Dragon Ball Fighter Z looks to be carrying the series's legacy by basically making
the anime playable while still retaining that classic Arc System Works fighting game style.
Fighting games have recently come under fire, especially the likes of Street Fighter V for
not including enough content at launch, so let's hope this game is more like an Injustice
2 than a Marvel vs. Capcom Infinite.
Hey Folks, Jake here, and let's have a look at five big details you need to know about
Dragon Ball Fighter Z.
At number five we have recent update on the game that doesn't exactly bode well for
the future, and that is the issues Dragon Fighter Z is having with its servers during
its beta.
At the time of making this video, some players reported long wait times to get into multiplayer
matches, if they can get into a match at all, and just general frustration with the game
as a whole.
A lot of games have these issues at launch, with the servers not being able to keep up
with the huge influx of players, most recently Call of Duty WWII saw that same problem erupt
at for the launch of that game, and there's no doubt Dragon Ball Fighter Z is having the
same problems.
Bandai Namco commented on the issue and said that there is no possible way for them to
fix the issue, but they are considering pushing the beta's end date to a later time.
The whole point of a beta is to make sure the game runs right, besides seeing if people
like it, and neither one of those things are happening.
Whatever happens, enough players are probably going to leave the game behind and those stubborn
enough to stick around will probably get into some matches.
Which is not the ideal way to approach a new game, but who wants to invest in enough servers
to ensure a game functions correctly at its launch when a bunch of people are playing
at once?
Not Bandai Namco, apparently.
I feel kind of bad to bag on them for doing something the rest of the industry continues
to do because they don't want to pay for servers when player counts always tend to
drop off.
I don't know, it's just one of those things that will probably not go away any time soon.
Hitting number four on this list, and this is a bit depressing, but it bears mentioning.
But, number four is that this will be the last vocal performance in a game from Bulma's
long time voice actor, Hiromi Tsuru, because she passed away last November at the age of
57.
If you are a Dragon Ball purist and prefer to watch or play Dragon Ball in the traditional
Japanese, this will be the last time Tsuru's vocal talents will be lent to the character
and the series.
Tsuru has lent her voice to a tone of other projects, including Metal Gear Solid, Tekken,
and even the recent sleeper hit Yakuza 0.
Tsuru did the voice of Bulma for thirty years and fans will be missing her attitude and
general strong woman-ness in the role.
One of my favorite things Tsuru said about Bulma was that, quote, she liked playing her
because she was very down to earth.
Like I said, this is the last Dragon Ball game she participated in before her untimely
death and she will be missed.
And for number three on the list is the fighting system present in Dragon Ball Fighter Z.
Compared to other games made by Arc System Works, Dragon Ball Fighter Z seems to be a
natural evolution game-wise and also looks to be their most accessible game to date,
having numerous fighting techniques specifically geared for players new to the genre, like
the medium and light auto-combos and the Super Dash, which allows the player to jet right
through projectiles and get in close to their opponents.
According to the developers the auto-combos and Super Dash were made to be used by newbies,
but also serve as a foundation for more advanced players to build upon.
The super meter is also in need of mentioning, which is being talked about as the biggest
in Arc System works history.
Attacking and defending will boost your super meter on its own, but in order to max it out
you'll have to call on the old tried and true Ki Charge, a staple in nearly every Dragon
Ball game to date.
Basically, you get that meter high enough and you can fire off more powerful attacks--
if you've ever played a Dragon Ball game, or fighting game really, you know how this
works.
There's also the return of Arc System's assist system, which, in Dragon Ball Fighter
Z, allows for 3-on-3 fights that create a dynamic familiar to Marvel vs. Capcom fans.
Fighters in reserve recover health until they're tagged back in, either through calling for
an assist or comboing supers, so there's always a reason to be switching in and out
of characters.
Assists really come in handy when performing the aforementioned Ki-charge because since
you are left wide-open, you need some kind of defense.
All in all, the system looks pretty solid, which it should be because Arc System Works
knows what they are doing at this point.
And for number two on this list we have the character roster.
The game looks just like the anime, but with controllable fighters, so fans of the series
are definitely going to be interested to see who is playable.
Up to now, the roster is sitting at a comfortable 22 characters.
Obviously your series staples are going to be present here.
Your Gokus, your Gohans, all those fighters are in place.
You're also going to have characters from each saga make an appearance, like Nappa from
the saiyan saga, you have your Frieza and Captain Ginyu from the Frieza saga, Cell,
Androids 16, 17, and 18, and then you have some surprise appearances from characters
who appear only in Dragon Ball Super, the non Dragon Ball GT continuation of the Dragon
Ball story.
Beerus is making an appearance, Hit, the assassin with Time altering abilities is here, the
evil Goku Black will be playable, and if you pre-order, you'll get Super Saiyan Blue
Goku and Vegeta to have at your disposal.
I mentioned GT a second ago, and, as far as anyone knows, no characters from that show
will be making an appearance in Dragon Ball Fighter Z, which is expected since they seem
to want everyone to forget about that series.
But, there will likely be other characters offered through DLC if some of your favorites
aren't present, like the odd exclusion of Radditz so far, don't know why we have Nappa
and not him.
Also, I hope Whis is playable eventually.
Be sure to let me know of any other characters you want to see make an appearance in the
final game down in the comments.
But, it does look like this game is leaning heavily into the Dragon Ball Super series,
which brings me to the number one entry on this list.
And for the number one entry on the list of five big details you need to know about Dragon
Ball Fighter Z the plot or where this game takes place on the Dragon Ball timeline.
The game looks like it takes place some time after the Future Trunks Saga and before the
Resurrection F movie/saga due to some of the characters' appearances, but after that
details are very sparse.
The entire story revolves around a brand new Android, Android 21, who controls a new group
of Androids that look like other characters, which gives the player a reason to fight characters
like Piccolo in the game.
Android 16 is involved with the whole thing, too, but Android 21 looks like the main villain.
Essentially, these android-characters act as clones giving the game a convenient plot-device
to cause friendly characters to fight one another, similar to how the Xenoverse game
did with the timeline altering stuff.
But, apparently, there are three story arc in this game: the Super Warrior Arc, the Super
Villain Arc, and the Android Arc.
And each of these arcs follow the perspectives of Goku, Frieza, and Android 18.
It has been disputed by differing websites that Goku will not be present for each chapter,
so… don't hold me to the assertion that you will follow different characters through
each arc.
The story seems interesting enough for a fighting game, which, in the past, seem to revolve
around reasons for giving characters reasons to fight each other, and this one definitely
has that.
Series creator, Akira Toriyama, was involved with the game to a limited degree, which is
sort of the norm when it comes to the games, but he personally designed Android 21, which
is something to be applauded.
Because he is involved, I do hope the game holds up to the series's well-known action
and wacky humor when it releases at the end of the month on January the 26th.
And that is the list.
If you know of anything else I missed, be sure to let me know in the comments.
I will be doing another video talking about some of the smaller details about the game
tomorrow, so anything I missed might show up in that on.
As always, like comment, and subscribe for more videos like this one.
Thanks for watching and I'll catch you in the next one.
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