Welcome to episode seven. My name is DopeyPear -- and I want to give a quick
thank you right here, to twenty subscribers! I'm thrilled, honestly. I know
it's a small number, but I'm glad to have you guys here. And I know only a couple
of those are really kind of regular views, and if you are a regular view I'm ...
a regular viewER, I really appreciate it, and I'm glad that you're here. I hope
you're enjoying it. I did a time-lapse of what I've been doing in this area. Well,
what I've been doing in the world, and of the work that I've done on the terrain.
If you haven't seen that yet you might want to check it out, because we are
going to go over some of the finer ... I mean we are going to talk about it just a
little bit, and get into some other stuff today. So yeah if you haven't seen that
yet, go check it out. It's neat. I'm really proud of it. But enough of that. Let's get
into what we have got for an episode today. So I've been thinking that I want
to change up the presentation of this series Let me give you a brief
explanation of what I mean by that. Every 9 episodes leading up to episode 10,
instead of having kind of the standard detailed, commentated, let's build video,
I'm going to do more of a highlight reel of everything that I've gotten done
since the last video. And then every 10 episodes -- so that's the upcoming episode
10 -- I will do a longer video, getting into more detail, and more commentary, and just
trying to get more personal with everything that I've gotten done. The
reason is for that is because I think it'll be more pres- eh - more presentable.
It's also a lot easier in my current situation for me to record this kind of
video. And the tenth episodes will take a couple more days to get out, but I
think the wait will be worth it. Also leading into this, any feedback on this
new kind of format would be much appreciated. And the time-lapse series
will be separate, but it will be a part of this world. Like everything that's
happening within these two series on my channel is all part of the same world.
So again, if you haven't seen yet definitely check it out. Right, so let's
get into the episode today. A bit has happened at the mushroom hut, I just did
not ... I was not happy with the messiness of the area below it, so I clean that up
a bit. Added furnace room which leads up to the cove. I added a overflow
storage area, which I'm filling up a shulker boxes. Down through this
trapdoor there is a farm area. It's easily expandable, so it's working out
for me pretty good. And down the hallway we've
got our enchanting station. Up the stairs here also, it's another entrance into the cove.
Everything's so interconnected, you know? I love it. And past that if we come
outside, I've been laying down the groundwork for the mushroom mountain. Quick
little note on that: I'm actually ... I've actually figured out that I have to
level about half of the mountain -- yeah! It's going to be great though. The NPC
housing is in progress, but I'm not going to really get into that until after I
get that mountain leveled, and just the base of that mushroom area started. You can
kind of see the tendrils, and all the different rooms and areas and stuff that
are going to be leading off of it though. As well, I've been working on a concept for the
waterfront. It's a reef, and it's something that I've been thinking about -- trying to
bounce the idea around in my head -- but I couldn't wrap my mind around how it was
gonna work out. I wanted to incorporate terracotta somehow into this build, and
because of that it's also very variable. You can use any kind of color scheme,
and just vary all the little details and the thickness of the vegetation, all of that.
And a lot of thanks to this server that I did a little walk through a few days ago. It
gave me the vague idea for using the terraotta as kind of coral block, and I
think that's really cool. It definitely takes a while to build up the things,
this reef, underwater especially, but you might see more of that in the next
episode. I also tried my hand at some redstone. I made a reed farm cactus ... [laugh]
I made a reed farm powered by a cactus farm. It's a concept that I found on
Reddit. It's very useful, very simple, and it works pretty well. Mine is very small,
and so as a result it's not super effective, but it does the job just fine.
And at spawn in the spawn chunks I'm also working on a mob farm. The basic
design is from mumbojumbo, it's his video with the super efficient
mob farm. I will actually link that in the description.
Mine is slightly tweaked. I'm laying out the levels a little bit
differently, just for the aesthetic, because I have more plans for this area
up here. It's jus- it's not just going to be a floating block of ugly. Other than that
it's a really tiring project and I, and I gotta say, I'm not a huge fan of
working with redstone. It is fun though! Oh, and I also murdered hundreds of-
No, I didn't murder. It was in self-defense! I *defended* myself from hundreds of zombie
pigman. I got a lot of gold, and that's cool. It's a great way to recharge my unbreaking III,
mending shears. So here in the library area, aside from all that silly work on
the terrain that we did, I added this tower.
It's an enchanting tower. It's kind of impractical because you gotta actually
fly up to it, but it does the job. I think it looks cool. I added these monuments,
which are kind of placeholders for a lot of finer detailing that I'm going to do.
That I'm going to do later. And as well, these monuments are the same. Sort of
just placeholders, but they hold the general shape of the actual build. Let me
know what you guys think of the outside. It took a silly amount of time. Oh, man ... all the --
note for future self: You gotta like, grind out like all the resources that
you think you'll need, and then some. I grinded out a ton of leaves, and a ton
of logs, and I ran out like three times. I thought I had more than enough, but no! You
need so many leaves for custom trees, and logs too. It's crazy.
Which I guess it makes sense now that I think about it a little bit more, and
that I've experienced it, but anyways. Let's take a look at the cavern area.
That one big one beneath the mushy part of the island. I still have yet to do much
more work on it, so I'll just give you the general idea of what it looks like
down here ... And the general idea is that is absolutely *hideous*. [laugh]
But do check out the entrance! Like this is just the basic kind of look for the
entrance that I'm going for, and I think it's really cool looking. And past that
that's about all we've got for this episode. Future plans include the area
beneath the library, the library interior -- which you will actually get a shneak -- [laugh] --
which you'll actually get a sneak peek of now. I think it's turning out well. The
color scheme will vary just a bit from floor to floor, and this lower area
beneath the balcony, that is going be the main library floor. I think it's
going to turn out very cool. I got some ideas for it, and I will actually timelapse that.
I've been wanting to experiment with interior timelapsing, and timelapsing
in cramped spaces. And in the spirit of Minecraft's namesake, I think we
ought to do some underground timelapsing. More on that in the timelapsing series itself though.
And that about wraps it up. Thank you guys so much for watching. If
you want to get into the library as a comment, make sure to drop a comment.
In the description below there's also some short details on exactly how to do that.
So if you're at all confused just check that out, but it's really simple. You just
drop a comment, mention that you want to be in the library, and you'll get your
comment, your username, all that in this library build that I've got in my world.
And again, thank you guys so much for watching. I -- also thank you for 20
subscribers. It's may be a small number, but I'm still thrilled about it, so thank you
so much. I hope you guys are enjoying this content that I'm producing, and
feedback on this new format of the video would be appreciated -- and all that said,
I hope you all have a good night, day, whatever it is, and I'll catch you in the
next episode. Have a good one.
[outro]
Interact with me!(: I'm small -- I'll talk back(:
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