Thứ Hai, 1 tháng 10, 2018

Waching daily Oct 1 2018

River stones.

I start the reflection of the vegetation on the water.

This clear area reflects the sky.

I hope you liked it!

See you in the next video!

For more infomation >> Cómo PINTAR RÍO al óleo #2. - Duration: 10:17.

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Learn Colors with Squishy Mesh Dinasaurs for Kids - Duration: 3:27.

green blue green green

green green green green orange green all right green orange green green

Learn Colors

Learn colors with

Colors for kids

for kids

for children

Mesh Squishy

tiys

Dinasaurs

For more infomation >> Learn Colors with Squishy Mesh Dinasaurs for Kids - Duration: 3:27.

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Super Weird Product Placements In Video Games - Duration: 5:25.

Advertising products in video games isn't some new phenomenon.

In fact, video games have been trying to sell you things for decades — you just might

not have realized it.

Here are a few of the weirdest — and most manipulative — product placements in video

game history.

Battlefield 4

Way back in 2014, gamers booting up Battlefield 4 were suddenly treated to a thoughtful recommendation

courtesy of publisher EA to check out the then-upcoming Need for Speed film.

Wait — sorry — did we say "thoughtful recommendation?"

Sorry, We meant "blatant attempt at milking their fans wallets for more cashola."

Basically, EA had snuck a glorified pop-up ad into the already-troubled shooter's menu.

Needless to say, fans were not pleased.

Keep in mind, this came just a year after Consumerist voted EA the worst company in

America — and many a disgruntled gamer was not afraid to remind the gaming giant that

these dirty tactics were exactly why so many gamers had given up on them.

Darkened Skye

The cover of Boston Animation's Darkened Skye evokes a gritty fantasy action RPG complete

with a feisty Lara Croft-esque hero, a gloomy world to explore, and mysterious magic forces

to master.

Know what it doesn't evoke?

Skittles.

But, alas, everybody's favorite flamboyant cousin of the M&M plays a pretty vital part

in the painfully overdramatic — oddly philosophical — adventure title from 2002.

"What's the meaning of… me?

Who am I in this world?"

See, the creatively named Skye — that's the scowl-y woman on the cover — can only

use magic after she's collected the necessary combinations of Skittles.

The game scored lukewarm reviews, despite the incredibly goofy product placement.

Honestly, we're not sure what's more shocking: the fact that anybody played this thing, the

fact that some critics actually enjoyed it, or the fact that a boardroom full of actual

adult executives gave it the green light.

Sneak King

Remember when Burger King tried its hand at promotional video games?

PocketBike Racer and Big Bumpin', in a weird double-cross-promotion with the once-relevant

Brooke Burke, were fairly standard racing and bumper car games— something to pass

the time on a particularly boring afternoon in 2006.

But, the third game in BK's peculiar trilogy, Sneak King, is less time-killer and more,

well, person-killer.

"He appears out of nowhere.

You've always wondered: who's behind the mask?"

Sneak King is a stealth-styled game in which The King must sneak up behind people and surprise

them with Value Meals.

Burke was left out of this stealth title, presumably because Burger King didn't want

to promote the idea that the real-life Brooke Burke was some unholy Solid Snake burger Santa.

Meat-creeping is questionable as a fictional video game activity … but it's even worse

in real life.

M.C.

Kids

Of course, meat patty magnate McDonald's had already beaten Burger King to the shameless

video game tie-in punch.

Back in 1992, Virgin Interactive published M.C.

Kids, a game based on the storybook McDonaldland universe in which a couple of kids have to

reclaim Ronald's stuff from the Hamburglar yet again — because McDonaldland jail bars

are apparently just soggy french fries.

In a truly Vader-esque twist, the game's final showdown happens inside a volcano, where you

have to fight Ronald's magic bag of tricks, because, apparently, it's sentient.

And evil.

Or something.

We're not saying that George Lucas stole the script for Revenge of the Sith from M.C.

Kids, but it's definitely a conversation worth having with your prequel trilogy apologist

buddies.

As if you need any more evidence that all product-centric video game tie-ins are literally

interchangeable, chew on this McNugget of knowledge: the European port of M.C.

Kids — the creatively titled McDonald Land — was originally eventually brought to the

GameBoy.

Only, it was re-worked to fit into 7-Up's Cool Spot franchise, and it was renamed Spot:

The Cool Adventure.

Pesterminator: The Western Exterminator

It's hard to tell if Pesterminator: The Western Exterminator was a success or a failure in

video game product placement.

On one hand, a relatively small number of people would have ever heard of the Western

Exterminator Company were it not for this barely known, off-brand NES game from 1990.

On the other, even awareness of this awful game, in which you play as an avatar of the

company's mascot doesn't inspire much faith in exterminators operating out of Nevada,

Arizona, and California.

Ultimately, the rat-smashing Kernel Kleanup made a wimpy debut, but with his parent exterminator

company still going strong almost 30 years later, it's clear that no companies were harmed

in the making of this game.

The same cannot be said for the poor, poor souls subjected to its repetitive, infinitely

unchallenging gameplay.

Spot

No, we didn't forget about this rad little dude.

There was a time when you could slap a pair of kick-ass sunglasses on literally anything

and call it a mascot — even a lowly red dot.

Thus was born 7-Up's laziest mascot: Spot.

And, because old business-type men in business-type suits are some of the most creative people

on God's green Earth, Spot was given his own video game… also titled Spot.

Not only is Spot for the NES a terrible ripoff of the simpler and less annoying Othello,

but it actively made anyone who played the game hate 7-Up.

The game had nothing to do with soft drinks, or enjoyment of any kind, but was still followed

up by a couple of more marginally superior 7-Up games: Cool Spot and Spot Goes to Hollywood,

plus that whole carbon copy of McDonald Land deal from earlier.

Still, the crimson disc wasn't doing anyone any favors, and his original game from 1990

was an absolute bust.

"Want some?"

For more infomation >> Super Weird Product Placements In Video Games - Duration: 5:25.

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Samsung J8 VS Samsung J6 | Enfrentamiento | Review | Unboxing - Duration: 15:18.

For more infomation >> Samsung J8 VS Samsung J6 | Enfrentamiento | Review | Unboxing - Duration: 15:18.

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RE DOING MY BEAUTY ROOM | MY BEAUTY ROOM MAKEOVER - Duration: 9:11.

For more infomation >> RE DOING MY BEAUTY ROOM | MY BEAUTY ROOM MAKEOVER - Duration: 9:11.

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Правильная установка ванны, ремонт своими руками - Duration: 17:11.

For more infomation >> Правильная установка ванны, ремонт своими руками - Duration: 17:11.

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Success: Focus on Incremental Progress and Ignore Distractions - Duration: 4:46.

How to be successful. David Jaffee with BestStockStrategy.com where i teach people how

to earn money in the stock market. i make around a million dollars a year by

trading stock options I believe I'm the only legitimate stock market coach and

I'm definitely one of the best traders in the world I can tell you that in

order to be more successful you have to focus and ignore distractions and focus

on incremental progress that's pretty much it if you're able to focus and

block out all the distractions all the misinformation and not get distracted by

all the other competing information sources and you are completely okay with

making incremental progress then you will eventually be successful so a good

example of this is if you find if you're 20 years old and you have the ability to

work in a job that pays you $75,000 dollars a year but it's in a

field that you don't necessarily like and you're not passionate about versus

working in a field where you can learn and earn $30,000 dollars a year but is

something that you're really passionate about that you enjoy you would be doing

yourself a large huge disservice if you don't choose the $30,000 a year job

because what you can do is you can earn more money every single year by choosing

that job so for example if you work in that job for 10 years and you know that

is something that you're passionate about you can turn it into a career so

maybe the first year you earn $30,000 the next year you earn $35,000 the next year you

earn $38,000 by year 10 you're probably gonna earn a $130,000 dollars

dollars right maybe even more than that you'll find a way because you're

passionate about it to become an expert in your field and you can add ancillary

sources of income to increase the amount of income debt that you're making in

that career choice but if you choose the job that is paying you 75 thousand

dollars a year but you're not passionate about it you might end up making your

fifth year like two hundred thousand but after five years you're gonna stop doing

it and they are gonna start over from zero so you've traded time for money but

the people who have made the educated decision where they're thinking long

term and they're thinking about making their thing about me

incremental progress and they've been able to block out the distractions of

accepting that higher paying job because they know that even though they're not

going to be tempted by earning more money because they know that that is it

distractions this is not in something that they can view themselves doing long

term then those people who choose the $30,000 a year job in ten or twenty

years are going to be worth ten to twenty times more than the person who

took the quick money and is not making incremental progress additionally by

choosing that job in a field that they're not that they're not passionate

about that person is usually going to feel some cognitive dissonance inside

they're gonna feel like you sell out they're gonna feel like people can buy

their time and they're gonna feel regret for entering into that job in a field

that they're not passionate about whereas someone who is working in the

job that pays them thirty thousand dollars they're gonna feel secure about

their choice they're gonna feel less stressed they're gonna feel less

pressure about changing careers and really that's what it comes down to you

have to block out distractions you have to play the long game and you have to

focus on making small incremental progress and that's something that

people have a lot of problem with people are not disciplined they try to make

quick money they don't invest in their future they always try to invest in the

really short term you make sure and have short term gains and engaging like those

quick fix dopamine hits that's why people like eat McDonald's or they'll go

out and go drink and they'll get drunk even though they know that for the

long-term it's not good for them you really have to think long term all of

the most successful people in the world have a long term vision and they build

products that have sustainability and that have been around and will be around

for a long period of time if you just keep jumping from job to job and you try

making quick money that is not how you're gonna be happy

it's not going to be it's not gonna be a way for you to be successful this is

David Jaffee with BestStockStrategy.com Please like comment share and subscribe

to this video and to this channel if you have any questions or comments then

leave them below I respond to every single comment

and really the main takeaway from this video is that you have to focus on

taking small incremental improvements and also you know just focus on making

small small incremental improvements and also blocking out distractions so that

you can focus only on the most important things thank you very much

For more infomation >> Success: Focus on Incremental Progress and Ignore Distractions - Duration: 4:46.

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Top 3 Best Custom Game Modes in Overwatch - Duration: 6:17.

At a time where the developers aren't exactly the fastest in releasing new content, players

often end up making their own fun.

Passionate communities all over the world in all kinds of games have turned to making

their own game modes that weren't even supported in any direct way by the game itself.

Thankfully, Overwatch has the option for us to create custom games.

As limited as it may feel in some regards, there is still a lot of fun to be had in making

your own game modes.

And some of them are surprisingly simple to set up, but ever the more fun to play.

Now, in today's video, I want to present my personal top 3 best custom game modes that

I love playing.

Needless to say that it's always more fun to play them with friends, but you can also

just set up an open lobby and play them with random people.

We're gonna be kicking this list off with a game mode that is a bit more out there when

it comes to the ruleset.

That means that you can't actually enforce your rules via the custom game creator.

And that's why it's Number 3.

However, even when I play this game mode with random people, once everyone understood the

ruleset, there was still a lot of fun to be had.

And the other 2 game modes are actually held entirely within rulesets that you can enforce

on a settings level.

Now let's get this party started with Number 3- Infection.

The set up phase is very simple because it's just a regular FFA.

The rules that every player has to abide by though consist of the following:

Every player preferably starts off on a different hero.

And every time somebody takes you out, you have to switch to the hero that got you upon

respawning.

Do not attack other players who also got infected.

You are essentially creating a make-shift team with anyone who plays the same hero.

The game ends when everyone was infected and has to play the same character.

It's very reminiscent of zombie type game modes you have probably seen in various other

games where the point is to infect every player in the lobby.

Now obviously there are a couple downsides to this game mode because there is no way

for non-infected players to win, as would be the case in other games.

But it's still a fun game mode to play with friends who you know will stick to the rules.

When I played this game mode in open lobbies, the owner usually just kicked players who

didn't stick to the rules.

And the worst that I have seen when it comes to cheating is that players have killed their

own comrades to avoid them having to switch to a different hero when they were on low

HP.

Nonetheless, it's a game mode I highly recommend you give a shot.

Number 2 on our list is something for all of you who have trouble accepting the MOBA

esque nature of Overwatch.

At the end of the day, they are marketing the game as an FPS, but you rarely get the

feeling that it plays like one.

To get the satisfaction of clicking heads without having to pay attention to MOBA type

abilities on cooldown, I recommend the good ol' fashion Widow Headshot FFA.

Now listen- I know that a lot of people like to claim that Widowmaker is such an incredibly

difficult hero because 'oh my god you actually have to aim' but honestly, if you have played

First Person Shooters in the past, then I am sure you're gonna get a kick out of this

one.

The set up is very simple- Widowmaker only, headshot only, disable venom

mine and regular shooting and put the grappling hook on a short cooldown.

After all, trick shots are where it's at.

Chateau is a good map for this game mode, but you should keep a few things in mind:

For one, I don't recommend making the lobby bigger than 12 players because at that point,

it can get frustrating to have somebody look at you at all times whenever you respawn.

6-12 players is what I found worked the best, even for players who aren't usually playing

Widowmaker.

It's enough players for you to be able to get the jump on somebody, but not so many

that you always have a crosshair on you upon respawning.

And after playing this a few times, even friends of mine who play tanks and supports without

a lot of FPS experience managed to pull of some sick shots.

King's Row is another great map for this game mode and I know that people like to use

Necropolis aswell, but personally I found it to be very annoying that everyone spawns

on rooftops most of the game with very little cover available.

It just felt too chaotic to me.

So yeah- Widow Headshot FFA might not make you a god-sniper in competitive play, but

it's definitely a fun classic you can pull out whenever you wanna click some heads without

getting jumped on by monkeys and robo ninjas all the time.

And lastly on our list, my favorite game mode that can be equally as fun with random people

as much as it is a ton of fun when played with friends:

Number 1- Mystery FFA.

You know every time people give me a hard time about using footage where I play Roadhog

in FFA, which is universally seen as a scummy thing to do?

Yeah, that's not by choice.

Mystery FFA, as the name implies, combines the ruleset of Mystery Heroes with some good

ol' fashion FFA.

That means that every time you get taken out, you spawn as a random, new hero.

You can play it on any map with pretty much as many players as you like and chances are

that you'll have fun playing it.

There are a few things you should pay attention to though.

For example, some heroes just aren't very fun to play as or against.

Which heroes that includes is obviously up to you and your friends.

In our circle of friends, we have decided that the following heroes should be disabled

for an optimal experience: Baguette, D.Va, Moira, Symmetra, Sombra, Hammond

and Zarya.

Being one of the best 1v1 heroes in the game, I don't think I have to explain why we excluded

the shieldmaiden.

But when it comes to Symmetra and Sombra- They're just plain annoying.

And I guess the same goes for Hammond and Moira to a certain extent aswell.

Zarya isn't part of the crew simply because it's really difficult to get to high charge

in an FFA, so playing her just feels like a chore.

There are other heroes we didn't exclude, like Torbjorn and Mercy for example, just

because there is great meme potential to be had.

Hammering or pistol whipping somebody to death is usually just pretty funny to us.

But hey, if you can't stand Doomfist and Roadhog, or if you dread playing Orisa and

Reinhardt- Then you can just disable them.

Since you can enforce all of the rules on a settings basis, it's a great game mode

to play with either your friends or random people in custom games.

You can also play it on any map you like with any amount of players, so long that you get

at least 5, is what I would say.

And this already concludes today's video on my personal Top 3 best custom game modes

in Overwatch.

What I love about these is their simplicity.

There are obviously other game modes you can have a lot of fun with, but they usually require

players to adhere to rules you can't enforce in the settings.

Or I just plain and simply don't like them, which is why they didn't make the list.

But hey, if you got any other fun game modes you want to share, let us know about them

down in the comment section below.

But this is it for me here today, so thank you everybody so much for watching, don't

forget to drop me a like on your way out if you enjoyed the video, subscribe if you wanna

see more, and maybe share this video with a friend you think would find it interesting.

Thanks again for watching and I hope to see you all next time.

For more infomation >> Top 3 Best Custom Game Modes in Overwatch - Duration: 6:17.

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Viterbi Split Mechanical Keyboard Build & Review - Duration: 11:33.

Recently, I've built the Iris split keyboard, and the Dilly 30% board, which are both super

interesting DIY kits from Keebio.

I don't want to be so preachy, but I really do love the range of PCBs they offer, as they

give me a base to build keyboards from.

So today we're going check out the Viterbi 70% split ortholinear mechanical keyboard.

Alright so here we have the Viterbi PCB's.

And this is all I ordered from them, but you can get plates, cases, and other accessories

from them as well.

This is a split keyboard, so we have a pair of bare PCBs which are identically the same,

as the components can be soldered to either side.

You will require a soldering station to complete the PCBs, which you can learn to do very easily

with a couple of video tutorials, which I'll link in the description.

I forgot to do it here.

But make sure you put in the headers of the Pro Micro's in before the keyswitches.

But do not solder the actual Pro Micro until the very end.

I've hand cut a plate before, and it's the absolute worst thing to do.

So I got some 3mm acrylic plates cut by my friend Laser_Ninja.

Keebio do sell plates of course, but I made a few changes to mine, using the plate files

that they have on Github.

I basically just gave more room for some bezel, as normally there is none.

For the actual case, I'm using the same old polycarbonate sheets that I've been

using for my other handmade cases.

Honestly, having the scroll saw has really made making cases easy, without having to

spend much at all.

As you may have seen, I've already made the Pain27, and the Dilly, using the scroll

saw, and I love it.

Although it's still all pretty much free hand, as you're just following lines.

So you still have to do a lot of fixing up and checking to make sure things line up and

fit.

And then of course sanding and filling up at the end of it.

Having a disc and belt sander certainly does help a heap with making everything much faster.

With all the equalling out, I ended up with about 11mm bezels, so I'm pretty happy with

that.

Priming the case is super important as it helps the paint stick to the case.

But more importantly, it helps fill in all the gaps and scratches.

The worse it is, the more times you'll have to prime and sand.

The person I'm building this for wanted the case to be a nice simple white.

With painting, patience is the number 1 thing.

You just gotta be patient, as a mistake can bring you back an hour or sometimes a day,

so just take your time.

For the keyswitches we have Aliaz silents.

These are 70g ones, and are tactile switches, and like other silent switches, these have

the little dampeners on the stem to of course dampen

the sound.

The last bit is to solder in the Pro Micros, which powers the Viterbi.

But before that we have to flash them to ensure they work, because desoldering Pro Micro's

is one of the most difficult things possible.

To learn how to flash the Pro Micro's I'll have a link in the description.

Being a split keyboard, we have our master side, and our slave side.

So my left PCB will be my master, and will have the Pro Micro with the components facing

down.

And the right side will be my slave, with the Pro Micro facing the other way.

The keycaps I have here are just a temporary set, until the owner gets the actual set he

wants.

For now we got this completely 1u DSA keyset in white and blue.

And to finish it off, just a little surprise for ya.

So I wasn't sure on how I would join the two pieces together, but I wanted something

different.

There wasn't a hole lot of space in the bezels, so I got these 5mm neodymium magnets

which fit nicely into the corners, instead of using screws.

And they work pretty well.

Ideally I would have a few more magnets around the sides, but the bezels aren't really

thick enough, so yeh.

The hold is pretty good though, like they won't separate out of nowhere, but I definitely

would have liked a bit more strength.

And having those completely hidden, it allows us to have this super clean aesthetic.

I'm really happy with how it actually looks.

I went for a high profile design, so there needed to be bezels to cover the keyswitches.

And I do like me some healthy bezels to give it some substance and a good physical presence.

Alright, so to the actual keyboard.

This is a 70% split ortholinear keyboard.

So we have exactly 70 keys, in a grid layout.

So it's pretty sizable, being bigger than other popular split ortho's like the Let's

Split, and Nyquist.

And I really do like the size.

It gives us room for everything that we need, like dedicated arrow keys, all our mods, and

nav cluster keys.

We can also have 2u keys in the corners here, but we opted to just go with all 1u keys.

So it actually wasn't that difficult to use for me, since I wasn't really using

any layers, because we have everything I really need.

It's only the ortholinear nature that I had to adapt to as always.

But honestly after a few hours of use, it's not so bad.

The 70g Aliaz keyswitches were fun to play with as well.

I do like silent keyswitches, with their dampened feel, and of course quiet output.

The tactile bump is pretty decent as well, being quite smooth and prominent.

The only other silent tactile I've had proper experience with are the Zilent's, and it's

always difficult to compare them without being side to side.

Plus the case and plate always make a big difference to both the feel and sound, because

they're still quite audible in this.

Overall, I'm really pleased with the final result.

It's definitely not perfect, as most of the cuts are just freehand, and the white

finish isn't completely even.

But yeh, still happy.

I do enjoy using split keyboards, but the ortholinear nature just isn't for me personally.

But I know the owner will be absolute fine with it.

Again, big thumbs up to Keebio for having these fun unique PCBs to play around with,

and just giving us more layout options.

It gives me the chance to experiment like with the magnets, and just make what I want

to make.

For more infomation >> Viterbi Split Mechanical Keyboard Build & Review - Duration: 11:33.

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What's Up! San Bernardino (October 1st to 7th) - Duration: 2:07.

Hello everyone, here's what's up in San Bernardino for October 1st, through October

7th, Twenty-Eighteen.

The San Bernardino Valley College film festival continues with 2002's "Frida".

This biographic film tells the story of artist Frida Kahlo, who channeled the pain of a crippling injury into her remarkable work.

For more information call (909) 384-8673

It's Karaoke Nights at Brew Rebellion.

Enjoy the variety of brews, the gourmet hotdogs and sausages, and singing voices of the performers.

For more information call (951) 907-4844 (176 N Leland Norton Way, San Bernardino, CA 92408)

If you've ever wanted to attend a 'Coffee with a Cop' but couldn't make a daytime event, You're in luck!

"Evening Coffee with a Cop" Will be held at Starbucks in Downtown San Bernardino!

It starts at 6:00PM

Join the Humane Society of San Bernardino Valley in giving thanks and remembrance for animals

with a service for the Blessing of the Animals.

The brief service will be followed by individual blessings of the animals.

Doors will open at 5:30, Animals of every kind are invited.

For more information call (909) 386-1400

The Senior Health and Resource Fair will held

at the Fifth Street Senior Center.The senior-age community will have access to free food, free

blood pressure checks, flu shots, haircuts and more health-related resources.

For more information call (909) 384-5430. [9:00 AM to 1:00 PM] [600 W 5th St, San Bernardino]

Car buffs from all over the country gather

in San Bernardino today to get their "Kicks on Route 66". This is a classic cruisin'

car show that encompasses downtown San Bernardino.

See and hear classics, muscle cars, hot rods, trucks, and motorcycles cruising the historic streets of San Bernardino.

For more information visit rendezvoustoroute66.com

Dave Goodward, an experienced birder, will be hosting a bird watching walk at Glen Helen Regional Park.

This walk was designed to help beginners build their skills at locating and identifying local bird species.

For more information Contact Dave at (909)783-2417

And that's what's up in San Bernardino for

October 1st, through October 7th, Twenty-Eighteen.

If you have an event that you'd like us to highlight here, send an email to events

at videofp.com.

And we'll see you next time when we'll let you know! What's up San Bernardino.

For more infomation >> What's Up! San Bernardino (October 1st to 7th) - Duration: 2:07.

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Wynonna Earp Season 4 Teaser Promo (SUB ITA) - Duration: 0:15.

For more infomation >> Wynonna Earp Season 4 Teaser Promo (SUB ITA) - Duration: 0:15.

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NOWY KANAŁ! 🔥 Billie Sparrow x Hania Es - Duration: 1:35.

For more infomation >> NOWY KANAŁ! 🔥 Billie Sparrow x Hania Es - Duration: 1:35.

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Javzye - Consumed (Prod. Yung K.) #YBYouthBlood - Duration: 2:32.

For more infomation >> Javzye - Consumed (Prod. Yung K.) #YBYouthBlood - Duration: 2:32.

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Hareketli Masaüstü Yapma Programı (ÜCRETSİZ) - Wallpaper Engine - Duration: 4:17.

For more infomation >> Hareketli Masaüstü Yapma Programı (ÜCRETSİZ) - Wallpaper Engine - Duration: 4:17.

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How to make Nanaimo bars | The Great Canadian Baking Show - Duration: 2:06.

ROCHELLE: I'm gonna show you how to make Nanaimo bars,

Canada's classic, and it's really easy.

So we're gonna start with the crust.

We've got crushed up graham crackers,

some walnuts, coconut,

cocoa powder of course, some sugar, salt.

Toss all the ingredients together...

Add our melted butter,

one beaten egg, and vanilla extract.

Then, bring it all together with a spatula.

Toss this till it's just come together

and then we're gonna press it into our square pan.

It's really important to just even distribute the crumble mix.

I'm pretty happy with that so I'm gonna put it in the oven.

While the base is cooling,

I'm gonna make my custard icing.

I've got softened butter

and I'm going to mix that

with my custard powder.

Once the custard powder is well mixed,

we'll add two tablespoons of milk

and I'm just gonna wing the vanilla

because I like vanilla. Salt and sugar.

Continue mixing it with the beater

until it's really light and fluffy.

It's ready when it looks like a lovely

butter-creamy frosting.

Then we'll spread this beautiful filling onto the base.

Evenly distribute this cream right to the edges.

Beautiful.

Now that the custard icing has set,

we add the chocolate layer.

We've just got our chocolate and our butter.

I've just gently melted it in the microwave.

Take it to the edges

and then I'm just gonna angle my palette knife

to create a beautiful pattern

and back in the fridge for about 30 minutes

or just until the chocolate layer has set.

The perfect Nanaimo bar with a baked crusty bottom,

a lovely custardy filling and a chocolate top.

Enjoy.

For more infomation >> How to make Nanaimo bars | The Great Canadian Baking Show - Duration: 2:06.

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Deepening the entry masks with the field Date of birth and Telephone of the Database - Duration: 18:13.

Hello again Infonauta, welcome or welcome to a new installment of your YouTube channel Infoductiva ...

this time we will continue with the course of databases

and in this particular video we are going to delve

in the input masks

interesting, right?

We begin ...

good first

I'm going to focus on the table students

I'm going to start

ending

all the field of date of birth ...

for this I will fill in a fourth student in this case

Julia ...

López

Alvarez

and then at the time of writing the date of birth notice that here we have the date box ... remember that this is

as a selector to be able to select a date

next to which we are

in the current day

since if this is going to help me to put a date of birth it does not make sense for us to use

this selector since we would have to leave until the year in question, go backwards during

enough pulsations ... in short this is interesting stop when we have to put a date close

to the creation date for example

from the student

so

first issue to consider

with the entrance masks ... the entrance masks

we only have to use them in case we have clear the fixed mold to be used at the time of entering data if it is not so

let's say that field in question in which you are you thinking

he is not a suitable candidate

to be able to add input mask ... second

the entrance masks

do not support, for example, the fact that you have this date selector enabled

so that having these two limitations clear

what I'm going to do is go to the design

from the table in question, to the design

from the students table

and what I'm going to do is in the date field

turn off the display

of this selector

for this I am going to put a date already ... observe that when entering I can write letters

which should not be like that ... I can enter scripts ... okay?

Take this into account for what we are going to do next and I am going to put you on the date of birth because on the 20th, for example

of the deck

of the year 2010 so that it has the same age as the rest of companions

in the selector

I will select female

in the hair color I will select

blond

in the color of eyes I will select

green

and street ...

my street ...

33

and I will leave the data by default and then observe in the case of

the phone as you see does not let me enter

nothing more than

agreement numbers?

and how do you see me represented with underscores

what we would have to introduce ... well in principle I'm going to put a

fictional phone

let's go back

here

926 444 444 ... well, I already have introduced

the new student ... the new student

Julia ... well ...

let's go to the design of the table ... we will select the date of birth ...

and in the sub options remember that we have here

the option to show the date selector of so that

I will never select

agree? then I will close ... I will save the changes

I'm going to open the table again

So you can see that the selection selector does not appear when the date is selected?

I'm going back to design

of Table and then we will focus on the input mask for the date of birth of the student

in principle, he should only

allow to write numbers well? in the input masks for the direct input of numbers

There are two characters ... okay? At first

we can

use the 9 for example

99/99/9999

99/99/9999

99/99/9999

it would be an optional entry mask

remember I'm doing it with the same mold of the date format that we have ... like

we have selected short date remember that the short date are two digits for the day

/ two digits for

the month / four digits for the agreed year?

then as I was saying the entrance mask the 9 in the entrance mask mean

have to enter for each 9 a digit or a number from 0 to 9

optionally

all right? that is, the user can write a digit or for every 9 that there is but does not require him to enter

in this case the 8 digits ... in agreement? so this would not be the most appropriate ...

let's check how it works

let's open the table students

and then I will delete March 20, 2010

and now I can put 20

I'm going to put for example just a 3 here

and of 2010

I pulse enter and as you see you have entered it but you have accepted me to introduce only and exclusively

one digit when I said that they are 2 since this is optional ... remember the 9

in the input masks is optional digit entry ... digit I mean numbers from 0 to 9

well, if we want it to be mandatory to have to introduce

these eight digits basically instead of using

the character 9 we should use the character 0 ie

00/00/0000

00/00/0000

00/00/0000

00/00/0000

all right? by doing so we are forcing

let's close and say yes

I'm going to open the table again

and I'm going to erase it again

this birth date of March 20

and then I will put 20, I will try to move, I will put a 3 and I will put 2010 by pressing enter as you see

He is giving me an error, he is telling me that I am not respecting the entrance mask

So with this you already have to be clear that every time you use a 9 in the input mask

is that you optionally allow the user to enter a number from 0 to 9

but we do use the character 0 we are

asking that it be mandatory

your fill then I will reselect it

and now when you enter 20 03 2010 and press enter I accept it perfectly

agree?

next I will go back to the design of the table

to clarify

already more in depth than

the entrance masks actually

When we introduce an input mask, the input masks must have

three separate parts

with semicolons (;) as is usual in Excel and Access also in other languages

but basically what I mean is that with this I'm defining the input mask

but there are other things that can be defined

for example

the 2nd paragraph after the (;) would be the one that allows me to indicate

if you have to store all the data or just those we have written

all right?

so here we only have the possibility to indicate it by means of a zero or a one ... if after the (;) that is to say in the second section

we enter a zero in the input mask this indicates that the characters of the mask will be stored with the data ie the

bars or any sign we would have written as constant, okay? in this case as

they are all of them, not only the 8 that we write but the two bars (/)

that is to say the ten characters, we want them to be stored here we would have to put after the (;) a zero

agree? below (;) because there is a third section

and you have already observed

when

we are introducing

the date actually

what we find

is that they appear at the bottom

underscores (_)

lines in the base of the characters that we are writing

if we wanted to change that character because that underline character is used by default, so we would have to

to do is after the second (;) that is, in the third section

introduce what character we want us to use in this case, for example

the script of agreement?

how do you see the first section

that is, until you reach the first (;)

we are defining the input mask after the first (;) or between the first and the second a zero means that the

characters that we have not introduced but that are in the mask

and after the second and last (;)

we put the character we want to appear

symbolizing that we must fill in ... in agreement?

press enter ... let's go to visualize ... let's save the table

and then when ...

we are going to erase this ... how do you see when you enter now the input mask is reflecting me

the characters that I have to fill out

with scripts so that we could write again the same

all right?

suppose we want to change them for a slightly more distinctive character, for example, use the (*) and we will put here

an asterisk ... press enter ... we return to visualize the table after saving it

and then I delete a date

observe that an asterisk appears for each character that I am asking

So this is not just for numbers remember that the masks are made up of three parts that allow us to select

or define what we want to be the characters that symbolize

the one that we have to introduce

a character in that position

and in this video you have to be clear that we are using

in the input mask or 9 or 0 ... if we use 9 it means that

are optional characters that the user will enter, that is, if you do not want to, you do not have to enter all of them

but if we put zeros we are forcing it to be exactly that amount

of numeric characters entered ... okay?

Well, we have already clarified this, I will initially leave it with a script instead of with an asterisk

and then we can look

the phone number ... in the phone number remember that we did

with 9 so that now with what we know

this tells us or you have to say that we are asking the user to enter nine

optional figures

so if I enter 4 the database would accept it

agree? if I introduce less

of which we are indicating here and we have said

or we said in his day that there was a space

after each block of three, to separate it as traditionally is usually done here

well, let's check that this is how we just talked

so that for example in the phone number of any student

if we delete the phone number here

we could enter 926 and give it to enter and we would have accepted it ... I'm going to expand it so that

you see it in full as you see and this is not a valid phone number so that

the entrance mask is not doing its full function and on the other hand

the underscores (_)

or the underline symbol indicates the three blocks of three that must be entered

good with what we already know

we will go

let's enter a new phone number because otherwise it does not comply ... here ... and then we will go

to the design of the table

we leave it as it is but in the entrance mask with what we already know we could say

to be mandatory the introduction of the nine-digit agreement?

we could say 000 would be mandatory script (-) because I want there to be a specific sign that in this case we do not want to save

000 - 000

agree? then;

and in this case I do not want to save

the data the scripts are saved so that so

in the second part of the input mask we should not use a 0

since this would do as in the previous case

save me those signs that I am using as constants so that here as is logical we will have to put 1

below (;) again

and the sign that we want to be used

as a fill-in selector

in this case for example I'm going to put the asterisk (*) again pulse enter

and then

let's see the table ... we will select the phone of the student Julia and we will delete it ... as you see here

the asterisks appear indicating that I have to enter nine digits

and among them the script ... the script remembers

we do not want it to be part of the mask that Reality is saved

basically just the number, so here we are going to fill in again 926 if I pulse

enter gives me an error because it tells me hey it does not match the mask that you've

indicated, the one you have specified so that what you intend to enter

does not comply with that data entry rule well?

clarified this we will continue to write the phone number

and press enter ... really inside the database

having put the 1 in the 2nd paragraph of the mask is not keeping me

the 11 digits, that is, the nine digits and the two dashes, not ...

If so, would it give us an error because? because this field we have defined as a number and a script as well you know is not part of that type of data

so in the 2nd section we have put a 1 so that only 926 keeps us

444 444 according? this information is very important and in future videos I will continue

deepening with the input masks since apart from having these two characters

to be able to enter

number ... digits from 0 to 9 both optionally

which are the movements, as in a mandatory way that are the zeros in the entrance mask we are

with that there are 10 or 12 more signs that we can use within the entrance mask not only these two and we will see them in future videos ...

Well that's it...

thank you very much for sharing my videos on your social networks ...

thanks for subscribing and for activating the notification bell ... thank you very much for your comments and for your Likes ... see you

in a new installment of your YouTube channel Infoductiva ... See you soon Infonaut ...

For more infomation >> Deepening the entry masks with the field Date of birth and Telephone of the Database - Duration: 18:13.

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#55 - The Roman aqueduct of Peña Cortada - Duration: 7:23.

Hi Everybody. Today we came to

the Roman aqueduct of Peñacortada.

I hope you like it

The Roman aqueduct of Peña Cortada, with

more than 26 kms long, is the fourth longer

in Spain. It's name is because of the breach done

in a rock to get material for the construction of one

of the bridges. Other parts of the aqueduct are

tunnels dug in the rocks.

This is Peña Cortada (cut rock)

and this is the bridge of the cat's cave, with

18 meters high and 1.5 meters wide.

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