Tatta hitorikiri kimi no sonzai ga Itsuka sekai no subete kaeru darou
Koko ni aru mo no wa kibou? zetsubou? Round Zero hajimatteru
Shiranai to iu tsumi to shirisugiru wana Ugokenaku naru mae ni ugokidasou
Kaze ni mekurareta card Uranau you ni warau
Mayounai hazu mo nai soredemo ashita wo sagase
Mekurumeku unmei Koware sou na jidai ni
Kirifuda wa kimi no naka... togisumasareta yuuki ni shite BLADE BRAVE
Arashi sugisatte asa ga kuru basho Nanimo kawaranai hodo odayaka demo...
Chizu mo tokei sae imi wo motanai Round Zero arukidashita
Nani ga shinpo shitatoshite kawaranai mo no Taisetsu na kotoba dake katare your mind
Koware sou na mirai wo Mamoru no wa dare na no?
Mushinai de torimidashite jibun ni tadori tsukeba ii
Kono sekai no Mystery Tokiakasareru toki
Dare datte taisetsu na kotae wo mitsukeru tame no message BLADE BRAVE
Shiranai to iu tsumi to shirisugiru wana Ugokenaku naru mae ni ugokidasou
Kaze ni mekurareta card Uranau you ni warau
Mayounai hazu mo nai soredemo ashita wo sagase
Mekurumeku unmei Koware sou na jidai ni
Kirifuda wa kimi no naka... togisumasareta yuuki ni shite BLADE BRAVE
BLADE BRAVE BLADE BLADE BRAVE BLADE
For more infomation >> Kamen Rider Blade THEME SONG /仮面ライダー剣 OP cover by atsuki - Duration: 4:35.-------------------------------------------
White Skin Cleansing Acne With Just One "Damaged" Cream - Duration: 3:48.
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Dorayaki Cake - How To Cook Food | Dorayaki Recipes | LASFERA KITCHEN - Duration: 3:41.
In a large saucepan, add red beans and the water
Cook for 10 minutes
Filter it
Add the beans in a saucepan, pour water into the cooking continues until well
Test beans
Cook 10 more minutes for less shallow water
Add 80g sugar, turn off the stove and stirring until dissolved sugar
Mash until ...
Like this
Add 30ml honey and stirring until well
In a bowl, add 3 eggs(room temperature)
60 gram sugar and ...
Until
Well like this
120 gram cake flour and 5g baking powder
Mix it up
50 ml honey
In a large skillet,heat over medium and pour flour in the skillet
About 2-3 min, then rotate the face
Very easy right?
Thanks for watching! Subscribers me Hihi
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ULTRASEVEN THEME SONG /ウルトラセブン OP cover by atsuki - Duration: 2:44.
Sebun Sebun, Sebun Sebun Sebun Sebun Sebun Sebun Sebun Sebun
Harukana hoshi ga furusato da
Urutora sebun faitaa sebun
Urutora sebun sebun sebun
Susume! gniga no hatemademo Urutora ai de Spark!
Sebun sebun sebun Sebun sebun sebun
Moroboshi dan no na wo karite
Urutora sebun hiirou sebun
Urutora sebun sebun sebun
Taose! hi wo haku daikaijyuu Urutora biimu de Strike!
Sebun Sebun Sebun Sebun Sebun Sebun
Mirakuruman No Nambaa Da
Urutora sebun, Es Da Sebun
Urutora sebun, Sebun Sebun
Mamore Bokura No Shiawase wo Urutora Hoku De, Attack!
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"I Am Iron Man" (Tony Stark) - Duration: 2:18.
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MONSTER LEGENDS - Ingvar's Bodyguard Level 1 - 35 - Duration: 8:20.
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Dread Pitt & Yung Fusion - The Mission - Duration: 3:03.
I'm in the Cayman Islands wilding
While Im Bussing up the silence I'm denying all vaginas who be
claiming that they rhyming
Buss up in it like the Bando
Way too much to handle
I should let you know I know my haters really fans though
Wow, why the hell you mad
I'm just being me mess around and break the bank
She might shake it on the dash
Had her screaming like the mask
Way ahead you niggas
Lived your future in my past
Whip it like a flip phone
Oh she love the... bone
All you niggas big band wagons on my shit noo
You can hop up off that
I just got my sauce back
So way out my mother loving mind
I think I lost that
I'm on my 007 yeah there is no telling yeah
What do I might do next what I might have in here
What I might have in here
I'm on a mission and no one can stop me
You must be tripping, tell Roger to copy
I'm on a mission and no one can stop me
You must be tripping, tell Roger to copy that (Let's go!)
Mama raised a millionaire
Self-made winner here
Nigga you a copy of a copy build a bear
I only fear the fear of fear and that's not in here
You couldn't even say you balling even if you had pair
Watch out, donuts like the cop house
So much time in music man I swear I never clock out
Turn x and o's to knock out
Make em wanna tap out
Now they tryna find me kinda like the trap house
I Just had to flip mode
I be hella lit, stove
Whip it hella loud you can feel it from the sixth floor
All my Caribbean girl shake it like it's disco
I just had to lay it down for this show
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GG LIVE | Bloodborne #1 (PS4) - Duration: 3:56:50.
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Bussen (Hoekse Lijn) te Vlaardingen Oost, 2 juni 2017 - Duration: 4:50.
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Social Media Content & How To Increase The Amount Of Quality Church Photos | #AskBrady Episode 22 - Duration: 28:08.
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[繁]BTS 방탄 VJ Jung Kook/ VJ 정국 - Duration: 0:35.
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Learn Colors With Spinner Drawing Spinner Colors Picture Coloring Book Fun Painting Finger Family - Duration: 10:39.
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Как полюбить себя в жизни и в медитации? Как обрести гармонию с собой? 3-й Международный день йоги. - Duration: 21:01.
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MULTİBOX 2020 2025 2125 HDYAZILIM - Duration: 0:31.
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Essence of Murli 01-07-2017 - Duration: 7:15.
Om Shanti !
Today's Murli Date Is 1st July 2017
( We children know very well that Shrimat is most elevated. Baba has given Shrimat to us from Amrit vela right till end of day, even for dreams at night. )
Essence: Sweet children, Shiv Baba's number one shrimat is: Awaken in the early morning hours and remember Me, the Father,
and your boat will then go across.
Question: What are the signs of generous-hearted children?
Answer: They continue to benefit others. They have an interest in making donations.
Only those who donate at this time accumulate charity.
2. Generous-hearted children are generous like Baba, the Innocent Lord.
They give their bones to this sacrificial fire like Dadichi Rishi.
Song: Who has come with ankle bells to the door of my mind?
Essence for dharna: 1. Have true love for the one Father. Remove your intellect's yoga from iron-aged, impure relationships.
Have unlimited disinterest in this old world.
2. We are the luckiest children in the world, the ones who claim the inheritance from the Father.
Remain in this intoxication and become generous hearted.
Blessing: May you be a powerful soul and protect yourself with the power of discernment from bad and wasteful company.
Some children are protected from wrong company, that is, bad company,
but are influenced by wasteful company because wasteful things are entertaining and externally attractive.
This is why BapDada's teachings are:
Do not hear anything wasteful, do not speak anything wasteful, do not do anything wasteful, do not think anything wasteful.
Become so powerful that you are not influenced by the colour of any company except the Father's.
Use the power of discernment to recognize any bad or wasteful company in advance
and transform it and you would then be called a powerful soul.
Slogan: In order to experience lightness constantly keep a balance of being a child and a master.
To the sweetest, beloved, long-lost and now-found children, love, remembrance and good morning from the Mother, the Father, BapDada.
The spiritual Father says namaste to the spiritual children.
We spiritual children convey to spiritual Baapdada, our love our remembrance, our good morning & our namaste namaste
Om Shanti !
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#Коттедж_115м_Классический - Duration: 6:29.
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[ 蛋頭 | Vlog ]新夥伴確定加入 什麼!!這裡居然有大平台 Vlog#1 (ft.阿犬) - Duration: 17:59.
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Let's Build in Minecraft - All of these things.. - E7 - Duration: 8:17.
Welcome to episode seven. My name is DopeyPear -- and I want to give a quick
thank you right here, to twenty subscribers! I'm thrilled, honestly. I know
it's a small number, but I'm glad to have you guys here. And I know only a couple
of those are really kind of regular views, and if you are a regular view I'm ...
a regular viewER, I really appreciate it, and I'm glad that you're here. I hope
you're enjoying it. I did a time-lapse of what I've been doing in this area. Well,
what I've been doing in the world, and of the work that I've done on the terrain.
If you haven't seen that yet you might want to check it out, because we are
going to go over some of the finer ... I mean we are going to talk about it just a
little bit, and get into some other stuff today. So yeah if you haven't seen that
yet, go check it out. It's neat. I'm really proud of it. But enough of that. Let's get
into what we have got for an episode today. So I've been thinking that I want
to change up the presentation of this series Let me give you a brief
explanation of what I mean by that. Every 9 episodes leading up to episode 10,
instead of having kind of the standard detailed, commentated, let's build video,
I'm going to do more of a highlight reel of everything that I've gotten done
since the last video. And then every 10 episodes -- so that's the upcoming episode
10 -- I will do a longer video, getting into more detail, and more commentary, and just
trying to get more personal with everything that I've gotten done. The
reason is for that is because I think it'll be more pres- eh - more presentable.
It's also a lot easier in my current situation for me to record this kind of
video. And the tenth episodes will take a couple more days to get out, but I
think the wait will be worth it. Also leading into this, any feedback on this
new kind of format would be much appreciated. And the time-lapse series
will be separate, but it will be a part of this world. Like everything that's
happening within these two series on my channel is all part of the same world.
So again, if you haven't seen yet definitely check it out. Right, so let's
get into the episode today. A bit has happened at the mushroom hut, I just did
not ... I was not happy with the messiness of the area below it, so I clean that up
a bit. Added furnace room which leads up to the cove. I added a overflow
storage area, which I'm filling up a shulker boxes. Down through this
trapdoor there is a farm area. It's easily expandable, so it's working out
for me pretty good. And down the hallway we've
got our enchanting station. Up the stairs here also, it's another entrance into the cove.
Everything's so interconnected, you know? I love it. And past that if we come
outside, I've been laying down the groundwork for the mushroom mountain. Quick
little note on that: I'm actually ... I've actually figured out that I have to
level about half of the mountain -- yeah! It's going to be great though. The NPC
housing is in progress, but I'm not going to really get into that until after I
get that mountain leveled, and just the base of that mushroom area started. You can
kind of see the tendrils, and all the different rooms and areas and stuff that
are going to be leading off of it though. As well, I've been working on a concept for the
waterfront. It's a reef, and it's something that I've been thinking about -- trying to
bounce the idea around in my head -- but I couldn't wrap my mind around how it was
gonna work out. I wanted to incorporate terracotta somehow into this build, and
because of that it's also very variable. You can use any kind of color scheme,
and just vary all the little details and the thickness of the vegetation, all of that.
And a lot of thanks to this server that I did a little walk through a few days ago. It
gave me the vague idea for using the terraotta as kind of coral block, and I
think that's really cool. It definitely takes a while to build up the things,
this reef, underwater especially, but you might see more of that in the next
episode. I also tried my hand at some redstone. I made a reed farm cactus ... [laugh]
I made a reed farm powered by a cactus farm. It's a concept that I found on
Reddit. It's very useful, very simple, and it works pretty well. Mine is very small,
and so as a result it's not super effective, but it does the job just fine.
And at spawn in the spawn chunks I'm also working on a mob farm. The basic
design is from mumbojumbo, it's his video with the super efficient
mob farm. I will actually link that in the description.
Mine is slightly tweaked. I'm laying out the levels a little bit
differently, just for the aesthetic, because I have more plans for this area
up here. It's jus- it's not just going to be a floating block of ugly. Other than that
it's a really tiring project and I, and I gotta say, I'm not a huge fan of
working with redstone. It is fun though! Oh, and I also murdered hundreds of-
No, I didn't murder. It was in self-defense! I *defended* myself from hundreds of zombie
pigman. I got a lot of gold, and that's cool. It's a great way to recharge my unbreaking III,
mending shears. So here in the library area, aside from all that silly work on
the terrain that we did, I added this tower.
It's an enchanting tower. It's kind of impractical because you gotta actually
fly up to it, but it does the job. I think it looks cool. I added these monuments,
which are kind of placeholders for a lot of finer detailing that I'm going to do.
That I'm going to do later. And as well, these monuments are the same. Sort of
just placeholders, but they hold the general shape of the actual build. Let me
know what you guys think of the outside. It took a silly amount of time. Oh, man ... all the --
note for future self: You gotta like, grind out like all the resources that
you think you'll need, and then some. I grinded out a ton of leaves, and a ton
of logs, and I ran out like three times. I thought I had more than enough, but no! You
need so many leaves for custom trees, and logs too. It's crazy.
Which I guess it makes sense now that I think about it a little bit more, and
that I've experienced it, but anyways. Let's take a look at the cavern area.
That one big one beneath the mushy part of the island. I still have yet to do much
more work on it, so I'll just give you the general idea of what it looks like
down here ... And the general idea is that is absolutely *hideous*. [laugh]
But do check out the entrance! Like this is just the basic kind of look for the
entrance that I'm going for, and I think it's really cool looking. And past that
that's about all we've got for this episode. Future plans include the area
beneath the library, the library interior -- which you will actually get a shneak -- [laugh] --
which you'll actually get a sneak peek of now. I think it's turning out well. The
color scheme will vary just a bit from floor to floor, and this lower area
beneath the balcony, that is going be the main library floor. I think it's
going to turn out very cool. I got some ideas for it, and I will actually timelapse that.
I've been wanting to experiment with interior timelapsing, and timelapsing
in cramped spaces. And in the spirit of Minecraft's namesake, I think we
ought to do some underground timelapsing. More on that in the timelapsing series itself though.
And that about wraps it up. Thank you guys so much for watching. If
you want to get into the library as a comment, make sure to drop a comment.
In the description below there's also some short details on exactly how to do that.
So if you're at all confused just check that out, but it's really simple. You just
drop a comment, mention that you want to be in the library, and you'll get your
comment, your username, all that in this library build that I've got in my world.
And again, thank you guys so much for watching. I -- also thank you for 20
subscribers. It's may be a small number, but I'm still thrilled about it, so thank you
so much. I hope you guys are enjoying this content that I'm producing, and
feedback on this new format of the video would be appreciated -- and all that said,
I hope you all have a good night, day, whatever it is, and I'll catch you in the
next episode. Have a good one.
[outro]
Interact with me!(: I'm small -- I'll talk back(:
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BF1 Hellriegel 1915 Factory Weapon Review I Assault Rank 10 Gun Guide - Duration: 5:17.
Yo, what's up guys?
Welcome to TJFPSGaming, my name is TJ and today we are gonna be taking a look at the
Hellriegel 1915 Factory in Battlefield 1.
We are gonna dive into its stats, its strengths and weaknesses, why I think that this little
SMG is one of the best assault weapons in BF1.
Ok so to use the Hellriegel in multiplayer, you have to reach rank 10 first and then buy
the gun for 200 warbonds.
Once unlocked, you can start using it to complete the assignment for the Hellriegel Defensive.
Ok let's dive into the stats of the Hellriegel 1915 Factory.
Let's start off with the damage module.
Up close, it does 23 damage per bullet 11 meters or closer.
Once you hit 12 meters, the damage starts to drop off until it settles at 13.5 damage
per bullet at 43 meters.
This is the same damage module as the MP 18.
So, if you are wondering how many bullets do you need to kill a player, in close quarters,
you need 5 bullets if they are body shots…
3 if they are headshots.
And at the maximum range for this weapon, you need up to 8 if they are body shots…
5 if they are headshots.
Again… The same as the MP 18.
This Hellriegel isn't suited for range combat because of its minimum damage and its low muzzle velocity
of 380 meters per second.
That's the same as the Automatico M1918.
Which means, you're going to have to lead your shots like crazy if you are shooting
at someone running perpendicular to your vision.
And with its low damage…
Again, it is not suited for range combat.
Its more suited for close range combat and with a rate of fire of 650 rounds per minute,
you can win most 1 v 1 firefights…
In close quarters, the Hellriegel can beat every single weapon in the game except for shotguns, the Automatico
M1918 due to its 900 rounds per minute rate of fire, and the Chauchat Low Weight because
of its high damage per shot.
However, there is one thing that the Hellriegel has over the other SMGs and that is the magazine
size.
The mag size of the Hellreigel is 60 rounds.
Because of this, unlike the Automatico and the other SMGs, you can drop around four enemies
when their backs are turn to you with one mag.
In a game that has 32 enemy players, the magazine size makes the Hellriegel crazy powerful in
close quarter situations.
If you get an epic flank off, you can just go to town on the enemy and rack up around 4 kills…
No other weapon can do that in this game except for shotguns because they can one shot kill people.
Now the reload speed is 3.75 seconds for the short and 4.5 seconds for the long.
The reload isn't an issue for this weapon unless you are somebody who reloads after
every kill…
If you are that person, then this gun might hinder you because that is when the reload
is gonna feel painfully long.
When using this weapon, try to reload when you are at around 15 rounds…
If you are by yourself then, of course, reload the weapon after you kill a guy.
That is one habit that I got rid of a couple of days ago when I was using this weapon.
Manage your reload.
Do not reload when you know there are enemy players around you because that long reload will
get you killed.
Now let's talk about its recoil pattern.
Its left and right recoil shares the same value of 0.38 while the vertical recoil is
0.28 with a first shot multiplier of 2.
The overall recoil is low in my opinion.
The gun doesn't have a lot of recoil.
Now it might if you are a novice at controlling recoil…
If that is the case, then with practice, you will get better at controlling this SMG.
One thing I forgot to mention is that the Hellriegel will stop firing once you fire
40 rounds without any breaks between…
So straight fire… after 40 rounds, the gun will stop firing to cool itself.
That is how the gun operates in real life so it's cool to see DICE adding this in
the game but it can get you killed.
To prevent that from happening, take breaks between shots.
If you are not paying attention to the rounds when firing, there is an audio cue for the
Hellriegel so listen out for it.
If you don't know what it sounds like, here it is….
It sounds like water temperature rising…
You can't miss it.
All in all, the Hellriegel 1915 Factory is a good weapon.
Its high fire rate and its large magazine size will make you have an advantage in firefights
and it gives you the option of taking out 4 players at a given time without reloading.
Just watch out for the low muzzle velocity, and its long reload…
Oh, and remember the weapon cooldown after 40 rounds of straight fire.
Another thing to watch out for is the hip fire accuracy…
Even though it is an SMG, comparing it to the other SMGs, the hip fire accuracy is a
bismal.
The hip fire accuracy is 1.5…
To give you a comparision, the Automatico M1918 Trench, a popular variant of the Automatico,
has a hip fire accuracy of 0.667.
The Hellriegel is still capable of hip firing but I wouldn't rely on it.
But yeah guys.
Lemme know what you think about this weapon.
The game has been out for a while so majority of the player base should have this weapon by now
but the Hellriegel has been through some changes and Battlefield 1 might be getting new players so I think
that reviewing this weapon is somewhat important.
Anyway, if you like this video, give it a thumbs up.
If you didn't, a thumbs down.
Subscribe for more and until next time guys.
Peace out.
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