Long, the indies games are generating buzz because despite being developed ...
For a small group of people or even only one comes to the impre games ....
Hey, dude, what are you doing here?
Nothing else here doing the introduction ...
Oh and I guess I already checked comments and you spent the money ...
Yes, and feed the furros.
But I have no furros.
Well, now you have, one would put Khazoo and the other Pilm, that Pilm is well canijo
Opening song: Feelings - Maroon V
Well, many had asked me to do a collaboration with someone else.
Some said that if I did video Chucho, Arturotoons, or even Khazoo.
(Bastards ....)
But since there is no budget I went to pepenar and I found a Chinese copy of Potemkill.
Oliver: Okay, So, this was an invitation to your channel?
Or just I came to insult me in front your subscribers?
Because if so, I'll ask for more money than you win with this video. c:
Not even going to pay You came begging to me like the bitch you are.
OK OK.
As I was saying, today we'll talk the Indies and how they have grown over recent decades.
It all started from the time of the first home consoles, to be exact since
Atari launched its Atari 2600 console.
A small group of developers create games for this console,
despite not estarasociados with a company or corporation.
The tents were then saturated independent game some good and others not so much.
That's where developers independent could no longer publish, sell or show their games to the public.
It was not until computer games They became popular among teenage audiences.
The problem is that even though, as always, the PC had and has much more power than a console (COF, COF, SWTICH).
Then the variety for this age super low.
This is where developers come independent again, peddling their works illegally through diskettes.
With the passage of time Games Independents published on Internet forums for free ...
An example of the most famous and historic Indie It is "Cave Story"
that even today continues to be published on various platforms ...
Or the developer "WayForward" creator of "Shantae" and that despite
not be supported by Capcom, this has launched titles through financings.
And maybe some of you think that was the biggest indication of this ....
Well, like it or not ... Indie games took enormous power less than a decade ago with something called ...
MINECRAFT
While Minecraft was not the first job Mojang but it was a simulator of life in space.
This was not a success in public, was then where they began with another project
taking the same programming codes the game failed,
Minecraft was born there.
His success was not to be a game oh amazing spectacular,
if it was not thanks to the youtubers that in principle the intention youtubers was making fun of the game ...
But these both developers youtubers realized that their impact
It was potentially high; It was then that with the passage of Minecraft
It was improving as time being inspired many more developers
as independent;
Nicalis creator of The Binding of Isaac, Scott Cawthon with FNAF among many more ...
Well, as I said Minecraft my slave (Black) <3, was one of the games more He drew attention Indie so.
And you go, the game really was amazing at the time.
And while this game is no longer present It is so "famous", there is still people who play it.
Mostly children.
But hey, that's fine, really it is a good game to start in the world of video games.
Anyway, now let's see some games Indies
you may not know, but they really are a past ... And being Indies, many of these
They are cheaper than your high school friend who He was sold for cracklings prepared.
Certainly one of those recommended by me is a game called "Papers Please".
Developed by "Lucas Pope" under the pseudonym of 3909, the game takes us to the communist state; "Artrotzka".
Yes, the game really is a travesty Russia / Germany, but history for obvious reasons will not match (because it's a game)
In the game we will be a customs inspector ... Yeah, those guys that people spend or stolen
fucking packages or tax charge GIVE ME MY IPHONE more than 7 children P ...
Being so, we must review the roles of people and say whether they pass or not.
And not only that, the game has different end according to your actions.
Whether you let some people go or simply commit murder someone.
They are of those games that really you owe raise well and makes immersion
the game is definitely great.
Glory to Arstotzka
One of the games I've recently been I'm playing "Mighty Switch Force"
A game developed by the same developer indie that brought us shantae, speak the same "WayForward"
A puzzle game where our mission is capture the bandits who escaped from a kind of futuristic prison
As I said it is a puzzle game, a fairly good to be honest,
The obstacles that stand in our way around each level are some kind of aliens and ourselves.
Because to get to capture the bandits or leave a level, you need to activate some blocks in order to continue,
Even we turn our wits or disable such blocks and solve
some puzzles, reach checkpoint, take items etc.
If you do not clearly calculate activation a block, you can you fall off the cliff
and you must back up all the level or You can fly out for yourself activaste block at the wrong time.
Despite having very few levels, arrives do very entertaining, visual appearance cartoon type or pixel ...
(It depends on what you play console) arrives make very nice and gives a cheerful touch certainly I recommend it.
But it's true, there are bad games in the field Indie, and in this case we will say two games that
They are really bad and if you spent money in one of them…
Well, from here I send you a very great sympathy.
First I will discuss the game "Fur Fun ".
The first thing you have bad this game, Well, it is made by Dalas.
No, because the game has a bad gameplay, bad story, graphics really ...
Nor they are they to criticize ...
But Dalas being so "critical" in this, I think he could have done better.
And to think that people actually spent money in this ... mostly followers of Dalas ... Agh ... And the jokes kids, that's the worst of it.
As always many believe that the fact of being an indie game, this might become good ... But it's not like that,
There indies games bastantemalos they came to do successfully funded.
One such case is that the game "Mighty No.9 "was believed to be the spiritual predecessor
the great franchise "Megaman" by that mighty no9 is created by Keiji
Inafune, one of the leading developers capcom in the company.
Keiji opened its Kickstarter project,
From the first moment all went mad and immediately they supported him increasingly
Game financing reached its goal And he achieve it,
Even they surpassed the goal raised to and to initiate the development of the game.
The promises were many and fulfillments part by Inafune were few,
Even in one of the trailers they were reached to make fun of otaku, and logically the
to consume the game are otaku, Causing them to have you angry and left appreciate the game.
The launch day arrived and no missing a few hours so that complaints were made.
The story is absurd, its graphics were not the most remarkable game, their gameplay
It's super awkward and unbalanced, Inafune said about complaints and said:
It is better than nothing, making you look as ridiculous those who supported and believed in the game.
The lesson is: Do not be blinded with only with words, you must follow closely the facts
and decide whether to support or not properly taking consider what you have shown.
Well guys, this was all video talking of the Indies with my friend
Obviously the channel is in the description of this video.
Talks about video games and all that.
So good slave, despídete.
Slave ... besides that I'm helping to make money without getting anything in return I
slave says, finally greetings to all of you and we see the next.
Of course I am waiting on my channel where I complain and critical anything like I talk about topics about videogames, good Now if bye.
Well guys, the drawing of the week comes at the hands of Saiki. And boy, it certainly is drawing more cute that I have made.
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