Hey everyone,
In today's video I want to go over many mods that will improve your gameplay experience
as a stealth user.
This includes suiting armors, weapons, followers, new player homes and many gameplay improvement
mods specifically made for stealthy players.
Annotations are no longer available, but I did leave timestamps in the describtion and
comment section so you can navigate more easily between different parts..
The first mod is Sneak tools.
Sneak tools is a excelent mod for stealthy players and adds many new features.
One of these features are new stealth attacks.
With sneak tools installed you can slith someones throat while undetected if you have a dagger
or one handed sword equiped.
To execute this action simply press the activation key when behind someone while in sneak mode.
On default you will immediatly slit someones throat, but this can be further configured
in the MCM menu allowing you to choose to pickpocket or kill.
You can even choose to allow the killing of essential npc's
If you prefer not to kill someone, sneak tools also allows you to knock someone unconcious
when you are unarmed or wield a mace.
While your target is unconcious you can't drag the body around like a dead body, but
you can push it by activating it while not sneaking..
If someone sees the unconcious body they will be alerted and look around.
As long as you are not wielding weapons and don't have your fists raised up, the alerted
npc won't know it was you.
Slitting someones throat or knocking someone down isn't always succesful.
The chance of succes is based on the difference between your level and that of the npc and
whether they wear a helm or not.
Sneak tools also allows you to kill sleeping targets in sneak mode with any weapon drawn.
Another interesting feature about this mod is a new mask.
This mask allows you to hide your identity.
What this means is that any bounty you will gain while wearing this mask will dissapear
when you unequip it.
Of course no one can see you unequiping this or they will know the identity behind the
mask and the bounty will get added to your character.
Also, if you still had a bounty on your mask and someone sees you equip it, they to will
know the identity behind the mask and thus the masks bounty will get added to your normal
bounty.
If you build up a bounty wearing this mask you need to wait 24 in game hours before the
bounty of this mask resets.
This mask is very similair to Oblivion's gray cowl of nocturnal, however this mask has a
default bounty of 0.
As the author states, the mask might as well be the latest fashion in Skyrim.
Sneak tools also adds five new arrows and bolts to the game.
The first two type of arrows are water and fire arrows.
These arrows allow you to light/extinguish most fires.
As far as I've noticed it works on all fires except the giants fires.
As you can see it also seems to work perfectly fine with fires changed by mods.
This will of course allow you to make better use of sneaking in the dark.
You can put these fires back on with fire arrows.
These fire arrows can be used to slightly harm a enemie with fire damage to.
Any light sources will be lit back on after 24 hours.
You don't necesarily need arrows to achieve this.
Using the mod sneak tools, fire spells and ice spells will work just as well to lit and
unlit fires.
Another type of arrows are oil arrows.
Shooting this arrow will create a small pool of oil on the ground.
Npc's hit by this arrow will be very susceptible to fire for a moment.
And then we have noise arrows.
This type of arrow creates a noise on landing, attracting nearby npc's to the place of impact.
And finally you can craft Rope arrows.
These rope arrows function as a grapling hook.
You can shoot these on a object and a rope will fall down.
These ropes can then be climbed by repeatingly pressing the activate button.
Of course these rope arrows only work on objects were it doesnt bounce off.
It does take some time to get used to these rope arrows, but I do find it a nice feature.
The ropes dissapear after 2 days.
These items can be made at a forge.
There is also a npc that sells all of these new items among other weapons and tools that
come in handy for stealth users.
This new shop can be accesed by a teleport you get upon installing this mod.
By talking to the npc in this shop you can change many aspects of this mod.
However, all of these options can also be changed in the Mcm menu.
You might wish to use the sneak tools patch.
It adds some other options to gain these items more easily with the mcm menu and makes some
other small changes and improvements around sneak tools it's shop.
You can now acces the new shop from the second level of the thieves guild with this patch.
On default you will need to buy a teleport spell from the merchant in this new shop to
teleport back and forth first.
The Thieves guild requirement and actually adding the shop to the thieves guild makes
it somewhat more balanced than being able to acces the shop on a new game.
The second mod is Throwing Weapons lite.
Also a somewhat new mod.
There are many throwing weapon mods out there. This one will probably be the one I'll be
using from now on.
The throwing weapons included are very much what I was looking for.
this throwing weapon mod also seems very compatible with other mods.
All the weapons are added immersively to the world.
Meaning Npc's can also use these weapons and you will find these on your journeys rather
than buying or finding them at a specific place..
The damage of the following throwing weapons is based on your level in the one handed skill
and your amount of stamina.
A optional file in the download section makes it so that the damage is calculated by marksman
instead of onehanded.
Sneaking can improve the damage of these weapons to.
Some of these throwing weapons can be fully blocked with a shield or a ward.
There are 7 new throwing weapons included.
These show up as ammunition in your inventory and can only be equiped in your right hand.
All of these weapons weight something.
Throwing knives are the fastest, but do the least damage.
They make a medium distance when thrown and their weight is one.
These lightly stagger the enemy.
Throwing axes do the most damage, but are much slower to throw than knives are and their
distance traveled is shorter.
These stagger the opponent more than the knives did and weight 5
Javelins are thrown the furthest out of all the throwing weapons and do damage inbetween
that of the knives and axes.
These are very slow to throw, but stagger your opponent better than axes do.
Their weight is 9.
The next 4 items are grenade variations.
You will first have to find formula's from merchant's or as loot to be able to craft these.
You can make and find newly added oil pots, which function as molotov cocktails.
You can throw these lit oil bombs breaking them on impact.
This Leaves a burning pool of oil.
Their weight is 0.25
Frost poison grenades will freeze the enemy and do frost damage.
You can also buy a poison variation of this bomb, that can be applied to your weapon or arrows.
The weight of this frost poison and the grenades is 0.5
Then there are smoke bombs, also very suited for a stealth player character.
These bombs stagger your enemies making them blind.
Their weight is 1.
And finally you can make actual grenades.
These are very powerful and do high damage with a area of effect.
Anyone close enough will be knocked down by the explosion.
If you encounter someonee else throwing this at you, you can try and diffuse the bomb.
These grenades weight 0.5.
-Crashed by chickens-
This mod works excellent with Fnis, but doesn't necesarily need it to run.
Their weight might sound too much, but I actually like this idea.
This makes it so that these throwing weapons won't be your main weapon and you have to
retrieve them from fallen enemies.
I found that just having 3 of each weapons is enough to have with you on your adventures..
On a side note; this mod in inspired by the mod Throwing Weapons - Death From Afar.
Throwing weapons Lite could be seen as a simplified version of that mod.
Throwing Weapons - Death From Afar might be something to look into if you want a larger
variation, perks and many other features added to throwing weapons.
They can be used together.
Moving on I have 4 four weapon mods.
I'll be somewhat brief on the first 2 since I showcased them before in videos.
The first weapon is the Huntsman.
A customizable and very detailed bow that can be upgraded by using different parts found
throughout the world.
Upgrading the bow with parts you found makes the bow stronger with more benefits.
This Upgradeble feature makes the huntsman a excelent choice to have with you as a low level character
and a high level character..
You can also paint this bow in various colors if you wish to do so.
A high quality bow mod, that I've always been a fan of.
Another weapon mod I found suited for this showcase is the european greatsword.
This weapon might be a odd choice on first sight, but unlike other large weapons it does
more damage while sneaking.
What I also really like about this 2handed weapon is that it's range extends further
than that of most 2handed weapons.
You can have a normal design or a flamberd design.
I also chose two dagger mods, since daggers are of course very suited for stealth characters.
I chose these two based on their design.
The first one is the daggercraftpackage.
This dagger pack adds 6 new daggers to the game that can be crafted at the Skyforge.
These daggers look incredibly good.
Perfect daggers to stab someone or just to put up on display in your player home.
With almost 4000 endorsements, these are probably one of the better looking daggers you find.
The other dagger mod is the curse of sithis and dragonborn dagger.
This adds two daggers to the game.
The Dragonborn Dagger is craftable at any forge if you have the daedric smithing perk.
Its damage is slightly better than a daedric dagger.
The second dagger that comes with this mod is the Curse of Sithis, which is a slightly
Better Version of the Dragonborn dagger
You can find this dagger while you're doing the quest: Hail Sithis!
Moving on from weapons we take a quik look at 5 armors that I'll showcase briefly.
The regal assassin armor is a armor for both male and female.
This armor mod comes with a scarf, a hood and 6 different colors to choose from.
These look well on khajiits and argonians to.
The crimson ranger armor is one of my all time favorite armor and as of such a good
reason to include it here.
You can have a red or black version of this armor. This mod is also included in Immersive Weapons.
The Daedric Assassin armor also goes well for both male and females.
This armor does have a heavy variation if you like to use that instead.
I also chose 2 armors that I like and reveal a little bit more skin.
These are obviously meant for Female characters.
The Celes nightinale Armor is a very high quality armor for females with a lot of customization.
When I made my favorite armor video it was a hard pick between this armor and the Raven Witch Armor.
I eventually chose the Raven witch armor for my favorite armors video, but I'm more than
happy to give it a proper mention here.
The celes nightingale armor also comes with a custom crossbow and bow, along with proper bolts and
arrows that do poison damage.
The arrows, bolts, bow and crossbow are of course of very high quality much like it's armor.
If you prefer melee weapons this mod got you covered to, since it gives a nice looking
dagger and a somewhat larger melee weapon that goes well with the armor.
The merta assassin armor is another very high detailed armor set that also has a lot of customization.
Moving on I chose two home mods perfect for a sneaky character.
Blackfall estate is a small player home just outside of Riften.
Outside you find some gardening plots, a cooking place and a chopping block.
Inside you find yourself in a nicely decorated home with multiple beds for followers, a spous
or children you adopted.
On the main floor you also find a alchemy table and a enchanting table and more cooking
possibilities.
This home has a hidden basement that will lead you to a smithing area.
You find mannequins you can equip your armors on and there is a treasury with a statue of Nocturnal.
The basement area comes with a entrance to the inside of riften.
The other mod is The thieves guild hideout redone.
This is a combination of two mods that this author really liked for his thief character.
These two mods are made more compatible with eachother, with some improvements around both
of them.
One of the two mods included is the Thief's hideout ultimate.
This home mod is made by Ellianora.
You can expect a small seized player home with a lot of clutter and storage options,
a secret room, a shrine of nocturnal and some basic crafting tools like a smithing workstation
and a woodcutter's block.
The home is found in the second part of the thieves guild.
The other mod he included is the thieves guild redone by SenterPat.
This changes and improves the Thieves guilds layout.
When you just joined the thieves guld the place will start off poor,
filled with rats, dirt and empty bottles.
When you progress, the thieves guild will start looking better.
There is a new room in the cistern that will improve as you do quest.
It adds 2 new npc's you can trade your stolen goods with and it has some other neat functions
like locked boxes you can use to practice and train your lockpicking on.
Moving on I have two more Overhauls suited for thieves.
Nernie's thief pack adds new weapons, armor, gems, rings and necklaces for you to steal
inside homes and shops.
These are added dynamicaly/immersively, meaning that you will randomly find these in homes and shops.
Furthermore this mod changes the Canal District in Riften and the Grey Quarters in Windhelm.
There'l be some additional clutter in both districts.
You'l also find new shops, a new home for new npc's and a player home in both these
altered districts.
The same author also made a excellent range pack, that is worth looking into.
The other overhaul is Shenks thievery overhaul.
This adds stealthy ways of getting around the major cities.
These new ways include tunnels under the city's, and new paths on roofs.
Besides adding alternatives to get around the city, this mod adds guards to the more
wealthy shops and guard dogs to the less wealthy shops.
These can be found at night guarding the place..
This overhaul also adds npc's that go out stealing at night during certain days of the
month and much like nernies thief pack this adds a variation of newly placed items to
be found in shops and houses.
It even comes with 3 different type of arrows, some of them similair to what the arrows of
sneak tools offer.
Do keep in mind that Nernies thief pack and Shenks thievery overhaul can easily conflict
with many mods changing city's and it's interiors.
I didn't see any major conflicts using these 2 together though.
Next, I chose 4 assassin and thief based followers.
I went through the first 5 google pages it's 55 links and found 1 male follower other than
Inigo I found suited for this showcase.
The overpowered assassin follower is a male follower with a nice looking custom armor.
Like the name suggests this follower is quite overpowered.
He will use shouts while fighting and is equiped with a custom invisible overpowered sword
with a very interesting and fitting describtion.
He can in theory die, but uses healing spells to recover himself if he ever gets low on health.
He even has a custom voice.
If not a great follower for you, try to take him on.
You can find this follower at the Riverwood trader.
Ezia is a great looking female assassin.
One might recognize details of this armor from the assassins creed series.
The author of this mod is a huge fan of the assassins creed series and tried to recreate a female version of Ezio.
I think he did a great job doing so. He went as far making a hand drawn lip scar for this female follower.
Parts of his armor are made available by the Alfheim Robes and Alfheim Knights armor.
Ezia is essential, can be married and hangs around in the thieves guild.
Inigo is one of the best follower mods for skyrim.
If you havn't tried him out yet, you been missing out on one hell of a mod..
Inigo has 1000s of lines of top-notch dialogue that often refers to things you do or the
areas you're in.
You will surely have some amazing moments with Inigo with you on your adventures.
Inigo is a must have follower to many.
Combine Inigo with the other amazing follower Vilja and you will have additional 100s of
lines made specifically for the use of them together.
The are some serious quality follower mods.
I would go as far saying I've never seen a follower in any game behave more diverse and
keeps you entertained as long as Inigo and Vilja do.
If you don't like something about Inigo or Vilja there is a good chance you can talk
to them about it and change it.
There are multiple lenghty videos one could dedicate to Inigo or Vilja, which they deserve
and are out on youtube already.
We're moving on to the next follower.
Another follower I used for a while is Yuih.
This is a improvement and a follower version of the mod; female cicero.
I already gave it quik mentions before and think it goes well in this list to.
Yuih is found in Falkreath's dead mans drink.
To make this video a little more extensive I've added some more honorable mentions that
could be perfect for a stealthy character.
Complete alchemy and cooking overhaul makes you create more poisons, potions and even bombs.
It does a great many things, but many features function well for either a stealthy or assassin
based character.
Suspicious city guards is a small mod were guards get suspicious when you sneak around.
better stealing aims to make stealing better.
When you steal certain items, no longer will it be categorized as stolen when no one sees
you stealing this.
This allows you to sell the item to anyone.
This makes perfect sense to me for most items, but of course could be seen as a cheat mod.
No one's gonna report a stolen apple or describe it in such detail the next merchant will know
it was stolen.
Even less reasonable is not being able to sell the stolen apple in another city.
hidespots makes it so that many objects can now be used as hiding spots.
pickpocket everyone is a mod that allows you to pickpocket most creatures.
As example you can now pickpocket unaware Draugr.
The craftable horse bardings let you craft different saddles for your horse.
I figured a thief or assassin might need to get around quiker.
This mod requires a mod like Immersive horses to equip these saddles on your horse.
Craftable horse bardings and Immersive horses are by far my favorite mods for horses.
I also use the overhauled horses included with immersive horses.
Nightwielder Spire is a mod I already showcased.
This tower of shadows has some amazing spells that could be very suited for stealth characters
that use spell casting.
Beter stealth ai for followers aims to make the follower smarter in stealth.
The follower doesn't wear torches whilst in stealth and doesn't initiate combat until
you or the enemy has attacked.
Furthermore your follower will make much less comments whilst in sneak mode.
It's a mod I've always been using and works fine with any follower mods I've tried.
It also works fine with immersve amazing follower tweaks or amazing follower tweaks.
And finally I chose Sneakus Peekus.
A somewhat new mod.
This allows to put your back to a wall and peek around corners while in first person view.
To set up this mod you need to activate a power that you get upon installig Sneakus Peekus.
With this power can set up new keys to control this animation.
To lean up against a wall or object you need to get close and press the button you set
to activate this.
This mod has been added recently and I think it has great potential.
I do hope the mod gets some more recognition and perhaps more functionality.
I think it's a nice idea and might be something you wish to try if you're looking for a new
approach to things or simply want to do some roleplaying.
There are a ton of stealth based mods out there.
Without a doubt I missed one that you might consider essential for your stealthy character.
let me and others know in the comments if you like.
I hope this video gave some new ideas.
As always, a like, subscribe or comment is very much appreciated.
Consider endorsing the mods that you like to use on the Nexus to.
Thanks for watching everyone, have a great day and I'll cya all next time.
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