The Splatoon GMOD and SFM animations are dying.
How can we stop this? What should we do?
Well, I have some answers…
Hello everybody!
Today, I'm going to talk about something quite important for me:
Splatoon, its Garry's Mod and Source FIlmmaker animations
and their audience.
But you may asking:
„Oh, why don't you open your eyes? There are clearly no problems at all!".
Well, in order to see my point of view, let's go through the history of this „genre", shall we?
It all began during the summer of 2015.
Splatoon was riding the hype train. People were excited about it.
And all the sudden, crossovers between Team Fortress 2 and Splatoon characters started to appear.
. Later, Splatoon Garry's Mod videos became so popular
they no longer needed to hide behind Team Fortress 2
and it draw in lots of viewers.
However, these videos where kind of easy to make
and Splatoon's universe is much deeper than that.
So, obviously, as time went on, the only question was:
When will someone take Splatoon Garry's Mod videos to the next level?
The answer arrived in 2016. February 14th.
When Poool – an early pioneer of this genre – uploaded the original Octoling: Innocent Part One.
And that was a turning point in every aspect!
Not because the animation was great.
But also because the setting was unique back then, the characters wasn't their own parodies
they were like real people.
The dialogues were smart too.
So, overall I think that after this came out the community finally stepped over their past, and started making these kinds of videos.
But some of you may say:
„Hey, this is not good! Everybody started copying the original Octoling: Innocent!"
Yeah, some people did that, but if you are clever, you can use this trilogy as your inspiration, and still create your own stuff.
If everything went the intended way now we would have had like 10-12 stories based on Splatoon
that was on the same level as Octoling: Innocent, with some mind-blowing plot-twists!
But, this never happened…
When did all this go downhill?
Pointing on culprit is easy, but explaining the reason is hard.
Octopus Hangout Part Two was the video that started the detorientation.
„Why?" – you may ask.
"You love Poool, so why are you blaming him?"
Yes, I like Poool
but that doesn't mean that I have to close my eyes, and sheepishly consume everything he produces!
So, it's like a generic video – but there is a twist!
Did you see that?
„Yeah, it's a… OMG! POOOLXBLOO!
#Ilovethiscouple #WhatHappenedToOrangee
#WhatDoYouDislikeAboutThisSceneSquidSquashTeam?
So, yeah: why do you dislike this scene?"
Let me tell you:
It came from nowhere, and the story lacked proper explanation, why they should love each other!
„But, hey! Poool and Bloo were best friends! They agree with this!"
some of you may oppose.
Yes, I give you that.
What I don't understand is why Poool and Bloo INKLING characters are a great couple?
What kind of topic they have in common?
Do they have the same hobby they do together in their free time?
Or anything that links them together?
We never knew the reason
the reason, why these characters are attracted to each other.
And just like with Innocent, everybody started imitate Poool without a second thought.
You can say that, it's hard to write a complex romance.
I agree.
But there is a difference between a well-developed romance and forced love interest.
Look for an example: here is The Yellowist: The Opposites Part 2.
In this video, Julia and Julian are ship each other.
But this is a different type of ship than the one seen with Poool and Bloo.
We have at least ONE explanation
why they love their partner.
And this is a key:
for a simple video, what's not meant to be serious
you still need to show emotions to express your character's love
especially if this video has a much deeper tone.
Thus even the creators can make a misstep every now and then.
But, hey! This is why we have comments, didn't we?
Well, technically yes.
But nobody criticizes, or at least adds a helpful, non-violent insight.
Nobody say that:
This is a vital part, because balanced feedback is the key to improve ourselves.
However, the comment section in these videos is only concerned about the animation quality.
I know how hard is to bring up the negativity of a video
especially if you otherwise really like it.
But this is the only way to improve our media.
So, overall: What should we do?
I believe we need two big changes in the future.
First, we need a new channel, where we share the videos of talented, but not that famous creators.
„Why? Is that really necessary?" – asks some of you.
Yes, definitely for many reasons.
Show the newcomers that they're not only a particle in the sand.
If they see their work respected, they will enjoy it, and create much more videos.
Then they'll carry on the tradition of inspiring others
and the cycle will never end.
This idea also helps widen your horizon, by introducing new faces
and because this channel should have some criteria, it won't drag down the quality, but instead
they'll find new favorites!
Doing so can also help motivate the veteran animators
who need to stay relevant against the newcomer pioneers by continuously improving their quality.
My second suggestion is for the audience:
They should stand out for themselves, and write some important notes, or reviews.
As I said earlier
gentle criticism can help a lot.
Currently, everyone talks only about the animation.
So, the creators think that this is the only thing THAT matters.
But animation is quite hard and time consuming, not to mention it's much harder to impress the public.
And this can lead to creative burnout.
For example: Bloo is cancelled his Rose project, because he lost his motivation.
I won't judge anybody
but in my opinion, the video wasn't appreciated enough.
He worked a lot on the script, the MUSIC was just amazing, the dialogues were well written, and et cetera.
But everybody talked about the smooth animation
like there is nothing else.
So, I think that Bloo is forced to work on the animation to impress his audience
and this is the root of all the problems.
I mean, I'm not a naive
not everyone is interested writing reviews or suggestive comments.
But, if at least after this video
20-30 person will be active
it's enough for a start
it can provide a much mature support for animator
so they can make much better content in the future.
And I think, this is what a fan wants:
bigger, better videos in a long run.
If the animator react to your suggestions, or he/she accept it
then you'll make you feel proactive and helpful
and this is a great feeling!
So, this is what I not just think, but feel about this topic.
And what do you think about this subject?
Feel free write a long comment if you want.
Or you want to say this out, but not in public?
Just let me know – I'll pin my Steam profile, you can add me friend, and then we can discuss it.
. I hope after this video, there will be big changes
because this is my favorite community
and I know we are that strong enough to change.
Szabolcs out!
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