Ladies and gentlemenq, it's been months since NieR Automata came out. Most
of you have probably completed it, even more than one time, and it's likely that many of you have tried to
learn more about it. I'd like to start a short series in which,
under the pretext of recording a playthrough, I talk with you about the game, the references
and the connections with the rest of the saga (Drakengard and Nier in particular), of some
still unverified and unofficial theories, mysterious answers from Yoko
Taro himself, further comments about characters or scenes from the Strategic Guide,
the Artbooks, some Novel published as usual only in Japan, in short look into it
along with you, put at your disposal everything I know (or, at least, that I think to know),
and I hope to receive from you confirmations, denials, different points of view, emotions, tales,
anything that you want to share about it.
In the meanwhile, here you can see the landing on Earth of 2B and her squad refers directly to the play
YoRHa, of which the previous video was all about. In fact, even in this case the flying mechs
descending on the planet get destroyed one by one, because the defense system
of the Biomachines has furtherly evolved. In the Play four survivors were still standing,
here only 2B manages to save herself. Starting a series like this after almost a year
from the release date is of course a suicide in the expectation of visibility, still it allows us
to gather more notions, or at least it should still attract some
fans, since if they still care after almost a year from the launch it means that
this game left something inside of them.
By the very nature of the series, I can't avoid to do some spoilers. As much
as I'd like to enjoy this experience like the developers intended, discovering step by step
one truth after the other, one lie after the other, both me and most of you well know
all the twists. I can't and I won't fake any surprise for twists and
turns I already know of. I'll try to use the least I can of them, possibly warning you
before I do, but inevitably I'll point out some specific events that only
in the end will be revealed, making connections or justifying some theories.
Speaking of theories, we'll now be talking about the argument I'd like to begin with.
Who is the the true enemy we are fighting? Even better – who is the true enemy behind
all our suffering? For the time being I have two answers, hoping that
more will come from you and that we'll be able to discuss them later.
The first one is about the background, the lore of the universe and the timeline which
the story is based from. Imagining we are in some kind of role playing session, I would define all the material
in-game, inside the role, or otherwise about the world we move into.
Let's start with some spoilers, so watch out if you don't want any. Aside from
all developments during the game and during the Machine War, we know
that behind the creation of the Biomachines, our actual enemy, are the Aliens.
Mysterious, tentacled, terrible aliens that have been surpassed and killed
by their own weapons, they still stand as the cause, the incipit, of these
infinite wars. In the year 5012 they arrive on Earth and Immediately
start a war with humanity. They are faced by the Army of Humanity, actually an army
of androids since no human was left on the planet, and the incredible
resistance made by the Emil's Clones. Belligerent and conquerors since the beginning, the ALIENS
create the Biomachines from which they will be surpassed – and killed. From that moment on, and as far as
we're given to know, they disappear from the scene.
Still, they started the events that put everything else in motion.
Who are then these aliens and why did they want so strongly the Earth, or even better,
the destruction of humanity? The easiest connection is that
With the Watchers, Messengers or Angels or whatever you want to call them. Who are the Watchers?
Creatures that arrive from the sky since the Day of the Great Calamity, in 856, of which they've
been talking about since the beginning of the Drakengard Saga. Some looked like gigantic
and corrupted versions of animals, others like golem summoned directly by the Intoners that
drew their power from Zero's Flower, sent into the world to destroy
Humanity. Or also in the form of horrible children or corrupted cherubs leaded by
the Queen Beast during the invasion in the skies of Tokyo at the end of the first Drakengard. The
form they assume is usually different, but they always come from another dimension
or from a world sealed beyond our reality and they are always driven by the absolute purpose
to obliterate and destroy humanity. In the meanwhile, here we are at the first boss. The
first boss we are facing is a Biomachine built in the look of a huge chainsaw arm
that when playing as 9S, when we can read the names of the enemy instead that those weird signs,
of which we'll be talking later on (since they are not random at all), we find out being called
Marx. Names will be a fundamental aspect through the whole game, since many bosses and
characters bear the name of a philosopher. Marx for example is a reference to Karl Marx, German
Philosopher from the 1900s that has been the founder of Marxism, of course, and of socialist and communist
tendencies, along with Friedrich Engels that oddly enough we'll meet later.
The reason behind this choice for the names of the most important Biomachines could be
many, and leads to a couple of possible reasoning. I would be really interested
knowing which of the two you prefer, or even if you have a third one even more interesting.
You could think that the Biomachines chose philosopher's names because in their
evolution and taking humanity as inspiration and model, they saw in philosophers the heart
of the morality, of the thinking and of the concept itself of humanity, or even better the soul
of humanity – soul that they don't have and which they may wish to possess. Aside from the reason because
those names were chosen for the game, we can think of two kinds of message that
they want to send us. One possibility is that this is a condemnation not to
those philosopher per se, but to staying attached at the past and caged to old
ways, lacking evolution of thinking because the Biomachines repeat
constantly the same concepts and the same mistakes over and over no matter
how many times they fail. The Pod tells us that the future is not something we receive, but something
that we have to grasp on our own. And through all the game we slay
literally one philosopher after the other. Moreover, when some character turns to
nihilism because of his losses or because of his madness, he's depicted as
a madman or just plainly childish. As it happens with Eve or even 9S: even a character shown as curious, intense
and in constant evolution, when he gives up to Nihilism he becomes nothing more than a puppet without
strings that crumbles on the stage laughing in despair.
On the other hand, if we reverse our way of thinking we can get to an accusation
completely different: each war, each fighting, each destruction are the demonstration
Of what happens when ideas, concepts, morality and line of thoughts that could otherwise
make the world better, are instead hostile, obtuse and deaf to any reason
and violent. Rather than creating a better version of itself, it destroys each voice attempting
to make people think and opening their eyes.
Now, here 2B seems cold and detached when she says to 9S that there's no need to be so
formal, but actually hearing him being so happy, she's overcome with emotions. Her
heart literally skips a beat. One of the comments in the
Strategic Guide reveals the even in this particular moment she's trying to suppress
any emotion. To convince herself she repeats that they are useless to complete the mission, but
the fact that androids can feel them right because they were made as a replica
of humans, doesn't help. Anyway, since we are in the Prologue,
let's dive a bit more into our character or, at least, the one
we are using right now. Actually, more than just about 2B, let's talk about androids in general, so let's
focus on YoRHa and their roles, since right from the beginning they showed us
some Android codes fated to death and to not being remembered, aside from 11B that will
have a dedicated secondary quest during the game. The Androids are not just
the YoRHa group. They have male and female models because they were created to resemble
Humanity. To better explain, first androids were built when the humanity still
controlled the world, and many of them were similar to the people of that time, both male
and females. The androids built at the time and in the next few years
were designed to look like those first androids, and so on, so even without humanity to
inhabit the world and to be a model for the creations of artificial beings, the androids still were
created as both males and females exactly like it was happening since the beginning. Their soft skin
warm at the touch emulated human one, and though they lacked blood in their
veins, they still had some fluids of the same red color made to look like it.
Trying to be more specific about the YoRHa Squadron, there are between 100 and 200 members
split amongst 13 orbital bases, with the Bunker being the only one filled with just YoRHa androids. The B models
are the Battler, the most advanced Battle model. The S models are the Scanner and the
A are the Attacker, the old battle model. D is for Defender, H is for Healer,
E for Executioner… As we well know… And G is for Gunner, that were actually
integrated into B models, resulting the very combat elite.
The prototypes reversed number and letter, in fact, while all the official models put the
number before the letter… 2B, 11B, 9S, 4S and so on… A2, being a
prototype from the battle model, have the letter before the number.
Let's get back to the Watchers. Where are they from? Are they created and sent by an even higher entity
more mysterious than them, superior to all of them and it being called the Nameless… Or THEY being
called the Nameless – I don't actually know if they talk about a single creature of a pack of them. Speaking
singularly, the Nameless should be a divine creature that has the same purpose
to destroy humanity, apparently for a whim but hardly without a reason.
Now… If today someone were to come from the sky, we would immediately think of an alien. But
if it was to happen more than a thousand years ago, it's likely that they were to call it an angel.
Even before, in ancient times, they would call it a deity. It's not so unlikely that
those being called Watchers, Angels or Messengers thousands of years before, in 5012
would be mistaken for aliens, even more with their tentacled and horrible body shape.
The aliens could have been nothing more than Watchers sent by the Nameless, that after
trying to fight in the frontlines had to surrender using new technologies
and battle strategies, thus creating the Biomachines. Another argument to point out is that at the time
of the Great Calamity, the mysterious city appeared from nowhere and after some time
named Cathedral City, had some machineries too advanced and a technological level
way superior to the one of the age in which it appeared. And that's only the first of
all the possible link to support what we could call the Watcher's Theory
if we were to give a name to it. Still I assure you that going on we'll find
a lot more clues than I would have imagined myself a year ago.
Getting back to the question of who is the real enemy, there is an answer I find most peculiar since
Drakengard 3 and that expands itself to our reality, or by the same
analogy of the role-playing games, that expands to off-game, meaning outside the game and
linked to the reality. In a very uninspired logic, more playful,
though a little insane, the Nameless could be the developers themselves. In multiple occasions
through the saga the four wall is broken to talk with the player,
with jokes, and sometimes compliments, or even with full conversations.
On Automata itself the Pods after a certain point begin to do a Greek chorus, talking
between them for our benefit as if they were like some kind of guide to help the audience
to better understand everything that happens, and they also ask our intervention many times. Each time this happens,
and that the fourth wall is broken, one could think it being just a nice idea, a funny
joke or a clever device, but putting all together and investigating
a little, it doesn't look like such a crazy idea that the suffering we witness are bound
to happen, and that each choice we make willingly or even unwillingly is
a whim from which they are delighted, putting us in the unpleasant position of
doubting we are doing something harmless as just playing. For example, have you
ever felt during some mission or sidequest wondering if you were
actually fighting for the right side? If the help you were giving or the enemies
you were killing while swearing revenge for the dead brother or mother
actually put you in the wrong? I'll try to explain myself better going on with the plot but more than that
during the secondary missions. For now, let's just say that I think there were some malice… Not meanness,
malice, or should I say mindfulness… In that "Thanks for playing". In asking us
if we really believe that the world, or the game itself, actually matters, has any value or everything is
just silly (even in moments where the story reaches its climax, with the ending
pending from our own decisions). And it's not absolutely the first time that questions
like these come out. During these second boss, or to be more accurate
at the end of this second boss which is also the end of the Prologue, the scene gets more
similar with the YoRHa's Play. While in that occasion in stance of these huge Goliath these was
a conglomerate of Biomachines… Actually, during the video I used the picture from the Goliath
but thinking back I should've used one from that huge snake that you face
at the gates of the road leading to Pascal village close to the end of the first route. Anyway,
the fusion of the reactors is the same, except here they do it with just two boxes while back
in the Play there was a full group of Adroids against something even bigger than the three giants
they will soon be surrounded from. Here 9S actually is not remembering the previous
missions with 2B, their relationship or how every time their meeting ended.
To explain how he behaves he says to himself that each of his actions is simply aimed
to obtain the best to complete the mission. So throwing himself without hesitation to intercept a blow
that would hit 2B, or uploading her data before his own when they self-destruct,
would be just a rational solution to save the mission, when actually they are actions he
feel compelled to do for instinct, not obligated but instead with the utmost spontaneity, without
even giving it a second thought. And of course this happens because of his feeling towards her, not because
a calculation of his success chance that he never did in the first place.
I'd like to finish this first and hopefully not sole video about the series with some words from Yoko
Taro that make sense saying only if we want to connect the whole story
of his universe, from Watchers and dragons in Drakengard to Biomachines from Automata
and beyond. And those words are… "All curses stem from the day of the
Great Calamity." Who knows the story of Drakengard, or
maybe just watched some of my videos about its lore, should know that the Great Calamity happened
in 856, like I said before, and brought in the world dragons, Watchers, the Flower, the city
to be known as Cathedral City… And apparently eleven thousand
years later, still pay the price for it. If you are interested about looking more into this,
Aside from any "Like" always appreciated and the subscription to the channel if you still miss that, I'd like even more
for you to comment with any opinion or theory you could have, to actually
debate together discovering everything we can before another chapter comes out
to challenge again all we thought we knew. For the time being I thank you for watching, and
see you next time!
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