[Music]
hi click start we are the Dark Crystal
games today we introduce our first game
encased encases old-school isometric RPG
setting the sci-fi post-apocalyptic
world
the game features turn-based combat and
reach a nonlinear storyline the game is
set in an alternate 1970s and revolves
around the exploration of the dome a
mysterious structure discovered in a
remote desert no one knows the exact
nature of those who built the dome but
the founders of this advanced
civilization have come to be called the
forefathers you will discover miraculous
technologies and weird artifacts in the
labyrinth of the dome but that is not
all the forefathers left behind watch
out for automated security systems traps
and inexplicable anomalies in addition
the dome itself is showing signs of
consciousness
once inside no one is able to leave
exploration and exploitation of the dome
is carried out by the Cronus foundation
a massive organization founded by the
world's most powerful governments Cronus
is divided into five departments called
wings each with its own director
specialization and history though your
selected wing grants you certain
starting bonuses and opens interesting
options your choice does not lock you
into a class you were free to develop
your character distribute skill points
and choose abilities as you wish upon
completing character creation you are
summoned to Crystal sands a city built
directly outside the dome as a staging
point for personnel and equipment the
transition station mounted at the apex
of the dome above the only aperture is
called the spire after basic training
you will descend from the spire into the
dome to land at Magellan HQ there is
much to uncover during your first
mission underground relying on your
stats and wing training you will find
there are several ways to resolve each
Channel
replayability is one of our main goals
for the game after your briefing at HQ
comes your first task exploring a newly
discovered forefathers compound after a
few adventures inside the Nashville
project your group encounters an
entirely new anomaly you awaken
something dreaming deep beneath the
desert of the dome your trespass has
activated Maelstrom a telepathic entity
created to serve the forefathers all
connection with the world outside the
dome is lost in maelstrom rages across
the desert infecting the minds of
everyone it encounters you and your
group fall into a technology induced
stasis for five long years and when you
come to the entire world has changed
their crystal games is an independent
studio it is comprised of experienced
game developers the members of our team
once work on divinity original sin age
of decadence forest village cross south
and others our total game deaf
experience comprises more than 100 years
but that's not the only thing that
unites us we are hardcore gamers we
adore games and we want to put
everything that we love in RPGs into
encased and that's why we go to the
Kickstarter encased combat is inspired
by classic tactical turn-based systems
with a grid overlay action points cover
system special abilities various ammo
and damage types many different
resistances and more the player has
direct control over his character only
you will manage the behavior and tactics
of your henchmen there are dozens of
weapons to be found many of which can be
stripped and upgraded
the world of the dome has from its
discovery been a place full of weird
creatures and dangerous traps there's no
telling what lies around the next bend
in the road but who knows perhaps humans
are the biggest threat in this bizarre
land Maelstrom dominates everything its
telepathic rage sowing chaos and the
minds of everyone trapped under the dome
but the player having freed the entity
enjoys a special relationship with it
when encase was firstly announced we
were surprised how warmly the project
was accepted by the gaming community in
some sense our fans have become a part
of the team we want encased to be just
the way you imagined the perfect CRPG a
huge game rich in content sort of the
fell out of your dreams which all of us
could be proud of we have reached
pre-alpha
and we are confident and encased could
become a great game but we're a small
team and there is a lot of things that
we would like to add with your help in
case could become a way more ambitious
better fleshed out and polished project
following the devastating events of
maelstroms release Cronus splintered
into multiple other often warring
factions the world has changed while you
were in stasis but has the nature of man
the dome is huge and for the most part
is an open sandbox if you were able to
resist the psychic presence of Maelstrom
the map consists of more than 170
sectors each crafted by hand random
encounters have been a standby of the
old-school role-playing game since the
dawn of the genre but encased will bring
them to a new level each encounter is a
separate post-apocalyptic story not just
a bunch of critters attacking you here
you had Dark Crystal games and we hope
and case made you interested each day we
put our best efforts into the
development process resupply our energy
with extra pizza and make the best
content ever and we rely on your help to
make this game even better
you
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