Thứ Ba, 1 tháng 1, 2019

Waching daily Jan 1 2019

It was not this time

GO TO HELL

Starting another video, let's see if we save Trump

Run, Run, RUN

It's gone

Not of time

Come on Little Tony

RUN, RUN

Oh my God, it so close

It was very close now.

Come on little Tony, Come on

I Can't Stand It Anymore

Look at capoeira

Here we go

Go

Jump

Oh my God

I DO NOT PLAY ANYMORE

Save the president man

No

I can do it now, I'm feeling

What did you want to say?

Will shoot Will shoot

Saved

Saved

Come on Trump

Second part

Already ?

Where am I ?

It's me, the idiot.

Run

JUMP

Fly, Fly Ride up, Ride up

Slow and Jump

How can I save it?

i don't know

Jump

Saved, Saved

Saved, Saved

Let's go to the second phase now

Jump

Jump

Jump

Jump

Saved

We will see now

Wow, this has a giant ladder

Jump the ladder

It's not going to be possible

Jump

What is it

lift up, lift up, lift up, Otherwise it is not the time

go now

Oh my God

Help the guy over there who's sick

is dead

Go son

Save Trump

Oh my God

Get up get up

Save trump Save Trump

Missed

I'm on the edge

Saved

Fucking hell, I passed

Let's go to the next

Trump is walking there.

What is it ?

Bomb, Bomb, Bomb

quit trump

Get out of the demon front.

Damn I messed up

It's gone

I only wear the wig

Saved

What F@#!$

Crouch

Get up and Jump

Saved

this is it pessol I'm finishing the video here, trump game, I bought in steam, very good game

I'll do a part two of the video, that's it, thanks for watching

Thank you

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LIKE PLZZZZ

SHARE PLZZZZ

COMMENTS PLZZZZ

THANKS FROM====AS TV

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Is it Possible to Beat New Super Mario Bros. U Without Pressing Right? - Duration: 18:21.

2D Mario games, are quite simple games.

All we have to do to beat them, is to jump at the right times, and to run to the right.

We already took a look at whether the left button is even needed to beat new super mario

bros u.

But after beating the game with the minimum amount of left presses, I started to wonder

if it is actually possible to route the game without the right button.

To beat the game without ever going into the direction the game wants us to go.

So as you probably can imagine, not only does this make the game insanely challenging, but

it also makes stuff we always took for granted incredibly complicated.

So today we are going to take a look at all the nasty little complications that appear

when playing the game with only half our moveset, and we are going to find out what the absolute

minimum amount of right presses needed to beat new super mario bros u is.

So are you ready?

Let's do this!

Okay so there are a lot of evil little problems waiting for us during the run, so let's

best start at the beginning.

The very first problem we face, is the very first input in the game.

As soon as the small intro cutscene ends, we find ourselves on the world map, and have

to press right in order to reach the very first level.

Yup, the first input is already a right press.

So there are two types of nasty right presses that are definitely required in order to beat

the game, namely right presses on the world map, and right presses to enter pipes in a

couple of stages.

I'd like to call those right presses, meta right presses.

Meta right presses are all the sneaky right presses that happen during non gameplay sections

of the game.

We are going to avoid them whenever possible, but they aren't our priority.

The main focus today is to beat the game with as little gameplay right presses as possible,

right presses that actually happen while platforming through the various levels.

Getting the amount of required gameplay right presses as low as possible is the goal today.

Nonetheless we are going to try to minimize the meta presses as well, and the very first

one is the one required to reach the very first level.

Luckily 1-1 is easy to beat without painfully pushing the ouching right button.

This level already showcases the three main options we have in the game to go to the right

without pushing right.

First and most importantly, wall jumping off magical platforms.

As soon as we play the game on anything that isn't a wii U gamepad it becomes possible

to summon helpful magical blocks into the level by tapping anywhere.

Those platforms can be used to wall jump, which gives us a decent amount of right momentum,

and allows us to get closer to the flagpole.

This is our main form of movement for the run, but it has a huge drawback.

Tapping the screen and then jumping off a platform takes ages.

So whenever the game forces us to act fast we have a problem.

Luckily this isn't the only way to get momentum in the game, because we are also able to obtain

momentum by slope ground pounding.

This time we team up with all the slopes in the game, because whenever we ground pound

on a slope it accelerates mario into the direction the slope is facing.

This is incredibly useful, and we will happily slide down each and every slope we encounter

today.

Hooray!

Thirdly and finally, acorn suit updrifting gives us a decent amount of right momentum.

Whenever we press ZL while wearing our cute little acorn costume, mario shoots upwards,

and gathers horizontal speed moving into the direction he is currently facing, which is

right by default.

This is by far the best option we have to go right, but sadly we lose this option as

soon as we take damage.

Most of the levels on our route don't feature yum yum acorn mushrooms, but this problem

can luckily be avoided by finishing all levels with a specific amount of time left.

If we touch the famous flag pole at the end of a stage while the last two numbers of the

timer display a 77 we are rewarded with a helpful acorn mushroom, which means that we

have the option to regain a lost acorn outfit at the end of almost all levels.

Okay, so 1-1 doesn't require any right presses, but we need another meta right press to reach

1-2.

1-2 is where stuff becomes super complicated, not because anything in the level is tricky,

but because the optimal world map movement routing becomes a bit tricky here.

So 1-2 features a secret exit that first leads to an underwater level, blooper's secret

lair, and afterwards directly to world 5.

We obviously want to take this shortcut because it saves tons of meta right presses and avoids

a lot of tricky levels in world 2.

We are able to reach this secret exit without any big problems, the problem is blooper's

secret lair, because the stage sadly takes place underwater.

We can't move underwater without pressing right.

As it is known, wall jumping doesn't work while taking a bath, nor does slope sliding

or dressing up like a squirrel and pressing ZL.

We don't have the tools to make it through this level.

Luckily we have another option to beat the underwater level without hitting right, and

this is where this little dilemma starts to become interesting.

If we pick up one of the adorable baby yoshis, then our swimming moveset changes.

While carrying a baby yoshi we are able to dash forward underwater by pressing ZR.

This makes beating underwater levels without pressing right possible.

The only problem is, we have to get our hands onto a helpful cute baby yoshi.

Luckily one of those adorable baby dinosaurs lives directly behind the yoshi hills stage.

How convenient.

Getting our hands onto this tiny dinosaur takes a couple of meta right presses, one

to reach the crushing co… *sigh* to reach the world one tower, two to get the yoshi

and another two until we reach blooper's secret lair.

That's the best solution I found, while routing this, but as it turns out, this isn't

the best possible way to handle this little problem.

Huge thanks to youtuber Everything ABC.

We were chatting a little bit about how I tackled this problem and he actually found

a way to not only beat blooper's secret lair without pressing right, and without grabbing

the pink baby dino, but he was actually crazy enough to route the level with the minimum

amount of directional inputs.

No right no left no up no down.

Yup!

The trick everything ABC used was the multiplayer mode.

He basically used the fact that our plumbers move a little bit while they are bubbled in

multiplayer to make it through the whole level without the d-pad.

The link to the whole clip of how he did it is in the description and I highly recommend

checking it out, it's super bonkers!

Anyway this makes it actually possible to reach level 5-1 with only 5 meta right presses.

Hooray!

5-1 is a really relaxing stage for our very important cause.

Not only are there tons of slopes in the stage, that allow us to go right with ease, but the

gigantic enemies in this beautiful jungle level are conveniently placed in such a pattern

that makes it really simple to keep our momentum just by jumping on top of them.

5-2 isn't much of a problem either.

At the end of this poisonous swamp stage we are supposed to quickly platform over a descending

brick block bridge.

Generally speaking, having to do something quick is very bad for us, but luckily this

section can be somewhat cheated by carefully placing magical blocks below our favorite

plumber.

We are making really great progress here!

Next up is the snake block tower already.

This stage was quite problematic while playing the game without pressing left, and naturally

the level becomes quite easy when doing the run the other way around.

We simply once again build a magical bridge below mario to reach the boss.

Sadly, however we are forced to go through two pipes in this tower, which brings the

meta right press count up to 7.

The jungle ghost house features the secret exit to the seventh world, and once again

gives rise to almost no problems.

It's really easy to do the level with only half our moveset.

Ladies and gentleman, we still haven't pressed right during gameplay once, and we are already

in the seventh world!

So when I started to route this I really wasn't expecting that the game can be beaten without

the option to run towards the flag-pole.

I honestly expected that about a third of all levels are impossible.

But here we are.

Almost in the seventh world and our gameplay counter is still at 0.

Maybe, just maybe, it actually is possible to do all the platforming challenges in the

game without the right button.

Just maybe.

Anyway we need another meta right press to reach the secret level para beetle parade.

And this level, is where everything starts to go downhill.

Holy fuzzy.

We aren't prepared for para beetle parade.

The problem here aren't the parading para beetles, the problem here isn't the bottomless

pit nor the gigantic bullet bills.

The problem here is something different.

Ladies and gentlemen, may I introduce you to our new arch enemy.

Autoscrolling.

Autoscrolling, hates us.

So the thing is the following.

We really can't play fast without the option to go to the right.

We always have to set up a platform at the right height, then we first have to walk towards

the platform and only then we are able to wall jump.

This takes seconds to plan and to execute.

As long as we aren't under pressure this allows us to play the game almost in a normal

way.

It takes forever, but we aren't at a real disadvantage.

But if we are forced to act fast, then, well, holy fuzzy!

So the auto scrolling in para beetle parade forces us to act fast.

As soon as we hit the screen border the auto scrolling starts to push us to the right.

That would generally be welcome, if it wasn't for the fact that there is no way for us to

get any right momentum afterwards.

There is basically a death zone at the left side of the screen, as soon as we are in this

area we can't place platforms to wall jump off anymore and we soft lock.

To make matters even worse, the beatles act as sloped surfaces.

The best way to cancel our momentum is to do a ground pound, but ground pounding the

beatles is basically suicide because we slide off.

So whenever we want to cancel our momentum we first have to ground pound, and then to

cancel our ground pound before we hit a beetle.

All the while we are never allowed to set foot into the death zone, while the whole

level auto scrolls us towards our doom.

I was stuck here for many many hours.

The first strategy I gave a try to make it through this nightmare was just to accept

the softlock, and to get carried by it to the end of the stage, while ignoring all challenges

in the level, and just bridging mario to the top.

In theory this should be possible, as long as we never lose our acorn suit, because the

acorn suit would allow us to end the softlock by tapping ZL.

But sadly I wasn't able to reach the end of this dumb beetle parade, without taking

damage because there are two gigantic burning bullet bills, that spawn in from the left,

and always damage us.

There is just no easy way around it, we have to play the level in the intended way without

pressing right.

So it is possible, thanks to acorn boosting, but it took me hours to get this, and the

real problem here, isn't that this stage is difficult.

The real problem is, that from now on almost all levels are a nightmare.

We need a meta right press to reach 7-1 and are already facing the next catastrophe.

7-1 is another auto scrolling level.

Not only is there a pipe which forces us to do meta right press number 10, but there are

also stupid cloud platforms that move at a fixed speed, and make beating the level incredibly

hard once again.

The worst part here is this section, where we are supposed to run through a small brick

block corridor, while the cloud slowly travels forwards.

It is possible to make it through this corridor, with a perfectly timed wall jump and a lot

of patience, but once we made it through the platform is just gone.

I tried racing the platform here many many times, but I wasn't able to win the race,

it took me forever to realize, but luckily the platform here can actually be ignored.

All that we have to do is to wait on this little question block until the brick blocks

go away, and then to fly forwards while praying that this evil killer squirrel misses us.

This little trick allows us to make it through land of the flying blocks rightless, which

opens up the path to the next level, and to the next problem.

7-2 starts tricky and ends horrifyingly.

First we have to make our way over a couple of rotating platforms.

This isn't too bad since the platforms can actually be used as slopes to give us momentum,

all we have to watch out for are the jumps in between a coupe of piranha plants.

But then we face one of bowser's nastiest minions.

Then we have to deal with a lakitu, while we jump on top of shrinking mushrooms.

The platforming alone is really difficult, but doing well timed jumps while a lakitu

throws endless waves of spineys towards us is close to impossible.

Seriously, where does the lakitu even find all those spineys?

The only way to beat this level is to play incredibly patiently.

If we jump off ten platforms in a row we are able to pop a boost star and to defeat lakitu.

Sadly this isn't a permanent defeat since he respawns after about 30 seconds, but it

gives us enough time to do a couple of tricky jumps before we repeat the process.

This is incredible tedious, but it allows us to beat 7-2 rightless as well.

Hooray!

Next up, my favorite level slide lift tower.

*sigh* So slide lift tower, is, uhm really easy!

Thanks to acorn boosting we are able to play the level almost in it's intended way, which

makes it still a bit annoying, but possible.

The same is true for the ghost house which we are able to reach after meta right press

number 11.

Here only the section where we are entrapped in this rotating block thingy is challenging,

but this section can easily be cheated.

All that we have to do here is to press down and we slide perfectly beneath all the evil

chasing ghosts until the end of this section.

The staircase is no problem either, since this time we are able to, well, to just go

down.

That's so satisfying!

Ludwig's clockwork castle features the next problem.

The moving blocks here, are set up in such a way that it is impossible to make any progress

without running to the right.

They just always align in a pattern that makes it impossible to reach the next section.

Luckily a solution for this problem exists!

As it turns out we are able to change the pattern in which the platforms are aligned.

If we tap one of those stupid blocks it stops for a moment.

Because of this we are able to perfectly set up all blocks here, so that they make it possible

to pass the stage rightless.

Hooray!

The airship stage is luckily super easy, which means that we made it to the final world,

and still haven't pressed right during gameplay once!

There are only five more levels standing between us, and a rightless victory.

Meteor Moat is beatable but super annoying.

It's basically playing the lottery.

Making it through the level itself is easy, but there are randomized fireballs that drop

down from the sky.

Those may or may not drop down in such a pattern that they hit us while we jump or they don't.

We are able to improve our odds a bit by tapping them, but often they just spawn directly on

top of us.

There is nothing we can do here.

We just pick up all the power ups we can grab, and platform towards the end of the stage

until the evil RNG lines up in a way that allows us to beat the stage, eventually.

The magma river cruise is another level that features a form of terrifying autoscrolling.

This level is one that had me incredibly worried before playing it, and on paper this worst

boat trip ever sounds like the recipe for disaster, but it ended up being quite easy.

There is another meta right press required to enter a pipe at the end however.

8-3 isn't too problematic, nor is the red hot elevator ride.

Here we cheat this red hot and presumably elevator by just building a magical bridge

towards the top.

At the end this level features a pipe, which forces us to do the 13th and final meta right

press in the game.

This means we actually made it to the final battle…

Before we reach bowser and find out whether the ugly turtle king kills our run or not

we have to make it through this section where bowser jr attacks us with his dumb clown car.

This area is surprisingly tricky, the best strategy to make it through here I found,

was to try to stay above bowser jr for as much time as possible, and to use his ugly

head as a way to reset our ZL boost, so that he isn't able to crush us.

And then it's time for the final showdown.

It's us or bowser.

It's a successful run versus failure by turtle.

It's all or nothing here.

So … allright.

This boss fight was by far the hardest part of the don't press left run, and doing this

again, but this time without the right button has me incredible worried.

I just can't imagine a way to do this fight without going right.

So there is a reoccuring theme with the left/right runs, something I noticed up until this point.

Namely: All the levels that caused us headache without going left ended up being surprisingly

easy without going right.

And most surprisingly, the final battle is no different.

Ladies and gentleman, it is possible to defeat bowser without the right button.

I wouldn't go as far as to call this fight easy, but it is very much possible.

The way his shell phase is setup just allows us to dodge him, and there is a spot up in

the air where his clever AI always decides to miss us.

This means that we actually did it.

Ladies and gentlemen, New Super Mario Bros U can be beaten without ever pressing right

during gameplay!

The game is beatable with 0 gameplay right presses!

Hooray!

That was quite a challenge.

So yeah, here we have it, it takes 0 gameplay right presses and 13 meta presses to beat

new super mario bros U.

Hey, it's ceave from the current present the previous future and the actual past here.

I just quickly double checked everything and noticed that I forgot to count a meta right

press required to enter a pipe in para beetle parade which is actually called flight of

the para beetles in red luigis version of the game.

This brings the total meta right press count up to 14.

Also, as it turns out, Everything ABC decided not only to route bloopers secret lair without

directional inputs, but he is actually currently working on routing the whole game without

the option to go into any direction ever.

I can't wait to see how this works out, the link to his video will magically appear

in the description as soon as his video goes online.

So with that being said, let's travel back in time again.

I hope you enjoyed this little video, if you did don't forget to leave me a thumbs up

and maybe you feel especially like not looking forward today and want to hit the subscribe

button as well.

I hope that all of you have a wonderful new year and to see you soon.

Goodbye!

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CLIFFSIDE | FINAL SPACE | STEVEN UNIVERSE | MYSTERY SKULLS | HAZBIN HOTEL | LO MEJOR DEL 2018 - Duration: 10:05.

Welcome to Dart Toons, I am Polaris

and today I bring you the best that 2018 has left us

I will talk about series, movies, events and much more, so, let's start.

To start I would like to highlight the contribution that Netflix has represented for the animation industry in 2018

from the incredible appearance of Final Space, a series produced by Olan Rogers

which tells us the misadventures of Gary and the countdown to his release

in the same way, another great premiere on the platform was Hilda, a charming animation

which tells us the adventures of a little girl in her quest to discover and register new creatures

This year we also had the return of She-ra: The Princess Of Power

an interesting bet on the part of Netflix that many thought

that would be another progressive animation with Calarts style

but that, on the contrary, end up being very well received by the community.

Another project that had a very good reception was the second step in Guillermo del Toro's ambitious project with Tales Of Arcadia

which this year premiered the third part of "TrollHunters" and the first part of "3 Below"

thus advancing towards the future premiere of "Wizards"

remember that this project is an animated trilogy of Dreamworks and Netflix

which are connected to each other by sharing the same universe, and that will find its climax in "Wizards"

where the heroes of Arcadia will join forces in an apocalyptic war for the control of the magic that will decide the fate of the entire galaxy

And to finish with everything that Netflix has left us this year, we have the magnificent 5th season of Bojack Horseman

which left us with a bitter taste after all that happened in this season that in the end

takes care of leave us with a possible ray of hope for the chaotic life of Bojack.

Jumping into the world of th big screen, I would like to highlight the work of Pixar in the "Incredibles 2"

which after 14 years, bring us back to this heroic family, where in a turn of events

Elastic Girl will take on the heroic responsibilities of the family

on the other hand, Sony brought us to the big screen, Spiderman: Into the Spiderverse

which focuses on Miles Morales, a boy who is involved in a dimensional conflict

where he will join forces with his counterparts from other universes to restore order before it's too late

On the other side, this year was also full of surprises and farewells

as is the case of the surprise revelation of the true identity of Rose Quartz

who turned out to be Pink Diamond in the episode called "A Single Pale Rose"

and without getting too far away Cartoon Network, this year we had to say goodbye to our little Clarence

who after great adventures with Jeff and Sumo, said goodbye

who also said goodbye in an epic and nostalgic episode, were Fin and Jake

who in the episode "Come Along With Me "closed the cycle of 8 years of adventures

who even after all the controversy caused, did not say goodbye, it was Apu.

Now at this point I would like to make a special mention to those talented personalities who this year said goodbye

The tragedy was present on May 15, when the renowned dubbing actor José Lavat passed away

who for many years lent his voice in the spanish narration of the animation of Japanese origin of Dragon Ball

as well as different roles in Death Note, Sailor Moon, Slam Dunk, and others.

In the month of October we lost Adam Burke, a veteran in the world of animation from Pixar

who worked on different projects such as Cars, Wall-e, Toy Story 3, The Incredibles 2, and more

On November 12, the awesome Stan Lee, famous writer, editor and producer of Marvel Comics

passes away, he will be always remember in his beloved creations and works with Jack Kirby

such as Spiderman, The Fantastic 4, Daredevil, Iron Man, The X-Men, and many others.

Again in the month of November, after a long fight against the disease of E.L.A, he died on the 26th Stephen Hillenburg

animator, producer and American biologist known for being the creator of the animated series SpongeBob SquarePants.

In the month of December, specifically on the 18th, our beloved Angeles Bravo

a talented Mexican dubbing actress, leaves us, who participated in projects such as Courage

, the Cowardly dog, in the role of Muriel, in the Simpsons as Mrs. Agnes Skinner

or as Gumball's grandmother Jojo.

After this emotional moment, I would like to emphasize that this year there was a particular event in the world of animation

and it's that Rick and Morty, have received an extensive renovation with more than 70 episodes

which have only achieved, renowned animations such as The Simpsons, SpongeBob, South Park, among others.

On the other hand, I would like to make a special mention to the work that Cartoon Network has done this year

because even though in 2017 we had said goodbye to Regular Show, and this year to Adventure Time

they follow their vision of innovating with series as Summer Camp Island

series centered on Oscar and his best friend Hedgehog, who are left in a surrealist camp

giving rise to strange events such as horse that are transformed into unicorns,

talking sharks, sticky notes with parallel dimensions and much more.

We also had the premiere of Craig Of The Creek which revolves around Craig and his friends

in this universe there are different tribes of children who reign over the typical forts on trees

these children live various adventures in this species of wild childish civilization on the west side of New Jersey

But without a doubt, what I most want to highlight on behalf of Cartoon Network is the support it has given to indie animation

as it happened with Golpea duro Hara, animation series of Chilean origin made by Marmota Studio

which tells us the journey of Hara through the infinite tournament

in order to prove that she is the strongest woman in the Kallpa continent

I'll leave you in the description the link so you can watch all the episodes.

And since we talk about independent animation, this year was undoubtedly the best moment for it

since we have great events that give a new breath to the effort put by great creators

as is the case of Mystery Skulls

who after two years of absence they returned with a magnificent video that broadens even more the "Lore" behind all this world

created by the talented team of Ben Mangum

This year, in addition, we have the premiere of the pilot of Cliffside, an independent animation

created by Liam Vickers

which has quickly gained a place in the Fandom of animation

hopefully this coming 2019 brings with it the opportunity that this series is acquired for its complete production

personally I think Netflix would be a good place for this series. What do you think?

Now if we talk about series that surprised with their sudden appearance and that also won a great place in the hearts of lovers of the Cartoons

we must mention Emara Emirates Hero, a 5-episode American-Arab miniseries produced by Eating Stars Studios

Emara, is a superhero from the Arab Emirates, which has the power to turn her arms into a variety of weapons

the truth is that this seems fantastic, since it is a true sign of progress due to the incredible work and effort that is behind

as well as the message left by this series

which truly shows a struggling woman who must deal with the death of her father

and is able to support her mother to maintain the family business and is also able to fight crime

And finally, this year also brought us the confirmation of something that many in this community have been waiting for and is that Vivziepop

finally managed to reach the goal set in both Patreon and Ko-fi to bring us Hazbin Hotel

a series that I already have mentioned in innumerable occasions in this channel

since it is a series that even with the little that it has been able to show, it has stolen my heart

this supposes that she will be making animations clips monthly, delighting us with small shorts

waiting to the hopes that this series, as with Cliffside

can be taken by some great producer and taken them to the small screen

Well, this has been all for today, if you think I miss some mention, I invite you to leave it in the comments

remember to like the official Facebook page for more news

I'll leave the link in the description along with my Instagram to follow me, without no more to add

I wish you happy holidays, I remind you that I am Polaris, and this was, Dart Toons.

For more infomation >> CLIFFSIDE | FINAL SPACE | STEVEN UNIVERSE | MYSTERY SKULLS | HAZBIN HOTEL | LO MEJOR DEL 2018 - Duration: 10:05.

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Swinging Golf (T04E16) | MoaMoa Toys | Funny Cartoon - Duration: 0:42.

Thank You for Watching!

Sorry, If You Don't Like :(

For more infomation >> Swinging Golf (T04E16) | MoaMoa Toys | Funny Cartoon - Duration: 0:42.

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Lita Darawangi - Watu Cilik [Official Music Video] - Duration: 7:08.

For more infomation >> Lita Darawangi - Watu Cilik [Official Music Video] - Duration: 7:08.

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What is TRP ? How it is Calculated in Telugu - Duration: 6:29.

hi friends and welcome to our channel friends in this video i am

TRP rating and a Pagani video denim so many people do not know me today a

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you already or next video and thank you bye bye Jay

For more infomation >> What is TRP ? How it is Calculated in Telugu - Duration: 6:29.

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Comparison: Double JP Big Cake & Tinkies - Duration: 5:18.

Hi This is BlindFox and welcome to my dinky double big JP cake comparison

these are both shelf-stable cakes that are okay that things that are packaged

and available commercially so let's get started please support my channel please

go and donate at patreon.com we think he weighs 45 grams you can see there the

picture need some cream inside the cake

the double big JT cake weighs 55 55 grams so let's check them out

I'm not going to read all the ingredients but you can see how big the

packaging is of this and this is very tightly packaged they open quite easily

there's a dip in tip top definitely tough chocolate smell through this one

I've got to think e since you gave them in different flavors I've got the

chocolate and the vanilla this one has got more a cake smell firstly from the

top you can see this one is much darker the JP cake Tinky's are quite light

they're more or less the same size this one does filled in sir you can see

there's little holes in all of them for the cream that's inside

you see it 10,000 crumbly there is cream

chocolate see this Willy this one is swirly both of them are nice

and crumbly let's check taste this one first although this is battery it's

quite dry there is some chocolate in years you can see a bit of but it's not

enough to negate the the dryness of this cake check out the two different jinkies

the Tinky's overall are much not as dry as the Jaypee cake the cream is much

softer than the chocolate it's a bit more moist so this one is although

they're less at this cake is the same the inside makes the vanilla one much

more moist and it's not very dry this one is a bit more drier since the

chocolate isn't as moist as the cream the creamy one is taste nice and creamy

now it's a cream flavor inside the chocolatey chocolate cream flavor is

nice and chocolaty we just all get the creaminess it's just

not as creamy as the normal vanilla cream you get these in chocolate vanilla

I think this banana the strawberry and the Scaramella you also get this in a

chocolate cake variety with the cake itself is chocolate there I think you

get chocolate filling and maybe chopped mint I'm not sure the chocolate cake one

is a bit more drier than this one I just couldn't find the chocolate cake one the

KP cake is very dry so if I must choose between them I will rather true the

Tinky I think the thinkI is a lot like the

almond the American Twinkie I'm not sure I've never had one but that is my little

review

so very deeply Tinky this one is just to dry but that both of them are self

stable so boat you can use both in your rations so thanks so much to my little

comparison review please subscribe to my channel and please go and support me on

patreon comm see you next time

For more infomation >> Comparison: Double JP Big Cake & Tinkies - Duration: 5:18.

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Public Domain Day 2019 - Duration: 4:02.

[MUSIC PLAYING] >>Hi, I'm Laura Quilter.

I am the Copyright and Information Policy Librarian here at the

University of Massachusetts Amherst Libraries.

We are excited for January 1, 2019 because it is Public Domain Day.

It's the day in which copyrighted works i- from a particular year

enter the public domain.

2019 is a particularly exciting Public Domain Day; in fact,

we could call it Public Domain Year because it's the first

time in 20 years that a large volume of works published

in the United States will be entering the public domain.

In fact, everything published in the United States in 1923

will be entering the public domain, um, on January 1, 2019.

In 1998, the Copyright Term Extension Act was passed, and

that extended copyright by 20 years, so works were

copyrighted now from 50 years after the life of the

author to 70 years after the life of the author,

or, in the case of corporate works and many other kinds

of works, from 75 years to 95 years. So, everything

that was published in 1923 has been on lockdown for 20

years; it hasn't entered the public domain when we would

have expected it to have entered the public domain

in 1999, for instance, and so all of those years'

worth of works have remained frozen.

When works enter the public domain, they can be fully

and freely used by anybody; there are no more copyright

restrictions on them. So the public domain is effectively

the- the repository, if you will, sort of the intellectual

repository of everything that humanity has created that is

not being currently locked up under a legal regime that

restricts sharing and copying. So when a work enters the

public domain, when it comes out into the public domain,

it can be reused; it can be distributed; it can be

modified; people can build on it to make new works.

So, for instance, famous works like the statue of Alexander

Hamilton that is in front of the U.S. Treasury will enter

the public domain. It was unveiled in, um, in 1923,

dedicated to the public in 1923, and so it will be

entering the public domain in 2019, be available for

people to scan and to reproduce, um, freely, images

of, you know, our- our latest celebrity founding father.

When works are under copyright but no longer in print or

no longer commercially available, they really fall out of access

to the world, and so in a sense, they- they- they-

they're dead to the world, right? But when they enter the

public domain, they're born again to the world; people can

reuse- can find them and re- and use them, and- and bring

them back into the cultural mainstream at that point, and

so it's really an opportunity for us to celebrate

American culture and American creativity. Um, the first

part of the 20th century was, you know, an amazingly

[SILENT FILM MUSIC PLAYING] um, productive and creative time

in the American world, when jazz was being established,

when film, when recorded music was in its heyday, when there was

creativity from- from all sectors of society, and- and all of the

works that were created in 1923 have been locked up for

20 additional years, and so now, we're going to be able

to celebrate that they're coming back to life.

[MUSIC STOPS]

For more infomation >> Public Domain Day 2019 - Duration: 4:02.

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Profesyonel Fotografcıdan 9 FOTOGRAF TÜYOSU - Duration: 1:46.

For more infomation >> Profesyonel Fotografcıdan 9 FOTOGRAF TÜYOSU - Duration: 1:46.

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My YouTube New Years Resolutions【2019】 - Duration: 4:49.

Hello you guys Aaliyah Holt here I just want to say a big Happy New

Year's to you guys in this video

I'm going to be going over my YouTube New Year's resolutions that I want to accomplish this year

My first goal is to upload more frequently. I want to challenge myself

I realize once a week couples is like meh, but I feel three times a week might show more dedication

So starting next week, I will upload Monday, Wednesday, and Friday. I

I bulk record and edit my gaming videos, so it shouldn't be a problem

The next goal that I have is to get

300 subscribers. Now, you might be asking yourself, Jazz, why don't you shoot for that 1k?

Well, I don't want to set high goals.

Only to end up disappointed if I don't beat it because I don't know what can happen

between now and what I want to accomplish my goal.

So I rather set little goals at a time and then work my way up which brings me to my third goal,

don't set high goals.

As I said before,

you don't know what's going to happen between the time you set your goal and when you want to beat it.

So you should set a small goal instead. The next goal that I want to accomplish this year is

exploring more options on my channel.

I'm going to be honest with you guys, last year, I

was on a verge of wanting to quit

My channel because I was stuck in the 170's from February to July.

I thought there was no hope and I asked myself

what if I tried putting some different stuff in my channel ? What if

the viewers are sick of just seeing nothing

but Let's Plays? And then when I did that when I added like the jerk series for telltale, reacting to game trailers,

I saw my subscribers increase.

So I want to add as many options as possible on my channel just in the event that lets play were to die out

and people aren't as interested in them. They'll at least have something else

or maybe the game I'm playing might die a bit.

Then at least I'm covering another aspect of said game that maybe nobody ever looked at nobody ever knew about.

Now I would like you guys to try to add to something no matter what your niche is throw in something new.

If you do make if you're a makeup channel, try bringing some hair care products or some

skincare products or do a

acne remedy or something that you tried.

Another one I want to try and not caring what people think.

Now I want to be completely honest with you. I

care what people think about me because I was school

I was hated just because I was different and if you don't follow my vlog channel I make videos about

autism and

I was always hated for being different.

So I kind of care what people think but I want to try to set this goal to not care.

So if somebody says I didn't please them as a viewer. I should just brush it off.

They're not my target viewer. If I don't know please them. You can't please everyone you're one person.

This is a global platform. You can't expect to make a billion users happy, right?

Also another goal is to and this is completely unrelated to YouTube, but write some eBooks.

I'm not the best at

Verbally expressing myself and I feel the best way to express myself is through my photography, my renders, and my writing.

And my goal is to start writing and publishing some eBooks and

I will update you guys on those on my social media. So make sure you're following my social medias my

handles are in the description. So those are all the goals that I want to accomplish

for this year. At the end of this year, I'm gonna revisit this video and

rate my progress.

I'm looking forward to a wonderful

2019 on YouTube

and

make sure to hit that red subscribe button.

Join, the Halton army and I will start uploading three times a week next week. I

feel if I want a chance with the YouTube algorithm, I need to post more frequently

the algorithm favors

frequent uploads.

Remember I'm recording this in 2018

I'm a time traveler

See you in the future.

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