hey give them back for under the video and today I'm talking about hi tail
again and this is gonna be a little different of a video so for those of you
that don't know I am the owner of a minecraft server called subió craft I've
been running it for years with the help of the awesome staff I started it with
my friend Glenn back in like 2013 and now the high tail is coming out and it
has the modding capabilities that it has I think I'm gonna take a whack at it I'm
gonna try and make my own hightail server network and I'm gonna program a
bunch of the I don't know if we could call mods or plugins but I would love to
be the owner of a hightail server network called subió so um today I'm
gonna be talking basically about the modding capabilities I'm going to talk
about my plans for this network and I would hope that a lot of you guys are
gonna be super duper hyped and would want to join on maybe even day one if I
get access to developer tools early I might be able to get something set up
for you guys on day one of hightails release how amazing would that be so
starting off I think there's going to be three pillars to subió the first of
which being an RPG based single-player so for those of you that don't know
hightail is not planned to have levels perks experience or be similar RPG
elements and like character classes it is going to be more like Minecraft in
the way that how far you are in the game is dictated by your gear which there's
nothing wrong with that is just that's the type of game it is for example right
you find a really powerful battle ax and that's like the weapon that you now have
instead of being inherently a battle ax type of character that has bonuses with
that weapon and having like a perk or a skill and
like many levels of experience it's not gonna be like that but on my server I
plan to make that a thing so for example there will be leveling up there'll be xp
for killing mobs and then it'll be you'd be able to get perks and skills and
there'll be inherent character traits and character classes and I think it'd
be freaking amazing so that's gonna be the first pillar of subió there's not
much else other than that I think there will be community run events as well and
a thriving economy hopefully and it will be very similar to the experience there
is right now on subir craft survival on in minecraft except it will have
hopefully hi tale will have the capabilities in modding to allow new
user interfaces other than inventory menus I think they will but yeah I think
it's going to be really exciting anyway the second pillar of subió i think
should be block shot so block shot is planned to be a minigame very similar in
style to Call of Duty so it will be a running gun type of minigame where you
start out your game you pick a class you can save custom classes there'll be a
selection of weapons of you know smg's rifles I'm not gonna say anymore d
monetization words but you know what I mean
maybe they'll even be given different names so that we can avoid the
monetization of people make videos of it but that is the plan because I have been
a longtime Call of Duty fan and I think the series started to go downhill with
advanced warfare the game itself was good it wasn't received very well but
all the games that came after it have been met so I think in AI tail making
block shot the most responsive gunplay running gun respawn game that I can make
I think that would be amazing and of course there's more to it than
responsiveness I think one of the games I should it should look at is mw2 for
those of you that a played mw2 it's all about how overpowered everything is like
every weapon is able to like two or three shots somebody and the gunplay is
extremely satisfying and fair I would say except for the one-man army and new
tubes but let's not talk about that I think something like that made in
hightail could be really popular and I think it could be something that's a lot
of fun I want a new competitive minigame to dump my time into and I'm not afraid
to play my own game guys even though I'm gonna be the one developing the whole
thing at the end of the day it still requires it's supposed to require the
same skills that it took to to play Call of Duty so that's what I'm going to try
I think it's going to be really neat my own little spin on Call of Duty and how
complicated can it be I mean coding it the most difficult
parts gonna be the weapons for sure and but as we saw in the trailer you are
going to be able to import a 3d model and then you can animate that model so
reload animations and whatnot and then you can script it so then you can have a
rate race from the end of the barrel to the target or whatever won't need to
implement bullet drop it's too short range for that doesn't need to be that
realistic it's mostly a party fun type of game so it's not really going for
realism so there might be lasers there might be you know I'm super excited for
black shot though I think that's going to be a staple of subió and then the
third game mode as you guys are watching right now bid Wars is a very popular
game mode in high pixel and it's my personal favorite and I figured what if
I put my own spin on bed boys and made it my own and something that is
different but similar so like something that would be a new
breath-of-fresh-air if you will but it would still be really good so for me it
is an unnamed game-mode I do not know what it's called yet but it will involve
all the players being space miners so like they will be part of like some
galactic like mining operation they're gathering resources and the way that it
would work in the mini game is that every player will have their own little
mini ship and they will land on an asteroid a small asteroid and then the
way the map will be set up is that there's like 8 to 12 asteroids floating
around in space in a spherical shape and then one big sphere in the middle so
like one big asteroid so it'd be the equivalent of having all the islands on
the edge of the bed where's map and the and mint but the differences it's in
space so the actual like spacing between the islands is going to be three
dimensional so there will be a literal sphere of islands instead of like a disk
of islands so like some islands going to be higher than others and then gravity
will change depending on which sphere is closest to you Super Mario Galaxy has a
very similar feature to this so gravity will depend on I'm gonna call them
planetoids depending on which planetoid you are currently standing on or close
to and the gravity will change depending on certain environmental aspects so I
think would be really neat in this game mode is that for example all of the
ships will be powered by solar and there'll be a big Sun in the background
but what if midway through the game there was an eclipse and the and the Sun
wasn't visible for like a minute or so and all of the power shuts off for all
the ships so like no longer will they be able to smell things or generate weapons
I think that we really need to but on another staple of the game-mode is that
there'll be a cloning machine and that will be your way of responding similar
to a bit and if somebody comes to your ship and breaks your cloning machine
then you can no longer respawn so maybe not even a cloning machine maybe all the
characters are robots and it's like the assembler or something who knows what
the theme would be but that's the mechanic at least so then each ship will
have a smelter in it so I'll have like AI think I used a specific word oh it is
like a well yeah it have a smell tree so each ship would have a smell tree and
then that's what you would use to bring materials to it and then craft things so
inside of your starting planetoid or asteroid you can mine
material so you'll spawn with a pickaxe you would be able to mine the ores
inside of your planetoid and then bring them to the smell tree and use it to
craft things like a grappling hook or like a sword or a crossbow or something
like that or maybe even a shield and then the other aspect so there'd be
materials together and then there would be fuel so you can gather fuel and then
maybe fuel can dictate a shield of some sort who knows but that is the idea and
then there would be more dense materials in the middle asteroid so that is the
idea for my unnamed space PvP game mode I think if possible
this one is gonna be with a grain of salt because I don't know if on the fly
gravity changing is a feature that is possible with the current modding tools
in hightail if it's possible oh boy are we in for something fun so yeah that is
the idea so far so in hightail there's gonna be two PvP
/ minigame type of experiences and then there's gonna be one long-term slash RPG
experience and again the server is going to be called subió so I hope you guys
are hyped if you have any other ideas for the server make sure to let me know
and I hope to see you guys at day one are there any other servers you guys
know of that are gonna be day Warner's let me know in the comments down below
and if of course if you have any ideas then that would be greatly appreciate as
well do you think my game modes going to be possible using the modding tools I
have no idea well anyway that is it so I hope you guys enjoyed and I'll see you
guys later
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