR already stressed in the past
Is not
TWO SANDBOX ENVIRONMENTS
This is something that answers a lot of questions
that I had regarding the environments and the size of the map
So, in one hand we have Night City, which is an Urban environment, and some of you asked
if there were going to be other environments
so: yes, we just saw it
Now we know
And most probably this second environment is going to be the wasteland because is not
like there are a lot of other things around Night City apart from the wasteland, this
is going to give us two completely different environments and it's lovely
And when I talk about environment I don't mean zones, because if they're using the
third edition map, which is clear that they are using it, and I will explain later why is
clear, we have the Ocean Zone, the Urban Zone, the Road Zone, CorpZone, Combat Zones and
Waste Zones, and in exception of the Ocean Zone and the wasteland, the rest of the zones
are the same environment, which is Urban, and it all looks like the Ocean Zone is either
going to be urban or wasteland zone, which gives us two environments
One is going to be blue and the other is going to be orange
Just kidding, that's from the new Blade Runner
Which, by the way, they said they adored
STREETS OF NIGHT CITY
I've been told somewhere and I won't quote
who told me, that the streets of Night City are the most beautiful thing seen on a video
game, and that got me so hyped to see them, and we can see why in here, this is one of
the key points of Cyberpunk 2077, and seeing the huge amount of artists that they have
working on this I think you can believe me when I say "it's going to be awesome"
INTERACTIVE NON-LINEAR SCENES
This was also expected, a non-linear story
that would give us a branching storyline that will depend on the decisions that we take
during the game, this way of telling the story would fit a lot in the grey areas of morality
that are described in the Cyberpunk universe, and it was also something that the Witcher
offered, so, as I said, totally expected
LOW-LEVEL, QUEST BASED STORY
So I'm a little confused with the true meaning
of this point, in one hand it makes me think in low-level quests being important in the
storytelling and on the other hand makes me think in the motto "High-tech, low life",
where you can have survival quests, I said the second in the video with the Triple S
League, that's what happens when you say the first thing that comes to your head without
thinking a lot
But that we needed to complete quests to advance in the story is something that was also totally expected
Again, as CDPR stressed in the past, we're going to see a lot of things in common with The Witcher
HIGH-TECH AND CYBERWEAR
The Cyberpunk worlds have the motto of "High-tech,
low life" as I said before, and this is a universe where humanity is completely merged with technology
The thing is that, as Mike Pondsmith pointed out in the past, Cyberpunk 2020 was written
way before major technologies were implemented in our everyday life, like smartphones, and
in a lot of ways the futuristic technology that was described there is way behind us
at this point, so technology and cyberwear is something that they need to revise for the video game
Because fax machines are so outdated, so what will they do with technology here is something
that I'm really looking forward to seeing it
It's going to be awesome. I'm so excited.
I'm so hyped. I know
BRAINDANCE
Seeing Braindance as a key point of Cyberpunk
makes me so glad because this was one of my predictions, that Braindance was going to
have so much relevance in this video game
I still owe you a lore video about that, and don't worry, you will see it before the
game releases, as I said before the lore is massive and I want to cover as much as I can
before the game comes out, but one of the reasons I need to make this video is because
some confuse Braindance with Soul Killer, which is not the same thing
Braindance is an entertainment media where you play digital recordings of someone's
experience, but what you play is the brain process registered, including emotions, and
you plug it directly to your brain via neural implants
Or using a SegAtari machine
But we'll talk about that some other time
So these are the key points of Cyberpunk 2077 according to CD Projekt RED, and let's go
to a different part of the office that gives us more information
So in this hallway here we can see two rooms, one is called Kabuki and the other one is
called Arasaka, let's go for the Arasaka room first
Arasaka is one of the main megacorporations in the world of Cyberpunk, it's a Japanese
conglomerate directed by Kei Arasaka, son of the founder of the company Saburo Arsaka,
and they are specialized in security, that's the main service they offer
So, Arasaka were the ones that kidnapped Alt Cunningham, the girl in lingerie in the previous
poster, killed her physical body with a program called Soul Killer that she designed, trapped
her soul and killed her boyfriend, the rockerboy Johnny Silverhand
And, also, they were one of the sides responsible of the 4th Corporate War, along with
the American arms manufacturer Militech
Every moment you spend living is a moment you spend learning
Spend less time learning and more time living
with Raven IntelPlus brain implants
reality redefined by Microcybernetics
So it's not a surprise that Arasaka is one of the key megacorporations of Cyberpunk 2077,
as Mike Pondsmith said a long ago they were not going to use the third edition lore exactly
as it was, and I'm glad because if I recall it correctly in the third edition Arasaka
was nationalized by the government of Japan and this would make them a much boring company
So, I've been struggling to find out what would be the most important megacorps in 2077,
the only big one that appears in the teaser in Network News 54, there's also a mention
to the implants manufacturer Kiroshi, but Kiroshi is not one of the big ones, and I'm
90% positive that another company that is going to be key in the game is Raven Microcybernetics,
because it's the shirt that all the crew, including Mike Pondsmith, wore in the 2012
CDPR summer conference
Raven Microcybernetics is a megacorporation with headquarters in Night City that is known
for being the leaders in full-body cybernetic conversion
I believe that mixing these two companies together gives us a lot of clues about the storyline
And, well, as you can imagine I only explain publicly around 20% of my theories about this
game, mostly because some are very crazy, so mostly I only explain the ones that I'm
more sure about, maybe one day I should make a video about crazy theories and why I have them
So, Arasaka & Raven Microcybernetics
And now the other room : Kabuki
This Kabuki room seems like a brainstorming room, all the creative companies I've worked
in had the whiteboard in the brainstorming room
Why Kabuki?
Kabuki is a traditional Japanese dance-drama, that is known for the elaborate makeup of its performers
It's especially significant that they name Kabuki a brainstorming room, if it really
is a brainstorming room, because it's believed that the word Kabuki comes from the verb
kabuku, that means "learning", but also means "out of the ordinary" or "out
of the box"
And apart from traditional Japanese theater, Kabuki is a Cyberpunk comic book series created by
the writer and artist David Mack and published on the early 90s, and this is an out of the
box comic, it mixes several techniques, it reminds me a little the style of Dave Mckean
and the name sounds even close
Apart from the many similarities that the Kabuki comic and the Cyberpunk 2077 universe
share, that I won't explain here to avoid spoiling you the comic, in this comic there
is a, let's call it, faction, with the name of the Kai Syndicate, named after the character
of this comic Kai Ryuichi, name that caught my attention because it sounds really close
to Kei Arasaka
So, I think that the comic Kabuki is going to give us some hints about the story of Cyberpunk
2077 because it looks like it was a source of inspiration
and I'm going to give you some time to read it before we discuss it, this way
the number of people spoiled with be reduced
Next important room, in this case, rooms, we have Heywood, Cavern, and Pacifica, next
to the Player and Weapons room that we will discuss later, though we already saw images
of the guns room in CDPR, that's not new info
So, we have three rooms: Heywood, Cavern, and Pacifica
Well, one of the reasons why I never went in deep about the map in the lore videos or
in the questions you made about it, is because I wasn't 100% sure about the map they were
going to use, there were lots of options, and I like to be sure about what I say, I
can be wrong but I'm convinced, that's important for me
The only zone of Night City I covered in the Lore videos is the Night City University and
I did so because I wanted to make a point about what it was learning like in a
future society where information could be absorbed from neural chips
But these three rooms are key to know what map are they using and they reference three
zones of that map
Heywood, that's a zone that gives lots of clues, because it's an industrial zone in
the east where you can find and Arasaka arms factory, several Biotechnica research stations,
and EBM storage units
Arasaka, Biotechnica, and EBM, three key megacorporations in the Cyberpunk universe
And then Pacifica
Pacifica is an upper-class suburb, that is very safe mostly because the police force
is corporate police, Militech security force to be more precise, and it's divided into
different zones: Coastview, that is for celebrities and executives, Westwind, that is a suburb
mostly for Militech employees, Playland, that is an amusement park known for their Braindance
games, and this is, oh my god, a perfect zone for minigames, and the Pacifica Arcology,
that is a self-sufficient Mallplex for a hundred thousand people and if you want to know what
a Mallplex is, go see my People of Night City video in the Lore playlist
So much information, only with two rooms
Then, the third: Cavern
I must confess that this room confused me a little at first, because I couldn't think
of any place called Cavern in the lore but then, puff, it just came to me
See, the map they are using is the Night City Megacity, where you can find Heywood and Pacifica,
this map is fucking huge
I'm going to cry
this map is fucking huge, so apart of the
zones that I explained when I talked about the two sandbox environments, is also divided
into levels, so you have zones in horizontal and levels in vertical
And the levels are High City, that is the realm of starscrappers, and posh and expensive
living, rooftop gardens and so on.
Then the middle level is called MidCity, that is like the street level, and then you have
Under City, that is a level that is mostly in ruins because this part of the map is the
old cities that collapsed and where absorbed by the expansion of Night City and built over
them, so Cavern, they're going to make a part of the part underground on the map
This is fucking amazing
And, by the way, for your information
when you play the game in this part of the map is where you going to find most of the shops
to buy illegal cyberwear
Remember that
These three names of locations give us the three types of levels of Night City Megacity:
The upper class Pacifica, Heywood in the middle and the Caverns in the Under City
I wasn't sure that they were going to use this map, I had suspicions, but I wasn't
totally sure, and my apologies to everyone who asked about the map and had vague answers
from me because I wasn't sure, but, here, at the offices of CD Projekt RED, I had the
proof I needed
Holy shit the map is going to be huge
Now I understand what Mike Pondsmith meant when he told me on Reddit that I had no idea
how big the map was because, seriously
When I mean "fucking huge" I mean FUCKING HUGE
And I think we're going to leave it here, the video is already long enough, these are
the key points and if you want to see the player and weapons room you can watch the video
with the Triple S League, and I'm so sorry because we recorded this video that I just
woke up and I couldn't have a deep thought about what I was seeing, so it's not like
I say anything interesting there, but you can watch it
Link in the description
Triple S: I'm so sorry, please
let's not make videos when I just woke up
Well, folks, thanks for watching, if you like what we do, please consider supporting us
on Patreon, see you in next videos and stay being amazing!
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