Thứ Năm, 22 tháng 2, 2018

Waching daily Feb 22 2018

Captain Man never gets hurt. He's a beast.

I hope you are all hungry.

Don't just dump chemicals into a beacon. Willy Dilly.

Well, I'm tired of all the waity waity.

Let's get to the dumpy dumpy.

And I'll eat dessert.

Hey, did you guys see what Captain Man did yesterday?

Can we focus on algebra?

We're in front of the school till they cast you in 30 seconds.

[music playing]

Hey! How are you? Cool, thanks.

Great to meet you. I'm doing good. What's your name?

Hudson. Read it out loud, please.

- Well, this is science class. - So?

I don't feel I should have to read.

Hello.

Doctor... Mum?

Kenzie.

Use technology...

to create something that will benefit humanity.

Thank you.

I'm not impressed.

I am so impressed.

What do you think of Henry?

Decent kickflip, wicket railslide...

but I'd like to see him on the halfpipe before judging him.

Babe, no eating in class.

Sorry.

Hang on, dad.

I'm about to break my high score on Kung Fu Kiddie.

Watchaaa!

[screaming]

[screaming]

[screaming in slow motion]

For more infomation >> EVERY FIRST LINE EVER! 😂 ft. Jace Norman, Kira Kosarin, Lizzy Greene & More! | Nick - Duration: 1:36.

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CJ Juega a Assassin's Creed Origins - GTA San Andreas Loquendo - Duration: 20:47.

CJ plays to Assassin's Creed Origins - English subtitles

really ximena, now you have a boyfriend

I'm very happy for you, and when you're going to introduce me?

I teach Stefanie

only that the good thing is that he is a friend of your boyfriend

and also that he wants us to talk to each other together in secret on Skype

Hehehe, of course, since my boyfriend wants us to talk on Skype

so we secretly go to my house and talk to our boyfriends

Wait a moment

my instincts tell me that my daughter is talking about boyfriends

so before I go, I'll see what Stefanie is talking about because it's kind of weird to talk about that topic

but when we enter your house Stefanie?

because now I can not because

because it has tasks hehehe

so Stefanie you take care of the house very well because I have to go see a friend

goodbye Stefanie and do not taigas anyone to the house

Goodbye dad

Well, I've arrived

I hope that Santiago is there, because if he does not, he will pay me very hard because he owes me something I asked him a few days ago for a weapon that I gave him

but what the fuck?

aaaaaaaaaaaaa, again the same stupidity

that the donkey does not arrive to return my weapon

and it is a powerful weapon that I have

wait aaa there is a note thrown and a thing that is a game of playstation 4, better I will see it

brother, I have to tell you this

I'm leaving you because I do not need you at all

and as a sign of forgiveness I'll give you this playstation 4 game that is a good game, I love you brother

Okay, it seems that the donkey abandoned his brother

and see that it is a game of playstation 4 that I leave thrown

yes, this game is mine

and I know it's from the brother but he sweats me completely

so I grab him and go back to my house to play

and go for an assassin's creed

so I'll try this assassin's creed

I am already at home

but what I did not like is that now it's night and night I have to do some things at home

but I'd better leave it on the one hand and better I'll play assassin's creed origins

and it says the cover of the game I'll have a good adventure in Egypt

we'll see if it's true since I like Egypt and the pyramids

a lot, and now we're going to play this assassin's creed origins

warning, read before playing

that matters to me since I'm not going to die for playing the game

Ubisoft, the most controversial company but the best to make video games

but some games make them good and others make them with bugs

since Ubisoft is good but they never do things as they should do

I have to say, the beginning of the game looks but very beautiful

since it is blue and gold and combines very well with elegance

There is cj that what you say is depends on the tastes of one

and it is my personal taste Shut up your mouth because if you did not pay me dearly

and the game menu is beautiful

it's my personal pussy taste

it's the best menu I've seen in my whole life

and now if I'm going to start playing this assassin's creed

and I'm going to get into this game because I do not like it start from the beginning of the game

but that, it is not egypt, but everything is a blue background

ut the good thing is that I have this character called Bayek

that I know his name because I read the game box

and also that is not egypt because I thought I would look at the pyramids and the decierto but nothing

I'm just walking in this blue background

And besides what I do, I have nothing to do?

I just have to walk on this blue background and look how beautiful it is

Whaaat, with this button I use the sword

aaaa I did not know it because I always press the rest of the buttons very late to play the game

but the good thing is that I know the buttons to attack

I already know

I'm very quiet because I'm appreciating this work master

This was what I wanted

walking through the beautiful sand of Egypt

because I love sand and everything about Egypt because it is beautiful

and more for the game that is very prescient with good graphics

so good and now what do I do before I go to the pyramids

but that, I just pressed this button and this camel came to me

but the good thing is that it will help me to get to the pyramids because the place is far away

but with a camel I will get faster so as not to get bored walking

Well, I almost reach the pyramids because every time I see it more closely

so I'll keep getting closer to the pyramid so I can climb on it and see the great desert of Egypt

new discovered region, nomo the jonsu

aaa is a region of Egypt that I found

because I did not know it because just walking with camel unlocking things that I do not realize

but what is that in the background?

I think it's an enemy, I do not know

so I'd better kill him because I think he's an enemy that will try to kill me

new region discovered, guiza

every time I'm discovering more things by just walking a few steps

Pussy seems to be the enemies of the game because it tells me it's a man with a red thing

so I'll kill it so it does not hurt me during my visit

Come on, I can kill you

and because this enemy is very hard

because I've just taken a small bar from his life

Take this enemy

I know I'm a little quiet but I'm focused

take this stupid soldier

There is cj that is not a soldier?

because your mother's pussy is an enemy

There is cj because you answer me like that?

because I am given the gift of answering as I want

and because there is another enemy that is firing at me

There is cj that you are throwing arrows from an arch that enemy?

let me speak as I want because I want

aaaaaaaaaaaa because it took away a lot of life

sdfjhbsdhjbfjshdbfhjasbdbajhdbdsadsaaaaaaaaaaa

noooooooooooooooooooooooooooooooooooooooooo

I know that this enemy is more powerful and stronger than me

so do not say anything

And also I do not know why I've attacked that enemy if I should see the pyramids

so let's forget what happened and we'll see the pyramids

There is this, I'm almost approaching the pyramid

and when I get closer I'm going to climb it to see the beautiful desert of Egypt because I like it

There is cj after what you're going to do?

because as always I'm going to explore the game because I want to see the rest of egypt as it looks and everything

There is cj but you are going to do the activities of the game?

not because I want to explore, not do activities because I do not like

I arrived, and now I'm going to climb the pyramid

Well, I'm not long before I reach the top of the pyramid

and come on Bayek, you're almost there

How nice, but what is that?

synchronize, I press it to see what happens

keep circle to slide pyramid down

what a fool you think of camping here?

I'll take a look

hat was the most beautiful thing I've ever seen in my life

how it looked like egypt and everything, I liked that a lot

so now if I'm going to explore the game to see what is good

but what is that?

a fortress of the enemies

I do not know what it does here but I should remove it before the enemies expand it more

hey you for

that, aaaa that enemy stops me

but I know how I'm going to kill him

with the assassin's blade that I have if this is an assassin's creed

and I have to kill them like that, ehehehehe

just look what I'm going to do muahahahahahaha

this site is very guarded

Taaaaake

but that, I have been detected, so I better put the eggs on the table and fight against the enemy

There is cj I do not look at you to do it?

it's just a saying your mother's pussy

take this enemy safugahduisahufdbsankjhdfsbdkizfhaaaaaaaaaa

aaaaaaa that enemy I do not want you to look at me

and what are you going to do cj

just look what I'm going to do

hahahahaha, like the previous assassin's creed

There is cj have played the previous assassin's creed?

yes but only play the first game but not completely because the game is my daughter Stefanie and she has it in her pc

and because I got here?

if I think there are many enemies and I think they'll see me

good to fight

there is shut up cj

shut up

you should not have come

and you would not have to stay alive

Well I better get out of here because I do not want to be detected by more enemies

Well, I think that hiding among the pretty flowers, the enemies will not look at me

here is cj a feminine that you are

shut up that I'm hiding

but what did I do?

aaaaaaa if it is the hawk of the cover of the game

if I read that with this hawk you can look at the things in the sky

and see that I have detected a treasure, so I better steal it and then I continue to explore the game

the fuck that enemy wants to find me

because I'll kill him

only first I'll throw this fireball in his face so he learns not to attack the cj crack

good as I can not say to fight then to fight

there is cj is the same as fighting

you can close your mouth

I call the troops

aaaaaaaaaaaaaaaa I want to pee

but do not leave

aaaaaaaaaaa, I got tired

because that enemy almost wet my underpants

so I better steal the treasure and then kill him

and this is what my Stefanie daughter's way is so that she does not lose again

There is cj been the way your Stefanie daughter plays this game

but not in other assassin's creds yeeeeeeeeees

gods, who has been?

your mother face of dirt

because you detected me?

hat happens to you for detecting me auwkhdnkshfbisahfdisbukgxifjsdhuxaaaaaaaaa

You should be careful here

Here I should be focused because I do not want to lose

so I will not talk in this part

there is cj a video that is boring but you talk

well, boring as it matters to me that if you get bored or not

Fuuuuuuuuuuuuuuuuuuuuuuuck

curse, you have to follow

There is cj and you are swimming

and there are little fish in the sea?

no, so shut up

there is cj a lot of shut up

so silence

speak something cj because I'm getting bored

and you want me to say your mother's pussy?

There is cj do not talk to me so please

and that you're going to make me, come to my house to get under the bed?

I would stain it

but I'm already getting closer to the treasure

here is

and well better I steal it and I will go so that the enemies do not attack me

there is cj you are going to face the enemy that killed you

because the truth is that I do not have much power to defeat him

what?

stop detecting me please

We are in trouble

they are not in trouble if they ignore me

I better do one thing so that the enemies do not look for me anymore

and it's killing them like that

aaaaaaaaaaaaaaaa it was a bad idea

I better go from here aaaaaaaaaaaaaaaaaaaaaa

Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck

Stefanie liked me as we talked with our boyfriends

and you know that tomorrow we will have a party with them?

Of course, if you think if tomorrow we'll have to be pretty for them

and if you want I'll show you a magazine about how to get super cute and super beautiful for men

enough, I do not play anymore

if this assassin's creed is very good and everything that is egypt liked me

only that the enemies did not like me because they are very difficult

Dad, that you were playing?

since your screams were heard from above

Look who has left his room with a guest

well, Stefanie was playing Assassin's Creed Origins

What, Assassin's Creed Origins

you were playing that game, you got it?

and I can prove it dad, since I'm a big fan of Assassin's Creed

good as I have not turned off the playstation so forward daughter

try the game since it is just bought

good ximena I love this game and you too true?

I love it because you know that my favorite game is Assassin's Creed because it is a very nice game with things from the past

good but there is a very nice thing that I love

and this is jimena because that's why I fell in love Assassin's Creed

hat was beautiful, and Stefanie I think you are being attacked

that made me fall in love with him making the leap of faith because he looks very epic

yes but it did not work out the way I wanted it to, so I'd better kill the enemies so I can make the leap of faith again

it's a disgrace to kill such easy prey

and you are a disgrace for attacking me

is ready, and ximena want to make the leap of faith?

clear that if Stefanie, and let me do it because I know how to

this is cool

good while my daughter and roberto's niece are playing assassin's creed I'm going to take a hot bath with lots of bubbles

but what the fuck, because they're calling me

because they're calling me, hopefully not the ones from the customs

Hi who is this?

Hi, I'm Santiago

and I'm sorry for telling you this, but the weapon that you lent me has been destroyed

and now I do not have your powerful weapon anymore

cj, these are there, hello?

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

good guys before the video ends

I want to talk about one thing

and I want to thank you all because we have reached 60 thousand subscribers

I really appreciate a lot, thank you very much to all

and the question of the million is, will be special?

if there will be special, and what will be?

will be a question and answer with my face

so leave all your questions in the comments of this video

so you can do the special

so well wait for the special because will be very good

so I do not take more of your time and I say goodbye

a big hug to all and we will see in a next video

goodbye

Thank you very much for watching this video, give it a like and subscribe for more videos, att rolandoantonio1998

For more infomation >> CJ Juega a Assassin's Creed Origins - GTA San Andreas Loquendo - Duration: 20:47.

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Here Are 10 Undeniable Reasons Why Animals Are The Cutest When They Sleep. Awww - Duration: 1:35.

here are ten undeniable reasons why animals are the cutest when they sleep I

used to think that kids could fall asleep anywhere and look adorable while

sleeping but these animals take the cake when it comes to sleeping in unusual

positions

you

so tired this may be the sweetest thing ever there is no possible way that this

is comfortable maybe this cat is practicing some sort

of sleep can't yoga this is sooo funny there's no way my cat would sit still

and let me do us this dog has officially passed out from too many puppy

activities and now we have dog yoga he's focusing on his breathing what are like

kangaroos dream amount even though this Panda is sleeping in a tree it doesn't

look all that comfortable and this cat is just flat-out exhausted being a

kitten is hard work how I'm seeing these adorable animals all cozy and sleeping

but now I want a nap!

For more infomation >> Here Are 10 Undeniable Reasons Why Animals Are The Cutest When They Sleep. Awww - Duration: 1:35.

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How to get my dog to calm down - Duration: 6:19.

in this video I'm going to explain and show you how to calm your dog down all

that and more coming up

hello my name is Saro I'm a dog trainer also coach dog owners in this video

I'm going to show you and teach you how to get your dog to calm down if you have

a dog who's hyper who's driving you crazy there are a few tips that I can

share with you that will help you to get your dog to calm down and relax a bit so

one of the first things that I want you to do is start providing your dogs

it's daily five essential needs this is something that many dog owners don't

realize that they're not providing the dogs essential dating needs every dog

has a daily needs and those five essential daily needs are exercise

training socialization care and also affection if you provide those five

daily essential needs of your dog you'll see that your dog is going to be calmer

and more relaxed to learn more about all the five essential needs I've made a

video that I'm gonna link it right here that you can go and watch that the

second thing that you can start practicing with your dog and providing

to your dog and it's part of the essential needs is training then in this

case I'm going to recommend teach your dog to sit and stay the sitter's stay is

a command that you can teach your dog and then use it throughout the day every

time you're doing something let's say you're working in the office you can ask

your dog to sit and stay if you're in the kitchen and cooking something you

can ask your dog to sit and stay if you're greeting somebody you can ask

your dog to sit in stay and if you want to teach your dog how to sit and stay I

have a video for that you can watch those videos right here the next thing

that I want you to practice with your dog is calming your dog before going out

for a walk it doesn't matter what time of the day is it doesn't matter of any

days as long as you get your dog to calm down I'm going to show you how to

achieve that and here we go harming crews who are getting ready for

a walk and as you can see he's not excited he's not pulling on the leash or

he's not agitated to go for a walk he's very

calm so my goal is to keep him calm in here before we go out of the door for

our walk so let's say I am going for a walk have decided before 30 minutes walk and

I'm taking my time here and it takes 10 minutes to calm down

Harvey I will take that 10 minutes we'll go for 20 minutes walk and come back but I

won't go out until I have a calm dog if I can't control my dog and calm my dog down

here good luck out there so I have to try to get my dog to calm

down over here so when my dog is calm and is relaxed and the leash is nice and

loose then I'll go for a walk other than that I'll just wait here 10

minutes 15 minutes 20 minutes 25 minutes whatever it takes and kill my dog calm

down and think that you're not going to go for a walk with him I am calm

so we take that time calm down and I hope you like that clip that's very easy

all you have to do is just practice it every day and you're gonna get better

the next thing that you can do and this is very important and it's one of the

reasons why dogs have behavioral issues including being hyper and having a hard

time to calm down is reducing your dogs exercise or adjusting your dog's

exercise so what you want to do is for instance if you've been hiking or

exercising your dog for two hours I want you to reduce

the exercise level to half an hour and make it twice a day - half an hour of

exercise per day that way you're gonna see that your dog is going to be more

relaxed and calmer badeen for your day and also the opposite is true if you

haven't been exercising your dog enough I want you to start providing - half an

hour exercise sessions with your dog after a few days you're going to see

that your dog is going to be calmer and more manageable and number five tip that

I'm gonna share with you and how to help your dog to calm down is believe it or

not keeping your dog on leash I've said this over and over and I recommend this

all the time keep your dog on leash don't feel bad keeping your dog on leash

attached leash to you loop leash around you and attach it to your dog as much as

you can throughout they let your dog just hang out with you be around you by

you and you are gonna manage and control your dog having your dog on leash I know

it's uncomfortable maybe for a few days but after a few days you're gonna see

that your dog is going to be calmer and more manageable so by following these

five simple tips you're gonna see that you're gonna be able to calm your dog

faster and you're gonna have a dog who's much more happier more relaxed and it's

going to be a fun dog to be having around as always if you want to have a

well-behaved healthy and happy dog consider subscribing to my channel and

also hit the bell icon as well so you will get notified as soon as I post my

next video I'll see you next time and until next time have fun with your dog

and keep your dog calm

For more infomation >> How to get my dog to calm down - Duration: 6:19.

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Кухня Холостяка. Хрустящее под крем с вареньем к чаю с лимоном - Duration: 10:01.

For more infomation >> Кухня Холостяка. Хрустящее под крем с вареньем к чаю с лимоном - Duration: 10:01.

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Tiny Arcade Pac-Man Review: A Small Pac-kage | Akfamilyhome - Duration: 5:10.

Pac-Man was pretty much the king of video games.

Well, before Mario took the title from him, but still,

you can't deny that the original Pac-Man arcade game is still one of the most influential video games of all time.

And just like most other influential video games, over the years people are going to

try and make it playable on every single machine produced by mankind.

I mean, just go ask Tetris or Doom.

Nowadays, Pac-Man is a very accessible game. You can play a bajillion third-party versions

of it online, pay for the premium arcade or home console ports, or just get an official

free-to-play version on your smartphone. In late 2017 however, a company called Super Impulse

released a line of tiny functional arcade game cabinets, including one for Pac-Man.

I came across them alongside ones for Galaxian in a toy store the other day,

and being the kind of person that impulse buys everything

being the kind of person that often gets curious about novelty items, I had to get one of them

and check it out, to see if it really offers a decent experience or is just a gimmick that

wears out within a few minutes.

So, here it is, the Pac-Man Tiny Arcade. Right off the bat, the package comes with the unit

itself, an instruction booklet and 3 triple-A batteries preinstalled, which should offer

a decent amount of battery life. Not a big fan of how you have to use a screwdriver to

open the battery compartment, but I guess it's harder to lose than a clip-on battery cover.

And uh, yeah, this thing IS pretty tiny, measuring at less than 4 x 2 x 2 inches, with a screen

that's roughly 1 ½ inch across. Here's a Right Joy-Con for scale. The build quality

is actually pretty sturdy, with a form factor and artwork that's pretty faithful to the

original arcade machine from the photos I've seen of it, minus the Midway branding.

The same cannot be said for the controls though, which feature something that…resembles a

joystick. The buttons are very clicky, and I'm not sure if the "joystick" even

registers more than four directions. For Pac-Man, I suppose it's passable, though I can't

imagine playing a shooter like Galaxian with this sort of control.

Alright, enough talk, let's boot up the game with the power switch on the back.

Well, it's Pac-Man, alright.

The banner on the top even lights up. Nice attention to detail.

Sadly, the start screen is nearly unreadable due to the anti-aliasing on the text,

which is a bit of a shame,

it's like someone just downsized a screenshot from the arcade game in Photoshop.

I think using a slightly different but readable font would've

been a better compromise.

The button on the left starts the game while the one on the right does…nothing. Cool.

As for the game itself…

It's Pac-Man! Pretty self-explanatory. Eat all the pellets in the maze while avoiding

the ghosts. It's not a 1 to 1 port of the arcade original obviously, but it's still

a really faithful reproduction given the limits of the small screen. If you wanted a similar

experience back in the 90s you were stuck with a cruddy LCD game. Even though the game

doesn't run nearly as smooth as its arcade counterpart, it is still perfectly playable.

As for downgrades to the actual game itself, obviously there is no 2-player mode present,

and the high score data is lost once the unit is turned off, but overall no major loss here.

The LED screen itself, while not at a really high resolution, still shows things pretty

sharply aside from the sprites and text having anti-aliasing. For reference, each pellet

takes up exactly one pixel. Just for fun, I compared the tiny arcade to the other way

I know of for playing Pac-Man on a small screen: Playing the GBA port from the Pac-Man Collection

on a Game Boy Micro. And uh…yeah, the size of the maze on both screens are nearly identical.

However, the screen brightness is fixed and cannot be changed. And the same goes for the

volume of the speakers on the bottom as well! You can't change it or even turn it off,

which is the biggest wasted opportunity here to me. Having a mute option on the unit would've

made it a much more feasible idea to play it in public, which is seemingly what the

keychain at the back suggests you use it for. This is probably the biggest downside of this

unit in my opinion.

Despite all of these minor inconveniences, though, at the end it's still a tiny little

Pac-Man arcade cabinet that features a perfectly playable reproduction of the game, and I think

that alone is still worth the 20 US dollar price of admission. There is definitely room

for improvement, but you could also do much worse. I can see myself firing it up every

once in a while, plus it just looks pretty dang cool on its own. Sure, if you're looking

for a place to play Pac-Man for the first time, this probably isn't the best solution,

but if you're a fan of Pac-Man or heck, just a fan of video games in general, I do

think that this serves as a great novelty item to collect or give to someone as a gift.

So yeah, do check it out if you come across one.

Now where's my Rhythm Tengoku mini arcade Nintendo

I'LL BUY TWENTY

For more infomation >> Tiny Arcade Pac-Man Review: A Small Pac-kage | Akfamilyhome - Duration: 5:10.

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"Courage" - MANOWAR cover | Feat. Jacob from "A Hero For The World" - Duration: 3:55.

Some Want To Think Hope Is Lost See Me Stand Alone

I Can't Do What Others May Want Then I'll Have No Home

So For Now Wave Good-bye And Leave Your Hands Held High

Hear This Song Of Courage Long Into The Night So For Now Wave Good-bye, Leave Your Hands Held High

Hear This Song Of Courage Long Into The Night

And The Wind Will Bear My Cry To All Who Hope To Fly

Hear This Song Of Courage Ride Into The Night

Battles Are Fought By Those With The Courage To Believe

They Are Won By Those Who Find The Heart

Find A Heart To Share This Heart That Fills The Soul Will Point

The Way To Victory If There's A Fight Then I'll Be There

I'll Be There So For Now Wave Good-bye, Leave Your Hands Held High

Hear This Song Of Courage Long Into The Night

And The Wind Will Bear My Cry To All Who Hope To Fly

Lift Your Wings Up High My Friend Fearless To The End

So For Now Wave Good-bye, Leave Your Hands Held High

Hear This Song Of Courage Long Into The Night

For more infomation >> "Courage" - MANOWAR cover | Feat. Jacob from "A Hero For The World" - Duration: 3:55.

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Young people are not apathetic - Duration: 2:20.

For more infomation >> Young people are not apathetic - Duration: 2:20.

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Le armi più strane (ma finte) - parodia Storici MAI - Duration: 3:47.

For more infomation >> Le armi più strane (ma finte) - parodia Storici MAI - Duration: 3:47.

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Starke Stimmen - unser Konzert am #Weltfrauentag! - Duration: 0:39.

For more infomation >> Starke Stimmen - unser Konzert am #Weltfrauentag! - Duration: 0:39.

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НИКОДА НЕ ВЕРЬТЕ - Duration: 10:01.

For more infomation >> НИКОДА НЕ ВЕРЬТЕ - Duration: 10:01.

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Outward Bound: Colonizing Alpha Centauri - Duration: 41:09.

The sunrise is one of the most beautiful parts of our day.

One of the cool things about Alpha Centauri

is you get to watch the sun rise three times a day.

So today we are back to the Outward Bound Series, to look at Colonizing Alpha Centauri.

Our interest today deals with binary stars or multiple star systems and how these will

influence our ability to colonize them.

As we will see today, Alpha Centauri has some special complications to it which might actually

make Alpha Centauri not the first one we'd want to colonize.

We'll get to those problems in a bit.

This episode is longer than usual so you might like to get yourself a drink and a snack before

we begin.

Let us make things more interesting today and as a thought experiment make it imperative

that we colonize Alpha Centauri within the near future.

Let us say that we detect a rogue stellar mass black hole about 10 times as massive

as our Sun heading towards our Solar system that will not just graze past us, which would

be bad enough, perturbing orbits, possibly ejecting planets, and ensuring constant hails

of comets and asteroids, but is going slow enough it will actually settle into a binary

orbit with our own Sun, and drag it out of this area of the galaxy in the process.

It may even start eating it.

The only silver lining is that it is going slow enough that we can contemplate an evacuation

over the next couple centuries.

Despite the problems with Alpha Centauri, we decide to colonize it.

The main reasons for this are that there is not just one but three stars in that system.

Humanity has learned the hard way not to put all of its eggs in a single basket, and in

the Alpha Centauri system we have 3 star baskets for our precious humanity.

Another reason is that the system is the closest to Earth, being an average of 4.37 light years

away.

When the date arrives to pack up all of humanity and move them in bulk, the most economical

way is going to be a combination of stellasers and the interstellar laser highway system

we've previously discussed.

Normally you'd have to build one for each system, but another advantage of going to

Alpha Centauri is you could service all three stars with just one, and shorter is better

for such a highway.

If multiple colonies are established around those stars, even the furthest ones will be

able to receive radio messages transmitted from each other within two months.

Now two months sounds like a long time, but empires did very well here on Earth with year-long

communication delays back when the only way to get around the world was by sailing ships.

We know it is doable, so we can keep the colonies relatively cohesive for at least a time.

We also know we can evacuate Earth and I recommend watching our recent episode on that.

We decide to evacuate and send out colony ships, an initial vanguard to set things up

and a vastly larger armada to follow in several waves later.

As is the case throughout the series, it's not the journey that interests us or the spaceships

that get us there.

We've looked at those before in the Spaceship Propulsion Compendium and the Interstellar

Travel Challenges episode.

We also looked at what life on an interstellar ark ship would be like in the Life in a Space

Colony series, episode 2, Life on a Colony Ship.

However, as I said earlier, our preferred mode of transport to get there is a combination

of stellasers and the interstellar laser highway.

Now Alpha Centauri is a star system, not a star.

Alpha Centauri consists of two large stars, one a bit brighter and one a bit dimmer than

our own, which orbit each other every 80 years and get as close to each other as Saturn and

the Sun do and as far apart as Pluto and the Sun.

The larger is Alpha Centauri A, the smaller, Alpha Centauri B. However there is also a

third star, Alpha Centauri C, more commonly known as Proxima Centauri, which is actually

the closest star to Earth.

Each planet orbits its closest star in that system, not all of the stars at once.

There is a debate whether Proxima Centauri is a visitor to the Alpha Centauri system

or a permanent member.

If it is a permanent member, it is right on the extreme edge of being part of the Alpha

Centauri system.

If we use the analogy of the A and B stars as being a city centre, Proxima is at the

very outer edges of the rural outer suburbs, almost completely independent from A and B

at a fifth of a light year away from them and only very weakly gravitationally bound

to the system.

At 13,000 AU distance from the other stars, Proxima orbits the A and B system only about

twice every million years.

Now, while Proxima Centauri is the closest star to us, we can't see it with the naked

eye.

Alpha Centauri A is just 10% more massive than our own Sun, but 50% brighter, and B

is 10% less massive than our Sun and half as bright, a third the brightness of its partner.

Proxima, on the other hand, is only about an eighth of the Sun's mass and 600 times

dimmer than our Sun.

After an epic 4.24 light-years journey, our colony ships arrive in the Alpha Centauri

system at its closest star, Proxima Centauri.

The star is a red dwarf.

Its habitable zone or Goldilocks zone, where water can exist in liquid form, is much closer

to the star than our Sun's.

We already knew it has a planet in its habitable zone, called Proxima b, something we confirmed

by sending probes out ahead of the colony ships.

We suspected that the planet was rocky and one would like to think that it would be likely

we could find life there or at least make that planet habitable for us.

To our relief, the probes show that the earlier remote observations from Earth were correct

and Proxima b is indeed a rocky planet with 1.3 times Earth gravity.

Also in its favor, Proxima Centauri will survive much longer than Alpha Centauri A or B or

even our Sun.

Its expected lifespan in its main sequence is four trillion years, about 300 times the

current age of the Universe.

Being so weakly gravitationally bound to A and B, it is also likely that it will leave

that system some time in the future and well before A or B go nova at the end of their

lives.

For humans at Proxima, from a system longevity standpoint, we are trading up in a big way!

So far, so good; this is a place we want to settle.

However, we have to come to terms with several big issues.

Firstly, Proxima b is only 0.05 AU (7.5 million km) from its star.

To put that in perspective, it is 8 times closer to Proxima Centauri than Mercury is

to our Sun.

While that is a perfect distance to get temperatures that allow liquid water to exist from the

much reduced light from Proxima Centauri, the problem is that Proxima Centauri is a

variable star.

That means convection in the star's body creates magnetic fields that result in random

and frequent flaring, generating not only very bright outbursts but also a total X-ray

emission similar to that produced by our Sun, even though Proxima Centauri is much smaller

and dimmer On Proxima b, this will cause massive random

increases in deadly X-ray radiation as well as UV, visible and infrared light.

To give you an idea of the scope of the problem, in August 2015 the largest recorded flares

of the star were recorded, with the star becoming 8.3 times brighter than normal.

Imagine standing outside on Earth on a warm sunny Summer's day when the Sun suddenly

gets 8 times brighter and hotter and you start to understand the problem.

That amount of radiation is more than enough to fry and sterilize a fledgling colony that

close-in to the star.

Another problem is that Proxima b was expected to be tidally locked to Proxima Centauri,

meaning the same face always points at the star.

Yeah, our probes confirm this too - there is no day, night cycle.

We have long suspected that red dwarf planets in the habitable zone will lack atmospheres.

The solar wind is expected to be more than a thousand times that of our own sun, which

should be more than enough to blast the atmosphere off any rocky planet that strays too close.

In Proxima b's case, this is made worse by the star's regular flaring too, which

causes even more solar wind in short bursts.

Our probes confirm our suspicions, Proxima b has little to no atmosphere.

The spectrum of the red dwarf also means that it puts out more infrared radiation for the

same amount of visible light as on Earth, even when it is not flaring.

This means that if we want the same amount of visible light as on Earth, we are going

to be receiving much more heat.

Alternatively, if we want the temperature to be cooler, we have to put up with less

visible light.

We have regularly taken on the persona of a character we call our traveller at various

times in our Outward Bound series.

This episode is a thought experiment and therefore, not strictly canon, but we'll re-introduce

our traveller here too to get a human perspective on all this.

This time, he is a senior engineering crew member on the colonizing ships.

We huddle around and ask how we can colonize the system without getting fried, irradiated

or living in perpetual light or darkness or even twilight?

Now we've discussed space habitats quite a lot on the channel and you will know they

are a favorite of mine for colonization because we control every aspect of the environment

and can fully customize it to our needs.

As we discussed in the Life in a Space Colony series, it's an interesting backwards aspect

of colonization that you build your basic space stations before you colonize your planets,

and of interstellar colonization that you'd also start with space habitats before colonizing

planets.

This allows us to circumvent the lighting problems of Proxima Centauri, as we can internally

generate lighting by fission, fusion, solar power, or the use of mirrors to reflect in

Proxima's starlight, but coated to reflect away harmful or unnecessary waves with the

remaining useful wavelengths entering a window in the habitat.

As well as being able to rotate off axis so we can simulate a night phase or avoid reflecting

too much light in during a flare.

Each of these designs is very different in its requirements and internal environment,

which compounds the issue of figuring out which design is optimal to build.

Tempers flare and tensions run high, so in the end, no one design wins and, instead,

a variety of designs are proposed and adopted for a swarm of habitats to be constructed

to surround the star at various distances.

That's all very well and good but we now need the materials to actually build these

habitats.

There are other small, cold planets, asteroids and comets around, but they are not as easy

to get to compared to Proxima b.

Proxima b is a great candidate for mining as it is higher than Earth gravity and could

stand to lose some mass as a result to make it more Earth-like.

The extra gravity is not particularly difficult for fit people to live with either, even with

the apparent increase in weight.

We set about creating a mining operation supported by a planet-based colony for those who prefer

living on a planet instead of living on a space station.

We initially establish a small colony and nearby mining facility facing the star with

direct overhead sunlight.

This maximizes the solar energy collected using conventional solar panels but exposes

the area to random deadly radiation flares.

As a result, the colony and mining operations are installed into lava tubes under the surface

that provide protection from the radiation and micrometeorite bombardment.

As the lava tubes are mined, the empty space created is converted into living space.

Our probes showed that Proxima b turns out to be an iron-rich planet similar to Mars

in geological makeup.

This is good for making structures, but it is lacking sufficient quantities of other

elements vital to life, so we send out small spacecraft to locate smaller icy bodies orbiting

Proxima Centauri further out that have trapped Carbon, Nitrogen and water ice.

We wrap these bodies in insulation to prevent them from boiling away as they approach the

star and sling them towards Proxima b.

When they arrive, we process them into water, atmosphere and other materials for our future

colonies.

Mined minerals are mass driven from the planet's surface into orbit.

Even with the increased gravity, the lack of an atmosphere means mass drivers are a

good way to get the mined materials off the planet, at least in the beginning.

After we have mined enough material, we use that material to build an array of space mirrors

and we build a second larger colony on the permanently dark side of Proxima b, away from

the hellish radiation bursts.

We dome this over and supply power to it using the array of orbital mirrors that reflect

the light from the star to solar panels on the ground.

We even reflect light from a special group of mirrors in the array that have the selective

frequency reflection technology we designed for the habitats directly into the domed colony.

The mirrors mean that little of the damaging radiation reaches the colony.

It also means that we establish light and dark cycles on demand so we create day and

night and can control the light levels, even during a flare, by quickly rotating the mirrors

so that less light falls on the domed colony.

Even on the dark side of Proxima b, our design ensures that the colony is not in perpetual

darkness.

Point defence systems take care of any space debris that would hit the domes.

We build orbital rings and skyhooks and this helps to get materials off the planet a lot

more easily.

We also build nuclear power plants to help supply the increasing population and energy

needs of the colonies.

Now Earth's Sun is 600 times brighter in all spectrums, but it is 200,000 times as

bright in the range we can see than the light hitting Proxima b.

This means that on the day side of Proxima, it is still not be very bright to our eyes,

though it would still be bright.

The Sun is 400,000 times brighter than a Full Moon on Earth, for instance, and certainly

doesn't seem that way as our eyes are logarithmic in their sensitivity.

As a result, since we are filtering the frequencies of light hitting our mirrors, we actually

reflect more visible light from Proxima onto our nightside colony domes on Proxima b than

normally hits the day side of the planet.

The dark side now seems brighter than the day side, at least those parts the mirrors

are lighting.

The second colony and its infrastructure allows us to really ramp up mining and we are soon

producing the smaller O'Neill space habitats.

In short order, we have enough habitats to offload our colonists into, those who came

with us and the billions soon to begin arriving from our home solar system.

It will be a constant squeeze and strain on the life support systems and food reserves

as each new arrival is almost immediately tasked to mining or habitat construction,

but as time goes on, there will be ample room for the population as more habitats are produced

and humanity spreads out into the mix of habitats around the star.

That is the cue for the colony ships to gear up for the next leg of our journey.

Proxima Centauri is only the first of the stops on our journey.

We have two more destinations ahead.

It's time to leave, but before we go, we take the opportunity to visit the colony on

the dark side of Proxima b.

The dome inside looks very much like Earth with plants, animals and arcologies living

under a domed roof that receives what appears to be perfectly reproduced sunlight supplied

by the orbital mirror array, and we are invited to step out from the dome in a spacesuit by

an astronomer friend and walk on the barren rocky surface of the dark landscape.

We gaze up and, even though we are in an alien system more than 4 light years from our home

world, we are surprised that the stars look the same as those from Earth and we see all

of the familiar constellations and stars we would see from Earth with one exception, a

bright new star near Cassiopeia, which is the Sun from our home system.

We can't see it with our eyes, but we know even as we build here, vast stellasers are

being built in orbit of the sun to push new and giant ships our way at high speeds, and

we will soon need to build our own around Proxima Centauri to slow them down.

40 trillion kilometers from us, the most massive construction project in history is working

to build a laser highway and the ships which will venture onto it.

We are told by our friend to gaze at the horizon.

As we do, we see an even brighter star begin to rise.

It is easily the brightest star in the sky and noticeably brighter than Venus was at

its brightest from Earth, which was only barely visible during the daytime.

The star we see is our next destination, the binary pair of Alpha Centauri A with a magnitude

of -6.6 and B with a magnitude of -5.3.

They are so close together at this distance that we see them as one blobby star.

Our friend says they are so bright she has seen them with the naked eye from the surface

of the day side of Proxima b.

They are brighter here than Venus is on Earth, and the days here much dimmer in the visible

range of light.

This raises an interesting point in terms of my introductory remark about getting to

see the sunrise three times a day.

Proxima b has no natural days or nights and the stars rise because of the 11 day orbit

that Proxima b has around Proxima Centauri, meaning we would see these stars rising and

setting in an 11-day cycle.

To be honest, though, this is a bright star in the night sky, not a sun, so this is not

a sunrise the way we were expecting it.

Technically, there are no sunrises here and any that exist are courtesy of our orbital

mirror array.

Our friend points out that Proxima is actually at its farthest point in its orbit from the

binary pair, A and B. Proxima will get four times closer and as it gets closer, the A

and B binary will get brighter in the sky and we will probably be able to tell them

apart too, even with the naked eye in about a quarter of a million years.

That experience spurs our interest to move onwards in our journey and we leave Proxima

excited to visit humanity's first binary pair.

The somewhat depleted colony ships head off for a 0.2 light year journey to the Alpha

Centauri A and B binary pair with the remainder of humanity's vanguard.

The 0.2 light year journey is nothing compared to the journey that the ships made to get

to Proxima Centauri and this will be a much shorter trip.

So, what awaits humanity in its first visit to a binary pair?

You've probably heard that most stars are binary or multiple star systems, but that's

actually wrong.

The bigger a star is, the more likely it is to have a companion, which makes sense when

you think about it: more mass to pull things into orbit and more mass in that area to have

formed another star.

It was a lot easier to spot bigger stars and their companions in early astronomy, so it

skewed our figures.

According to current data, about two thirds of star systems are singular red dwarf systems.

Due to their low luminosity, we couldn't detect many red dwarfs until fairly recently

and even Proxima was only discovered in 1915 in spite of being nearer to us than any other

star.

We normally classify binaries into two types, close and distant, but they can be anywhere

from barely bound together, like with Proxima, where residents wouldn't even know they

lived in a binary till they developed advanced astronomy, to so close together they were

literally touching and sharing a column of gas between them, akin to the Rocheworlds

we discussed in the Double Planets episode way back.

For our purposes today, we will define 3 kinds that are reasonably habitable.

Close, medium, and far.

For colonization, we really aren't interested in ones where two binaries that are practically

touching or one that is a short-lived supergiant.

So we will say close is where the stars are close enough together that a habitable planet

could orbit both in something vaguely approximating a normal orbit, medium is where the planet

would orbit one, but the other is so close it seriously impacts the weather and biology,

and far is where it's just a very bright star if that, no more impacting life on that

planet than Mars or Saturn impacts us.

For this last case, Proxima is an example.

Stable planetary orbits are a major issue for close binaries and still there for the

medium variety, but let's start with the first type, a planet orbiting both stars.

This is known as a circumbinary planet, and we've found a fair number of these around

stars as old as our own, so we can say they can be stable long enough for life to evolve.

Orbital stability is only guaranteed for a planet if its distance from those stars is

significantly higher than their distance from each other, which means circumbinary planets

are outside of the habitable zone for all binary systems other than close binaries.

You can't have a habitable planet that orbits two stars who don't have overlapping habitable

zones.

A planet orbiting both those stars will see the stars orbiting each other much more often

than the planet completes an orbit around both, which might make for some weird calendars

and those sun-orbits replacing your month or seasons, and indeed they will have big

tidal and climate effects.

That's not the only weird calendar issue either.

Earth technically does not orbit the Sun, but rather the common barycenter of the solar

system.

Since the Sun is 99.8% of the mass of the solar system and half the remainder is in

Jupiter that barycenter is usually between the two but much closer to the Sun, either

inside it at times, or just above the surface.

The Earth/Luna barycenter is in our planet's mantle, but regardless, the Earth spins every

24 hours and the Sun is pretty much in the same place.

In fact the Earth spins 360 degrees every 23 hours and 56 minutes, a Sidereal Day, and

we need to spin a bit more to see the Sun rise again, an extra four minutes.

Around a close binary, this is not so.

Your planet will still have a Sidereal Day of fixed length, but neither of those stars

is going to rise at the same time throughout the year or even reset once a year.

Sometimes they'll both rise at the same time, sometimes hours apart.

Meaning even if your planet wasn't tilted like Earth is, your day length is going to

vary over the course of a year and your shortest days, your winter solstice, where both suns

rise and set about the same time, will also have your brightest noon, with both directly

overhead at the same time.

And this will happen multiple times throughout the year as they orbit each other much more

quickly than the planet does, so again, a good alternative to months or classic seasons.

Of course your planet can have axial tilt too and likely will, and it can also have

a moon.

That moon will be a bit weird too.

Our Moon orbits us once a month and appears full when it is on the opposite side of Earth

as the Sun is, and a new moon occurs when it is between us and the sun, or nominally

between, when it actually intercepts the Sun-Earth orbital plane you get eclipses, every solar

eclipse is also a new moon and every lunar eclipse a full moon.

Needless to say, just like shadows cast in a room with two lights, having two suns changes

all of this.

Again though, the stars need to be closer to each other than to the planet for a circumbinary

planet, so full moons won't be a single moment of maximum illumination, with a night

or two where the moon appears basically as a circular disc, but rather will last several

nights.

Alternatively a new moon with no visible disc at all would only ever occur if those two

stars were eclipsing each other, and even when they are lined up the same east and west,

they are likely to be a bit up and down from each other, not actually eclipsing, in which

case your moon might show a decent crescent on top or bottom.

Depending on the specifics of a system such a new moon might happen fairly regularly or

so rarely it's a major historical event, and solar eclipses where both stars and moon

are all lined up ought to be super-rare or impossible.

For a circumbinary planet though, there are still decently long night times.

Just as we have places where the sun doesn't set for months at a time - up near the poles

- they would too, only lower and longer.

While those two stars will both be very bright and visible, even if one was only a red dwarf,

they still will both appear white to the eye, but there will be noticeable variation in

coloring of objects on the planet based on which suns are up, much as clothing colors

are more or less vivid in daylight, incandescent bulb, flourescent, or LED.

You might also expect some changes to plants too, as they not only have to adjust to light

changes over the day and year but intermittent changes of day length and brightness over

periods of maybe a month or two.

However, Alpha Centauri is that other type of binary system I mentioned, the medium case,

and that is very different.

Here, the stars are far enough apart no planet could orbit both and be habitable or stable,

but also far enough apart that a planet could be stable and habitable around just one.

There's a gap by the way, where a pair of stars are too far apart for a habitable circumbinary

planet but too close together for a stable orbiting planet around just one of them.

Non-circumbinary planets orbit just one of those stars, also called S-type orbits, and

they need to be at least five times closer to their primary than the other sun or be

disrupted, and that value is very dependent on the relative mass of those stars to each

other and their orbital eccentricity.

Alpha Centauri A and B are 11 AU apart at their closest, 11 times farther apart than

Earth and the Sun, and have a mean distance of double that, so habitable planets are viable

here.

A is bigger so a hypothetical planet around it would need to be a bit farther away from

its sun than Earth is, as it is half again as bright and would provide illumination comparable

to Earth's at 22% farther away, and would have an orbital period of 470 days instead

of 365 at that distance and that sun's mass.

Needless to say it could be closer or farther, or very different in mass, and we hardly have

to abandon it if it is, we already discussed colonizing places like Venus, Mars, or various

gas giant moons and we have just successfully colonized a hostile variable star's planet,

Proxima b, that makes those others look like child's play.

So, we get back to our story at this point.

We send out probes again to both stars, A and B and confirm the existence of a rocky

planet exactly where we want it in that habitable zone in orbit around A. We name it Aurora

and we find a similar planet around B that we name Boreas.

Both are around the same mass as Earth.

Needless to say we are overjoyed by this lucky coincidence.

We are not too likely to find life on any planets or moons in the Alpha Centauri system,

at least not if we don't find it in our own solar system first, which would imply

it pops up and sticks around virtually anywhere, but making life there is actually quite viable.

We confirm that there is no life on either Aurora or Boreas, but both planets have thick

atmospheres similar to primordial Earth that makes terraforming them relatively easy.

Alpha Centauri B is dimmer than A, and its closest approach to Aurora is 10 AU, about

the same distance as Earth to Saturn, while its farthest is farther than Pluto, and it

changes over an 80 year cycle, or more like 60 Auroran years.

We land on Aurora and gaze up at the night sky.

We see B at its closest is still less than a percent as bright as A, but even at its

furthest, it is far brighter than a full moon.

It will noticeably move around the sky over the years like planets do, but again its whole

progress is over 80 years not a month like our moon or a year for the sun.

From Earth, Proxima was 13,000 times farther from us than our Sun is from Earth and only

a six-hundredth as luminous, and indeed it's not even that bright to our eyes as it gives

off far more of its light proportionally in the infrared spectrum we can't see.

That 600th is its bolometric luminosity, its total brightness in all spectrums.

So 200,000 times dimmer and 13,000 times farther away means it appears to the naked eye some

30 Trillion times dimmer.

Now, we can definitely see that on a dark night, but it has an apparent magnitude of

about a 4 or 5, about as dim as we can see.

Remember, while it was the closest star to us, we can't see it with the naked eye,

and it's only 20 times closer and 400 times brighter to A and B. So we see it just as

a regular star, and it is invisible during the day time.

We were disappointed at Proxima b because we did not see a triple sunrise and we are

again disappointed - no triple sunrises here either.

On the bright side, though, there are two sunrises.

Over the year that we work on the surface, we notice B circling around the planet relative

to where A is.

When Aurora is passing approximately in between them it has a normal day and a very bright

night, when B is closest on its 80 year progression, nights are like an overcast day, while at

its furthest in 80 years' time, night will appear very overcast to twilight.

At the full opposite, when both A and B are aligned with the planet on their far side,

the day is just a little brighter than normal, barely noticeable.

However, we get a fairly rare event when we get to the nights there where the twilight

is replaced by a true night sky.

In between that we experience extended days, with B rising before or setting after for

prolonged periods of light in the twilight to overcast range, followed by a genuine but

shorter night.

As we move around the planet on our various tasks, we experience a lot of places with

periods of extended light, tall mountain peaks and the poles experience protracted periods

of having at least one sun up.

This is of more than academic interest as photosynthesis can take place, if weakly,

and we speculate that this is likely to mess around with all sorts of biological cycles,

everything from seasonal growth to the hunting methods and anatomy of eyeballs in species

as they evolve on the planet.

Life here will evolve along its own path and species that adapt to the conditions best

will thrive and survive.

Those that stick to what they did on Earth will decline in the face of those adapters

and die out.

We are called away to the other planet to be terraformed, Boreas around Alpha Centauri

B. As I said, this is hypothetical, except we

don't have to be too hypothetical when it comes to B.

We detected a planet around B in 2012 that was later shown to be an error, we did find

one around B in 2013.

Unfortunately both the ghost planet and the new one are worse than Mercury in terms of

heat, and while we have discussed colonizing hot planets before, or even stars themselves,

planets like these would likely only be colonized in the temporary sense of mining them for

raw materials to make space habitats instead.

Fortunately Boreas is an Earth clone around B for this, and has an orbital distance of

just 0.7 AU, like Venus, to be the same temperature as Earth, and orbits it every 225 days.

That 80 year binary orbital period, which appears as 60 local years on Aurora is going

to be 130 local years on Boreas.

One would hope that our progress in colonizing star systems will be onward and upward, but

history has shown that societies can lose technology and revert to pre-technology civilizations.

If that happens here, we will hopefully have terraformed the planets sufficiently for them

to exist without technological intervention.

Assuming we did regress and then start re-establishing ourselves technologically, natives to either

planet are going to have some calendar equivalent of a century that corresponds to that period.

Amusingly, its duration would be the same for both even though we'd say it was 80

years, the Aurorans would say 60, and Boreans 130.

I stress the calendar aspect as civilizations tend to ingrain astronomy and numerology into

the mythology, mathematics, and early traditions.

Not to mention we have a lot of authors here or folks who just enjoy worldbuilding so if

you're putting together some hypothetical devolved society, alien race or fantasy planet

those are points to know.

Incidentally, if you want to figure these out for yourselves on hypothetical stars,

just check that star's brightness relative to our Sun, use the bolometric value, take

the square root of that and that's how many AU away it would orbit.

Then you need to calculate its orbital period based on that, classic Kepler method but don't

forget to change the star's mass.

This is harder for a close binary case but still works fine for our medium, non-circumbinary

case where the planet only orbits one star.

Or at least, it will most of the time anyway.

Alpha Centauri A is about three times brighter than B but conditions on Boreas are fairly

similar to Aurora.

Those protracted twilights or very bright nights are about three times brighter, though

to the naked eye, will seem about the same, and any plants adapted to make use of that

light will fare much better and be more likely to thrive.

Similarly, while A won't seem nearly as bright in the sky as B when sharing it during

the day, it's a lot closer and a period where A was at noon while B was setting or

rising would have A brighter in the sky than B.

That might make for an interesting protracted dawn because A might only provide twilight

or overcast lighting but it will still be blue sky when it's directly overhead, while

you get that red outward rainbow from B, so you'd get some strange color bands across

the sky.

You'd have those on Aurora too but not as pronounced.

On the biology of the planets, tides on Earth play an important role in ecosystems.

There is some compelling evidence that life could not have evolved on Earth without them.

On Earth, we have tides thanks to the Moon, but in Alpha Centauri, to bastardize a quote

from Back to the Future: "Moons?

Where we're going, we don't need Moons!"

On an ocean-containing world around Alpha Centauri B or Alpha Centauri A, we would get

tides from the presence of the binary star tugging at the water.

The stars are much further away than our Moon is from our planet but Alpha Centauri A is

30 million times as massive as our Moon and Alpha Centauri B is 25 million times as massive.

The effect of gravity drops off with the square of distance.

At the closest, they are about 10AU away from the planet, compared with a paltry 0.00257

AU for our Moon from Earth.

This means that for an ocean world orbiting Alpha Centauri A, tides caused by Alpha Centauri

B would be 60% higher than here on Earth and for such a world orbiting around Alpha Centauri

B, tides would be double that experienced on Earth.

Usually, when we want to communicate with other worlds orbiting other stars, communication

times are upwards of years, but not in Alpha Centauri as communicating with our friends

on Aurora, they are able to receive radio messages transmitted from here on Boreas in

just over an hour, even though they are technically orbiting a different star!

We ultimately achieve the same level of colonization in the A and B systems, including the space

habitats that we perfected when colonizing Proxima.

Humanity is certainly in a different place now and has come a long way from those early

days when we were going to be snuffed out by that black hole.

We are now getting excited about using Alpha Centauri as launch point to colonize the rest

of galaxy now that we have a colony fleet and lots of experienced colonists sitting

around, but that is a different story.

If you're curious about some of those propulsion systems that might take us to the stars, try

out the Spaceship Propulsion Compendium, and if you want to look more at the journey through

space or those early colony days far from Earth, see the Life in a Space Colony Series.

However that is the end of the Outward Bound Series, at least chronologically.

We might revisit it to add some episodes looking at Mercury or Neptune or one of the bigger

asteroids but this is as far out as we're going.

We've been to the planets, many a moon, and even out to the Oort Cloud, we headed

back to colonize the Sun and then out again today to colonize other Suns, and from here

it would continue on to our other series looking at interstellar colonization and travel.

When I first started this series, I faced the dilemma, a good one to have no doubt,

of choosing between providing a brief overview of the science that is focused on relevant

portions, or diving deep into the science but covering much fewer ideas in each video.

Neither approach felt right to me, and I didn't know how best to appeal to my varied audience.

I was then contacted by Brilliant, which has courses that explore the underlying physics

and astronomy for many of the concepts we needed to properly look at here, about a sponsorship

opportunity.

This made me feel comfortable in covering just what is relevant for a solid understanding

of the video, while recommending folks that wanted to explore and master these concepts

to check out Brilliant.

The first message on Hohmann Transfer Orbits was such a perfect fit for the channel, and

many of you appreciated the deeper insight that Brilliant offered.

We can draw on their quizzes, to help us stretch our imagination and discover what else is

possible.

For instance if you want to be able to calculate out stuff like how long a planet's year

would be in the habitable zone of an alien sun, they've got a great course on Keplerian

Orbits and when you're done with it, along with what we've discussed today, you'll

be able to create any solar system you like and know all its specifics.

Isn't that amazing?

Go to Brilliant.org/IsaacArthur and sign up for free.

And also, if you're ready to expand your mental toolbox, the first 42 people will get 20%

off the annual Premium subscription.

That's the subscription I've been using to entertain myself with thought-provoking puzzles.

We might be done for now with the Outward Bound series but next week we'll return

to the Upward Bound series to continue our look at orbital development, and look at some

necessities we'll have to have in order to do that.

We will also look at Kessler Syndrome, the possibility of a runaway destruction of orbital

platforms that could leave space littered with dangerous debris, and what we could do

about it.

In the event of a war in space destroying such equipment you could close a planet off

for generations just from the wreckage.

The week after that we will jump back into interstellar space to look at Interstellar

Warfare, and find out what the #1 rule governing space warfare will be, and the week after

that we will return to the Civilizations at the End of Time series for Dying Earth, and

what civilizations will do when the planet and sun they've always depended upon begin

to perish.

For alerts when those and other episodes come out, make sure to subscribe to the channel,

and if you enjoyed this episode, hit the like button and share it with others.

Until next time, thanks for watching, and have a great week!

For more infomation >> Outward Bound: Colonizing Alpha Centauri - Duration: 41:09.

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Var Olduğuna İnanamayacağınız Hayvanlar ! - Duration: 6:12.

For more infomation >> Var Olduğuna İnanamayacağınız Hayvanlar ! - Duration: 6:12.

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Yuddha Bhoomi Official Theatrical Trailer | Allu Sirish, MohanLal | Gold Star Entertainment - Duration: 1:55.

There will be a heavy offensive from Pakistan.

We don't DIE.

There's no time for romance and love letters in WAR FIELD.

The soldiers "JUST FOLLOW THE ORDERS"

For more infomation >> Yuddha Bhoomi Official Theatrical Trailer | Allu Sirish, MohanLal | Gold Star Entertainment - Duration: 1:55.

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Firefight without balls, or Long live the Sunshine! - Duration: 4:11.

An interesting thing is team play. Shoot, run. Both children and adults sit at the computer for hours, playing in the corridor wars, where the goal is to shoot all the enemies. The same games are arranged in the fresh air. Hefty uncles run around with pneumatic weapons and shoot each other with gelatine balls with paint. Paintball is called this occupation. But for the purchase of paintball equipment you need starting capital, and considerable. But you can simplify the approach! My friend and I thought for a long time, and came to the conclusion that the best option would be an electronic rifle on infrared rays (or a laser), which can be used to shoot enemies not on the screen, but in conditions as close as possible to "combat." The scheme is as follows. A rifle with a code radiator is connected to the equipment placed on the player: a breastplate and a sewing machine. The power supply is common - on the thigh, batteries. On infrared rays (these are the ones in the TV remote control) - the range of the rifle will be up to 10 meters indoors. On a low-power laser - up to 200 meters, you can play in nature. If anyone got in - the rifle is turned off. We conducted a trial analysis of costs, how much will the development of appropriate equipment in a specializing firm - it turned out at least $ 500. Expensive, however. They began to think for themselves, and found excellent schemes directly in the subject, the benefit of the reference books is complete. Schemes are developed. For ourselves, we are installing the equipment. Approximate cost for 1 set - 700 rubles. I think that should be a good show. By the way, in one electronic company in our city we have mastered the possibility of manufacturing wholesale lots of such sets, since they are less than a hundred and are not taken. So at first we will do it ourselves. Imagine the situation this: players (10 people) are driven into the basement area of ​​600 square meters. The main thing is that there were no carrion, rot, marshes with gnats. In short, a fairly clean basement with heavily intersected areas: pipes, shields, steps, pits, corridors. The goal - in an hour to defeat the enemy team, well, or just everyone. In whom lit from the gun - he was hit. It is necessary to run to a certain place - "to make a resurrection." To re-activate the rifle, you need to go to the specified point or find a special device in a random place on the territory of the test site. In the cellar, various traps with emitters, active targets, and the like are crammed. You can start the assistants in the masquerade. In general, the REAL ZARNITSA! BLUE against GREEN! CAPTURE THE FLAG! etc. Even if you take 30 rubles per hour from one soldier, then you can get 150-180 rubles for 5-6 hours of work, respectively. In a month - 30 000 rubles. you can earn almost no problems! And no problems with consumables, elastic bands, balloons, balls, etc., etc. Only have time - buy batteries. And you can use the batteries. And what is especially cool is that for this business you do not need an office, cash register, registration (in my opinion). Although, you can arrange a whole attraction - this is how anyone is interested. Imagine! Restaurant, or shop. Parents are busy. And their children are playing STARS WARS in the next pavilion. By the way, I reply in advance to reproaches that these games promote violence - CHUCK! Violence promotes films, images, games, examples of parents, when with impunity you can create with the weak what you want! And if the weak can answer? This is already propaganda of civil (and moral too) responsibility! Oh, what a useful thing! Well, how's the idea?

For more infomation >> Firefight without balls, or Long live the Sunshine! - Duration: 4:11.

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3D Printer model / Marvel / Black Panther helmet - Duration: 2:35.

For more infomation >> 3D Printer model / Marvel / Black Panther helmet - Duration: 2:35.

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I met EDWARD NORTON filming his new movie! [SUB ITA] - Duration: 7:56.

Hi guys it's Debbie! I have been absent from the channel for a couple of weeks

because my family came over from Europe to visit me, to spend some time with me.

At the moment I am on an exchange program in the United States, I'm just

outside New York City but for the time that my family came we decided to stay

in Brooklyn, so inside the city. During the time they were here we did so many

amazing things, we went all the way up to Niagara Falls, we climbed up inside the

Statue of Liberty... But today I would like to speak about one special lucky

encounter which happened one of the days when we were out and about. On the first

night that my parents arrived, after picking them up at the airport we were all

walking back together from the subway to our home and I was pointing out

various things about New York and so on. One of the things I pointed out was one

of the hundreds of signs that are put up in different locations in New York and

that are warning that at a certain date in a certain time a film crew will be

present in that location. This was right behind our house, but we didn't pay too

much attention to it because there are literally hundreds and hundreds of these

signs all around New York, because a film crew could be filming anything, even just

a five-second advertisement. So although it was a curious thing I pointed out, we

completely forgot about it and went on to enjoy now our normal holiday.

Fast-forward a couple of days later, we were walking again in the same area

because it was literally behind the house to get to the subway, and we

noticed that there were many people bustling around in that area, it looked

like they were renovating one of the shops. Now this is around Myrtle Avenue

and it is quite a run down a neighbourhood of Brooklyn, most of the

shops are in a bad condition or they're closed. So it was odd to suddenly see

all these business like people bustling around in an exaggeratedly neat manner

around one shop. We had completely forgotten about the filming notice and

we were quite in a hurry for the underground, so we didn't stop to realise

that they were not renovating a shop or opening a new one, a film crew was

actually creating the background for the scenes that would have been filmed in

those days. Fast-forward to the next day, we come out again out of the house, turn

around the corner and it it is absolute chaos. The whole street is blocked off

from the traffic, a side street is completely packed of

trailers, food carts, actors and technicians everywhere, prop cars,

vintage cars from the 50s lining up the street: we realised we were on a film

set! Nobody was actually filming at the time they were just setting everything

up, so whoever was passing by in that moment could just stop and

take a look at everything, ask questions... So I stopped to ask one of the people

who was working on the set what they were actually filming. And the woman told

me it was "Motherless Brooklyn", a film set in the 50s. I had never heard of it so I

just thanked her and moved on. But then we decided just out of curiosity to

Google what the film was all about and we actually discovered it was a film

directed by Edward Norton and starring Willem Dafoe, Alec Baldwin, Bruce Willis,

Gugu Mbatha-Raw. Now everybody that knows me knows how much I love all of Edward

Norton's work. He has been one of my favorite actors since my real passion

for cinema developed in my early teens: "Fight Club". "American History X", "The

Illusionist". Then more recently with the Wes Anderson films: "Grand Budapest Hotel",

"Moonrise Kingdom". But there is one film I was particularly

crazy about: "Red Dragon". In this film Edward Norton portrayed an FBI agent

during the "Hannibal the Cannibal" case. And oh my goodness what a great film

this was. This was a stunning horror, it had Anthony Hopkins, Ralph Fiennes, Philip

Seymour Hoffman. And Edwin Norton was amazing in his role, I still remember him

frantically looking through the crime-scene photos, or when Anthony

Hopkins tells him "That's the same atrocious aftershave you wore in court"

So all of this to say that I was absolutely thrilled to be on an Edward

Norton set. So my family and I googled everything, but we weren't

expecting to actually meet anybody. We turn around to go to the subway and...

there is Edward Norton. I didn't even stop to think, I just walked up

to him. But one of the women of the security stopped me and said I wasn't

allowed to take a photo because he was working. I was like okay, fine you know

that's correct, I'm not going to rudely disturb him

especially while he's on set. That's just like busting into somebody's office and

demanding a photo. So we walked towards the subway and I tried to take a photo

from a long way, you know but the security woman literally threw herself

in front of the camera to not let me get a photo. Now I understand if I had barged

up to the front, trying to take a photo of him, a sneaky hidden photo.

I was basically taking a photo from the subway entrance, half of the

neighbourhood was just hanging around on the street, chatting, there was nobody

stopping people who were going by. And in all that time that we were there,

speaking with people from the filming crew, Googling, talking,

looking around, if we had really wanted to do this we could have you know

been sneakily filming everything. But we didn't. It was just a grainy generic

photo from the distance, without revealing anything. But anyway I

understand he was working so in the end we just walked away, I'd managed to take

one or two photos from the distance. As we were going on with all our daily

activities, I didn't give much importance to this, to this

event. And then in the evening when we got back to the subway to go back home,

my dad from the front turns around and shouts "Stanno ancora filmando!"

which means "They are still filming", so we walk up to the front and they weren't

actually filming in that moment it was more of a pause and everybody was just

mingling, chatting, there were just extras chatting with the locals,

Edward Norton was there he was just greeting people, shaking hands,

speaking to them, the security guards were just allowing people to

move around on the set. So I actually walked up to the director and I asked

for a photo. He kindly listened to me but he refused the photo, because he was in

his costume. And when he said that. silly me actually looked down to check if he

was actually wearing his costume. He obviously was. But I was just getting

nervous at that moment. I asked if we could take a photo of just showing our

heads, but he kindly again refused. So I just started rambling, I thanked

him for everything he'd done for the world of cinema, I told him how I loved

all of his films, we shook hands and that was it. Now my dad was right behind

me and he did take one very blurry photo, followed by a "SIR!" by the

security guards, which shows me coming away from him. But that was about

it. I should have asked him for an autograph, I know. I thought about that, I

actually had a pen and everything behind in my

backpack. It doesn't matter it was still an awesome experience and he was so kind,

even when he refused the photo, he listened to me, he listened to what I had to say.

I've met other actors in New York, for example we met Maggie Gyllenhaal, famous

for example for portraying Rachel in the "Dark Knight"or Donnie's sister in "Donnie

Darko" and we kindly asked her for a photo but she said something, she refused.

But then for example we met other actors, Kyle Allen stopped (you might know him

from "The XX", "The Path", "1 Night" and he stopped to take a photo, he stopped to

chat. So it just depends really on the circumstances, you can't expect to bump

into the Leonardo DiCaprio in the street and expect him to remove his

sunglasses and his hats and his ten coats and take a photo with you, it's

it's just.. it can't..it won't happen. So all in all it was an awesome

experience, Edward Norton is now starring in "Isle of Dogs" directed by Wes Anderson

and I'm really excited to see it. I hope you enjoyed this video, as you can see

I'm back in my usual set so I'll be getting back into the usual filming

schedule. So if you want to see more more movie-related content feel free to subscribe

and I'll see you soon, bye!

For more infomation >> I met EDWARD NORTON filming his new movie! [SUB ITA] - Duration: 7:56.

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Judge Gets Caught Red Handed Stealing Cocaine - Duration: 1:20.

Recently, a drug court judge was disbarred after it was revealed that he has been stealing

cocaine from an evidence locker for his own use and potential sale.

So go ahead with this story.

It's crazy.

[crosstalk 00:00:18]

I mean, this story is shocking.

I mean, you have a judge in drug court.

So when the evidence comes in, you have to put it in a locker.

It's gotta be under lock and key.

You've got to make sure it doesn't grow legs and walk and the judge goes down to the evidence

locker and steals it.

But he doesn't just steal it.

He brings a little baking powder in his back pocket, substitutes the coke with the baking

powder, hoping no one will notice and after a long period of time, he finally gets caught.

Then he loses his license and then he appeals.

But the appeal was even crazier to me, where he says, "Well, I tell you what.

I've been volunteering at the homeless shelter and I've done some other volunteer work in

the community.

So I shouldn't lose my ticket, my bar card," and the appellate court says, "Look, you've

made a mockery of the drug court's principles, turned the proceedings into a sham and farce,"

and the guy lost his license.

[crosstalk 00:01:14] It's crazy.

He needs to be gone, man, lose his license, lose his license to practice law.

For more infomation >> Judge Gets Caught Red Handed Stealing Cocaine - Duration: 1:20.

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Spel För Barn - Pussel Babblarna. - Duration: 2:11.

For more infomation >> Spel För Barn - Pussel Babblarna. - Duration: 2:11.

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Panasonic Toughbook CF-C2 Handle Replacement - Duration: 2:12.

This is CF-C2 handle replacement. Start off by removing the two screws on

either part of the handle that connect to the bottom of the base where it comes

out in like a Y shape -an elongated Y shape. There's 2 screws on each part. On

the other side of the docking port- one is above the serial number and model number.

Once those are taken off you can lift up the handle and pull it back. You'll see

two more screws for the last part of the handle, that slides in from the back and

screws down from the bottom. Just take those two screws off and it should slide

out. Get your replacement handle and go ahead and slide it in place. There's a

metal plate that goes over top of the rubber of the handle. Make sure that it's

in there. Screw down your handle in the back.

Set the other two spots in place. Then in the center on either side of the

laptop put the metal covers back on. They go between the screws and the rubber of

the handle. Go ahead and put the screws in and screw it back down. Once that's

done you're all done with this handle replacement. If you have any questions,

any suggestions, any comments just let us know. You can give us a call on our

toll-free number 877-202-7788 or

you can send us an email to our tech support email which is

tech_support@bobjohnson.com.

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